mirror of
https://github.com/BelfrySCAD/BOSL2.git
synced 2024-12-29 00:09:41 +00:00
568 lines
14 KiB
Markdown
568 lines
14 KiB
Markdown
# Paths, Polygons and Regions Tutorial
|
|
|
|
<!-- TOC -->
|
|
|
|
## Paths
|
|
A number of advanced features in BOSL2 rely on paths, which are just ordered lists of points.
|
|
|
|
First-off, some terminology:
|
|
- A 2D point is a vector of X and Y axis position values. ie: `[3,4]` or `[7,-3]`.
|
|
- A 3D point is a vector of X, Y and Z axis position values. ie: `[3,4,2]` or `[-7,5,3]`.
|
|
- A 2D path is simply a list of two or more 2D points. ie: `[[5,7], [1,-5], [-5,6]]`
|
|
- A 3D path is simply a list of two or more 3D points. ie: `[[5,7,-1], [1,-5,3], [-5,6,1]]`
|
|
- A polygon is a 2D (or planar 3D) path where the last point is assumed to connect to the first point.
|
|
- A region is a list of 2D polygons, where each polygon is XORed against all the others. ie: if one polygon is inside another, it makes a hole in the first polygon.
|
|
|
|
### Stroke
|
|
A path can be hard to visualize, since it's just a bunch of numbers in the source code.
|
|
One way to see the path is to pass it to `polygon()`:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
polygon(path);
|
|
```
|
|
|
|
Sometimes, however, it's easier to see just the path itself. For this, you can use the `stroke()` module.
|
|
At its most basic, `stroke()` just shows the path's line segments:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path);
|
|
```
|
|
|
|
You can vary the width of the drawn path with the `width=` argument:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path, width=3);
|
|
```
|
|
|
|
You can vary the line length along the path by giving a list of widths, one per point:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path, width=[3,2,1,2,3]);
|
|
```
|
|
|
|
If a path is meant to represent a closed polygon, you can use `closed=true` to show it that way:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path, closed=true);
|
|
```
|
|
|
|
The ends of the drawn path are normally capped with a "round" endcap, but there are other options:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path, endcaps="round");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path, endcaps="butt");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path, endcaps="line");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path, endcaps="tail");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path, endcaps="arrow2");
|
|
```
|
|
|
|
For more standard supported endcap options, see the docs for [`stroke()`](shapes2d.scad#stroke).
|
|
|
|
The start and ending endcaps can be specified individually or separately, using `endcap1=` and `endcap2=`:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path, endcap1="butt", endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
stroke(path, endcap1="tail", endcap2="arrow");
|
|
```
|
|
|
|
The size of the endcaps will be relative to the width of the line where the endcap is to be placed:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
widths = [1, 1.25, 1.5, 1.75, 2];
|
|
stroke(path, width=widths, endcaps="arrow2");
|
|
```
|
|
|
|
If none of the standard endcaps are useful to you, it is possible to design your own, simply by
|
|
passing a path to the `endcaps=`, `endcap1=`, or `endcap2=` arguments. You may also need to give
|
|
`trim=` to tell it how far back to trim the main line, so it renders nicely. The values in the
|
|
endcap polygon, and in the `trim=` argument are relative to the line width. A value of 1 is one
|
|
line width size.
|
|
|
|
Untrimmed:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
dblarrow = [[0,0], [2,-3], [0.5,-2.3], [2,-4], [0.5,-3.5], [-0.5,-3.5], [-2,-4], [-0.5,-2.3], [-2,-3]];
|
|
stroke(path, endcaps=dblarrow);
|
|
```
|
|
|
|
Trimmed:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
|
|
dblarrow = [[0,0], [2,-3], [0.5,-2.3], [2,-4], [0.5,-3.5], [-0.5,-3.5], [-2,-4], [-0.5,-2.3], [-2,-3]];
|
|
stroke(path, trim=3.5, endcaps=dblarrow);
|
|
```
|
|
|
|
### Standard 2D Shape Polygons
|
|
BOSL2 will let you get the perimeter polygon for almost all of the standard 2D shapes simply by calling them like a function:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = square(40, center=true);
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = rect([40,30], rounding=5);
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = trapezoid(w1=40, w2=20, h=30);
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = circle(d=50);
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = ellipse(d=[50,30]);
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = pentagon(d=50);
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = star(n=5, step=2, d=50);
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
### Arcs
|
|
Often, when you are constructing a path, you will want to add an arc. The `arc()` command lets you do that:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = arc(r=30, angle=120);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = arc(d=60, angle=120);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
If you give the `n=` argument, you can control exactly how many points the arc is divided into:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = arc(n=5, r=30, angle=120);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
With the `start=` argument, you can start the arc somewhere other than the X+ axis:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = arc(start=45, r=30, angle=120);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
Alternatively, you can give starting and ending angles in a list in the `angle=` argument:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = arc(angle=[120,45], r=30);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
The `cp=` argument lets you center the arc somewhere other than the origin:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = arc(cp=[10,0], r=30, angle=120);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
The arc can also be given by three points on the arc:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
pts = [[-15,10],[0,20],[35,-5]];
|
|
path = arc(points=pts);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
|
|
### Turtle Graphics
|
|
Another way you can create a path is using the `turtle()` command. It implements a simple path
|
|
description language that is similar to LOGO Turtle Graphics. The concept is that you have a virtial
|
|
turtle or cursor walking a path. It can "move" forward or backward, or turn "left" or "right" in
|
|
place:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = turtle([
|
|
"move", 10,
|
|
"left", 90,
|
|
"move", 20,
|
|
"left", 135,
|
|
"move", 10*sqrt(2),
|
|
"right", 90,
|
|
"move", 10*sqrt(2),
|
|
"left", 135,
|
|
"move", 20
|
|
]);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
The position and the facing of the turtle/cursor updates after each command. The motion and turning
|
|
commands can also have default distances or angles given:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = turtle([
|
|
"angle",360/6,
|
|
"length",10,
|
|
"move","turn",
|
|
"move","turn",
|
|
"move","turn",
|
|
"move","turn",
|
|
"move"
|
|
]);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
You can use "scale" to relatively scale up the default motion length:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = turtle([
|
|
"angle",360/6,
|
|
"length",10,
|
|
"move","turn",
|
|
"move","turn",
|
|
"scale",2,
|
|
"move","turn",
|
|
"move","turn",
|
|
"scale",0.5,
|
|
"move"
|
|
]);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
Sequences of commands can be repeated using the "repeat" command:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path=turtle([
|
|
"angle",360/5,
|
|
"length",10,
|
|
"repeat",5,["move","turn"]
|
|
]);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
More complicated commands also exist, including those that form arcs:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = turtle([
|
|
"move", 10,
|
|
"left", 90,
|
|
"move", 20,
|
|
"arcleft", 10, 180,
|
|
"move", 20
|
|
]);
|
|
stroke(path, endcap2="arrow2");
|
|
```
|
|
|
|
A comprehensive list of supported turtle commands can be found in the docs for [`turtle()`](shapes2d.scad#turtle).
|
|
|
|
### Transforming Paths and Polygons
|
|
To translate a path, you can just pass it to the `move()` (or up/down/left/right/fwd/back) function in the `p=` argument:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = move([-15,-30], p=square(50,center=true));
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = fwd(30, p=square(50,center=true));
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = left(30, p=square(50,center=true));
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
To scale a path, you can just pass it to the `scale()` (or [xyz]scale) function in the `p=` argument:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = scale([1.5,0.75], p=square(50,center=true));
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = xscale(1.5, p=square(50,center=true));
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = yscale(1.5, p=square(50,center=true));
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
To rotate a path, just can pass it to the `rot()` (or [xyz]rot) function in the `p=` argument:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = rot(30, p=square(50,center=true));
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = zrot(30, p=square(50,center=true));
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
To mirror a path, just can pass it to the `mirror()` (or [xyz]flip) function in the `p=` argument:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = mirror([1,1], p=trapezoid(w1=40, w2=10, h=25));
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = xflip(p=trapezoid(w1=40, w2=10, h=25));
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
path = yflip(p=trapezoid(w1=40, w2=10, h=25));
|
|
stroke(list_wrap(path), endcap2="arrow2");
|
|
```
|
|
|
|
You can get raw transformation matrices for various transformations by calling them like a function without a `p=` argument:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
mat = move([5,10,0]);
|
|
multmatrix(mat) square(50,center=true);
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
mat = scale([1.5,0.75,1]);
|
|
multmatrix(mat) square(50,center=true);
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
mat = rot(30);
|
|
multmatrix(mat) square(50,center=true);
|
|
```
|
|
|
|
Raw transformation matrices can be multiplied together to precalculate a compound transformation. For example, to scale a shape, then rotate it, then translate the result, you can do something like:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
mat = move([5,10,0]) * rot(30) * scale([1.5,0.75,1]);
|
|
multmatrix(mat) square(50,center=true);
|
|
```
|
|
|
|
To apply a compound transformation matrix to a path, you can use the `apply()` function:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
mat = move([5,10]) * rot(30) * scale([1.5,0.75]);
|
|
path = square(50,center=true);
|
|
tpath = apply(mat, path);
|
|
stroke(tpath, endcap2="arrow2");
|
|
```
|
|
|
|
|
|
### Regions
|
|
A polygon is good to denote a single closed 2D shape with no holes in it. For more complex 2D
|
|
shapes, you will need to use regions. A region is a list of 2D polygons, where each polygon is
|
|
XORed against all the others. You can display a region using the `region()` module.
|
|
|
|
If you have a region with one polygon fully inside another, it makes a hole:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
rgn = [square(50,center=true), circle(d=30)];
|
|
region(rgn);
|
|
```
|
|
|
|
If you have a region with multiple polygons that are not contained by any others, they make multiple discontiguous shapes:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
rgn = [
|
|
move([-30, 20], p=square(20,center=true)),
|
|
move([ 0,-20], p=trapezoid(w1=20, w2=10, h=20)),
|
|
move([ 30, 20], p=square(20,center=true)),
|
|
];
|
|
region(rgn);
|
|
```
|
|
|
|
Region polygons can be nested abitrarily deep, in multiple discontiguous shapes:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
rgn = [
|
|
for (d=[50:-10:10]) left(30, p=circle(d=d)),
|
|
for (d=[50:-10:10]) right(30, p=circle(d=d))
|
|
];
|
|
region(rgn);
|
|
```
|
|
|
|
A region with crossing polygons is somewhat poorly formed, but the intersection(s) of the polygons become holes:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
rgn = [
|
|
left(15, p=circle(d=50)),
|
|
right(15, p=circle(d=50))
|
|
];
|
|
region(rgn);
|
|
```
|
|
|
|
### Boolean Region Geometry
|
|
Similarly to how OpenSCAD can perform operations like union/difference/intersection/offset on shape geometry,
|
|
the BOSL2 library lets you perform those same operations on regions:
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
rgn1 = [for (d=[40:-10:10]) circle(d=d)];
|
|
rgn2 = [square([60,12], center=true)];
|
|
rgn = union(rgn1, rgn2);
|
|
region(rgn);
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
rgn1 = [for (d=[40:-10:10]) circle(d=d)];
|
|
rgn2 = [square([60,12], center=true)];
|
|
rgn = difference(rgn1, rgn2);
|
|
region(rgn);
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
rgn1 = [for (d=[40:-10:10]) circle(d=d)];
|
|
rgn2 = [square([60,12], center=true)];
|
|
rgn = intersection(rgn1, rgn2);
|
|
region(rgn);
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
rgn1 = [for (d=[40:-10:10]) circle(d=d)];
|
|
rgn2 = [square([60,12], center=true)];
|
|
rgn = exclusive_or(rgn1, rgn2);
|
|
region(rgn);
|
|
```
|
|
|
|
```openscad-2D
|
|
include <BOSL2/std.scad>
|
|
orig_rgn = [star(n=5, step=2, d=50)];
|
|
rgn = offset(orig_rgn, r=-3, closed=true);
|
|
color("blue") region(orig_rgn);
|
|
region(rgn);
|
|
```
|
|
|
|
You can use regions for several useful things. If you wanted a grid of holes in your object that
|
|
form the shape given by a region, you can do that with `grid_copies()`:
|
|
|
|
```openscad-3D
|
|
include <BOSL2/std.scad>
|
|
rgn = [
|
|
circle(d=100),
|
|
star(n=5,step=2,d=100,spin=90)
|
|
];
|
|
difference() {
|
|
cyl(h=5, d=120);
|
|
grid_copies(size=[120,120], spacing=[4,4], inside=rgn) cyl(h=10,d=2);
|
|
}
|
|
```
|
|
|
|
You can also sweep a region through 3-space to make a solid:
|
|
|
|
```openscad-3D
|
|
include <BOSL2/std.scad>
|
|
$fa=1; $fs=1;
|
|
rgn = [ for (d=[50:-10:10]) circle(d=d) ];
|
|
tforms = [
|
|
for (a=[90:-5:0]) xrot(a, cp=[0,-70]),
|
|
for (a=[0:5:90]) xrot(a, cp=[0,70]),
|
|
move([0,150,-70]) * xrot(90),
|
|
];
|
|
sweep(rgn, tforms, closed=false, caps=true);
|
|
```
|
|
|
|
|
|
|