* Removed the magic behavior where ResourceLoaderModule::getScripts() and getStyles() could return an array of URLs where the documentation said they should return a JS/CSS string. Because I didn't restructure the calling code too much, the old magical behavior should still work.
* Instead, move this behavior to getScriptURLsForDebug() and getStyleURLsForDebug(). The default implementation constructs a single URL for a load.php request for the module with debug=true&only=scripts (or styles). The URL building code duplicates some things from OutputPage::makeResourceLoaderLink(), I'll clean that up later. ResourceLoaderFileModule overrides this method to return URLs to the raw files, using code that I removed from getScripts()/getStyles()
* Add ResourceLoaderModule::supportsURLLoading(), which returns true by default but may return false to indicate that a module does not support loading via a URL. This is needed to respect $this->debugRaw in ResourceLoaderFileModule (set to true for jquery and mediawiki), and obviously for the startup module as well, because we get bootstrapping problems otherwise (can't call mw.loader.implement() when the code for mw.loader isn't loaded yet)
Front-end:
* New mw.loader method: addSource(). Call with two arguments or an object as first argument for multiple registrations
* New property in module registry: "source". Optional for local modules (falls back to 'local'). When loading/using one or more modules, the worker will group the request by source and make separate requests to the sources as needed.
* Re-arranging object properties in mw.loader.register to match the same order all other code parts use.
* Adding documentation for 'source' and where missing updating it to include 'group' as well.
* Refactor of mw.loader.work() by Roan Kattouw and Timo Tijhof:'
-- Additional splitting layer by source (in addition to splitting by group), renamed 'groups' to 'splits'
-- Clean up of the loop, and removing a no longer needed loop after the for-in-loop
-- Much more function documentation in mw.loader.work()
-- Moved caching of wgResourceLoaderMaxQueryLength out of the loop and renamed 'limit' to 'maxQueryLength
Back-end changed provided through patch by Roan Kattouw (to avoid broken code between commits):
* New method in ResourceLoader: addSource(). During construction of ResourceLoader this will be called by default for 'local' with loadScript property set to $wgLoadScript. Additional sources can be registered through $wgResourceLoaderSources (empty array by default)
* Calling mw.loader.addSource from the startup module
* Passing source to mw.loader.register from startup module
* Some new static helper methods
Use:
* By default nothing should change in core, all modules simply default to 'local'. This info originates from the getSource()-method of the ResourceLoaderModule class, which is inherited to all core ResourceLoaderModule-implementations (none override it)
* Third-party users and/or extensions can create new classes extending ResourceLoaderModule, re-implementing the getSource-method to return something else.
Basic example:
$wgResourceLoaderSources['mywiki'] = array( 'loadScript' => 'http://example.org/w/load.php' );
class MyCentralWikiModule extends ResourceLoaderModule {
function getSource(){
return 'mywiki';
}
}
$wgResourceModules['cool.stuff'] => array( 'class' => 'MyCentralWikiModule' );
More complicated example
// imagine some stuff with a ForeignGadgetRepo class, putting stuff in $wgResourceLoaderSources in the __construct() method
class ForeignGadgetRepoGadget extends ResourceLoaderModule {
function getSource(){
return $this->source;
}
}
Loading:
Loading is completely transparent, stuff like $wgOut->addModules() or mw.loader.loader/using both take it as any other module and load from the right source accordingly.
--
This commit is part of the ResourceLoader 2 project.
This is possibly not perfect but seems to serve for a start; follows up on r91591 that adds JSMin+ to use it in some unit tests. May want to adjust some related bits.
- $wgResourceLoaderValidateJs on by default (can be disabled)
- when loading a JS file through ResourceLoaderFileModule or ResourceLoaderWikiModule, parse it using JSMinPlus's JSParser class. If the parser throws an exception, the JS code of the offending file will be replaced by a JS exception throw listing the file or page name, line number (in original form), and description of the error from the parser.
- parsing results are cached based on md5 of content to avoid re-parsing identical text
- for JS pages loaded via direct load.php request, the parse error is thrown and visible in the JS console/error log
Issues:
- the primary use case for this is when a single load.php request implements multiple modules via mw.loader.implement() -- the loader catches the exception and skips on to the next module (good) but doesn't re-throw the exception for the JS console. It does log to console if present, but it'll only show up as a regular debug message, not an error. This can suppress visibility of errors in a module that's loaded together with other modules (such as a gadget).
- have not done performance testing on the JSParser
- have not done thorough unit testing with the JSParser
Also rearranges the loading order a little bit such that only=messages comes before only=scripts, and config comes before everything except startup and jquery+mediawiki
Done by adding isKnownEmpty() to ResourceLoaderModule and overriding it to check for page existence in ResourceLoaderWikiModule. Needed to rearrange some code in OutputPage::makeResourceLoaderLink() to have the emptiness check and dropping of modules work properly. Also factored the page_touched check in ResourceLoaderWikiModule::getModifiedTime() out to a separate method (getTitleMtimes()) and moved in-object caching there as well, so getModifiedTime() and isKnownEmpty() share code and caching for their timestamp/existence checks.
This does not account for the case where e.g. a user has user CSS but no user JS: I had implemented this by checking for $context->getOnly() in getTitleMtimes(), but then realized it's not safe to do this in a function called by getModifiedTime(): it causes the timestamp list in the startup module to only take scripts in account for wiki modules, because the startup module has &only=scripts set
(Almost looks like it could all go into ResourceLoaderModule... But that uses a different version, seemingly, the only one. 3 other subclasses of ResourceLoaderModule implement the same version of getFlip as is moved into a parent class here... Seems daft to have a different version in the base abstract class... Minor oversight?)
Some documentation
TODO:
* Are there instances where we might want to restrict CSS as well as JS?
* Would a $wg config option and/or user preference and/or index.php GET parameter to limit inclusion be useful?
* Can we deprecate any of the existing $wg config options?
* What's going on with the duplicated code between OutputPage and SkinTemplate?
* Interpreted some Trevor-speak in the doc comment of ResourceLoader::preloadModuleInfo().
* Made setMsgBlobMtime() (called from preloadModuleInfo()) actually work, by making getMsgBlobMtime() use the cached blob times if they are available.
* Break long lines.
* Convert long or unnecessary ternary operator usages to if/else.
* Fixed excessively clever assignment expressions.
* Rename $cache to $cacheEntry.
* Removed unnecessary web invocation guards. Their perlish form was making me uncomfortable. BTW, unlike in Perl, die() is not a function, it's a special case in the PHP grammar which very roughly simulates the Perl syntax:
die "x"; // works
0 || die("x"); // works
0 || (die); // works
0 || (die "x"); // fail!