old powerbar config
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138
old_powerbarconfig.py
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138
old_powerbarconfig.py
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#!/usr/bin/env python3
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from __future__ import print_function
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from bar import BayTechPowerBar
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from httpbar import HTTPPowerBar
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# This is the main config for TechInc (http://techinc.nl)
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# The config for the other bar can be found in configs/techinc-west.py
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bars = []
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FIRST_BAR = BayTechPowerBar('/dev/ttyS0', name='MLP')
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AUX_BAR = HTTPPowerBar(host='http://powerbar2.ti:5000', name='AUX')
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bars += [
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FIRST_BAR,
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AUX_BAR
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]
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def make_bar(bar, name, ident=None):
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if ident is None:
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ident = name
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__s = bar.make_socket(name, ident)
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globals()[name] = __s
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bar.sockets[name] = __s
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# Bar 1
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make_bar(FIRST_BAR, 'LIGHT_MAKERTABLE', 4)
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make_bar(FIRST_BAR, 'LIGHT_TABLE', 5)
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make_bar(FIRST_BAR, 'LIGHT_HAM', 6)
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make_bar(FIRST_BAR, 'LIGHT_ENTRANCE', 7)
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make_bar(FIRST_BAR, 'LIGHT_KITCHEN', 8)
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make_bar(FIRST_BAR, 'LIGHT_WHEEL', 9)
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make_bar(FIRST_BAR, 'LIGHT_SOFA', 10)
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make_bar(FIRST_BAR, 'LIGHT_KITCHEN_SPOTS', 11)
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make_bar(FIRST_BAR, 'LEDWALL', 12)
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make_bar(FIRST_BAR, 'AUDIO_AMPLIFIER', 13)
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make_bar(FIRST_BAR, 'AUDIO_MIXER', 14)
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make_bar(FIRST_BAR, 'LIGHT_MAKERLANE', 15)
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make_bar(FIRST_BAR, 'RADIO_LANE_CTRL_OUTLETS', 16)
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make_bar(FIRST_BAR, 'MONITOR_3D_1', 17)
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make_bar(FIRST_BAR, 'MONITOR_3D_2', 18)
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#make_bar(FIRST_BAR, 'PRINTER', 18)
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make_bar(FIRST_BAR, 'MONITOR_AV_1', 19)
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make_bar(FIRST_BAR, 'MONITOR_AV_2', 20)
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make_bar(AUX_BAR, 'W_POWER_NW_TABLE')
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make_bar(AUX_BAR, 'W_POWER_SW_TABLE')
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make_bar(AUX_BAR, 'W_POWER_MAIN_TABLE')
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make_bar(AUX_BAR, 'W_POWER_PILLAR')
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make_bar(AUX_BAR, 'W_AIR_FAN')
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make_bar(AUX_BAR, 'W_LIGHT_TABLE')
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make_bar(AUX_BAR, 'W_LIGHT_TL_DOOR')
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make_bar(AUX_BAR, 'W_LIGHT_SOLDER')
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make_bar(AUX_BAR, 'W_LIGHT_SOLDER_2')
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make_bar(AUX_BAR, 'W_LIGHT_GLASS')
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# Groups make it easier to handle multiple sockets - they are refcounted
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# so enabled both 'general' and 'lightwest' will make all the shared sockets
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# have a refcount of 'two'. Just disabling the 'general' socket will not
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# actually turn off shared sockets. If the global IGNORE_REFCOUNT boolean is set
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# however, they are just turned off.
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groups = {
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'general' : [LIGHT_ENTRANCE, LIGHT_KITCHEN, LIGHT_SOFA, LIGHT_TABLE, LIGHT_WHEEL],
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'hamshack' : [LIGHT_HAM],
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'kitchenspots': [LIGHT_KITCHEN_SPOTS],
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'audio' : [AUDIO_AMPLIFIER, AUDIO_MIXER],
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'displays' : [MONITOR_AV_1, MONITOR_AV_2, MONITOR_3D_1, MONITOR_3D_2],
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'av' : [MONITOR_AV_1, MONITOR_AV_2],
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'lighteast' : [LIGHT_MAKERLANE, LIGHT_MAKERTABLE, LIGHT_TABLE, LIGHT_HAM,
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LIGHT_ENTRANCE, LIGHT_KITCHEN, LIGHT_WHEEL, LIGHT_SOFA,
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LIGHT_KITCHEN_SPOTS, LEDWALL],
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'makerlane' : [LIGHT_MAKERLANE, LIGHT_MAKERTABLE, MONITOR_3D_1, MONITOR_3D_2],
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'soldering' : [W_POWER_NW_TABLE, W_POWER_SW_TABLE, W_LIGHT_SOLDER, W_LIGHT_SOLDER_2],
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'powerwest' : [W_POWER_NW_TABLE, W_POWER_MAIN_TABLE, W_POWER_SW_TABLE, W_POWER_PILLAR],
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'lightwest' : [W_LIGHT_TABLE, W_LIGHT_GLASS, W_LIGHT_SOLDER, W_LIGHT_SOLDER_2],
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'tlwest' : [W_LIGHT_TL_DOOR],
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'airfan' : [W_AIR_FAN],
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'led' : [LEDWALL],
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}
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groups_state = {}
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for _ in groups.keys():
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groups_state[_] = None
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GROUPS_LIGHT = ['general', 'makerlane', 'lightwest', 'craft']
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# Presets will execute 'On' and 'Off', always. Regardless of the parameters. So
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# you cannot 'turn on/off' a preset.
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presets = {
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'lightsoff' : {
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'Off' : GROUPS_LIGHT + ['airfan'] + ['tlwest'],
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'On' : [],
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},
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'lightson' : {
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'Off' : [],
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'On' : GROUPS_LIGHT,
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},
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'alloff' :{
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'Off' : list(groups.keys()),
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},
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'allon' :{
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'On' : list(groups.keys()),
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},
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'mainspaceon' : {
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'Off' : [],
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'On' : ['general','craft','audio','makerlane','av','audio'],
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},
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'auxspaceon' : {
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'Off' : [],
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'On' : ['soldering','powerwest','lightwest'],
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},
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'social' : {
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'Off' : [],
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'On' : ['general','craft','airfan','audio','lightwest','displays','av','audio','soldering','powerwest','makerlane'],
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},
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'presentation' : {
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'Off' : GROUPS_LIGHT + ['airfan'],
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'On' : ['audio'],
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},
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'vacuuming' : {
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'Off' : [],
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'On' : GROUPS_LIGHT,
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},
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}
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