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2 changed files with 7 additions and 1 deletions
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@ -42,6 +42,9 @@
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// and intermediate values of `u` fill in the curve in a non-uniform fashion. This function uses an optimized method which
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// is best when `u` is a long list and the bezier degree is 10 or less. The degree of the bezier
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// curve is `len(bezier)-1`.
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// .
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// Note that if you have a bezier **path** (see below) then you should use {{bezpath_points()}} to
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// evaluate the points on that bezier path. This function is for a single bezier.
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// Arguments:
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// bezier = The list of endpoints and control points for this bezier curve.
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// u = Parameter values for evaluating the curve, given as a single value, a list or a range.
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@ -194,6 +197,9 @@ function _bezier_matrix(N) =
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// of the bezier curve, but you still get the same number of (more tightly spaced) points.
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// The distance between the points will *not* be equidistant.
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// The degree of the bezier curve is one less than the number of points in `curve`.
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// .
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// Note that if you have a bezier **path** (see below) then you should use {{bezpath_curve()}} to
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// evaluate the that bezier path. This function is for a single bezier.
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// Arguments:
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// bezier = The list of control points that define the Bezier curve.
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// splinesteps = The number of segments to create on the bezier curve. Default: 16
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2
vnf.scad
2
vnf.scad
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@ -1677,7 +1677,7 @@ function vnf_bend(vnf,r,d,axis="Z") =
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step = (extent[1]-extent[0]) / steps,
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bend_at = [for(i = [1:1:steps-1]) i*step+extent[0]],
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slicedir = axis=="X"? "Y" : "X", // slice in y dir for X axis case, and x dir otherwise
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sliced = vnf_slice(vnf, slicedir, bend_at),
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sliced = vnf_triangulate(vnf_slice(vnf, slicedir, bend_at)),
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coord = axis=="X" ? [0,sign(bmax.z),0] : axis=="Y" ? [sign(bmax.z),0,0] : [sign(bmax.y),0,0],
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new_vert = [for(p=sliced[0])
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let(a=coord*p*180/(PI*r))
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