BOSL2/skin.scad

716 lines
40 KiB
OpenSCAD

//////////////////////////////////////////////////////////////////////
// LibFile: skin.scad
// Functions to skin arbitrary 2D profiles/paths in 3-space.
// To use, add the following line to the beginning of your file:
// ```
// include <BOSL2/std.scad>
// include <BOSL2/skin.scad>
// ```
// Inspired by list-comprehension-demos skin():
// - https://github.com/openscad/list-comprehension-demos/blob/master/skin.scad
//////////////////////////////////////////////////////////////////////
include <vnf.scad>
// Section: Skinning
//
// Function&Module: skin()
// Usage: As module:
// skin(profiles, [slices], [refine], [method], [sampling], [caps], [closed], [z]);
// Usage: As function:
// vnf = skin(profiles, [slices], [refine], [method], [sampling], [caps], [closed], [z]);
// Description:
// Given a list of two ore more path `profiles` in 3d space, produces faces to skin a surface between
// the profiles. Optionally the first and last profiles can have endcaps, or the first and last profiles
// can be connected together. Each profile should be roughly planar, but some variation is allowed.
// Each profile must rotate in the same clockwise direction. If called as a function, returns a
// [VNF structure](vnf.scad) like `[VERTICES, FACES]`. If called as a module, creates a polyhedron
// of the skined profiles.
//
// The profiles can be specified either as a list of 3d curves or they can be specified as
// 2d curves with heights given in the `z` parameter. It is your responsibility to ensure
// that the resulting polyhedron is free from self-intersections, which would make it invalid
// and can result in cryptic CGAL errors upon rendering, even though the polyhedron appears
// OK during preview.
//
// For this operation to be well-defined, the profiles must all have the same vertex count and
// we must assume that profiles are aligned so that vertex `i` links to vertex `i` on all polygons.
// Many interesting cases do not comply with this restriction. Two basic methods can handle
// these cases: either add points to edges (resample) so that the profiles are compatible,
// or repeat vertices. Repeating vertices allows two edges to terminate at the same point, creating
// triangular faces. You can adjust non-matchines profiles yourself
// either by resampling them using `subdivide_path` or by duplicating vertices using
// `repeat_entries`. It is OK to pass a profile that has the same vertex repeated, such as
// a square with 5 points (two of which are identical), so that it can match up to a pentagon.
// Such a combination would create a triangular face at the location of the duplicated vertex.
// Alternatively, `skin` provides methods (described below) for matching up incompatible paths.
//
// In order for skinned surfaces to look good it is usually necessary to use a fine sampling of
// points on all of the profiles, and a large number of extra interpolated slices between the
// profiles that you specify. It is generally best if the triangules forming your polyhedron
// are approximately equilateral. The `slices` parameter specifies the number of slices to insert
// between each pair of profiles, either a scalar to insert the same number everywhere, or a vector
// to insert a different number between each pair. To resample the profiles you can use set
// `refine=N` which will place `N` points on each edge of your profile. This has the effect of
// muliplying the number of points by N, so a profile with 8 points will have 8*N points afer
// refinement. Note that when dealing with continuous curves it is always better to adjust the
// sampling in your code to generate the desired sampling rather than using the `refine` argument.
//
// Two methods are available for resampling, `"length"` and `"segment"`. Specify them using
// the `sampling` argument. The length resampling method resamples proportional to length.
// The segment method divides each segment of a profile into the same number of points.
// A uniform division may be impossible, in which case the code computes an approximation.
// See `subdivide_path` for more details.
//
// You can choose from four methods for specifying alignment for incomensurate profiles.
// The available methods are `"distance"`, `"tangent"`, `"direct"` and `"reindex"`.
// It is useful to distinguish between continuous curves like a circle and discrete profiles
// like a hexagon or star, because the algorithms' suitability depend on this distinction.
//
// The "direct" and "reindex" methods work by resampling the profiles if necessary. As noted above,
// for continuous input curves, it is better to generate your curves directly at the desired sample size,
// but for mapping between a discrete profile like a hexagon and a circle, the hexagon must be resampled
// to match the circle. You can do this in two different ways using the `sampling` parameter. The default
// of `sampling="length"` approximates a uniform length sampling of the profile. The other option
// is `sampling="segment"` which attempts to place the same number of new points on each segment.
// If the segments are of varying length, this will produce a different result. Note that "direct" is
// the default method. If you simply supply a list of compatible profiles it will link them up
// exactly as you have provided them. You may find that profiles you want to connect define the
// right shapes but the point lists don't start from points that you want aligned in your skinned
// polyhedron. You can correct this yourself using `reindex_polygon`, or you can use the "reindex"
// method which will look for the index choice that will minimize the length of all of the edges
// in the polyhedron---in will produce the least twisted possible result. This algorithm has quadratic
// run time so it can be slow with very large profiles.
//
// The "distance" and "tangent" methods are work by duplicating vertices to create
// triangular faces. The "distance" method finds the global minimum distance method for connecting two
// profiles. This algorithm generally produces a good result when both profiles are discrete ones with
// a small number of vertices. It is computationally intensive (O(N^3)) and may be
// slow on large inputs. The resulting surfaces generally have curves faces, so be
// sure to select a sufficiently large value for `slices` and `refine`.
// The `"tangent"` method generally produces good results when
// connecting a discrete polygon to a convex, finely sampled curve. It works by finding
// a plane that passed through each edge of the polygon that is tangent to
// the curve. It may fail if the curved profile is non-convex, or doesn't have enough points to distinguish
// all of the tangent points from each other. It connects all of the points of the curve to the corners of the discrete
// polygon using triangular faces. Using `refine` with this method will have little effect on the model, so
// you should do it only for agreement with other profiles, and these models are linear, so extra slices also
// have no effect. For best efficiency set `refine=1` and `slices=0`. When you use refinement with either
// of these methods, it is always the "segment" based resampling described above. This is necessary because
// sampling by length will ignore the repeated vertices and break the alignment.
//
// It is possible to specify `method` and `refine` as arrays, but it is important to observe
// matching rules when you do this. If a pair of profiles is connected using "tangent" or "distance"
// then the `refine` values for those two profiles must be equal. If a profile is connected by
// a vertex duplicating method on one side and a resampling method on the other side, then
// `refine` must be set so that the resulting number of vertices matches the number that is
// used for the resampled profiles. The best way to avoid confusion is to ensure that the
// profiles connected by "direct" or "realign" all have the same number of points and at the
// transition, the refined number of points matches.
//
// Arguments:
// profiles = list of 2d or 3d profiles to be skinned. (If 2d must also give `z`.)
// slices = scalar or vector number of slices to insert between each pair of profiles. Set to zero to use only the profiles you provided. Recommend starting with a value around 10.
// refine = resample profiles to this number of points per edge. Can be a list to give a refinement for each profile. Recommend using a value above 10 when using the "distance" method. Default: 1.
// sampling = sampling method to use with "direct" and "reindex" methods. Can be "length" or "segment". Ignored if any profile pair uses either the "distance" or "tangent" methods. Default: "length".
// closed = set to true to connect first and last profile (to make a torus). Default: false
// caps = true to create endcap faces when closed is false. Can be a length 2 boolean array. Default is true if closed is false.
// method = method for connecting profiles, one of "distance", "tangent", "direct" or "reindex". Default: "direct".
// z = array of height values for each profile if the profiles are 2d
// Example(FlatSpin):
// skin([octagon(4), regular_ngon(n=70,r=2)], z=[0,3], slices=10);
// Example(FlatSpin): The circle() and pentagon() modules place the zero index at different locations, giving a twist
// skin([pentagon(4), circle($fn=80,r=2)], z=[0,3], slices=10);
// Example(FlatSpin): You can untwist it with the "reindex" method
// skin([pentagon(4), circle($fn=80,r=2)], z=[0,3], slices=10, method="reindex");
// Example(FlatSpin): Offsetting the starting edge connects to circles in an interesting way:
// circ = circle($fn=80, r=3);
// skin([circ, rot(110,p=circ)], z=[0,5], slices=20);
// Example(FlatSpin):
// skin([ yrot(37,p=path3d(circle($fn=128, r=4))), path3d(square(3),3)], method="reindex",slices=10);
// Example(FlatSpin): Ellipses connected with twist
// ellipse = xscale(2.5,p=circle($fn=80));
// skin([ellipse, rot(45,p=ellipse)], z=[0,1.5], slices=10);
// Example(FlatSpin): Ellipses connected without a twist. (Note ellipses stay in the same position: just the connecting edges are different.)
// ellipse = xscale(2.5,p=circle($fn=80));
// skin([ellipse, rot(45,p=ellipse)], z=[0,1.5], slices=10, method="reindex");
// Example(FlatSpin):
// $fn=24;
// skin([
// yrot(0, p=yscale(2,p=path3d(circle(d=75)))),
// [[40,0,100], [35,-15,100], [20,-30,100],[0,-40,100],[-40,0,100],[0,40,100],[20,30,100], [35,15,100]]
// ],slices=10);
// Example(FlatSpin):
// $fn=48;
// skin([
// for (b=[0,90]) [
// for (a=[360:-360/$fn:0.01])
// point3d(polar_to_xy((100+50*cos((a+b)*2))/2,a),b/90*100)
// ]
// ], slices=20);
// Example(FlatSpin): Vaccum connector example from list-comprehension-demos
// include <BOSL2/rounding.scad>
// $fn=32;
// base = round_corners(square([2,4],center=true), measure="radius", size=0.5);
// skin([
// path3d(base,0),
// path3d(base,2),
// path3d(circle(r=0.5),3),
// path3d(circle(r=0.5),4),
// for(i=[0:2]) each [path3d(circle(r=0.6), i+4),
// path3d(circle(r=0.5), i+5)]
// ],slices=0);
// Example(FlatSpin): Vaccum nozzle example from list-comprehension-demos, using "length" sampling (the default)
// xrot(90)down(1.5)
// difference() {
// skin(
// [square([2,.2],center=true),
// circle($fn=64,r=0.5)], z=[0,3],
// slices=40,sampling="length",method="reindex");
// skin(
// [square([1.9,.1],center=true),
// circle($fn=64,r=0.45)], z=[-.01,3.01],
// slices=40,sampling="length",method="reindex");
// }
// Example(FlatSpin): Same thing with "segment" sampling
// xrot(90)down(1.5)
// difference() {
// skin(
// [square([2,.2],center=true),
// circle($fn=64,r=0.5)], z=[0,3],
// slices=40,sampling="segment",method="reindex");
// skin(
// [square([1.9,.1],center=true),
// circle($fn=64,r=0.45)], z=[-.01,3.01],
// slices=40,sampling="segment",method="reindex");
// }
// Example(FlatSpin): Forma Candle Holder (from list-comprehension-demos)
// r = 50;
// height = 140;
// layers = 10;
// wallthickness = 5;
// holeradius = r - wallthickness;
// difference() {
// skin([for (i=[0:layers-1]) zrot(-30*i,p=path3d(hexagon(ir=r),i*height/layers))],slices=0);
// up(height/layers) cylinder(r=holeradius, h=height);
// }
// Example(FlatSpin): A box that is octagonal on the outside and circular on the inside
// height = 45;
// sub_base = octagon(d=71, rounding=2, $fn=128);
// base = octagon(d=75, rounding=2, $fn=128);
// interior = regular_ngon(n=len(base), d=60);
// right_half()
// skin([ sub_base, base, base, sub_base, interior], z=[0,2,height, height, 2], slices=0, refine=1, method="reindex");
// Example(FlatSpin): Connecting a pentagon and circle with the "tangent" method produces triangular faces.
// skin([pentagon(4), circle($fn=80,r=2)], z=[0,3], slices=10, method="tangent");
// Example(FlatSpin): Another "tangent" example with non-parallel profiles
// skin([path3d(pentagon(4)),
// yrot(35,p=path3d(right(4,p=circle($fn=80,r=2)),5))], slices=10, method="tangent");
// Example(FlatSpin): rounding corners of a square. Note that $fn makes the number of points constant, and avoiding the `rounding=0` case keeps everything simple. In this case, the connections between profiles are linear, so there is no benefit to setting `slices` bigger than zero.
// shapes = [for(i=[.01:.045:2])zrot(-i*180/2,cp=[-8,0,0],p=xrot(90,p=path3d(regular_ngon(n=4, side=4, rounding=i, $fn=64))))];
// skin( shapes, slices=0);
// Example(FlatSpin): Here's a simplified version of the above, with `i=0` included. That first layer doesn't look good.
// shapes = [for(i=[0:.2:1]) path3d(regular_ngon(n=4, side=4, rounding=i, $fn=32),i*5)];
// skin( shapes, slices=0);
// Example(FlatSpin): You can fix it by specifying "tangent" for the first method, but you still need "direct" for the rest.
// shapes = [for(i=[0:.2:1]) path3d(regular_ngon(n=4, side=4, rounding=i, $fn=32),i*5)];
// skin( shapes, slices=0, method=concat(["tangent"],replist("direct",len(shapes)-2)));
// Example(FlatSpin): Connecting square to pentagon using "direct" method.
// skin([regular_ngon(n=4, r=4), regular_ngon(n=5,r=5)], z=[0,4], refine=10, slices=10);
// Example(FlatSpin): Connecting square to shifted pentagon using "direct" method.
// skin([regular_ngon(n=4, r=4), right(4,p=regular_ngon(n=5,r=5))], z=[0,4], refine=10, slices=10);
// Example(FlatSpin): To improve the look, you can actually rotate the polygons for a more symmetric pattern of lines. You have to resample yourself before calling `align_polygon` and you should choose a length that is a multiple of both polygon lengths.
// sq = subdivide_path(regular_ngon(n=4, r=4),40);
// pent = subdivide_path(regular_ngon(n=5,r=5),40);
// skin([sq, align_polygon(sq,pent,[0:1:360/5])], z=[0,4], slices=10);
// Example(FlatSpin): For the shifted pentagon we can also align, making sure to pass an appropriate centerpoint to `align_polygon`.
// sq = subdivide_path(regular_ngon(n=4, r=4),40);
// pent = right(4,p=subdivide_path(regular_ngon(n=5,r=5),40));
// skin([sq, align_polygon(sq,pent,[0:1:360/5],cp=[4,0])], z=[0,4], refine=10, slices=10);
// Example(FlatSpin): The "distance" method is a completely different approach.
// skin([regular_ngon(n=4, r=4), regular_ngon(n=5,r=5)], z=[0,4], refine=10, slices=10, method="distance");
// Example(FlatSpin): Connecting pentagon to heptagon inserts two triangular faces on each side
// small = path3d(circle(r=3, $fn=5));
// big = up(2,p=yrot( 0,p=path3d(circle(r=3, $fn=7), 6)));
// skin([small,big],method="distance", slices=10, refine=10);
// Example(FlatSpin): But just a slight rotation of the top profile moves the two triangles to one end
// small = path3d(circle(r=3, $fn=5));
// big = up(2,p=yrot(14,p=path3d(circle(r=3, $fn=7), 6)));
// skin([small,big],method="distance", slices=10, refine=10);
// Example(FlatSpin): Another "distance" example:
// off = [0,2];
// shape = turtle(["right",45,"move", "left",45,"move", "left",45, "move", "jump", [.5+sqrt(2)/2,8]]);
// rshape = rot(180,cp=centroid(shape)+off, p=shape);
// skin([shape,rshape],z=[0,4], method="distance",slices=10,refine=15);
// Example(FlatSpin): Slightly shifting the profile changes the optimal linkage
// off = [0,1];
// shape = turtle(["right",45,"move", "left",45,"move", "left",45, "move", "jump", [.5+sqrt(2)/2,8]]);
// rshape = rot(180,cp=centroid(shape)+off, p=shape);
// skin([shape,rshape],z=[0,4], method="distance",slices=10,refine=15);
// Example(FlatSpin): This optimal solution doesn't look terrible:
// prof1 = path3d([[50,-50], [-50,-50], [-50,50], [-25,25], [0,50], [25,25], [50,50]]);
// prof2 = path3d(regular_ngon(n=7, r=50),100);
// skin([prof1, prof2], method="distance", slices=10, refine=10);
// Example(FlatSpin): But this one looks better. The "distance" method doesn't find it because it uses two more edges, so it clearly has a higher total edge distance. We force it by doubling the first two vertices of one of the profiles.
// prof1 = path3d([[50,-50], [-50,-50], [-50,50], [-25,25], [0,50], [25,25], [50,50]]);
// prof2 = path3d(regular_ngon(n=7, r=50),100);
// skin([repeat_entries(prof1,[2,2,1,1,1,1,1]),
// prof2],
// method="distance", slices=10, refine=10);
// Example(FlatSpin): The "distance" method will often produces results similar to the "tangent" method if you use it with a polygon and a curve, but the results can also look like this:
// skin([path3d(circle($fn=128, r=10)), xrot(39, p=path3d(square([8,10]),10))], method="distance", slices=0);
// Example(FlatSpin): Using the "tangent" method produces:
// skin([path3d(circle($fn=128, r=10)), xrot(39, p=path3d(square([8,10]),10))], method="tangent", slices=0);
// Example(FlatSpin): Torus using hexagons and pentagons, where `closed=true`
// hex = back(7,p=path3d(hexagon(r=3)));
// pent = back(7,p=path3d(pentagon(r=3)));
// N=5;
// skin(
// [for(i=[0:2*N-1]) xrot(360*i/2/N, p=(i%2==0 ? hex : pent))],
// refine=1,slices=0,method="distance",closed=true);
// Example(FlatSpin): A smooth morph is achieved when you can calculate all the slices yourself. Since you provide all the slices, set `slices=0`.
// skin([for(n=[.1:.02:.5])
// yrot(n*60-.5*60,p=path3d(supershape(step=360/128,m1=5,n1=n, n2=1.7),5-10*n))],
// slices=0);
// Example(FlatSpin): Another smooth supershape morph:
// skin([for(alpha=[-.2:.05:1.5])
// path3d(supershape(step=360/256,m1=7, n1=lerp(2,3,alpha),
// n2=lerp(8,4,alpha), n3=lerp(4,17,alpha)),alpha*5)],
// slices=0);
// Example(FlatSpin): Several polygons connected using "distance"
// skin([regular_ngon(n=4, r=3),
// regular_ngon(n=6, r=3),
// regular_ngon(n=9, r=4),
// rot(17,p=regular_ngon(n=6, r=3)),
// rot(37,p=regular_ngon(n=4, r=3))],
// z=[0,2,4,6,9], method="distance", slices=10, refine=10);
// Example(FlatSpin): Vertex count of the polygon changes at every profile
// skin([
// for (ang = [0:10:90])
// rot([0,ang,0], cp=[200,0,0], p=path3d(circle(d=100,$fn=12-(ang/10))))
// ],method="distance",slices=10,refine=10);
// Example: If you create a self-intersecting polyhedron the result is invalid. In some cases self-intersection may be obvous. Here is a more subtle example.
// skin([
// for (a = [0:30:180]) let(
// pos = [-60*sin(a), 0, a ],
// pos2 = [-60*sin(a+0.1), 0, a+0.1]
// ) move(pos,
// p=rot(from=UP, to=pos2-pos,
// p=path3d(circle(d=150))
// )
// )
// ],refine=1,slices=0);
// color("red") {
// zrot(25) fwd(130) xrot(75) {
// linear_extrude(height=0.1) {
// ydistribute(25) {
// text(text="BAD POLYHEDRONS!", size=20, halign="center", valign="center");
// text(text="CREASES MAKE", size=20, halign="center", valign="center");
// }
// }
// }
// up(160) zrot(25) fwd(130) xrot(75) {
// stroke(zrot(30, p=yscale(0.5, p=circle(d=120))),width=10,closed=true);
// }
// }
module skin(profiles, slices, refine=1, method="direct", sampling, caps, closed=false, z, convexity=10)
{
vnf_polyhedron(skin(profiles, slices, refine, method, sampling, caps, closed, z), convexity=convexity);
}
function skin(profiles, slices, refine=1, method="direct", sampling, caps, closed=false, z) =
assert(is_list(profiles) && len(profiles)>1, "Must provide at least two profiles")
let( bad = [for(i=idx(profiles)) if (!(is_path(profiles[i]) && len(profiles[i])>2)) i])
assert(len(bad)==0, str("Profiles ",bad," are not a paths or have length less than 3"))
let(
profcount = len(profiles) - (closed?0:1),
legal_methods = ["direct","reindex","distance","tangent"],
caps = is_def(caps) ? caps :
closed ? false : true,
capsOK = is_bool(caps) || (is_list(caps) && len(caps)==2 && is_bool(caps[0]) && is_bool(caps[1])),
fullcaps = is_bool(caps) ? [caps,caps] : caps,
refine = is_list(refine) ? refine : replist(refine, len(profiles)),
slices = is_list(slices) ? slices : replist(slices, profcount),
refineOK = [for(i=idx(refine)) if (refine[i]<=0 || !is_integer(refine[i])) i],
slicesOK = [for(i=idx(slices)) if (!is_integer(slices[i]) || slices[i]<0) i],
maxsize = list_longest(profiles),
methodok = is_list(method) || in_list(method, legal_methods),
methodlistok = is_list(method) ? [for(i=idx(method)) if (!in_list(method[i], legal_methods)) i] : [],
method = is_string(method) ? replist(method, profcount) : method,
// Define to be zero where a resampling method is used and 1 where a vertex duplicator is used
RESAMPLING = 0,
DUPLICATOR = 1,
method_type = [for(m = method) m=="direct" || m=="reindex" ? 0 : 1],
sampling = is_def(sampling) ? sampling :
in_list(DUPLICATOR,method_type) ? "segment" : "length"
)
assert(len(refine)==len(profiles), "refine list is the wrong length")
assert(len(slices)==profcount, "slices list is the wrong length")
assert(slicesOK==[],str("slices must be nonnegative integers"))
assert(refineOK==[],str("refine must be postive integer"))
assert(methodok,str("method must be one of ",legal_methods,". Got ",method))
assert(methodlistok==[], str("method list contains invalid method at ",methodlistok))
assert(len(method) == profcount,"Method list is the wrong length")
assert(in_list(sampling,["length","segment"]), "sampling must be set to \"length\" or \"segment\"")
assert(sampling=="segment" || (!in_list("distance",method) && !in_list("tangent",method)), "sampling is set to \"length\" which is only allowed iwith methods \"direct\" and \"reindex\"")
assert(capsOK, "caps must be boolean or a list of two booleans")
assert(!closed || !caps, "Cannot make closed shape with caps")
let(
profile_dim=array_dim(profiles,2),
profiles_ok = (profile_dim==2 && is_list(z) && len(z)==len(profiles)) || profile_dim==3
)
assert(profiles_ok,"Profiles must all be 3d or must all be 2d, with matching length z parameter.")
assert(is_undef(z) || profile_dim==2, "Do not specify z with 3d profiles")
assert(profile_dim==3 || len(z)==len(profiles),"Length of z does not match length of profiles.")
let(
// Adjoin Z coordinates to 2d profiles
profiles = profile_dim==3 ? profiles :
[for(i=idx(profiles)) path3d(profiles[i], z[i])],
// True length (not counting repeated vertices) of profiles after refinement
refined_len = [for(i=idx(profiles)) refine[i]*len(profiles[i])],
// Define this to be 1 if a profile is used on either side by a resampling method, zero otherwise.
profile_resampled = [for(i=idx(profiles))
1-(
i==0 ? method_type[0] * (closed? select(method_type,-1) : 1) :
i==len(profiles)-1 ? select(method_type,-1) * (closed ? select(method_type,-2) : 1) :
method_type[i] * method_type[i-1])],
parts = search(1,[1,for(i=[0:1:len(profile_resampled)-2]) profile_resampled[i]!=profile_resampled[i+1] ? 1 : 0],0),
plen = [for(i=idx(parts)) (i== len(parts)-1? len(refined_len) : parts[i+1]) - parts[i]],
max_list = [for(i=idx(parts)) each replist(max(select(refined_len, parts[i], parts[i]+plen[i]-1)), plen[i])],
transition_profiles = [for(i=[(closed?0:1):1:profcount-1]) if (select(method_type,i-1) != method_type[i]) i],
badind = [for(tranprof=transition_profiles) if (refined_len[tranprof] != max_list[tranprof]) tranprof]
)
assert(badind==[],str("Profile length mismatch at method transition at indices ",badind," in skin()"))
let(
full_list = // If there are no duplicators then use more efficient where the whole input is treated together
!in_list(DUPLICATOR,method_type) ?
let(
resampled = [for(i=idx(profiles)) subdivide_path(profiles[i], max_list[i], method=sampling)],
fixedprof = [for(i=idx(profiles))
i==0 || method[i-1]=="direct" ? resampled[i]
:echo("reindexing") reindex_polygon(resampled[i-1],resampled[i])],
sliced = slice_profiles(fixedprof, slices, closed)
)
!closed ? sliced : concat(sliced,[sliced[0]])
: // There are duplicators, so use approach where each pair is treated separately
[for(i=[0:profcount-1])
let(
pair =
method[i]=="distance" ? _skin_distance_match(profiles[i],select(profiles,i+1)) :
method[i]=="tangent" ? _skin_tangent_match(profiles[i],select(profiles,i+1)) :
/*method[i]=="reindex" || method[i]=="direct" ?*/
let( p1 = subdivide_path(profiles[i],max_list[i], method=sampling),
p2 = subdivide_path(select(profiles,i+1),max_list[i], method=sampling)
) (method[i]=="direct" ? [p1,p2] : [p1, reindex_polygon(p1, p2)]),
nsamples = method_type[i]==RESAMPLING ? len(pair[0]) :
assert(refine[i]==select(refine,i+1),str("Refine value mismatch at indices ",[i,(i+1)%len(refine)],
". Method ",method[i]," requires equal values"))
refine[i] * len(pair[0])
)
each subdivide_and_slice(pair,slices[i], nsamples, method=sampling)]
)
_skin_core(full_list,caps=fullcaps);
function _skin_core(profiles, caps) =
let(
vertices = [for (prof=profiles) each prof],
plens = [for (prof=profiles) len(prof)],
sidefaces = [
for(pidx=idx(profiles,end=-2))
let(
prof1 = profiles[pidx%len(profiles)],
prof2 = profiles[(pidx+1)%len(profiles)],
voff = default(sum([for (i=[0:1:pidx-1]) plens[i]]),0),
faces = [
for(
first = true,
finishing = false,
finished = false,
plen1 = len(prof1),
plen2 = len(prof2),
i=0, j=0, side=0;
!finished;
side =
let(
p1a = prof1[(i+0)%plen1],
p1b = prof1[(i+1)%plen1],
p2a = prof2[(j+0)%plen2],
p2b = prof2[(j+1)%plen2],
dist1 = norm(p1a-p2b),
dist2 = norm(p1b-p2a)
) (i==j) ? (dist1>dist2? 1 : 0) : (i<j ? 1 : 0) ,
p1 = voff + (i%plen1),
p2 = voff + (j%plen2) + plen1,
p3 = voff + (side? ((i+1)%plen1) : (((j+1)%plen2) + plen1)),
face = [p1, p3, p2],
i = i + (side? 1 : 0),
j = j + (side? 0 : 1),
first = false,
finished = finishing,
finishing = i>=plen1 && j>=plen2
) if (!first) face
]
) each faces
],
firstcap = !caps[0] ? [] : let(
prof1 = profiles[0]
) [[for (i=idx(prof1)) plens[0]-1-i]],
secondcap = !caps[1] ? [] : let(
prof2 = select(profiles,-1),
eoff = sum(select(plens,0,-2))
) [[for (i=idx(prof2)) eoff+i]]
) [vertices, concat(sidefaces,firstcap,secondcap)];
// Function: subdivide_and_slice()
// Usage: subdivide_and_slice(profiles, slices, [numpoints], [method], [closed])
// Description: Subdivides the input profiles to have length `numpoints` where
// `numpoints` must be at least as big as the largest input profile.
// By default `numpoints` is set equal to the length of the largest profile.
// You can set `numpoints="lcm"` to sample to the least common multiple of
// all curves, which will avoid sampling artifacts but may produce a huge output.
// After subdivision, profiles are sliced.
// Arguments:
// profiles = profiles to operate on
// slices = number of slices to insert between each pair of profiles. May be a vector
// numpoints = number of points after sampling.
// method = method used for calling `subdivide_path`, either `"length"` or `"segment"`. Default: `"length"`
// closed = the first and last profile are connected. Default: false
function subdivide_and_slice(profiles, slices, numpoints, method="length", closed=false) =
let(
maxsize = list_longest(profiles),
numpoints = is_undef(numpoints) ? maxsize :
numpoints == "lcm" ? lcmlist([for(p=profiles) len(p)]) :
is_num(numpoints) ? round(numpoints) : undef
)
assert(is_def(numpoints), "Parameter numpoints must be \"max\", \"lcm\" or a positive number")
assert(numpoints>=maxsize, "Number of points requested is smaller than largest profile")
let(fixpoly = [for(poly=profiles) subdivide_path(poly, numpoints,method=method)])
slice_profiles(fixpoly, slices, closed);
// Function slice_profiles()
// Usage: slice_profiles(profiles,slices,[closed])
// Description:
// Given an input list of profiles, linearly interpolate between each pair to produce a
// more finely sampled list. The parameters `slices` specifies the number of slices to
// be inserted between each pair of profiles and can be a number or a list.
// Arguments:
// profiles = list of paths to operate on. They must be lists of the same shape and length.
// slices = number of slices to insert between each pair, or a list to vary the number inserted.
// closed = set to true if last profile connects to first one. Default: false
function slice_profiles(profiles,slices,closed=false) =
assert(is_num(slices) || is_list(slices))
let(listok = !is_list(slices) || len(slices)==len(profiles)-(closed?0:1))
assert(listok, "Input slices to slice_profiles is a list with the wrong length")
let(
count = is_num(slices) ? replist(slices,len(profiles)-(closed?0:1)) : slices,
slicelist = [for (i=[0:len(profiles)-(closed?1:2)])
each [for(j = [0:count[i]]) lerp(profiles[i],select(profiles,i+1),j/(count[i]+1))]
]
)
concat(slicelist, closed?[]:[profiles[len(profiles)-1]]);
//////////////////////////////////////////////////////////////////
//
// Minimum Distance Mapping using Dynamic Programming
//
// Given inputs of a two polygons, computes a mapping between their vertices that minimizes the sum the sum of
// the distances between every matched pair of vertices. The algorithm uses dynamic programming to calculate
// the optimal mapping under the assumption that poly1[0] <-> poly2[0]. We then rotate through all the
// possible indexings of the longer polygon. The theoretical run time is quadratic in the longer polygon and
// linear in the shorter one.
//
// The top level function, _skin_distance_match(), cycles through all the of the indexings of the larger
// polygon, computes the optimal value for each indexing, and chooses the overall best result. It uses
// _dp_extract_map() to thread back through the dynamic programming array to determine the actual mapping, and
// then converts the result to an index repetition count list, which is passed to repeat_entries().
//
// The function _dp_distance_array builds up the rows of the dynamic programming matrix with reference
// to the previous rows, where `tdist` holds the total distance for a given mapping, and `map`
// holds the information about which path was optimal for each position.
//
// The function _dp_distance_row constructs each row of the dynamic programming matrix in the usual
// way where entries fill in based on the three entries above and to the left. Note that we duplicate
// entry zero so account for wrap-around at the ends, and we initialize the distance to zero to avoid
// double counting the length of the 0-0 pair.
//
// This function builds up the dynamic programming distance array where each entry in the
// array gives the optimal distance for aligning the corresponding subparts of the two inputs.
// When the array is fully populated, the bottom right corner gives the minimum distance
// for matching the full input lists. The `map` array contains a the three key values for the three
// directions, where _MAP_DIAG means you map the next vertex of `big` to the next vertex of `small`,
// _MAP_LEFT means you map the next vertex of `big` to the current vertex of `small`, and _MAP_UP
// means you map the next vertex of `small` to the current vertex of `big`.
//
// Return value is [min_distance, map], where map is the array that is used to extract the actual
// vertex map.
_MAP_DIAG = 0;
_MAP_LEFT = 1;
_MAP_UP = 2;
/*
function _dp_distance_array(small, big, abort_thresh=1/0, small_ind=0, tdist=[], map=[]) =
small_ind == len(small)+1 ? [tdist[len(tdist)-1][len(big)-1], map] :
let( newrow = _dp_distance_row(small, big, small_ind, tdist) )
min(newrow[0]) > abort_thresh ? [tdist[len(tdist)-1][len(big)-1],map] :
_dp_distance_array(small, big, abort_thresh, small_ind+1, concat(tdist, [newrow[0]]), concat(map, [newrow[1]]));
*/
function _dp_distance_array(small, big, abort_thresh=1/0) =
[for(
small_ind = 0,
tdist = [],
map = []
;
small_ind<=len(small)+1
;
newrow =small_ind==len(small)+1 ? [0,0,0] : // dummy end case
_dp_distance_row(small,big,small_ind,tdist),
tdist = concat(tdist, [newrow[0]]),
map = concat(map, [newrow[1]]),
small_ind = min(newrow[0])>abort_thresh ? len(small)+1 : small_ind+1
)
if (small_ind==len(small)+1) each [tdist[len(tdist)-1][len(big)], map]];
//[tdist,map]];
function _dp_distance_row(small, big, small_ind, tdist) =
// Top left corner is zero because it gets counted at the end in bottom right corner
small_ind == 0 ? [cumsum([0,for(i=[1:len(big)]) norm(big[i%len(big)]-small[0])]), replist(_MAP_LEFT,len(big)+1)] :
[for(big_ind=1,
newrow=[ norm(big[0] - small[small_ind%len(small)]) + tdist[small_ind-1][0] ],
newmap = [_MAP_UP]
;
big_ind<=len(big)+1
;
costs = big_ind == len(big)+1 ? [0] : // handle extra iteration
[tdist[small_ind-1][big_ind-1], // diag
newrow[big_ind-1], // left
tdist[small_ind-1][big_ind]], // up
newrow = concat(newrow, [min(costs)+norm(big[big_ind%len(big)]-small[small_ind%len(small)])]),
newmap = concat(newmap, [min_index(costs)]),
big_ind = big_ind+1
) if (big_ind==len(big)+1) each [newrow,newmap]];
function _dp_extract_map(map) =
[for(
i=len(map)-1,
j=len(map[0])-1,
smallmap=[],
bigmap = []
;
j >= 0
;
advance_i = map[i][j]==_MAP_UP || map[i][j]==_MAP_DIAG,
advance_j = map[i][j]==_MAP_LEFT || map[i][j]==_MAP_DIAG,
i = i - (advance_i ? 1 : 0),
j = j - (advance_j ? 1 : 0),
bigmap = concat( [j%(len(map[0])-1)] , bigmap),
smallmap = concat( [i%(len(map)-1)] , smallmap)
)
if (i==0 && j==0) each [smallmap,bigmap]];
// Internal Function: _skin_distance_match(poly1,poly2)
// Usage: _skin_distance_match(poly1,poly2)
// Description:
// Find a way of associating the vertices of poly1 and vertices of poly2
// that minimizes the sum of the length of the edges that connect the two polygons.
// Polygons can be in 2d or 3d. The algorithm has cubic run time, so it can be
// slow if you pass large polygons. The output is a pair of polygons with vertices
// duplicated as appropriate to be used as input to `skin()`.
// Arguments:
// poly1 = first polygon to match
// poly2 = second polygon to match
function _skin_distance_match(poly1,poly2) =
let(
swap = len(poly1)>len(poly2),
big = swap ? poly1 : poly2,
small = swap ? poly2 : poly1,
map_poly = [ for(
i=0,
bestcost = 1/0,
bestmap = -1,
bestpoly = -1
;
i<=len(big)
;
shifted = polygon_shift(big,i),
result =_dp_distance_array(small, shifted, abort_thresh = bestcost),
bestmap = result[0]<bestcost ? result[1] : bestmap,
bestpoly = result[0]<bestcost ? shifted : bestpoly,
best_i = result[0]<bestcost ? i : best_i,
bestcost = min(result[0], bestcost),
i=i+1
)
if (i==len(big)) each [bestmap,bestpoly,best_i]],
map = _dp_extract_map(map_poly[0]),
smallmap = map[0],
bigmap = map[1],
// These shifts are needed to handle the case when points from both ends of one curve map to a single point on the other
bigshift = len(bigmap) - max(max_index(bigmap,all=true))-1,
smallshift = len(smallmap) - max(max_index(smallmap,all=true))-1,
newsmall = polygon_shift(repeat_entries(small,unique_count(smallmap)[1]),smallshift),
newbig = polygon_shift(repeat_entries(map_poly[1],unique_count(bigmap)[1]),bigshift)
)
swap ? [newbig, newsmall] : [newsmall,newbig];
//
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Internal Function: _skin_tangent_match()
// Usage: _skin_tangent_match(poly1, poly2)
// Description:
// Finds a mapping of the vertices of the larger polygon onto the smaller one. Whichever input is the
// shorter path is the polygon, and the longer input is the curve. For every edge of the polygon, the algorithm seeks a plane that contains that
// edge and is tangent to the curve. There will be more than one such point. To choose one, the algorithm centers the polygon and curve on their centroids
// and chooses the closer tangent point. The algorithm works its way around the polygon, computing a series of tangent points and then maps all of the
// points on the curve between two tangent points into one vertex of the polygon. This algorithm can fail if the curve has too few points or if it is concave.
// Arguments:
// poly1 = input polygon
// poly2 = input polygon
function _skin_tangent_match(poly1, poly2) =
let(
swap = len(poly1)>len(poly2),
big = swap ? poly1 : poly2,
small = swap ? poly2 : poly1,
curve_offset = centroid(small)-centroid(big),
cutpts = [for(i=[0:len(small)-1]) _find_one_tangent(big, select(small,i,i+1),curve_offset=curve_offset)],
d=echo(cutpts = cutpts),
shift = select(cutpts,-1)+1,
newbig = polygon_shift(big, shift),
repeat_counts = [for(i=[0:len(small)-1]) posmod(cutpts[i]-select(cutpts,i-1),len(big))],
newsmall = repeat_entries(small,repeat_counts)
)
assert(len(newsmall)==len(newbig), "Tangent alignment failed, probably because of insufficient points or a concave curve")
swap ? [newbig, newsmall] : [newsmall, newbig];
function _find_one_tangent(curve, edge, curve_offset=[0,0,0], closed=true) =
let(
angles =
[for(i=[0:len(curve)-(closed?1:2)])
let(
plane = plane3pt( edge[0], edge[1], curve[i]),
tangent = [curve[i], select(curve,i+1)]
)
plane_line_angle(plane,tangent)],
zero_cross = [for(i=[0:len(curve)-(closed?1:2)]) if (sign(angles[i]) != sign(select(angles,i+1))) i],
d = [for(i=zero_cross) distance_from_line(edge, curve[i]+curve_offset)]
)
zero_cross[min_index(d)];
// vim: noexpandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap