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https://github.com/BelfrySCAD/BOSL2.git
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1272 lines
46 KiB
OpenSCAD
1272 lines
46 KiB
OpenSCAD
//////////////////////////////////////////////////////////////////////
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// LibFile: attachments.scad
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// This is the file that handles attachments and orientation of children.
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// To use, add the following lines to the beginning of your file:
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// ```
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// include <BOSL2/std.scad>
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// ```
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//////////////////////////////////////////////////////////////////////
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// Default values for attachment code.
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$tags = "";
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$overlap = 0.01;
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$color = undef;
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$attach_to = undef;
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$attach_anchor = [CENTER, CENTER, UP, 0];
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$attach_norot = false;
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$parent_anchor = BOTTOM;
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$parent_spin = 0;
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$parent_orient = UP;
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$parent_size = undef;
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$parent_geom = undef;
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$tags_shown = [];
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$tags_hidden = [];
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// Section: Anchors, Spin, and Orientation
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// This library adds the concept of anchoring, spin and orientation to the `cube()`, `cylinder()`
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// and `sphere()` builtins, as well as to most of the shapes provided by this library itself.
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// * An anchor is a place on an object which you can align the object to, or attach other objects
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// to using `attach()` or `position()`. An anchor has a position, a direction, and a spin.
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// The direction and spin are used to orient other objects to match when using `attach()`.
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// * Spin is a simple rotation around the Z axis.
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// * Orientation is rotating an object so that its top is pointed towards a given vector.
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// An object will first be translated to its anchor position, then spun, then oriented.
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//
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// ## Anchor
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// Anchoring is specified with the `anchor` argument in most shape modules.
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// Specifying `anchor` when creating an object will translate the object so
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// that the anchor point is at the origin (0,0,0). Anchoring always occurs
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// before spin and orientation are applied.
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//
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// An anchor can be referred to in one of two ways; as a directional vector,
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// or as a named anchor string.
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//
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// When given as a vector, it points, in a general way, towards the face, edge, or
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// corner of the object that you want the anchor for, relative to the center of
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// the object. There are directional constants named `TOP`, `BOTTOM`, `FRONT`, `BACK`,
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// `LEFT`, and `RIGHT` that you can add together to specify an anchor point.
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// For example:
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// - `[0,0,1]` is the same as `TOP` and refers to the center of the top face.
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// - `[-1,0,1]` is the same as `TOP+LEFT`, and refers to the center of the top-left edge.
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// - `[1,1,-1]` is the same as `BOTTOM+BACK+RIGHT`, and refers to the bottom-back-right corner.
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//
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// The components of the directional vector should all be `1`, `0`, or `-1`.
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// When the object is cylindrical, conical, or spherical in nature, the anchors will be
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// located around the surface of the cylinder, cone, or sphere, relative to the center.
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// The direction of a face anchor will be perpendicular to the face, pointing outward.
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// The direction of a edge anchor will be the average of the anchor directions of the
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// two faces the edge is between. The direction of a corner anchor will be the average
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// of the anchor directions of the three faces the corner is on. The spin of all standard
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// anchors is 0.
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//
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// Some more complex objects, like screws and stepper motors, have named anchors
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// to refer to places on the object that are not at one of the standard faces, edges
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// or corners. For example, stepper motors have anchors for `"screw1"`, `"screw2"`,
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// etc. to refer to the various screwholes on the stepper motor shape. The names,
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// positions, directions, and spins of these anchors will be specific to the object,
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// and will be documented when they exist.
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//
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// ## Spin
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// Spin is specified with the `spin` argument in most shape modules. Specifying `spin`
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// when creating an object will rotate the object counter-clockwise around the Z axis
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// by the given number of degrees. Spin is always applied after anchoring, and before
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// orientation.
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//
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// ## Orient
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// Orientation is specified with the `orient` argument in most shape modules. Specifying
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// `orient` when creating an object will rotate the object such that the top of the
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// object will be pointed at the vector direction given in the `orient` argument.
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// Orientation is always applied after anchoring and spin. The constants `UP`, `DOWN`,
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// `FRONT`, `BACK`, `LEFT`, and `RIGHT` can be added together to form the directional
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// vector for this. ie: `LEFT+BACK`
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// Section: Functions
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// Function: anchorpt()
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// Usage:
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// anchor(name, pos, [dir], [rot])
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// Description:
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// Creates a anchor data structure.
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// Arguments:
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// name = The string name of the anchor. Lowercase. Words separated by single dashes. No spaces.
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// pos = The [X,Y,Z] position of the anchor.
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// orient = A vector pointing in the direction parts should project from the anchor position.
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// spin = If needed, the angle to rotate the part around the direction vector.
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function anchorpt(name, pos=[0,0,0], orient=UP, spin=0) = [name, pos, orient, spin];
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// Function: attach_geom()
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//
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// Usage:
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// geom = attach_geom(anchor, spin, [orient], two_d, size, [size2], [shift], [offset], [anchors]);
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// geom = attach_geom(anchor, spin, [orient], two_d, r|d, [offset], [anchors]);
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// geom = attach_geom(anchor, spin, [orient], two_d, path, [extent], [offset], [anchors]);
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// geom = attach_geom(anchor, spin, [orient], size, [size2], [shift], [offset], [anchors]);
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// geom = attach_geom(anchor, spin, [orient], r|d, l, [offset], [anchors]);
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// geom = attach_geom(anchor, spin, [orient], r1|d1, r2|d2, l, [offset], [anchors]);
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// geom = attach_geom(anchor, spin, [orient], r|d, [offset], [anchors]);
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// geom = attach_geom(anchor, spin, [orient], vnf, [extent], [offset], [anchors]);
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//
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// Description:
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// Given arguments that describe the geometry of an attachable object, returns the internal geometry description.
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//
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// Arguments:
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// size = If given as a 3D vector, contains the XY size of the bottom of the cuboidal/prismoidal volume, and the Z height. If given as a 2D vector, contains the front X width of the rectangular/trapezoidal shape, and the Y length.
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// size2 = If given as a 2D vector, contains the XY size of the top of the prismoidal volume. If given as a number, contains the back width of the trapezoidal shape.
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// shift = If given as a 2D vector, shifts the top of the prismoidal or conical shape by the given amount. If given as a number, shifts the back of the trapezoidal shape right by that amount. Default: No shift.
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// r = Radius of the cylindrical/conical volume.
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// d = Diameter of the cylindrical/conical volume.
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// r1 = Radius of the bottom of the conical volume.
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// r2 = Radius of the top of the conical volume.
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// d1 = Diameter of the bottom of the conical volume.
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// d2 = Diameter of the top of the conical volume.
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// l = Length of the cylindrical/conical volume along axis.
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// vnf = The [VNF](vnf.scad) of the volume.
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// path = The path to generate a polygon from.
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// extent = If true, calculate anchors by extents, rather than intersection. Default: false.
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// offset = If given, offsets the center of the volume.
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// anchors = If given as a list of anchor points, allows named anchor points.
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// two_d = If true, the attachable shape is 2D. If false, 3D. Default: false (3D)
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//
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// Example(NORENDER): Cubical Shape
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// geom = attach_geom(anchor, spin, orient, size=size);
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//
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// Example(NORENDER): Prismoidal Shape
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// geom = attach_geom(
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// anchor, spin, orient,
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// size=point3d(botsize,h),
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// size2=topsize, shift=shift
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// );
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//
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// Example(NORENDER): Cylindrical Shape
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// geom = attach_geom(anchor, spin, orient, r=r, h=h);
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//
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// Example(NORENDER): Conical Shape
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// geom = attach_geom(anchor, spin, orient, r1=r1, r2=r2, h=h);
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//
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// Example(NORENDER): Spherical Shape
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// geom = attach_geom(anchor, spin, orient, r=r);
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//
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// Example(NORENDER): Arbitrary VNF Shape
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// geom = attach_geom(anchor, spin, orient, vnf=vnf);
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//
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// Example(NORENDER): 2D Rectangular Shape
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// geom = attach_geom(anchor, spin, orient, size=size);
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//
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// Example(NORENDER): 2D Trapezoidal Shape
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// geom = attach_geom(
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// anchor, spin, orient,
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// size=[x1,y], size2=x2, shift=shift
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// );
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//
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// Example(NORENDER): 2D Circular Shape
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// geom = attach_geom(anchor, spin, orient, two_d=true, r=r);
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//
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// Example(NORENDER): Arbitrary 2D Polygon Shape
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// geom = attach_geom(anchor, spin, orient, path=path);
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//
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function attach_geom(
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size, size2, shift,
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r,r1,r2, d,d1,d2, l,h,
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vnf, path,
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extent=true,
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offset=[0,0,0],
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anchors=[],
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two_d=false
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) =
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assert(is_bool(extent))
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assert(is_vector(offset))
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assert(is_list(anchors))
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assert(is_bool(two_d))
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!is_undef(size)? (
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two_d? (
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let(
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size2 = default(size2, size.x),
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shift = default(shift, 0)
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)
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assert(is_vector(size,2))
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assert(is_num(size2))
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assert(is_num(shift))
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["rect", point2d(size), size2, shift, offset, anchors]
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) : (
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let(
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size2 = default(size2, point2d(size)),
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shift = default(shift, [0,0])
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)
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assert(is_vector(size,3))
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assert(is_vector(size2,2))
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assert(is_vector(shift,2))
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["cuboid", size, size2, shift, offset, anchors]
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)
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) : !is_undef(vnf)? (
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assert(is_vnf(vnf))
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assert(two_d == false)
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extent? ["vnf_extent", vnf, offset, anchors] :
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["vnf_isect", vnf, offset, anchors]
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) : !is_undef(path)? (
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assert(is_path(path),2)
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assert(two_d == true)
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extent? ["path_extent", path, offset, anchors] :
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["path_isect", path, offset, anchors]
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) :
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let(
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r1 = get_radius(r1=r1,d1=d1,r=r,d=d,dflt=undef)
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)
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!is_undef(r1)? (
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assert(is_num(r1))
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let( l = default(l, h) )
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!is_undef(l)? (
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let(
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shift = default(shift, [0,0]),
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r2 = get_radius(r1=r2,d1=d2,r=r,d=d,dflt=undef)
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)
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assert(is_num(l))
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assert(is_num(r2))
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assert(is_vector(shift,2))
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["cyl", r1, r2, l, shift, offset, anchors]
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) : (
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two_d? ["circle", r1, offset, anchors] :
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["spheroid", r1, offset, anchors]
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)
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) :
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assert(false, "Unrecognizable geometry description.");
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// Function: attach_geom_2d()
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// Usage:
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// attach_geom_2d(geom);
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// Description:
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// Returns true if the given attachment geometry description is for a 2D shape.
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function attach_geom_2d(geom) =
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let( type = geom[0] )
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type == "rect" || type == "circle" ||
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type == "path_isect" || type == "path_extent";
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// Function: attach_geom_size()
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// Usage:
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// attach_geom_size(geom);
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// Description:
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// Returns the `[X,Y,Z]` bounding size for the given attachment geometry description.
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function attach_geom_size(geom) =
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let( type = geom[0] )
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type == "cuboid"? ( //size, size2, shift
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let(
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size=geom[1], size2=geom[2], shift=point2d(geom[3]),
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maxx = max(size.x,size2.x),
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maxy = max(size.y,size2.y),
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z = size.z
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) [maxx, maxy, z]
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) : type == "cyl"? ( //r1, r2, l, shift
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let(
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r1=geom[1], r2=geom[2], l=geom[3], shift=point2d(geom[4]),
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maxr = max(r1,r2)
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) [2*maxr,2*maxr,l]
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) : type == "spheroid"? ( //r
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let( r=geom[1] ) [2,2,2]*r
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) : type == "vnf_extent" || type=="vnf_isect"? ( //vnf
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let(
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mm = pointlist_bounds(geom[1][0]),
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delt = mm[1]-mm[0]
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) delt
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) : type == "rect"? ( //size, size2
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let(
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size=geom[1], size2=geom[2],
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maxx = max(size.x,size2)
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) [maxx, size.y]
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) : type == "circle"? ( //r
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let( r=geom[1] ) [2,2]*r
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) : type == "path_isect" || type == "path_extent"? ( //path
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let(
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mm = pointlist_bounds(geom[1]),
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delt = mm[1]-mm[0]
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) [delt.x, delt.y]
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) :
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assert(false, "Unknown attachment geometry type.");
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// Function: attach_transform()
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// Usage:
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// mat = attach_transform(anchor=CENTER, spin=0, orient=UP, geom);
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// Description:
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// Returns the affine3d transformation matrix needed to `anchor`, `spin`, and `orient`
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// the given geometry `geom` shape into position.
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// Arguments:
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// anchor = Anchor point to translate to the origin `[0,0,0]`. See [anchor](attachments.scad#anchor). Default: `CENTER`
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// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
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// geom = The geometry description of the shape.
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// p = If given as a VNF, path, or point, applies the affine3d transformation matrix to it and returns the result.
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function attach_transform(anchor=CENTER, spin=0, orient=UP, geom, p) =
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assert(is_string(anchor) || is_vector(anchor))
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assert(is_vector(orient))
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let(
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two_d = attach_geom_2d(geom),
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m = ($attach_to != undef)? (
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let(
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anch = find_anchor($attach_to, geom),
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pos = anch[1]
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) two_d? (
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assert(two_d && is_num(spin))
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let(
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ang = vector_angle(anch[2], BACK)
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)
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affine3d_zrot(ang+spin) *
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affine3d_translate(point3d(-pos))
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) : (
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assert(is_num(spin) || is_vector(spin,3))
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let(
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ang = vector_angle(anch[2], DOWN),
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axis = vector_axis(anch[2], DOWN),
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ang2 = (anch[2]==UP || anch[2]==DOWN)? 0 : 180-anch[3],
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axis2 = rot(p=axis,[0,0,ang2])
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)
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affine3d_rot_by_axis(axis2,ang) * (
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is_num(spin)? affine3d_zrot(ang2+spin) : (
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affine3d_zrot(spin.z) *
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affine3d_yrot(spin.y) *
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affine3d_xrot(spin.x) *
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affine3d_zrot(ang2)
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)
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) * affine3d_translate(point3d(-pos))
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)
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) : (
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let(
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pos = find_anchor(anchor, geom)[1]
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) two_d? (
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assert(two_d && is_num(spin))
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affine3d_zrot(spin) *
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affine3d_translate(point3d(-pos))
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) : (
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assert(is_num(spin) || is_vector(spin,3))
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let(
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axis = vector_axis(UP,orient),
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ang = vector_angle(UP,orient)
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)
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affine3d_rot_by_axis(axis,ang) * (
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is_num(spin)? affine3d_zrot(spin) : (
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affine3d_zrot(spin.z) *
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affine3d_yrot(spin.y) *
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affine3d_xrot(spin.x)
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)
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) * affine3d_translate(point3d(-pos))
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)
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)
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) is_undef(p)? m :
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is_vnf(p)? [apply(m, p[0]), p[1]] :
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apply(m, p);
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// Function: find_anchor()
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// Usage:
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// find_anchor(anchor, geom);
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// Description:
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// Calculates the anchor data for the given `anchor` vector or name, in the given attachment
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// geometry. Returns `[ANCHOR, POS, VEC, ANG]` where `ANCHOR` is the requested anchorname
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// or vector, `POS` is the anchor position, `VEC` is the direction vector of the anchor, and
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// `ANG` is the angle to align with around the rotation axis of th anchor direction vector.
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// Arguments:
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// anchor = Vector or named anchor string.
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// geom = The geometry description of the shape.
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function find_anchor(anchor, geom) =
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let(
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offset = anchor==CENTER? CENTER : select(geom,-2),
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anchors = select(geom,-1),
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type = geom[0]
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)
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is_string(anchor)? (
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let(found = search([anchor], anchors, num_returns_per_match=1)[0])
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assert(found!=[], str("Unknown anchor: ",anchor))
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anchors[found]
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) :
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assert(is_vector(anchor),str("anchor=",anchor))
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let(anchor = point3d(anchor))
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anchor==CENTER? [anchor, CENTER, UP, 0] :
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let(
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oang = (
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approx(point2d(anchor), [0,0])? 0 :
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atan2(anchor.y, anchor.x)+90
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)
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)
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type == "cuboid"? ( //size, size2, shift
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let(
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size=geom[1], size2=geom[2], shift=point2d(geom[3]),
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h = size.z,
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u = (anchor.z+1)/2,
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axy = point2d(anchor),
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bot = point3d(vmul(point2d(size)/2,axy),-h/2),
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top = point3d(vmul(point2d(size2)/2,axy)+shift,h/2),
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pos = lerp(bot,top,u)+offset,
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sidevec = unit(rot(from=UP, to=top-bot, p=point3d(axy))),
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vvec = unit([0,0,anchor.z]),
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vec = anchor==CENTER? UP :
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approx(axy,[0,0])? unit(anchor) :
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approx(anchor.z,0)? sidevec :
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unit((sidevec+vvec)/2)
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) [anchor, pos, vec, oang]
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) : type == "cyl"? ( //r1, r2, l, shift
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let(
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r1=geom[1], r2=geom[2], l=geom[3], shift=point2d(geom[4]),
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u = (anchor.z+1)/2,
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axy = unit(point2d(anchor)),
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bot = point3d(r1*axy,-l/2),
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top = point3d(r2*axy+shift, l/2),
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pos = lerp(bot,top,u)+offset,
|
|
sidevec = rot(from=UP, to=top-bot, p=point3d(axy)),
|
|
vvec = unit([0,0,anchor.z]),
|
|
vec = anchor==CENTER? UP :
|
|
approx(axy,[0,0])? unit(anchor) :
|
|
approx(anchor.z,0)? sidevec :
|
|
unit((sidevec+vvec)/2)
|
|
) [anchor, pos, vec, oang]
|
|
) : type == "spheroid"? ( //r
|
|
let(
|
|
r=geom[1]
|
|
) [anchor, r*unit(anchor)+offset, unit(anchor), oang]
|
|
) : type == "vnf_isect"? ( //vnf
|
|
let(
|
|
vnf=geom[1],
|
|
eps = 1/2048,
|
|
rpts = rot(from=anchor, to=RIGHT, p=vnf[0]),
|
|
hits = [
|
|
for (i = idx(vnf[1])) let(
|
|
face = vnf[1][i],
|
|
verts = select(rpts, face)
|
|
) if (
|
|
max(subindex(verts,0)) >= -eps &&
|
|
max(subindex(verts,1)) >= -eps &&
|
|
max(subindex(verts,2)) >= -eps &&
|
|
min(subindex(verts,1)) <= eps &&
|
|
min(subindex(verts,2)) <= eps
|
|
) let(
|
|
pt = polygon_line_intersection(
|
|
select(vnf[0], face),
|
|
[CENTER,anchor], eps=eps
|
|
)
|
|
) if (!is_undef(pt)) [norm(pt),i,pt]
|
|
]
|
|
)
|
|
assert(len(hits)>0, "Anchor vector does not intersect with the shape. Attachment failed.")
|
|
let(
|
|
furthest = max_index(subindex(hits,0)),
|
|
pos = hits[furthest][2],
|
|
dist = hits[furthest][0],
|
|
nfaces = [for (hit = hits) if(approx(hit[0],dist,eps=eps)) hit[1]],
|
|
n = unit(
|
|
sum([
|
|
for (i = nfaces) let(
|
|
faceverts = select(vnf[0],vnf[1][i]),
|
|
faceplane = plane_from_points(faceverts),
|
|
nrm = plane_normal(faceplane)
|
|
) nrm
|
|
]) / len(nfaces)
|
|
)
|
|
)
|
|
[anchor, pos, n, oang]
|
|
) : type == "vnf_extent"? ( //vnf
|
|
let(
|
|
vnf=geom[1],
|
|
rpts = rot(from=anchor, to=RIGHT, p=vnf[0]),
|
|
maxx = max(subindex(rpts,0)),
|
|
idxs = [for (i = idx(rpts)) if (approx(rpts[i].x, maxx)) i],
|
|
mm = pointlist_bounds(select(rpts,idxs)),
|
|
avgy = (mm[0].y+mm[1].y)/2,
|
|
avgz = (mm[0].z+mm[1].z)/2,
|
|
mpt = approx(point2d(anchor),[0,0])? [maxx,0,0] : [maxx, avgy, avgz],
|
|
pos = rot(from=RIGHT, to=anchor, p=mpt)
|
|
) [anchor, pos, anchor, oang]
|
|
) : type == "rect"? ( //size, size2
|
|
let(
|
|
size=geom[1], size2=geom[2],
|
|
u = (anchor.y+1)/2,
|
|
frpt = [size.x/2*anchor.x, -size.y/2],
|
|
bkpt = [size2/2*anchor.x, size.y/2],
|
|
pos = lerp(frpt, bkpt, u),
|
|
vec = unit(rot(from=BACK, to=bkpt-frpt, p=anchor))
|
|
) [anchor, pos, vec, 0]
|
|
) : type == "circle"? ( //r
|
|
let(
|
|
r=geom[1],
|
|
anchor = unit(point2d(anchor))
|
|
) [anchor, r*anchor+offset, anchor, 0]
|
|
) : type == "path_isect"? ( //path
|
|
let(
|
|
path=geom[1],
|
|
anchor = point2d(anchor),
|
|
isects = [
|
|
for (t=triplet_wrap(path)) let(
|
|
seg1 = [t[0],t[1]],
|
|
seg2 = [t[1],t[2]],
|
|
isect = ray_segment_intersection([[0,0],anchor], seg1),
|
|
n = is_undef(isect)? [0,1] :
|
|
!approx(isect, t[1])? line_normal(seg1) :
|
|
unit((line_normal(seg1)+line_normal(seg2))/2),
|
|
n2 = vector_angle(anchor,n)>90? -n : n
|
|
)
|
|
if(!is_undef(isect) && !approx(isect,t[0])) [norm(isect), isect, n2]
|
|
],
|
|
maxidx = max_index(subindex(isects,0)),
|
|
isect = isects[maxidx],
|
|
pos = isect[1],
|
|
vec = unit(isect[2])
|
|
) [anchor, pos, vec, 0]
|
|
) : type == "path_extent"? ( //path
|
|
let(
|
|
path=geom[1],
|
|
anchor = point2d(anchor),
|
|
rpath = rot(from=anchor, to=RIGHT, p=path),
|
|
maxx = max(subindex(rpath,0)),
|
|
idxs = [for (i = idx(rpath)) if (approx(rpath[i].x, maxx)) i],
|
|
miny = min([for (i=idxs) rpath[i].y]),
|
|
maxy = max([for (i=idxs) rpath[i].y]),
|
|
avgy = (miny+maxy)/2,
|
|
pos = rot(from=RIGHT, to=anchor, p=[maxx,avgy])
|
|
) [anchor, pos, anchor, 0]
|
|
) :
|
|
assert(false, "Unknown attachment geometry type.");
|
|
|
|
|
|
// Function: attachment_is_shown()
|
|
// Usage:
|
|
// attachment_is_shown(tags);
|
|
// Description:
|
|
// Returns true if the given space-delimited string of tag names should currently be shown.
|
|
function attachment_is_shown(tags) =
|
|
assert(!is_undef($tags_shown))
|
|
assert(!is_undef($tags_hidden))
|
|
let(
|
|
tags = str_split(tags, " "),
|
|
shown = !$tags_shown || any([for (tag=tags) in_list(tag, $tags_shown)]),
|
|
hidden = any([for (tag=tags) in_list(tag, $tags_hidden)])
|
|
) shown && !hidden;
|
|
|
|
|
|
// Function: reorient()
|
|
//
|
|
// Usage:
|
|
// reorient(anchor, spin, [orient], two_d, size, [size2], [shift], [offset], [anchors], [p]);
|
|
// reorient(anchor, spin, [orient], two_d, r|d, [offset], [anchors], [p]);
|
|
// reorient(anchor, spin, [orient], two_d, path, [extent], [offset], [anchors], [p]);
|
|
// reorient(anchor, spin, [orient], size, [size2], [shift], [offset], [anchors], [p]);
|
|
// reorient(anchor, spin, [orient], r|d, l, [offset], [anchors], [p]);
|
|
// reorient(anchor, spin, [orient], r1|d1, r2|d2, l, [offset], [anchors], [p]);
|
|
// reorient(anchor, spin, [orient], r|d, [offset], [anchors], [p]);
|
|
// reorient(anchor, spin, [orient], vnf, [extent], [offset], [anchors], [p]);
|
|
//
|
|
// Description:
|
|
// Given anchor, spin, orient, and general geometry info for a managed volume, this calculates
|
|
// the transformation matrix needed to be applied to the contents of that volume. A managed 3D
|
|
// volume is assumed to be vertically (Z-axis) oriented, and centered. A managed 2D area is just
|
|
// assumed to be centered.
|
|
//
|
|
// If `p` is not given, then the transformation matrix will be returned.
|
|
// If `p` contains a VNF, a new VNF will be returned with the vertices transformed by the matrix.
|
|
// If `p` contains a path, a new path will be returned with the vertices transformed by the matrix.
|
|
// If `p` contains a point, a new point will be returned, transformed by the matrix.
|
|
//
|
|
// If `$attach_to` is not defined, then the following transformations are performed in order:
|
|
// * Translates so the `anchor` point is at the origin (0,0,0).
|
|
// * Rotates around the Z axis by `spin` degrees counter-clockwise.
|
|
// * Rotates so the top of the part points towards the vector `orient`.
|
|
//
|
|
// If `$attach_to` is defined, as a consequence of `attach(from,to)`, then
|
|
// the following transformations are performed in order:
|
|
// * Translates this part so it's anchor position matches the parent's anchor position.
|
|
// * Rotates this part so it's anchor direction vector exactly opposes the parent's anchor direction vector.
|
|
// * Rotates this part so it's anchor spin matches the parent's anchor spin.
|
|
//
|
|
// Arguments:
|
|
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
|
|
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
|
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
|
|
// size = If given as a 3D vector, contains the XY size of the bottom of the cuboidal/prismoidal volume, and the Z height. If given as a 2D vector, contains the front X width of the rectangular/trapezoidal shape, and the Y length.
|
|
// size2 = If given as a 2D vector, contains the XY size of the top of the prismoidal volume. If given as a number, contains the back width of the trapezoidal shape.
|
|
// shift = If given as a 2D vector, shifts the top of the prismoidal or conical shape by the given amount. If given as a number, shifts the back of the trapezoidal shape right by that amount. Default: No shift.
|
|
// r = Radius of the cylindrical/conical volume.
|
|
// d = Diameter of the cylindrical/conical volume.
|
|
// r1 = Radius of the bottom of the conical volume.
|
|
// r2 = Radius of the top of the conical volume.
|
|
// d1 = Diameter of the bottom of the conical volume.
|
|
// d2 = Diameter of the top of the conical volume.
|
|
// l = Length of the cylindrical/conical volume along axis.
|
|
// vnf = The [VNF](vnf.scad) of the volume.
|
|
// path = The path to generate a polygon from.
|
|
// extent = If true, calculate anchors by extents, rather than intersection. Default: false.
|
|
// offset = If given, offsets the center of the volume.
|
|
// anchors = If given as a list of anchor points, allows named anchor points.
|
|
// two_d = If true, the attachable shape is 2D. If false, 3D. Default: false (3D)
|
|
// p = The VNF, path, or point to transform.
|
|
function reorient(
|
|
anchor=CENTER,
|
|
spin=0,
|
|
orient=UP,
|
|
size, size2, shift,
|
|
r,r1,r2, d,d1,d2, l,h,
|
|
vnf, path,
|
|
extent=true,
|
|
offset=[0,0,0],
|
|
anchors=[],
|
|
two_d=false,
|
|
p=undef
|
|
) = let(
|
|
geom = attach_geom(
|
|
size=size, size2=size2, shift=shift,
|
|
r=r, r1=r1, r2=r2, h=h,
|
|
d=d, d1=d1, d2=d2, l=l,
|
|
vnf=vnf, path=path, extent=extent,
|
|
offset=offset, anchors=anchors,
|
|
two_d=two_d
|
|
)
|
|
) attach_transform(anchor,spin,orient,geom,p);
|
|
|
|
|
|
|
|
// Section: Attachability Modules
|
|
|
|
// Module: attachable()
|
|
//
|
|
// Usage:
|
|
// attachable(anchor, spin, [orient], two_d, size, [size2], [shift], [offset], [anchors] ...
|
|
// attachable(anchor, spin, [orient], two_d, r|d, [offset], [anchors]) ...
|
|
// attachable(anchor, spin, [orient], two_d, path, [extent], [offset], [anchors] ...
|
|
// attachable(anchor, spin, [orient], size, [size2], [shift], [offset], [anchors] ...
|
|
// attachable(anchor, spin, [orient], r|d, l, [offset], [anchors]) ...
|
|
// attachable(anchor, spin, [orient], r1|d1, r2|d2, l, [offset], [anchors]) ...
|
|
// attachable(anchor, spin, [orient], r|d, [offset], [anchors]) ...
|
|
// attachable(anchor, spin, [orient], vnf, [extent], [offset], [anchors]) ...
|
|
//
|
|
// Description:
|
|
// Manages the anchoring, spin, orientation, and attachments for a 3D volume or 2D area.
|
|
// A managed 3D volume is assumed to be vertically (Z-axis) oriented, and centered.
|
|
// A managed 2D area is just assumed to be centered. The shape to be managed is given
|
|
// as the first child to this module, and the second child should be given as `children()`.
|
|
// For example, to manage a conical shape:
|
|
// ```openscad
|
|
// attachable(anchor, spin, orient, r1=r1, r2=r2, l=h) {
|
|
// cyl(r1=r1, r2=r2, l=h);
|
|
// children();
|
|
// }
|
|
// ```
|
|
//
|
|
// If this is *not* run as a child of `attach()` with the `to` argument
|
|
// given, then the following transformations are performed in order:
|
|
// * Translates so the `anchor` point is at the origin (0,0,0).
|
|
// * Rotates around the Z axis by `spin` degrees counter-clockwise.
|
|
// * Rotates so the top of the part points towards the vector `orient`.
|
|
//
|
|
// If this is called as a child of `attach(from,to)`, then the info
|
|
// for the anchor points referred to by `from` and `to` are fetched,
|
|
// which will include position, direction, and spin. With that info,
|
|
// the following transformations are performed:
|
|
// * Translates this part so it's anchor position matches the parent's anchor position.
|
|
// * Rotates this part so it's anchor direction vector exactly opposes the parent's anchor direction vector.
|
|
// * Rotates this part so it's anchor spin matches the parent's anchor spin.
|
|
//
|
|
// Arguments:
|
|
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
|
|
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
|
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
|
|
// size = If given as a 3D vector, contains the XY size of the bottom of the cuboidal/prismoidal volume, and the Z height. If given as a 2D vector, contains the front X width of the rectangular/trapezoidal shape, and the Y length.
|
|
// size2 = If given as a 2D vector, contains the XY size of the top of the prismoidal volume. If given as a number, contains the back width of the trapezoidal shape.
|
|
// shift = If given as a 2D vector, shifts the top of the prismoidal or conical shape by the given amount. If given as a number, shifts the back of the trapezoidal shape right by that amount. Default: No shift.
|
|
// r = Radius of the cylindrical/conical volume.
|
|
// d = Diameter of the cylindrical/conical volume.
|
|
// r1 = Radius of the bottom of the conical volume.
|
|
// r2 = Radius of the top of the conical volume.
|
|
// d1 = Diameter of the bottom of the conical volume.
|
|
// d2 = Diameter of the top of the conical volume.
|
|
// l = Length of the cylindrical/conical volume along axis.
|
|
// vnf = The [VNF](vnf.scad) of the volume.
|
|
// path = The path to generate a polygon from.
|
|
// extent = If true, calculate anchors by extents, rather than intersection. Default: false.
|
|
// offset = If given, offsets the center of the volume.
|
|
// anchors = If given as a list of anchor points, allows named anchor points.
|
|
// two_d = If true, the attachable shape is 2D. If false, 3D. Default: false (3D)
|
|
//
|
|
// Side Effects:
|
|
// `$parent_anchor` is set to the parent object's `anchor` value.
|
|
// `$parent_spin` is set to the parent object's `spin` value.
|
|
// `$parent_orient` is set to the parent object's `orient` value.
|
|
// `$parent_geom` is set to the parent object's `geom` value.
|
|
// `$parent_size` is set to the parent object's cubical `[X,Y,Z]` volume size.
|
|
//
|
|
// Example(NORENDER): Cubical Shape
|
|
// attachable(anchor, spin, orient, size=size) {
|
|
// cube(size, center=true);
|
|
// children();
|
|
// }
|
|
//
|
|
// Example(NORENDER): Prismoidal Shape
|
|
// attachable(
|
|
// anchor, spin, orient,
|
|
// size=point3d(botsize,h),
|
|
// size2=topsize,
|
|
// shift=shift
|
|
// ) {
|
|
// prismoid(botsize, topsize, h=h, shift=shift);
|
|
// children();
|
|
// }
|
|
//
|
|
// Example(NORENDER): Cylindrical Shape
|
|
// attachable(anchor, spin, orient, r=r, l=h) {
|
|
// cyl(r=r, l=h);
|
|
// children();
|
|
// }
|
|
//
|
|
// Example(NORENDER): Conical Shape
|
|
// attachable(anchor, spin, orient, r1=r1, r2=r2, l=h) {
|
|
// cyl(r1=r1, r2=r2, l=h);
|
|
// children();
|
|
// }
|
|
//
|
|
// Example(NORENDER): Spherical Shape
|
|
// attachable(anchor, spin, orient, r=r) {
|
|
// staggered_sphere(r=r);
|
|
// children();
|
|
// }
|
|
//
|
|
// Example(NORENDER): Arbitrary VNF Shape
|
|
// attachable(anchor, spin, orient, vnf=vnf) {
|
|
// vnf_polyhedron(vnf);
|
|
// children();
|
|
// }
|
|
//
|
|
// Example(NORENDER): 2D Rectangular Shape
|
|
// attachable(anchor, spin, orient, size=size) {
|
|
// square(size, center=true);
|
|
// children();
|
|
// }
|
|
//
|
|
// Example(NORENDER): 2D Trapezoidal Shape
|
|
// attachable(
|
|
// anchor, spin, orient,
|
|
// size=[x1,y],
|
|
// size2=x2,
|
|
// shift=shift
|
|
// ) {
|
|
// trapezoid(w1=x1, w2=x2, h=y, shift=shift);
|
|
// children();
|
|
// }
|
|
//
|
|
// Example(NORENDER): 2D Circular Shape
|
|
// attachable(anchor, spin, orient, two_d=true, r=r) {
|
|
// circle(r=r);
|
|
// children();
|
|
// }
|
|
//
|
|
// Example(NORENDER): Arbitrary 2D Polygon Shape
|
|
// attachable(anchor, spin, orient, path=path) {
|
|
// polygon(path);
|
|
// children();
|
|
// }
|
|
module attachable(
|
|
anchor=CENTER,
|
|
spin=0,
|
|
orient=UP,
|
|
size, size2, shift,
|
|
r,r1,r2, d,d1,d2, l,h,
|
|
vnf, path,
|
|
extent=true,
|
|
offset=[0,0,0],
|
|
anchors=[],
|
|
two_d=false
|
|
) {
|
|
assert($children==2, "attachable() expects exactly two children; the shape to manage, and the union of all attachment candidates.");
|
|
assert(!is_undef(anchor), str("anchor undefined in attachable(). Did you forget to set a default value for anchor in ", parent_module(1)));
|
|
assert(!is_undef(spin), str("spin undefined in attachable(). Did you forget to set a default value for spin in ", parent_module(1)));
|
|
assert(!is_undef(orient), str("orient undefined in attachable(). Did you forget to set a default value for orient in ", parent_module(1)));
|
|
geom = attach_geom(
|
|
size=size, size2=size2, shift=shift,
|
|
r=r, r1=r1, r2=r2, h=h,
|
|
d=d, d1=d1, d2=d2, l=l,
|
|
vnf=vnf, path=path, extent=extent,
|
|
offset=offset, anchors=anchors,
|
|
two_d=two_d
|
|
);
|
|
m = attach_transform(anchor,spin,orient,geom);
|
|
multmatrix(m) {
|
|
$parent_anchor = anchor;
|
|
$parent_spin = spin;
|
|
$parent_orient = orient;
|
|
$parent_geom = geom;
|
|
$parent_size = attach_geom_size(geom);
|
|
$attach_to = undef;
|
|
if (attachment_is_shown($tags)) {
|
|
if (is_undef($color)) {
|
|
children(0);
|
|
} else color($color) {
|
|
$color = undef;
|
|
children(0);
|
|
}
|
|
}
|
|
children(1);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// Section: Attachment Positioning
|
|
|
|
// Module: position()
|
|
// Usage:
|
|
// position(from, [overlap]) ...
|
|
// Description:
|
|
// Attaches children to a parent object at an anchor point.
|
|
// Arguments:
|
|
// from = The vector, or name of the parent anchor point to attach to.
|
|
// Example:
|
|
// spheroid(d=20) {
|
|
// position(TOP) cyl(l=10, d1=10, d2=5, anchor=BOTTOM);
|
|
// position(RIGHT) cyl(l=10, d1=10, d2=5, anchor=BOTTOM);
|
|
// position(FRONT) cyl(l=10, d1=10, d2=5, anchor=BOTTOM);
|
|
// }
|
|
module position(from)
|
|
{
|
|
assert($parent_geom != undef, "No object to attach to!");
|
|
anchors = (is_vector(from)||is_string(from))? [from] : from;
|
|
for (anchr = anchors) {
|
|
anch = find_anchor(anchr, $parent_geom);
|
|
$attach_to = undef;
|
|
$attach_anchor = anch;
|
|
$attach_norot = true;
|
|
translate(anch[1]) children();
|
|
}
|
|
}
|
|
|
|
|
|
// Module: attach()
|
|
// Usage:
|
|
// attach(from, [overlap]) ...
|
|
// attach(from, to, [overlap]) ...
|
|
// Description:
|
|
// Attaches children to a parent object at an anchor point and orientation.
|
|
// Attached objects will be overlapped into the parent object by a little bit,
|
|
// as specified by the default `$overlap` value (0.01 by default), or by the
|
|
// overriding `overlap=` argument. This is to prevent OpenSCAD from making
|
|
// non-manifold objects. You can also define `$overlap=` as an argument in a
|
|
// parent module to set the default for all attachments to it.
|
|
// Arguments:
|
|
// from = The vector, or name of the parent anchor point to attach to.
|
|
// to = Optional name of the child anchor point. If given, orients the child such that the named anchors align together rotationally.
|
|
// overlap = Amount to sink child into the parent. Equivalent to `down(X)` after the attach. This defaults to the value in `$overlap`, which is `0.01` by default.
|
|
// norot = If true, don't rotate children when attaching to the anchor point. Only translate to the anchor point.
|
|
// Example:
|
|
// spheroid(d=20) {
|
|
// attach(TOP) down(1.5) cyl(l=11.5, d1=10, d2=5, anchor=BOTTOM);
|
|
// attach(RIGHT, BOTTOM) down(1.5) cyl(l=11.5, d1=10, d2=5);
|
|
// attach(FRONT, BOTTOM, overlap=1.5) cyl(l=11.5, d1=10, d2=5);
|
|
// }
|
|
module attach(from, to=undef, overlap=undef, norot=false)
|
|
{
|
|
assert($parent_geom != undef, "No object to attach to!");
|
|
overlap = (overlap!=undef)? overlap : $overlap;
|
|
anchors = (is_vector(from)||is_string(from))? [from] : from;
|
|
for (anchr = anchors) {
|
|
anch = find_anchor(anchr, $parent_geom);
|
|
two_d = attach_geom_2d($parent_geom);
|
|
$attach_to = to;
|
|
$attach_anchor = anch;
|
|
$attach_norot = norot;
|
|
if (norot || (norm(anch[2]-UP)<1e-9 && anch[3]==0)) {
|
|
translate(anch[1]) translate([0,0,-overlap]) children();
|
|
} else {
|
|
fromvec = two_d? BACK : UP;
|
|
translate(anch[1]) rot(anch[3],from=fromvec,to=anch[2]) translate([0,0,-overlap]) children();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Module: edge_profile()
|
|
// Usage:
|
|
// edge_profile([edges], [except], [convexity]) ...
|
|
// Description:
|
|
// Takes a 2D mask shape and attaches it to the selected edges, with the appropriate orientation
|
|
// and extruded length to be `diff()`ed away, to give the edge a matching profile.
|
|
// Arguments:
|
|
// edges = Edges to mask. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: All edges.
|
|
// except = Edges to explicitly NOT mask. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: No edges.
|
|
// convexity = Max number of times a line could intersect the perimeter of the mask shape. Default: 10
|
|
// Side Effects:
|
|
// Sets `$tags = "mask"` for all children.
|
|
// Example:
|
|
// diff("mask")
|
|
// cube([50,60,70],center=true)
|
|
// edge_profile([TOP,"Z"],except=[BACK,TOP+LEFT])
|
|
// mask2d_roundover(r=10, inset=2);
|
|
module edge_profile(edges=EDGES_ALL, except=[], convexity=10) {
|
|
assert($parent_geom != undef, "No object to attach to!");
|
|
edges = edges(edges, except=except);
|
|
vecs = [
|
|
for (i = [0:3], axis=[0:2])
|
|
if (edges[axis][i]>0)
|
|
EDGE_OFFSETS[axis][i]
|
|
];
|
|
for (vec = vecs) {
|
|
vcount = (vec.x?1:0) + (vec.y?1:0) + (vec.z?1:0);
|
|
assert(vcount == 2, "Not an edge vector!");
|
|
anch = find_anchor(vec, $parent_geom);
|
|
$attach_to = undef;
|
|
$attach_anchor = anch;
|
|
$attach_norot = true;
|
|
$tags = "mask";
|
|
length = sum(vmul($parent_size, [for (x=vec) x?0:1]))+0.1;
|
|
rotang =
|
|
vec.z<0? [90,0,180+vang(point2d(vec))] :
|
|
vec.z==0 && sign(vec.x)==sign(vec.y)? 135+vang(point2d(vec)) :
|
|
vec.z==0 && sign(vec.x)!=sign(vec.y)? [0,180,45+vang(point2d(vec))] :
|
|
[-90,0,180+vang(point2d(vec))];
|
|
translate(anch[1]) {
|
|
rot(rotang) {
|
|
linear_extrude(height=length, center=true, convexity=convexity) {
|
|
children();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Module: corner_profile()
|
|
// Usage:
|
|
// corner_profile([corners], [except], [convexity]) ...
|
|
// Description:
|
|
// Takes a 2D mask shape, rotationally extrudes and converts it into a corner mask, and attaches it
|
|
// to the selected corners with the appropriate orientation. Tags it as a "mask" to allow it to be
|
|
// `diff()`ed away, to give the corner a matching profile.
|
|
// Arguments:
|
|
// corners = Edges to mask. See the docs for [`corners()`](edges.scad#corners) to see acceptable values. Default: All corners.
|
|
// except = Edges to explicitly NOT mask. See the docs for [`corners()`](edges.scad#corners) to see acceptable values. Default: No corners.
|
|
// r = Radius of corner mask.
|
|
// d = Diameter of corner mask.
|
|
// convexity = Max number of times a line could intersect the perimeter of the mask shape. Default: 10
|
|
// Side Effects:
|
|
// Sets `$tags = "mask"` for all children.
|
|
// Example:
|
|
// diff("mask")
|
|
// cuboid([50,60,70],rounding=10,edges="Z",anchor=CENTER) {
|
|
// corner_profile(BOT,r=10)
|
|
// mask2d_teardrop(r=10, angle=40);
|
|
// }
|
|
module corner_profile(corners=CORNERS_ALL, except=[], r, d, convexity=10) {
|
|
assert($parent_geom != undef, "No object to attach to!");
|
|
r = get_radius(r=r, d=d, dflt=undef);
|
|
assert(is_num(r));
|
|
corners = corners(corners, except=except);
|
|
vecs = [for (i = [0:7]) if (corners[i]>0) CORNER_OFFSETS[i]];
|
|
for (vec = vecs) {
|
|
vcount = (vec.x?1:0) + (vec.y?1:0) + (vec.z?1:0);
|
|
assert(vcount == 3, "Not an edge vector!");
|
|
anch = find_anchor(vec, $parent_geom);
|
|
$attach_to = undef;
|
|
$attach_anchor = anch;
|
|
$attach_norot = true;
|
|
$tags = "mask";
|
|
rotang = vec.z<0?
|
|
[ 0,0,180+vang(point2d(vec))-45] :
|
|
[180,0,-90+vang(point2d(vec))-45];
|
|
translate(anch[1]) {
|
|
rot(rotang) {
|
|
render(convexity=convexity)
|
|
difference() {
|
|
translate(-0.1*[1,1,1]) cube(r+0.1, center=false);
|
|
right(r) back(r) zrot(180) {
|
|
rotate_extrude(angle=90, convexity=convexity) {
|
|
xflip() left(r) {
|
|
difference() {
|
|
square(r,center=false);
|
|
children();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
// Module: edge_mask()
|
|
// Usage:
|
|
// edge_mask([edges], [except]) ...
|
|
// Description:
|
|
// Takes a 3D mask shape, and attaches it to the given edges, with the
|
|
// appropriate orientation to be `diff()`ed away.
|
|
// Arguments:
|
|
// edges = Edges to mask. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: All edges.
|
|
// except = Edges to explicitly NOT mask. See the docs for [`edges()`](edges.scad#edges) to see acceptable values. Default: No edges.
|
|
// Side Effects:
|
|
// Sets `$tags = "mask"` for all children.
|
|
// Example:
|
|
// diff("mask")
|
|
// cube([50,60,70],center=true)
|
|
// edge_mask([TOP,"Z"],except=[BACK,TOP+LEFT])
|
|
// rounding_mask_z(l=71,r=10);
|
|
module edge_mask(edges=EDGES_ALL, except=[]) {
|
|
assert($parent_geom != undef, "No object to attach to!");
|
|
edges = edges(edges, except=except);
|
|
vecs = [
|
|
for (i = [0:3], axis=[0:2])
|
|
if (edges[axis][i]>0)
|
|
EDGE_OFFSETS[axis][i]
|
|
];
|
|
for (vec = vecs) {
|
|
vcount = (vec.x?1:0) + (vec.y?1:0) + (vec.z?1:0);
|
|
assert(vcount == 2, "Not an edge vector!");
|
|
anch = find_anchor(vec, $parent_geom);
|
|
$attach_to = undef;
|
|
$attach_anchor = anch;
|
|
$attach_norot = true;
|
|
$tags = "mask";
|
|
rotang =
|
|
vec.z<0? [90,0,180+vang(point2d(vec))] :
|
|
vec.z==0 && sign(vec.x)==sign(vec.y)? 135+vang(point2d(vec)) :
|
|
vec.z==0 && sign(vec.x)!=sign(vec.y)? [0,180,45+vang(point2d(vec))] :
|
|
[-90,0,180+vang(point2d(vec))];
|
|
translate(anch[1]) rot(rotang) children();
|
|
}
|
|
}
|
|
|
|
|
|
// Module: corner_mask()
|
|
// Usage:
|
|
// corner_mask([corners], [except]) ...
|
|
// Description:
|
|
// Takes a 3D mask shape, and attaches it to the given corners, with the appropriate
|
|
// orientation to be `diff()`ed away. The 3D corner mask shape should be designed to
|
|
// mask away the X+Y+Z+ octant.
|
|
// Arguments:
|
|
// corners = Edges to mask. See the docs for [`corners()`](edges.scad#corners) to see acceptable values. Default: All corners.
|
|
// except = Edges to explicitly NOT mask. See the docs for [`corners()`](edges.scad#corners) to see acceptable values. Default: No corners.
|
|
// Side Effects:
|
|
// Sets `$tags = "mask"` for all children.
|
|
// Example:
|
|
// diff("mask")
|
|
// cube(100, center=true)
|
|
// corner_mask([TOP,FRONT],LEFT+FRONT+TOP)
|
|
// difference() {
|
|
// translate(-0.01*[1,1,1]) cube(20);
|
|
// translate([20,20,20]) sphere(r=20);
|
|
// }
|
|
module corner_mask(corners=CORNERS_ALL, except=[]) {
|
|
assert($parent_geom != undef, "No object to attach to!");
|
|
corners = corners(corners, except=except);
|
|
vecs = [for (i = [0:7]) if (corners[i]>0) CORNER_OFFSETS[i]];
|
|
for (vec = vecs) {
|
|
vcount = (vec.x?1:0) + (vec.y?1:0) + (vec.z?1:0);
|
|
assert(vcount == 3, "Not an edge vector!");
|
|
anch = find_anchor(vec, $parent_geom);
|
|
$attach_to = undef;
|
|
$attach_anchor = anch;
|
|
$attach_norot = true;
|
|
$tags = "mask";
|
|
rotang = vec.z<0?
|
|
[ 0,0,180+vang(point2d(vec))-45] :
|
|
[180,0,-90+vang(point2d(vec))-45];
|
|
translate(anch[1]) rot(rotang) children();
|
|
}
|
|
}
|
|
|
|
|
|
// Module: tags()
|
|
// Usage:
|
|
// tags(tags) ...
|
|
// Description:
|
|
// Marks all children with the given tags.
|
|
// Arguments:
|
|
// tags = String containing space delimited set of tags to apply.
|
|
module tags(tags)
|
|
{
|
|
$tags = tags;
|
|
children();
|
|
}
|
|
|
|
|
|
// Module: recolor()
|
|
// Usage:
|
|
// recolor(c) ...
|
|
// Description:
|
|
// Sets the color for children that can use the $color special variable.
|
|
// Arguments:
|
|
// c = Color name or RGBA vector.
|
|
// Example:
|
|
// recolor("red") cyl(l=20, d=10);
|
|
module recolor(c)
|
|
{
|
|
$color = c;
|
|
children();
|
|
}
|
|
|
|
|
|
// Module: hide()
|
|
// Usage:
|
|
// hide(tags) ...
|
|
// Description:
|
|
// Hides all children with the given tags.
|
|
// Example:
|
|
// hide("A") cube(50, anchor=CENTER, $tags="Main") {
|
|
// attach(LEFT, BOTTOM) cylinder(d=30, l=30, $tags="A");
|
|
// attach(RIGHT, BOTTOM) cylinder(d=30, l=30, $tags="B");
|
|
// }
|
|
module hide(tags="")
|
|
{
|
|
$tags_hidden = tags==""? [] : str_split(tags, " ");
|
|
children();
|
|
}
|
|
|
|
|
|
// Module: show()
|
|
// Usage:
|
|
// show(tags) ...
|
|
// Description:
|
|
// Shows only children with the given tags.
|
|
// Example:
|
|
// show("A B") cube(50, anchor=CENTER, $tags="Main") {
|
|
// attach(LEFT, BOTTOM) cylinder(d=30, l=30, $tags="A");
|
|
// attach(RIGHT, BOTTOM) cylinder(d=30, l=30, $tags="B");
|
|
// }
|
|
module show(tags="")
|
|
{
|
|
$tags_shown = tags==""? [] : str_split(tags, " ");
|
|
children();
|
|
}
|
|
|
|
|
|
// Module: diff()
|
|
// Usage:
|
|
// diff(neg, [keep]) ...
|
|
// diff(neg, pos, [keep]) ...
|
|
// Description:
|
|
// If `neg` is given, takes the union of all children with tags
|
|
// that are in `neg`, and differences them from the union of all
|
|
// children with tags in `pos`. If `pos` is not given, then all
|
|
// items in `neg` are differenced from all items not in `neg`. If
|
|
// `keep` is given, all children with tags in `keep` are then unioned
|
|
// with the result. If `keep` is not given, all children without
|
|
// tags in `pos` or `neg` are then unioned with the result.
|
|
// Arguments:
|
|
// neg = String containing space delimited set of tag names of children to difference away.
|
|
// pos = String containing space delimited set of tag names of children to be differenced away from.
|
|
// keep = String containing space delimited set of tag names of children to keep whole.
|
|
// Example:
|
|
// diff("neg", "pos", keep="axle")
|
|
// sphere(d=100, $tags="pos") {
|
|
// attach(CENTER) xcyl(d=40, l=120, $tags="axle");
|
|
// attach(CENTER) cube([40,120,100], anchor=CENTER, $tags="neg");
|
|
// }
|
|
// Example: Masking
|
|
// diff("mask")
|
|
// cube([80,90,100], center=true) {
|
|
// let(p = $parent_size*1.01, $tags="mask") {
|
|
// position([for (y=[-1,1],z=[-1,1]) [0,y,z]])
|
|
// rounding_mask_x(l=p.x, r=25);
|
|
// position([for (x=[-1,1],z=[-1,1]) [x,0,z]])
|
|
// rounding_mask_y(l=p.y, r=20);
|
|
// position([for (x=[-1,1],y=[-1,1]) [x,y,0]])
|
|
// rounding_mask_z(l=p.z, r=25);
|
|
// }
|
|
// }
|
|
module diff(neg, pos=undef, keep=undef)
|
|
{
|
|
difference() {
|
|
if (pos != undef) {
|
|
show(pos) children();
|
|
} else {
|
|
if (keep == undef) {
|
|
hide(neg) children();
|
|
} else {
|
|
hide(str(neg," ",keep)) children();
|
|
}
|
|
}
|
|
show(neg) children();
|
|
}
|
|
if (keep!=undef) {
|
|
show(keep) children();
|
|
} else if (pos!=undef) {
|
|
hide(str(pos," ",neg)) children();
|
|
}
|
|
}
|
|
|
|
|
|
// Module: intersect()
|
|
// Usage:
|
|
// intersect(a, [keep]) ...
|
|
// intersect(a, b, [keep]) ...
|
|
// Description:
|
|
// If `a` is given, takes the union of all children with tags that
|
|
// are in `a`, and intersection()s them with the union of all
|
|
// children with tags in `b`. If `b` is not given, then the union
|
|
// of all items with tags in `a` are intersection()ed with the union
|
|
// of all items without tags in `a`. If `keep` is given, then the
|
|
// result is unioned with all the children with tags in `keep`. If
|
|
// `keep` is not given, all children without tags in `a` or `b` are
|
|
// unioned with the result.
|
|
// Arguments:
|
|
// a = String containing space delimited set of tag names of children.
|
|
// b = String containing space delimited set of tag names of children.
|
|
// keep = String containing space delimited set of tag names of children to keep whole.
|
|
// Example:
|
|
// intersect("wheel", "mask", keep="axle")
|
|
// sphere(d=100, $tags="wheel") {
|
|
// attach(CENTER) cube([40,100,100], anchor=CENTER, $tags="mask");
|
|
// attach(CENTER) xcyl(d=40, l=100, $tags="axle");
|
|
// }
|
|
module intersect(a, b=undef, keep=undef)
|
|
{
|
|
intersection() {
|
|
if (b != undef) {
|
|
show(b) children();
|
|
} else {
|
|
if (keep == undef) {
|
|
hide(a) children();
|
|
} else {
|
|
hide(str(a," ",keep)) children();
|
|
}
|
|
}
|
|
show(a) children();
|
|
}
|
|
if (keep!=undef) {
|
|
show(keep) children();
|
|
} else if (b!=undef) {
|
|
hide(str(a," ",b)) children();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// Module: hulling()
|
|
// Usage:
|
|
// hulling(a, [keep]) ...
|
|
// Description:
|
|
// Takes the union of all children with tags that are in `a`, and hull()s them.
|
|
// If `keep` is given, then the result is unioned with all the children with
|
|
// tags in `keep`. If `keep` is not given, all children without tags in `a` are
|
|
// unioned with the result.
|
|
// Arguments:
|
|
// a = String containing space delimited set of tag names of children.
|
|
// keep = String containing space delimited set of tag names of children to keep whole.
|
|
// Example:
|
|
// hulling("body")
|
|
// sphere(d=100, $tags="body") {
|
|
// attach(CENTER) cube([40,90,90], anchor=CENTER, $tags="body");
|
|
// attach(CENTER) xcyl(d=40, l=120, $tags="other");
|
|
// }
|
|
module hulling(a)
|
|
{
|
|
hull() show(a) children();
|
|
children();
|
|
}
|
|
|
|
|
|
|
|
// vim: noexpandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap
|