Remove example images for round3d() and offset3d()

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Revar Desmera 2019-07-15 20:58:13 -07:00
parent 958786daf6
commit a28191cbf2

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@ -2170,16 +2170,11 @@ module round2d(r, or, ir)
// can let you round to different radii for concave and convex corners. The 3D object must not have
// any parts narrower than twice the `or` radius. Such parts will disappear. This is an *extremely*
// slow operation. I cannot emphasize enough just how slow it is. It uses `minkowski()` multiple times.
// Use this as a last resort.
// Use this as a last resort. This is so slow that no example images will be rendered.
// Arguments:
// r = Radius to round all concave and convex corners to.
// or = Radius to round only outside (convex) corners to. Use instead of `r`.
// ir = Radius to round only inside (concave) corners to. Use instead of `r`.
// Examples(2D):
// round3d(r=10) {cube([40,100,40], center=true); cube([100,40,40], center=true);}
// round3d(or=10) {cube([40,100,40], center=true); cube([100,40,40], center=true);}
// round3d(ir=10) {cube([40,100,40], center=true); cube([100,40,40], center=true);}
// round3d(or=16,ir=8) {cube([40,100,40], center=true); cube([100,40,40], center=true);}
module round3d(r, or, ir, size=100)
{
or = get_radius(r1=or, r=r, dflt=0);
@ -2197,6 +2192,7 @@ module round3d(r, or, ir, size=100)
// Description:
// Expands or contracts the surface of a 3D object by a given amount. This is very, very slow.
// No really, this is unbearably slow. It uses `minkowski()`. Use this as a last resort.
// This is so slow that no example images will be rendered.
// Arguments:
// r = Radius to expand object by. Negative numbers contract the object.
// size = Maximum size of object to be contracted, given as a scalar. Default: 100