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Moved $fn into round_corners calls instead of polygon calls.
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1 changed files with 2 additions and 2 deletions
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@ -116,7 +116,7 @@ include <structs.scad>
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// Example(Med2D): Circular rounding, different at every corner, some corners left unrounded
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// shape = [[0,0], [10,0], [15,12], [6,6], [6, 12], [-3,7]];
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// radii = [1.8, 0, 2, 0.3, 1.2, 0];
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// polygon(round_corners(shape, radius = radii),$fn=64);
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// polygon(round_corners(shape, radius = radii,$fn=64));
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// color("red") down(.1) polygon(shape);
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// Example(Med2D): Continuous curvature rounding, different at every corner, with varying smoothness parameters as well, and `$fs` set very small. Note that `$fa` is ignored here with method set to "smooth".
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// shape = [[0,0], [10,0], [15,12], [6,6], [6, 12], [-3,7]];
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@ -139,7 +139,7 @@ include <structs.scad>
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// translate([25,85,0])text("7",size=30, valign="center", halign="center");
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// }
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// linear_extrude(height=13) {
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// polygon(round_corners(ten, cut=cut), $fn=96*4);
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// polygon(round_corners(ten, cut=cut, $fn=96*4));
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// translate([60,0,0])polygon(round_corners(ten, method="smooth", cut=cut, $fn=96));
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// translate([60,60,0])polygon(round_corners(ten, method="smooth", cut=cut, k=0.32, $fn=96));
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// translate([0,60,0])polygon(round_corners(ten, method="smooth", cut=cut, k=0.7, $fn=96));
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