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//////////////////////////////////////////////////////////////////////
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// LibFile: joiners.scad
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// Modules for joining separately printed parts including screw together, snap-together and dovetails.
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// Includes:
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// include <BOSL2/std.scad>
// include <BOSL2/joiners.scad>
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// FileGroup: Parts
// FileSummary: Joiner shapes for connecting separately printed objects.
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//////////////////////////////////////////////////////////////////////
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include < rounding.scad >
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// Section: Half Joiners
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// Function&Module: half_joiner_clear()
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// Synopsis: Creates a mask to clear space for a {{half_joiner()}}.
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// SynTags: Geom, VNF
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// Topics: Joiners, Parts
// See Also: half_joiner_clear(), half_joiner(), half_joiner2(), joiner_clear(), joiner(), snap_pin(), rabbit_clip(), dovetail()
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// Usage: As Module
// half_joiner_clear(l, w, [ang=], [clearance=], [overlap=]) [ATTACHMENTS];
// Usage: As Function
// vnf = half_joiner_clear(l, w, [ang=], [clearance=], [overlap=]);
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// Description:
// Creates a mask to clear an area so that a half_joiner can be placed there.
// Arguments:
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// l = Length of the joiner to clear space for.
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// w = Width of the joiner to clear space for.
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// ang = Overhang angle of the joiner.
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// ---
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// clearance = Extra width to clear.
// overlap = Extra depth to clear.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
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// Example:
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// half_joiner_clear();
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function half_joiner_clear ( l = 20 , w = 10 , ang = 30 , clearance = 0 , overlap = 0.01 , anchor = CENTER , spin = 0 , orient = UP ) =
let (
guide = [ w / 3 - get_slop ( ) * 2 , ang_adj_to_opp ( ang , l / 3 ) * 2 , l / 3 ] ,
path = [
[ l / 2 , - overlap ] , [ guide . z / 2 , - guide . y / 2 - overlap ] ,
[ - guide . z / 2 , - guide . y / 2 - overlap ] , [ - l / 2 , - overlap ] ,
[ - l / 2 , overlap ] , [ - guide . z / 2 , guide . y / 2 + overlap ] ,
[ guide . z / 2 , guide . y / 2 + overlap ] , [ l / 2 , overlap ] ,
] ,
dpath = deduplicate ( path , closed = true ) ,
vnf = linear_sweep ( dpath , height = w + clearance * 2 , center = true , spin = 90 , orient = RIGHT )
) reorient ( anchor , spin , orient , vnf = vnf , p = vnf ) ;
module half_joiner_clear ( l = 20 , w = 10 , ang = 30 , clearance = 0 , overlap = 0.01 , anchor = CENTER , spin = 0 , orient = UP )
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{
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vnf = half_joiner_clear ( l = l , w = w , ang = ang , clearance = clearance , overlap = overlap ) ;
attachable ( anchor , spin , orient , vnf = vnf ) {
vnf_polyhedron ( vnf , convexity = 2 ) ;
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children ( ) ;
}
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}
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// Function&Module: half_joiner()
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// Synopsis: Creates a half-joiner shape to mate with a {{half_joiner2()}} shape..
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// SynTags: Geom, VNF
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// Topics: Joiners, Parts
// See Also: half_joiner_clear(), half_joiner(), half_joiner2(), joiner_clear(), joiner(), snap_pin(), rabbit_clip(), dovetail()
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// Usage: As Module
// half_joiner(l, w, [base=], [ang=], [screwsize=], [$slop=]) [ATTACHMENTS];
// Usage: As Function
// vnf = half_joiner(l, w, [base=], [ang=], [screwsize=], [$slop=]);
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// Description:
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// Creates a half_joiner object that can be attached to a matching half_joiner2 object.
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// Arguments:
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// l = Length of the half_joiner.
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// w = Width of the half_joiner.
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// ---
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// base = Length of the backing to the half_joiner.
// ang = Overhang angle of the half_joiner.
// screwsize = If given, diameter of screwhole.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
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// $slop = Printer specific slop value to make parts fit more closely.
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// Examples(FlatSpin,VPD=75):
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// half_joiner(screwsize=3);
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// half_joiner(l=20,w=10,base=10);
// Example(3D):
// diff()
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// cuboid(40)
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// attach([FWD,TOP,RIGHT])
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// xcopies(20) half_joiner();
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function half_joiner ( l = 20 , w = 10 , base = 10 , ang = 30 , screwsize , anchor = CENTER , spin = 0 , orient = UP ) =
let (
guide = [ w / 3 - get_slop ( ) * 2 , ang_adj_to_opp ( ang , l / 3 ) * 2 , l / 3 ] ,
snap_h = 1 ,
snap = [ guide . x + snap_h , 2 * snap_h , l * 0.6 ] ,
slope = guide . z / 2 / ( w / 8 ) ,
snap_top = slope * ( snap . x - guide . x ) / 2 ,
verts = [
[ - w / 2 , - base , - l / 2 ] , [ - w / 2 , - base , l / 2 ] , [ w / 2 , - base , l / 2 ] , [ w / 2 , - base , - l / 2 ] ,
[ - w / 2 , 0 , - l / 2 ] ,
[ - w / 2 , - guide . y / 2 , - guide . z / 2 ] ,
[ - w / 2 , - guide . y / 2 , guide . z / 2 ] ,
[ - w / 2 , 0 , l / 2 ] ,
[ w / 2 , 0 , l / 2 ] ,
[ w / 2 , - guide . y / 2 , guide . z / 2 ] ,
[ w / 2 , - guide . y / 2 , - guide . z / 2 ] ,
[ w / 2 , 0 , - l / 2 ] ,
[ - guide . x / 2 , 0 , - l / 2 ] ,
[ - guide . x / 2 , - guide . y / 2 , - guide . z / 2 ] ,
[ - guide . x / 2 - w / 8 , - guide . y / 2 , 0 ] ,
[ - guide . x / 2 , - guide . y / 2 , guide . z / 2 ] ,
[ - guide . x / 2 , 0 , l / 2 ] ,
[ guide . x / 2 , 0 , l / 2 ] ,
[ guide . x / 2 , - guide . y / 2 , guide . z / 2 ] ,
[ guide . x / 2 + w / 8 , - guide . y / 2 , 0 ] ,
[ guide . x / 2 , - guide . y / 2 , - guide . z / 2 ] ,
[ guide . x / 2 , 0 , - l / 2 ] ,
[ - w / 6 , - snap . y / 2 , - snap . z / 2 ] ,
[ - w / 6 , - snap . y / 2 , - guide . z / 2 ] ,
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[ - snap . x / 2 , 0 , min ( snap_top - guide . z / 2 , - default ( screwsize , 0 ) * 1.1 / 2 ) ] ,
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[ - w / 6 , snap . y / 2 , - guide . z / 2 ] ,
[ - w / 6 , snap . y / 2 , - snap . z / 2 ] ,
[ - snap . x / 2 , 0 , snap_top - snap . z / 2 ] ,
[ - w / 6 , - snap . y / 2 , snap . z / 2 ] ,
[ - w / 6 , - snap . y / 2 , guide . z / 2 ] ,
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[ - snap . x / 2 , 0 , max ( guide . z / 2 - snap_top , default ( screwsize , 0 ) * 1.1 / 2 ) ] ,
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[ - w / 6 , snap . y / 2 , guide . z / 2 ] ,
[ - w / 6 , snap . y / 2 , snap . z / 2 ] ,
[ - snap . x / 2 , 0 , snap . z / 2 - snap_top ] ,
[ w / 6 , - snap . y / 2 , snap . z / 2 ] ,
[ w / 6 , - snap . y / 2 , guide . z / 2 ] ,
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[ snap . x / 2 , 0 , max ( guide . z / 2 - snap_top , default ( screwsize , 0 ) * 1.1 / 2 ) ] ,
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[ w / 6 , snap . y / 2 , guide . z / 2 ] ,
[ w / 6 , snap . y / 2 , snap . z / 2 ] ,
[ snap . x / 2 , 0 , snap . z / 2 - snap_top ] ,
[ w / 6 , - snap . y / 2 , - snap . z / 2 ] ,
[ w / 6 , - snap . y / 2 , - guide . z / 2 ] ,
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[ snap . x / 2 , 0 , min ( snap_top - guide . z / 2 , - default ( screwsize , 0 ) * 1.1 / 2 ) ] ,
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[ w / 6 , snap . y / 2 , - guide . z / 2 ] ,
[ w / 6 , snap . y / 2 , - snap . z / 2 ] ,
[ snap . x / 2 , 0 , snap_top - snap . z / 2 ] ,
[ - w / 6 , guide . y / 2 , - guide . z / 2 ] ,
[ - guide . x / 2 - w / 8 , guide . y / 2 , 0 ] ,
[ - w / 6 , guide . y / 2 , guide . z / 2 ] ,
[ w / 6 , guide . y / 2 , guide . z / 2 ] ,
[ guide . x / 2 + w / 8 , guide . y / 2 , 0 ] ,
[ w / 6 , guide . y / 2 , - guide . z / 2 ] ,
if ( screwsize ! = undef ) each [
for ( a = [ 0 : 45 : 359 ] ) [ guide . x / 2 + w / 8 , 0 , 0 ] + screwsize * 1.1 / 2 * [ - abs ( sin ( a ) ) / slope , cos ( a ) , sin ( a ) ] ,
for ( a = [ 0 : 45 : 359 ] ) [ - ( guide . x / 2 + w / 8 ) , 0 , 0 ] + screwsize * 1.1 / 2 * [ abs ( sin ( a ) ) / slope , cos ( a ) , sin ( a ) ] ,
]
] ,
faces = [
[ 0 , 1 , 2 ] , [ 2 , 3 , 0 ] ,
[ 0 , 4 , 5 ] , [ 0 , 5 , 6 ] , [ 0 , 6 , 1 ] , [ 1 , 6 , 7 ] ,
[ 3 , 10 , 11 ] , [ 3 , 9 , 10 ] , [ 2 , 9 , 3 ] , [ 2 , 8 , 9 ] ,
[ 1 , 7 , 16 ] , [ 1 , 16 , 17 ] , [ 1 , 17 , 8 ] , [ 1 , 8 , 2 ] ,
[ 0 , 3 , 11 ] , [ 0 , 11 , 21 ] , [ 0 , 21 , 12 ] , [ 0 , 12 , 4 ] ,
[ 10 , 20 , 11 ] , [ 20 , 21 , 11 ] ,
[ 12 , 13 , 5 ] , [ 12 , 5 , 4 ] ,
[ 9 , 8 , 18 ] , [ 17 , 18 , 8 ] ,
[ 6 , 16 , 7 ] , [ 6 , 15 , 16 ] ,
[ 19 , 10 , 9 ] , [ 19 , 9 , 18 ] , [ 19 , 20 , 10 ] ,
[ 6 , 14 , 15 ] , [ 6 , 5 , 14 ] , [ 5 , 13 , 14 ] ,
[ 24 , 26 , 25 ] , [ 26 , 24 , 27 ] ,
[ 22 , 27 , 24 ] , [ 22 , 24 , 23 ] ,
[ 22 , 26 , 27 ] ,
[ 30 , 32 , 33 ] , [ 30 , 31 , 32 ] ,
[ 30 , 33 , 28 ] , [ 30 , 28 , 29 ] ,
[ 32 , 28 , 33 ] ,
[ 40 , 41 , 42 ] , [ 40 , 42 , 45 ] ,
[ 45 , 42 , 43 ] , [ 43 , 44 , 45 ] ,
[ 40 , 45 , 44 ] ,
[ 36 , 38 , 37 ] , [ 36 , 39 , 38 ] ,
[ 36 , 35 , 34 ] , [ 36 , 34 , 39 ] ,
[ 39 , 34 , 38 ] ,
[ 12 , 26 , 22 ] , [ 12 , 22 , 13 ] , [ 22 , 23 , 13 ] , [ 12 , 46 , 26 ] , [ 46 , 25 , 26 ] ,
[ 16 , 28 , 32 ] , [ 16 , 15 , 28 ] , [ 15 , 29 , 28 ] , [ 48 , 16 , 32 ] , [ 32 , 31 , 48 ] ,
[ 17 , 38 , 34 ] , [ 17 , 34 , 18 ] , [ 18 , 34 , 35 ] , [ 49 , 38 , 17 ] , [ 37 , 38 , 49 ] ,
[ 21 , 40 , 44 ] , [ 51 , 21 , 44 ] , [ 43 , 51 , 44 ] , [ 20 , 40 , 21 ] , [ 20 , 41 , 40 ] ,
[ 17 , 16 , 49 ] , [ 49 , 16 , 48 ] ,
[ 21 , 51 , 46 ] , [ 46 , 12 , 21 ] ,
[ 51 , 50 , 49 ] , [ 48 , 47 , 46 ] , [ 46 , 51 , 49 ] , [ 46 , 49 , 48 ] ,
if ( screwsize = = undef ) each [
[ 19 , 36 , 50 ] , [ 19 , 35 , 36 ] , [ 19 , 18 , 35 ] , [ 36 , 37 , 50 ] , [ 49 , 50 , 37 ] ,
[ 19 , 50 , 42 ] , [ 19 , 42 , 41 ] , [ 41 , 20 , 19 ] , [ 50 , 43 , 42 ] , [ 50 , 51 , 43 ] ,
[ 14 , 24 , 47 ] , [ 14 , 23 , 24 ] , [ 14 , 13 , 23 ] , [ 47 , 24 , 25 ] , [ 46 , 47 , 25 ] ,
[ 47 , 30 , 14 ] , [ 14 , 30 , 29 ] , [ 14 , 29 , 15 ] , [ 47 , 31 , 30 ] , [ 47 , 48 , 31 ] ,
] else each [
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[ 20 , 19 , 56 ] , [ 20 , 56 , 57 ] , [ 20 , 57 , 58 ] , [ 41 , 58 , 42 ] , [ 20 , 58 , 41 ] ,
[ 50 , 51 , 52 ] , [ 51 , 59 , 52 ] , [ 51 , 58 , 59 ] , [ 43 , 42 , 58 ] , [ 51 , 43 , 58 ] ,
[ 49 , 50 , 52 ] , [ 49 , 52 , 53 ] , [ 49 , 53 , 54 ] , [ 37 , 54 , 36 ] , [ 49 , 54 , 37 ] ,
[ 56 , 19 , 18 ] , [ 18 , 55 , 56 ] , [ 18 , 54 , 55 ] , [ 35 , 36 , 54 ] , [ 18 , 35 , 54 ] ,
[ 14 , 64 , 15 ] , [ 15 , 64 , 63 ] , [ 15 , 63 , 62 ] , [ 29 , 62 , 30 ] , [ 15 , 62 , 29 ] ,
[ 48 , 31 , 62 ] , [ 31 , 30 , 62 ] , [ 48 , 62 , 61 ] , [ 48 , 61 , 60 ] , [ 60 , 47 , 48 ] ,
[ 13 , 23 , 66 ] , [ 23 , 24 , 66 ] , [ 13 , 66 , 65 ] , [ 13 , 65 , 64 ] , [ 64 , 14 , 13 ] ,
[ 46 , 47 , 60 ] , [ 46 , 60 , 67 ] , [ 46 , 67 , 66 ] , [ 46 , 66 , 25 ] , [ 66 , 24 , 25 ] ,
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for ( i = [ 0 : 7 ] ) let ( b = 52 ) [ b + i , b + 8 + i , b + 8 + ( i + 1 ) % 8 ] ,
for ( i = [ 0 : 7 ] ) let ( b = 52 ) [ b + i , b + 8 + ( i + 1 ) % 8 , b + ( i + 1 ) % 8 ] ,
] ,
] ,
pvnf = [ verts , faces ] ,
vnf = xrot ( 90 , p = pvnf )
) reorient ( anchor , spin , orient , size = [ w , l , base * 2 ] , p = vnf ) ;
module half_joiner ( l = 20 , w = 10 , base = 10 , ang = 30 , screwsize , anchor = CENTER , spin = 0 , orient = UP )
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{
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vnf = half_joiner ( l = l , w = w , base = base , ang = ang , screwsize = screwsize ) ;
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if ( is_list ( $t ags_shown ) && in_list ( "remove" , $t ags_shown ) ) {
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attachable ( anchor , spin , orient , size = [ w , l , base * 2 ] , $t ag = "remove" ) {
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half_joiner_clear ( l = l , w = w , ang = ang , clearance = 1 ) ;
union ( ) ;
}
} else {
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attachable ( anchor , spin , orient , size = [ w , base * 2 , l ] , $t ag = "keep" ) {
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vnf_polyhedron ( vnf , convexity = 12 ) ;
children ( ) ;
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}
}
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}
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// Function&Module: half_joiner2()
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// Synopsis: Creates a half_joiner2 shape to mate with a {{half_joiner()}} shape..
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// SynTags: Geom, VNF
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// Topics: Joiners, Parts
// See Also: half_joiner_clear(), half_joiner(), half_joiner2(), joiner_clear(), joiner(), snap_pin(), rabbit_clip(), dovetail()
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// Usage: As Module
// half_joiner2(l, w, [base=], [ang=], [screwsize=])
// Usage: As Function
// vnf = half_joiner2(l, w, [base=], [ang=], [screwsize=])
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// Description:
// Creates a half_joiner2 object that can be attached to half_joiner object.
// Arguments:
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// l = Length of the half_joiner.
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// w = Width of the half_joiner.
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// ---
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// base = Length of the backing to the half_joiner.
// ang = Overhang angle of the half_joiner.
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// screwsize = Diameter of screwhole.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
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// Examples(FlatSpin,VPD=75):
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// half_joiner2(screwsize=3);
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// half_joiner2(w=10,base=10,l=20);
// Example(3D):
// diff()
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// cuboid(40)
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// attach([FWD,TOP,RIGHT])
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// xcopies(20) half_joiner2();
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function half_joiner2 ( l = 20 , w = 10 , base = 10 , ang = 30 , screwsize , anchor = CENTER , spin = 0 , orient = UP ) =
let (
guide = [ w / 3 , ang_adj_to_opp ( ang , l / 3 ) * 2 , l / 3 ] ,
snap_h = 1 ,
snap = [ guide . x + snap_h , 2 * snap_h , l * 0.6 ] ,
slope = guide . z / 2 / ( w / 8 ) ,
snap_top = slope * ( snap . x - guide . x ) / 2 ,
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s1 = min ( snap_top - guide . z / 2 , - default ( screwsize , 0 ) * 1.1 / 2 ) ,
s2 = max ( guide . z / 2 - snap_top , default ( screwsize , 0 ) * 1.1 / 2 ) ,
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verts = [
[ - w / 2 , - base , - l / 2 ] , [ - w / 2 , - base , l / 2 ] , [ w / 2 , - base , l / 2 ] , [ w / 2 , - base , - l / 2 ] ,
[ - w / 2 , 0 , - l / 2 ] ,
[ - w / 2 , guide . y / 2 , - guide . z / 2 ] ,
[ - w / 2 , guide . y / 2 , guide . z / 2 ] ,
[ - w / 2 , 0 , l / 2 ] ,
[ w / 2 , 0 , l / 2 ] ,
[ w / 2 , guide . y / 2 , guide . z / 2 ] ,
[ w / 2 , guide . y / 2 , - guide . z / 2 ] ,
[ w / 2 , 0 , - l / 2 ] ,
[ - guide . x / 2 , 0 , - l / 2 ] ,
[ - guide . x / 2 , - guide . y / 2 , - guide . z / 2 ] ,
[ - guide . x / 2 - w / 8 , - guide . y / 2 , 0 ] ,
[ - guide . x / 2 , - guide . y / 2 , guide . z / 2 ] ,
[ - guide . x / 2 , 0 , l / 2 ] ,
[ guide . x / 2 , 0 , l / 2 ] ,
[ guide . x / 2 , - guide . y / 2 , guide . z / 2 ] ,
[ guide . x / 2 + w / 8 , - guide . y / 2 , 0 ] ,
[ guide . x / 2 , - guide . y / 2 , - guide . z / 2 ] ,
[ guide . x / 2 , 0 , - l / 2 ] ,
[ - w / 6 , - snap . y / 2 , - snap . z / 2 ] ,
[ - w / 6 , - snap . y / 2 , - guide . z / 2 ] ,
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[ - snap . x / 2 , 0 , s1 ] ,
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[ - w / 6 , snap . y / 2 , - guide . z / 2 ] ,
[ - w / 6 , snap . y / 2 , - snap . z / 2 ] ,
[ - snap . x / 2 , 0 , snap_top - snap . z / 2 ] ,
[ - w / 6 , - snap . y / 2 , snap . z / 2 ] ,
[ - w / 6 , - snap . y / 2 , guide . z / 2 ] ,
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[ - snap . x / 2 , 0 , s2 ] ,
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[ - w / 6 , snap . y / 2 , guide . z / 2 ] ,
[ - w / 6 , snap . y / 2 , snap . z / 2 ] ,
[ - snap . x / 2 , 0 , snap . z / 2 - snap_top ] ,
[ w / 6 , - snap . y / 2 , snap . z / 2 ] ,
[ w / 6 , - snap . y / 2 , guide . z / 2 ] ,
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[ snap . x / 2 , 0 , s2 ] ,
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[ w / 6 , snap . y / 2 , guide . z / 2 ] ,
[ w / 6 , snap . y / 2 , snap . z / 2 ] ,
[ snap . x / 2 , 0 , snap . z / 2 - snap_top ] ,
[ w / 6 , - snap . y / 2 , - snap . z / 2 ] ,
[ w / 6 , - snap . y / 2 , - guide . z / 2 ] ,
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[ snap . x / 2 , 0 , s1 ] ,
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[ w / 6 , snap . y / 2 , - guide . z / 2 ] ,
[ w / 6 , snap . y / 2 , - snap . z / 2 ] ,
[ snap . x / 2 , 0 , snap_top - snap . z / 2 ] ,
[ - w / 6 , guide . y / 2 , - guide . z / 2 ] ,
[ - guide . x / 2 - w / 8 , guide . y / 2 , 0 ] ,
[ - w / 6 , guide . y / 2 , guide . z / 2 ] ,
[ w / 6 , guide . y / 2 , guide . z / 2 ] ,
[ guide . x / 2 + w / 8 , guide . y / 2 , 0 ] ,
[ w / 6 , guide . y / 2 , - guide . z / 2 ] ,
if ( screwsize ! = undef ) each [
for ( a = [ 0 : 45 : 359 ] ) [ guide . x / 2 + w / 8 , 0 , 0 ] + screwsize * 1.1 / 2 * [ - abs ( sin ( a ) ) / slope , cos ( a ) , sin ( a ) ] ,
for ( a = [ 0 : 45 : 359 ] ) [ - ( guide . x / 2 + w / 8 ) , 0 , 0 ] + screwsize * 1.1 / 2 * [ abs ( sin ( a ) ) / slope , cos ( a ) , sin ( a ) ] ,
for ( a = [ 0 : 45 : 359 ] ) [ w / 2 , 0 , 0 ] + screwsize * 1.1 / 2 * [ 0 , cos ( a ) , sin ( a ) ] ,
for ( a = [ 0 : 45 : 359 ] ) [ - w / 2 , 0 , 0 ] + screwsize * 1.1 / 2 * [ 0 , cos ( a ) , sin ( a ) ] ,
]
] ,
faces = [
[ 0 , 1 , 2 ] , [ 2 , 3 , 0 ] ,
[ 1 , 7 , 16 ] , [ 1 , 16 , 17 ] , [ 1 , 17 , 8 ] , [ 1 , 8 , 2 ] ,
[ 0 , 3 , 11 ] , [ 0 , 11 , 21 ] , [ 0 , 21 , 12 ] , [ 0 , 12 , 4 ] ,
[ 10 , 51 , 11 ] , [ 51 , 21 , 11 ] ,
[ 12 , 46 , 5 ] , [ 12 , 5 , 4 ] ,
[ 9 , 8 , 49 ] , [ 17 , 49 , 8 ] ,
[ 6 , 16 , 7 ] , [ 6 , 48 , 16 ] ,
[ 50 , 10 , 9 ] , [ 50 , 9 , 49 ] , [ 50 , 51 , 10 ] ,
[ 6 , 47 , 48 ] , [ 6 , 5 , 47 ] , [ 5 , 46 , 47 ] ,
[ 24 , 25 , 26 ] , [ 26 , 27 , 24 ] ,
[ 22 , 24 , 27 ] , [ 22 , 23 , 24 ] ,
[ 22 , 27 , 26 ] ,
[ 30 , 33 , 32 ] , [ 30 , 32 , 31 ] ,
[ 30 , 28 , 33 ] , [ 30 , 29 , 28 ] ,
[ 32 , 33 , 28 ] ,
[ 40 , 42 , 41 ] , [ 40 , 45 , 42 ] ,
[ 45 , 43 , 42 ] , [ 43 , 45 , 44 ] ,
[ 40 , 44 , 45 ] ,
[ 36 , 37 , 38 ] , [ 36 , 38 , 39 ] ,
[ 36 , 34 , 35 ] , [ 36 , 39 , 34 ] ,
[ 39 , 38 , 34 ] ,
[ 12 , 22 , 26 ] , [ 12 , 13 , 22 ] , [ 22 , 13 , 23 ] , [ 12 , 26 , 46 ] , [ 46 , 26 , 25 ] ,
[ 16 , 32 , 28 ] , [ 16 , 28 , 15 ] , [ 15 , 28 , 29 ] , [ 48 , 32 , 16 ] , [ 32 , 48 , 31 ] ,
[ 17 , 34 , 38 ] , [ 17 , 18 , 34 ] , [ 18 , 35 , 34 ] , [ 49 , 17 , 38 ] , [ 37 , 49 , 38 ] ,
[ 21 , 44 , 40 ] , [ 51 , 44 , 21 ] , [ 43 , 44 , 51 ] , [ 20 , 21 , 40 ] , [ 20 , 40 , 41 ] ,
[ 17 , 16 , 18 ] , [ 18 , 16 , 15 ] ,
[ 21 , 20 , 13 ] , [ 13 , 12 , 21 ] ,
[ 20 , 19 , 18 ] , [ 15 , 14 , 13 ] , [ 13 , 20 , 18 ] , [ 13 , 18 , 15 ] ,
if ( screwsize = = undef ) each [
[ 0 , 4 , 5 ] , [ 0 , 5 , 6 ] , [ 0 , 6 , 1 ] , [ 1 , 6 , 7 ] ,
[ 3 , 10 , 11 ] , [ 3 , 9 , 10 ] , [ 2 , 9 , 3 ] , [ 2 , 8 , 9 ] ,
[ 19 , 50 , 36 ] , [ 19 , 36 , 35 ] , [ 19 , 35 , 18 ] , [ 36 , 50 , 37 ] , [ 49 , 37 , 50 ] ,
[ 19 , 42 , 50 ] , [ 19 , 41 , 42 ] , [ 41 , 19 , 20 ] , [ 50 , 42 , 43 ] , [ 50 , 43 , 51 ] ,
[ 14 , 47 , 24 ] , [ 14 , 24 , 23 ] , [ 14 , 23 , 13 ] , [ 47 , 25 , 24 ] , [ 46 , 25 , 47 ] ,
[ 47 , 14 , 30 ] , [ 14 , 29 , 30 ] , [ 14 , 15 , 29 ] , [ 47 , 30 , 31 ] , [ 47 , 31 , 48 ] ,
] else each [
[ 3 , 2 , 72 ] , [ 2 , 71 , 72 ] , [ 2 , 70 , 71 ] , [ 2 , 8 , 70 ] ,
[ 8 , 9 , 70 ] , [ 9 , 69 , 70 ] , [ 9 , 68 , 69 ] , [ 9 , 10 , 68 ] ,
[ 10 , 75 , 68 ] , [ 10 , 74 , 75 ] , [ 10 , 11 , 74 ] ,
[ 3 , 72 , 73 ] , [ 3 , 73 , 74 ] , [ 3 , 74 , 11 ] ,
[ 1 , 0 , 80 ] , [ 0 , 81 , 80 ] , [ 0 , 82 , 81 ] , [ 0 , 4 , 82 ] ,
[ 4 , 5 , 82 ] , [ 5 , 83 , 82 ] , [ 5 , 76 , 83 ] , [ 5 , 6 , 76 ] ,
[ 6 , 77 , 76 ] , [ 6 , 78 , 77 ] , [ 6 , 7 , 78 ] ,
[ 7 , 1 , 78 ] , [ 1 , 79 , 78 ] , [ 1 , 80 , 79 ] ,
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[ 20 , 56 , 19 ] , [ 20 , 57 , 56 ] , [ 20 , 41 , 57 ] , [ 41 , 58 , 57 ] , [ 41 , 42 , 58 ] ,
[ 50 , 52 , 51 ] , [ 51 , 52 , 59 ] , [ 43 , 59 , 58 ] , [ 43 , 58 , 42 ] , [ 51 , 59 , 43 ] ,
[ 49 , 52 , 50 ] , [ 49 , 53 , 52 ] , [ 49 , 37 , 53 ] , [ 37 , 36 , 54 ] , [ 54 , 53 , 37 ] ,
[ 56 , 18 , 19 ] , [ 18 , 56 , 55 ] , [ 18 , 55 , 35 ] , [ 35 , 55 , 54 ] , [ 36 , 35 , 54 ] ,
[ 14 , 15 , 64 ] , [ 15 , 63 , 64 ] , [ 15 , 29 , 63 ] , [ 29 , 62 , 63 ] , [ 29 , 30 , 62 ] ,
[ 31 , 48 , 61 ] , [ 31 , 61 , 62 ] , [ 30 , 31 , 62 ] , [ 48 , 60 , 61 ] , [ 60 , 48 , 47 ] ,
[ 23 , 13 , 65 ] , [ 65 , 66 , 23 ] , [ 24 , 23 , 66 ] , [ 13 , 64 , 65 ] , [ 64 , 13 , 14 ] ,
[ 46 , 60 , 47 ] , [ 46 , 67 , 60 ] , [ 46 , 25 , 67 ] , [ 66 , 67 , 25 ] , [ 25 , 24 , 66 ] ,
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for ( i = [ 0 : 7 ] ) let ( b = 52 ) each [
[ b + i , b + 16 + ( i + 1 ) % 8 , b + 16 + i ] ,
[ b + i , b + ( i + 1 ) % 8 , b + 16 + ( i + 1 ) % 8 ] ,
] ,
for ( i = [ 0 : 7 ] ) let ( b = 60 ) each [
[ b + i , b + 16 + i , b + 16 + ( i + 1 ) % 8 ] ,
[ b + i , b + 16 + ( i + 1 ) % 8 , b + ( i + 1 ) % 8 ] ,
] ,
] ,
] ,
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verts2 = [
for ( i = idx ( verts ) )
! approx ( s2 , verts [ 54 ] . z ) ? verts [ i ] :
i = = 54 ? [ snap . x / 2 - 0.01 , verts [ i ] . y , verts [ i ] . z ] :
i = = 58 ? [ snap . x / 2 - 0.01 , verts [ i ] . y , verts [ i ] . z ] :
i = = 62 ? [ - snap . x / 2 + 0.01 , verts [ i ] . y , verts [ i ] . z ] :
i = = 66 ? [ - snap . x / 2 + 0.01 , verts [ i ] . y , verts [ i ] . z ] :
verts [ i ]
] ,
pvnf = [ verts2 , faces ] ,
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vnf = xrot ( 90 , p = pvnf )
) reorient ( anchor , spin , orient , size = [ w , l , base * 2 ] , p = vnf ) ;
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module half_joiner2 ( l = 20 , w = 10 , base = 10 , ang = 30 , screwsize , anchor = CENTER , spin = 0 , orient = UP )
{
vnf = half_joiner2 ( l = l , w = w , base = base , ang = ang , screwsize = screwsize ) ;
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if ( is_list ( $t ags_shown ) && in_list ( "remove" , $t ags_shown ) ) {
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attachable ( anchor , spin , orient , size = [ w , l , base * 2 ] , $t ag = "remove" ) {
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half_joiner_clear ( l = l , w = w , ang = ang , clearance = 1 ) ;
union ( ) ;
}
} else {
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attachable ( anchor , spin , orient , size = [ w , base * 2 , l ] , $t ag = "keep" ) {
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vnf_polyhedron ( vnf , convexity = 12 ) ;
children ( ) ;
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}
}
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}
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// Section: Full Joiners
// Module: joiner_clear()
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// Synopsis: Creates a mask to clear space for a {{joiner()}} shape.
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// SynTags: Geom
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// Topics: Joiners, Parts
// See Also: half_joiner_clear(), half_joiner(), half_joiner2(), joiner_clear(), joiner(), snap_pin(), rabbit_clip(), dovetail()
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// Description:
// Creates a mask to clear an area so that a joiner can be placed there.
// Usage:
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// joiner_clear(l, w, [ang=], [clearance=], [overlap=]) [ATTACHMENTS];
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// Arguments:
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// l = Length of the joiner to clear space for.
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// w = Width of the joiner to clear space for.
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// ang = Overhang angle of the joiner.
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// ---
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// clearance = Extra width to clear.
// overlap = Extra depth to clear.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
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// Example:
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// joiner_clear();
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function joiner_clear ( l = 40 , w = 10 , ang = 30 , clearance = 0 , overlap = 0.01 , anchor = CENTER , spin = 0 , orient = UP ) = no_function ( "joiner_clear" ) ;
module joiner_clear ( l = 40 , w = 10 , ang = 30 , clearance = 0 , overlap = 0.01 , anchor = CENTER , spin = 0 , orient = UP )
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{
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dmnd_height = l * 0.5 ;
dmnd_width = dmnd_height * tan ( ang ) ;
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guide_size = w / 3 ;
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guide_width = 2 * ( dmnd_height / 2 - guide_size ) * tan ( ang ) ;
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attachable ( anchor , spin , orient , size = [ w , guide_width , l ] ) {
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union ( ) {
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back ( l / 4 ) half_joiner_clear ( l = l / 2 + 0.01 , w = w , ang = ang , overlap = overlap , clearance = clearance ) ;
fwd ( l / 4 ) half_joiner_clear ( l = l / 2 + 0.01 , w = w , ang = ang , overlap = overlap , clearance = - 0.01 ) ;
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}
children ( ) ;
}
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}
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// Module: joiner()
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// Synopsis: Creates a joiner shape that can mate with another rotated joiner shape.
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// SynTags: Geom
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// Topics: Joiners, Parts
// See Also: half_joiner_clear(), half_joiner(), half_joiner2(), joiner_clear(), joiner(), snap_pin(), rabbit_clip(), dovetail()
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// Usage:
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// joiner(l, w, base, [ang=], [screwsize=], [$slop=]) [ATTACHMENTS];
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// Description:
// Creates a joiner object that can be attached to another joiner object.
// Arguments:
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// l = Length of the joiner.
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// w = Width of the joiner.
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// base = Length of the backing to the joiner.
// ang = Overhang angle of the joiner.
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// ---
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// screwsize = If given, diameter of screwhole.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
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// $slop = Printer specific slop value to make parts fit more closely.
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// Examples(FlatSpin,VPD=125):
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// joiner(screwsize=3);
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// joiner(l=40, w=10, base=10);
// Example(3D):
// diff()
// cuboid(50)
// attach([FWD,TOP,RIGHT])
// zrot_copies(n=2,r=15)
// joiner();
function joiner ( l = 40 , w = 10 , base = 10 , ang = 30 , screwsize , anchor = CENTER , spin = 0 , orient = UP ) = no_function ( "joiner" ) ;
module joiner ( l = 40 , w = 10 , base = 10 , ang = 30 , screwsize , anchor = CENTER , spin = 0 , orient = UP )
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{
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if ( is_list ( $t ags_shown ) && in_list ( "remove" , $t ags_shown ) ) {
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attachable ( anchor , spin , orient , size = [ w , l , base * 2 ] , $t ag = "remove" ) {
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joiner_clear ( w = w , l = l , ang = ang , clearance = 1 ) ;
union ( ) ;
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}
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} else {
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attachable ( anchor , spin , orient , size = [ w , l , base * 2 ] , $t ag = "keep" ) {
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union ( ) {
back ( l / 4 ) half_joiner ( l = l / 2 , w = w , base = base , ang = ang , screwsize = screwsize ) ;
fwd ( l / 4 ) half_joiner2 ( l = l / 2 , w = w , base = base , ang = ang , screwsize = screwsize ) ;
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}
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children ( ) ;
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}
}
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}
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// Section: Dovetails
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// Module: dovetail()
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// Synopsis: Creates a possibly tapered dovetail shape.
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// SynTags: Geom
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// Topics: Joiners, Parts
// See Also: joiner(), snap_pin(), rabbit_clip()
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//
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// Usage:
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// dovetail(gender, w=|width, h=|height, slide|thickness=, [slope=|angle=], [taper=|back_width=], [chamfer=], [r=|radius=], [round=], [extra=], [$slop=])
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//
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// Description:
// Produces a possibly tapered dovetail joint shape to attach to or subtract from two parts you wish to join together.
// The tapered dovetail is particularly advantageous for long joints because the joint assembles without binding until
// it is fully closed, and then wedges tightly. You can chamfer or round the corners of the dovetail shape for better
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// printing and assembly, or choose a fully rounded joint that looks more like a puzzle piece. The dovetail appears
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// parallel to the Y axis and projecting upwards, so in its default orientation it will slide together with a translation
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// in the positive Y direction. The gender determines whether the shape is meant to be added to your model or
// differenced, and it also changes the anchor and orientation. The default anchor for dovetails is BOTTOM;
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// the default orientation depends on the gender, with male dovetails oriented UP and female ones DOWN. The dovetails by default
// have extra extension of 0.01 for unions and differences. You should ensure that attachment is done with overlap=0 to ensure that
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// the sizing and positioning is correct. To adjust the fit, use the $slop variable, which increases the depth and width of
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// the female part of the joint to allow a clearance gap of $slop on each of the three sides.
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//
// Arguments:
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// gender = A string, "male" or "female", to specify the gender of the dovetail.
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// w / width = Width (at the wider, top end) of the dovetail before tapering
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// h / height = Height of the dovetail (the amount it projects from its base)
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// slide / thickness = Distance the dovetail slides when you assemble it (length of sliding dovetails, thickness of regular dovetails)
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// ---
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// slope = slope of the dovetail. Standard woodworking slopes are 4, 6, or 8. Default: 6.
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// angle = angle (in degrees) of the dovetail. Specify only one of slope and angle.
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// taper = taper angle (in degrees). Dovetail gets narrower by this angle. Default: no taper
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// back_width = width of right hand end of the dovetail. This alternate method of specifying the taper may be easier to manage. Specify only one of `taper` and `back_width`. Note that `back_width` should be smaller than `width` to taper in the customary direction, with the smaller end at the back.
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// chamfer = amount to chamfer the corners of the joint (Default: no chamfer)
// r / radius = amount to round over the corners of the joint (Default: no rounding)
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// round = true to round both corners of the dovetail and give it a puzzle piece look. Default: false.
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// $slop = Increase the width of socket by double this amount and depth by this amount to allow adjustment of the fit.
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// extra = amount of extra length and base extension added to dovetails for unions and differences. Default: 0.01
// Example: Ordinary straight dovetail, male version (sticking up) and female version (below the xy plane)
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// dovetail("male", width=15, height=8, slide=30);
// right(20) dovetail("female", width=15, height=8, slide=30);
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// Example: Adding a 6 degree taper (Such a big taper is usually not necessary, but easier to see for the example.)
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// dovetail("male", w=15, h=8, slide=30, taper=6);
// right(20) dovetail("female", 15, 8, 30, taper=6); // Same as above
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// Example: A block that can link to itself
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// diff()
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// cuboid([50,30,10]){
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// attach(BACK) dovetail("male", slide=10, width=15, height=8);
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// tag("remove")attach(FRONT) dovetail("female", slide=10, width=15, height=8);
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// }
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// Example: Setting the dovetail angle. This is too extreme to be useful.
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// diff()
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// cuboid([50,30,10]){
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// attach(BACK) dovetail("male", slide=10, width=15, height=8, angle=30);
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// tag("remove")attach(FRONT) dovetail("female", slide=10, width=15, height=8, angle=30);
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// }
// Example: Adding a chamfer helps printed parts fit together without problems at the corners
// diff("remove")
// cuboid([50,30,10]){
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// attach(BACK) dovetail("male", slide=10, width=15, height=8, chamfer=1);
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// tag("remove")attach(FRONT) dovetail("female", slide=10, width=15, height=8,chamfer=1);
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// }
// Example: Rounding the outside corners is another option
// diff("remove")
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// cuboid([50,30,10]) {
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// attach(BACK) dovetail("male", slide=10, width=15, height=8, radius=1, $fn=32);
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// tag("remove") attach(FRONT) dovetail("female", slide=10, width=15, height=8, radius=1, $fn=32);
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// }
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// Example: Or you can make a fully rounded joint
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// $fn=32;
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// diff("remove")
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// cuboid([50,30,10]){
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// attach(BACK) dovetail("male", slide=10, width=15, height=8, radius=1.5, round=true);
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// tag("remove")attach(FRONT) dovetail("female", slide=10, width=15, height=8, radius=1.5, round=true);
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// }
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// Example: With a long joint like this, a taper makes the joint easy to assemble. It will go together easily and wedge tightly if you get the tolerances right. Specifying the taper with `back_width` may be easier than using a taper angle.
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// cuboid([50,30,10])
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// attach(TOP) dovetail("male", slide=50, width=18, height=4, back_width=15, spin=90);
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// fwd(35)
// diff("remove")
// cuboid([50,30,10])
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// tag("remove") attach(TOP) dovetail("female", slide=50, width=18, height=4, back_width=15, spin=90);
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// Example: A series of dovetails forming a tail board, with the inside of the joint up. A standard wood joint would have a zero taper.
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// cuboid([50,30,10])
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// attach(BACK) xcopies(10,5) dovetail("male", slide=10, width=7, taper=4, height=4);
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// Example: Mating pin board for a half-blind right angle joint, where the joint only shows on the side but not the front. Note that the anchor method and use of `spin` ensures that the joint works even with a taper.
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// diff("remove")
// cuboid([50,30,10])
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// tag("remove")position(TOP+BACK) xcopies(10,5) dovetail("female", slide=10, width=7, taper=4, height=4, anchor=BOTTOM+FRONT,spin=180);
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function dovetail ( gender , width , height , slide , h , w , angle , slope , thickness , taper , back_width , chamfer , extra = 0.01 , r , radius , round = false , anchor = BOTTOM , spin = 0 , orient ) = no_function ( "dovetail" ) ;
module dovetail ( gender , width , height , slide , h , w , angle , slope , thickness , taper , back_width , chamfer , extra = 0.01 , r , radius , round = false , anchor = BOTTOM , spin = 0 , orient )
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{
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radius = get_radius ( r1 = radius , r2 = r ) ;
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slide = one_defined ( [ slide , thickness ] , "slide,thickness" ) ;
h = one_defined ( [ h , height ] , "h,height" ) ;
w = one_defined ( [ w , width ] , "w,width" ) ;
orient = is_def ( orient ) ? orient
: gender = = "female" ? DOWN
: UP ;
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count = num_defined ( [ angle , slope ] ) ;
count2 = num_defined ( [ taper , back_width ] ) ;
count3 = num_defined ( [ chamfer , radius ] ) ;
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dummy =
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assert ( count < = 1 , "Do not specify both angle and slope" )
assert ( count2 < = 1 , "Do not specify both taper and back_width" )
assert ( count3 < = 1 || ( radius = = 0 && chamfer = = 0 ) , "Do not specify both chamfer and radius" ) ;
slope = is_def ( slope ) ? slope
: is_def ( angle ) ? 1 / tan ( angle )
: 6 ;
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height_slop = gender = = "female" ? get_slop ( ) : 0 ;
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// Need taper angle for computing width adjustment, but not used elsewhere
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taper_ang = is_def ( taper ) ? taper
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: is_def ( back_width ) ? atan ( ( back_width - w ) / 2 / slide )
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: 0 ;
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// This is the adjustment factor for width to grow in the direction normal to the dovetail face
wfactor = sqrt ( 1 / slope ^ 2 + 1 / cos ( taper_ang ) ^ 2 ) ;
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// adjust width for increased height adjust for normal to dovetail surface
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width_slop = 2 * height_slop / slope + 2 * height_slop * wfactor ;
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width = w + width_slop ;
height = h + height_slop ;
back_width = u_add ( back_width , width_slop ) ;
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extra_offset = is_def ( taper ) ? - extra * tan ( taper )
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: is_def ( back_width ) ? extra * ( back_width - width ) / slide / 2
: 0 ;
size = is_def ( chamfer ) && chamfer > 0 ? chamfer
: is_def ( radius ) && radius > 0 ? radius
: 0 ;
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fullsize = round ? [ size , size ]
: gender = = "male" ? [ size , 0 ]
: [ 0 , size ] ;
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type = is_def ( chamfer ) && chamfer > 0 ? "chamfer" : "circle" ;
smallend_half = round_corners (
move (
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[ 0 , - slide / 2 - extra , 0 ] ,
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p = [
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[ 0 , 0 , height ] ,
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[ width / 2 - extra_offset , 0 , height ] ,
[ width / 2 - extra_offset - height / slope , 0 , 0 ] ,
[ width / 2 - extra_offset + height , 0 , 0 ]
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]
) ,
method = type , cut = fullsize , closed = false
) ;
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smallend_points = concat ( select ( smallend_half , 1 , - 2 ) , [ down ( extra , p = select ( smallend_half , - 2 ) ) ] ) ;
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offset = is_def ( taper ) ? - slide * tan ( taper )
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: is_def ( back_width ) ? ( back_width - width ) / 2
: 0 ;
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bigend_points = move ( [ offset + 2 * extra_offset , slide + 2 * extra , 0 ] , p = smallend_points ) ;
bigenough = all_nonnegative ( column ( smallend_half , 0 ) ) && all_nonnegative ( column ( bigend_points , 0 ) ) ;
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assert ( bigenough , "Width (or back_width) of dovetail is not large enough for its geometry (angle and taper" ) ;
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//adjustment = $overlap * (gender == "male" ? -1 : 1); // Adjustment for default overlap in attach()
adjustment = 0 ; // Default overlap is assumed to be zero
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// This code computes the true normal from which the exact width factor can be obtained
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// as the x component. Comparing to wfactor above shows that they agree.
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// pts = [smallend_points[0], smallend_points[1], bigend_points[1],bigend_points[0]];
// n = -polygon_normal(pts);
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// echo(n=n);
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// echo(invwfactor = 1/wfactor, error = n.x-1/wfactor);
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attachable ( anchor , spin , orient , size = [ width + 2 * offset , slide , height ] ) {
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down ( height / 2 + adjustment ) {
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//color("red")stroke([pts],width=.1);
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skin (
[
reverse ( concat ( smallend_points , xflip ( p = reverse ( smallend_points ) ) ) ) ,
reverse ( concat ( bigend_points , xflip ( p = reverse ( bigend_points ) ) ) )
] ,
slices = 0 , convexity = 4
) ;
}
children ( ) ;
}
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}
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// Section: Tension Clips
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// h is total height above 0 of the nub
// nub extends below xy plane by distance nub/2
module _pin_nub ( r , nub , h )
{
L = h / 4 ;
rotate_extrude ( ) {
polygon (
[ [ 0 , - nub / 2 ] ,
[ - r , - nub / 2 ] ,
[ - r - nub , nub / 2 ] ,
[ - r - nub , nub / 2 + L ] ,
[ - r , h ] ,
[ 0 , h ] ] ) ;
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}
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}
module _pin_slot ( l , r , t , d , nub , depth , stretch ) {
yscale ( 4 )
intersection ( ) {
translate ( [ t , 0 , d + t / 4 ] )
_pin_nub ( r = r + t , nub = nub , h = l - ( d + t / 4 ) ) ;
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translate ( [ - t , 0 , d + t / 4 ] )
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_pin_nub ( r = r + t , nub = nub , h = l - ( d + t / 4 ) ) ;
}
cube ( [ 2 * r , depth , 2 * l ] , center = true ) ;
up ( l )
zscale ( stretch )
ycyl ( r = r , h = depth ) ;
}
module _pin_shaft ( r , lStraight , nub , nubscale , stretch , d , pointed )
{
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extra = 0.02 ; // This sets the extra extension below the socket bottom
// so that difference() works without issues
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rPoint = r / sqrt ( 2 ) ;
down ( extra ) cylinder ( r = r , h = lStraight + extra ) ;
up ( lStraight ) {
zscale ( stretch ) {
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hull ( ) {
sphere ( r = r ) ;
if ( pointed ) up ( rPoint ) cylinder ( r1 = rPoint , r2 = 0 , h = rPoint / stretch ) ;
}
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}
}
up ( d ) yscale ( nubscale ) _pin_nub ( r = r , nub = nub , h = lStraight - d ) ;
}
function _pin_size ( size ) =
is_undef ( size ) ? [ ] :
let ( sizeok = in_list ( size , [ "tiny" , "small" , "medium" , "large" , "standard" ] ) )
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assert ( sizeok , "Pin size must be one of \"tiny\", \"small\", \"medium\" or \"standard\"" )
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size = = "standard" || size = = "large" ?
struct_set ( [ ] , [ "length" , 10.8 ,
"diameter" , 7 ,
"snap" , 0.5 ,
"nub_depth" , 1.8 ,
"thickness" , 1.8 ,
"preload" , 0.2 ] ) :
size = = "medium" ?
struct_set ( [ ] , [ "length" , 8 ,
"diameter" , 4.6 ,
"snap" , 0.45 ,
"nub_depth" , 1.5 ,
"thickness" , 1.4 ,
"preload" , 0.2 ] ) :
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size = = "small" ?
struct_set ( [ ] , [ "length" , 6 ,
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"diameter" , 3.2 ,
"snap" , 0.4 ,
"nub_depth" , 1.2 ,
"thickness" , 1.0 ,
"preload" , 0.16 ] ) :
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size = = "tiny" ?
struct_set ( [ ] , [ "length" , 4 ,
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"diameter" , 2.5 ,
"snap" , 0.25 ,
"nub_depth" , 0.9 ,
"thickness" , 0.8 ,
"preload" , 0.1 ] ) :
undef ;
// Module: snap_pin()
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// Synopsis: Creates a snap-pin that can slot into a {{snap_pin_socket()}} to join two parts.
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// SynTags: Geom
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// Topics: Joiners, Parts
// See Also: snap_pin_socket(), joiner(), dovetail(), snap_pin(), rabbit_clip()
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// Usage:
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// snap_pin(size, [pointed=], [anchor=], [spin=], [orient]=) [ATTACHMENTS];
// snap_pin(r=|radius=|d=|diameter=, l=|length=, nub_depth=, snap=, thickness=, [clearance=], [preload=], [pointed=]) [ATTACHMENTS];
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// Description:
// Creates a snap pin that can be inserted into an appropriate socket to connect two objects together. You can choose from some standard
// pin dimensions by giving a size, or you can specify all the pin geometry parameters yourself. If you use a standard size you can
// override the standard parameters by specifying other ones. The pins have flat sides so they can
// be printed. When oriented UP the shaft of the pin runs in the Z direction and the flat sides are the front and back. The default
// orientation (FRONT) and anchor (FRONT) places the pin in a printable configuration, flat side down on the xy plane.
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// The tightness of fit is determined by `preload` and `clearance`. To make pins tighter increase `preload` and/or decrease `clearance`.
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// .
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// The "large" or "standard" size pin has a length of 10.8 and diameter of 7. The "medium" pin has a length of 8 and diameter of 4.6. The "small" pin
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// has a length of 6 and diameter of 3.2. The "tiny" pin has a length of 4 and a diameter of 2.5.
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// .
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// This pin is based on https://www.thingiverse.com/thing:213310 by Emmett Lalishe
// and a modified version at https://www.thingiverse.com/thing:3218332 by acwest
// and distributed under the Creative Commons - Attribution - Share Alike License
// Arguments:
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// size = text string to select from a list of predefined sizes, one of "standard", "medium", "small", or "tiny".
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// ---
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// pointed = set to true to get a pointed pin, false to get one with a rounded end. Default: true
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// r/radius = radius of the pin
// d/diameter = diameter of the pin
// l/length = length of the pin
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// nub_depth = the distance of the nub from the base of the pin
// snap = how much snap the pin provides (the nub projection)
// thickness = thickness of the pin walls
// pointed = if true the pin is pointed, otherwise it has a rounded tip. Default: true
// clearance = how far to shrink the pin away from the socket walls. Default: 0.2
// preload = amount to move the nub towards the pin base, which can create tension from the misalignment with the socket. Default: 0.2
// Example: Pin in native orientation
// snap_pin("standard", anchor=CENTER, orient=UP, thickness = 1, $fn=40);
// Example: Pins oriented for printing
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// xcopies(spacing=10, n=4) snap_pin("standard", $fn=40);
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function snap_pin ( size , r , radius , d , diameter , l , length , nub_depth , snap , thickness , clearance = 0.2 , preload , pointed = true , anchor = FRONT , spin = 0 , orient = FRONT , center ) = no_function ( "snap_pin" ) ;
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module snap_pin ( size , r , radius , d , diameter , l , length , nub_depth , snap , thickness , clearance = 0.2 , preload , pointed = true , anchor = FRONT , spin = 0 , orient = FRONT , center ) {
preload_default = 0.2 ;
sizedat = _pin_size ( size ) ;
radius = get_radius ( r1 = r , r2 = radius , d1 = d , d2 = diameter , dflt = struct_val ( sizedat , "diameter" ) / 2 ) ;
length = first_defined ( [ l , length , struct_val ( sizedat , "length" ) ] ) ;
snap = first_defined ( [ snap , struct_val ( sizedat , "snap" ) ] ) ;
thickness = first_defined ( [ thickness , struct_val ( sizedat , "thickness" ) ] ) ;
nub_depth = first_defined ( [ nub_depth , struct_val ( sizedat , "nub_depth" ) ] ) ;
preload = first_defined ( [ first_defined ( [ preload , struct_val ( sizedat , "preload" ) ] ) , preload_default ] ) ;
nubscale = 0.9 ; // Mysterious arbitrary parameter
// The basic pin assumes a rounded cap of length sqrt(2)*r, which defines lStraight.
// If the point is enabled the cap length is instead 2*r
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// preload shrinks the length, bringing the nubs closer together
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rInner = radius - clearance ;
stretch = sqrt ( 2 ) * radius / rInner ; // extra stretch factor to make cap have proper length even though r is reduced.
lStraight = length - sqrt ( 2 ) * radius - clearance ;
lPin = lStraight + ( pointed ? 2 * radius : sqrt ( 2 ) * radius ) ;
attachable ( anchor = anchor , spin = spin , orient = orient ,
size = [ nubscale * ( 2 * rInner + 2 * snap + clearance ) , radius * sqrt ( 2 ) - 2 * clearance , 2 * lPin ] ) {
zflip_copy ( )
difference ( ) {
intersection ( ) {
cube ( [ 3 * ( radius + snap ) , radius * sqrt ( 2 ) - 2 * clearance , 2 * length + 3 * radius ] , center = true ) ;
_pin_shaft ( rInner , lStraight , snap + clearance / 2 , nubscale , stretch , nub_depth - preload , pointed ) ;
}
_pin_slot ( l = lStraight , r = rInner - thickness , t = thickness , d = nub_depth - preload , nub = snap , depth = 2 * radius + 0.02 , stretch = stretch ) ;
}
children ( ) ;
}
}
// Module: snap_pin_socket()
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// Synopsis: Creates a snap-pin socket for a {{snap_pin()}} to slot into.
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// SynTags: Geom
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// Topics: Joiners, Parts
// See Also: snap_pin(), joiner(), dovetail(), snap_pin(), rabbit_clip()
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// Usage:
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// snap_pin_socket(size, [fixed=], [fins=], [pointed=], [anchor=], [spin=], [orient=]) [ATTACHMENTS];
// snap_pin_socket(r=|radius=|d=|diameter=, l=|length=, nub_depth=, snap=, [fixed=], [pointed=], [fins=]) [ATTACHMENTS];
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// Description:
// Constructs a socket suitable for a snap_pin with the same parameters. If `fixed` is true then the socket has flat walls and the
// pin will not rotate in the socket. If `fixed` is false then the socket is round and the pin will rotate, particularly well
// if you add a lubricant. If `pointed` is true the socket is pointed to receive a pointed pin, otherwise it has a rounded and and
// will be shorter. If `fins` is set to true then two fins are included inside the socket to act as supports (which may help when printing tip up,
// especially when `pointed=false`). The default orientation is DOWN with anchor BOTTOM so that you can difference() the socket away from an object.
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// The socket extends 0.02 extra below its bottom anchor point so that differences will work correctly. (You must have $overlap smaller than 0.02 in
// attach or the socket will be beneath the surface of the parent object.)
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// .
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// The "large" or "standard" size pin has a length of 10.8 and diameter of 7. The "medium" pin has a length of 8 and diameter of 4.6. The "small" pin
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// has a length of 6 and diameter of 3.2. The "tiny" pin has a length of 4 and a diameter of 2.5.
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// Arguments:
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// size = text string to select from a list of predefined sizes, one of "standard", "medium", "small", or "tiny".
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// ---
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// pointed = set to true to get a pointed pin, false to get one with a rounded end. Default: true
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// r/radius = radius of the pin
// d/diameter = diameter of the pin
// l/length = length of the pin
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// nub_depth = the distance of the nub from the base of the pin
// snap = how much snap the pin provides (the nub projection)
// fixed = if true the pin cannot rotate, if false it can. Default: true
// pointed = if true the socket has a pointed tip. Default: true
// fins = if true supporting fins are included. Default: false
// Example: The socket shape itself in native orientation.
// snap_pin_socket("standard", anchor=CENTER, orient=UP, fins=true, $fn=40);
// Example: A spinning socket with fins:
// snap_pin_socket("standard", anchor=CENTER, orient=UP, fins=true, fixed=false, $fn=40);
// Example: A cube with a socket in the middle and one half-way off the front edge so you can see inside:
// $fn=40;
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// diff("socket") cuboid([20,20,20])
// tag("socket"){
// attach(TOP) snap_pin_socket("standard");
// position(TOP+FRONT)snap_pin_socket("standard");
// }
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function snap_pin_socket ( size , r , radius , l , length , d , diameter , nub_depth , snap , fixed = true , pointed = true , fins = false , anchor = BOTTOM , spin = 0 , orient = DOWN ) = no_function ( "snap_pin_socket" ) ;
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module snap_pin_socket ( size , r , radius , l , length , d , diameter , nub_depth , snap , fixed = true , pointed = true , fins = false , anchor = BOTTOM , spin = 0 , orient = DOWN ) {
sizedat = _pin_size ( size ) ;
radius = get_radius ( r1 = r , r2 = radius , d1 = d , d2 = diameter , dflt = struct_val ( sizedat , "diameter" ) / 2 ) ;
length = first_defined ( [ l , length , struct_val ( sizedat , "length" ) ] ) ;
snap = first_defined ( [ snap , struct_val ( sizedat , "snap" ) ] ) ;
nub_depth = first_defined ( [ nub_depth , struct_val ( sizedat , "nub_depth" ) ] ) ;
tip = pointed ? sqrt ( 2 ) * radius : radius ;
lPin = length + ( pointed ? ( 2 - sqrt ( 2 ) ) * radius : 0 ) ;
lStraight = lPin - ( pointed ? sqrt ( 2 ) * radius : radius ) ;
attachable ( anchor = anchor , spin = spin , orient = orient ,
size = [ 2 * ( radius + snap ) , radius * sqrt ( 2 ) , lPin ] )
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{
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down ( lPin / 2 )
intersection ( ) {
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cube ( [ 3 * ( radius + snap ) , fixed ? radius * sqrt ( 2 ) : 3 * ( radius + snap ) , 3 * lPin + 3 * radius ] , center = true ) ;
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union ( ) {
_pin_shaft ( radius , lStraight , snap , 1 , 1 , nub_depth , pointed ) ;
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if ( fins )
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up ( lStraight ) {
cube ( [ 2 * radius , 0.01 , 2 * tip ] , center = true ) ;
cube ( [ 0.01 , 2 * radius , 2 * tip ] , center = true ) ;
}
}
}
children ( ) ;
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}
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}
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// Module: rabbit_clip()
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// Synopsis: Creates a rabbit-eared clip that can snap into a slot.
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// SynTags: Geom
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// Topics: Joiners, Parts
// See Also: snap_pin(), joiner(), dovetail(), snap_pin(), rabbit_clip()
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// Usage:
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// rabbit_clip(type, length, width, snap, thickness, depth, [compression=], [clearance=], [lock=], [lock_clearance=], [splineteps=], [anchor=], [orient=], [spin=]) [ATTACHMENTS];
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// Description:
// Creates a clip with two flexible ears to lock into a mating socket, or create a mask to produce the appropriate
// mating socket. The clip can be made to insert and release easily, or to hold much better, or it can be
// created with locking flanges that will make it very hard or impossible to remove. Unlike the snap pin, this clip
// is rectangular and can be made at any height, so a suitable clip could be very thin. It's also possible to get a
// solid connection with a short pin.
// .
// The type parameters specifies whether to make a clip, a socket mask, or a double clip. The length is the
// total nominal length of the clip. (The actual length will be very close, but not equal to this.) The width
// gives the nominal width of the clip, which is the actual width of the clip at its base. The snap parameter
// gives the depth of the clip sides, which controls how easy the clip is to insert and remove. The clip "ears" are
// made over-wide by the compression value. A nonzero compression helps make the clip secure in its socket.
// The socket's width and length are increased by the clearance value which creates some space and can compensate
// for printing inaccuracy. The socket will be slightly longer than the nominal width. The thickness is the thickness
// curved line that forms the clip. The clip depth is the amount the basic clip shape is extruded. Be sure that you
// make the socket with a larger depth than the clip (try 0.4 mm) to allow ease of insertion of the clip. The clearance
// value does not apply to the depth. The splinesteps parameter increases the sampling of the clip curves.
// .
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// By default clips appear with orient=UP and sockets with orient=DOWN. The clips and sockets extend 0.02 units below
// their base so that unions and differences will work without trouble, but be sure that the attach overlap is smaller
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// than 0.02.
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// .
// The first figure shows the dimensions of the rabbit clip. The second figure shows the clip in red overlayed on
// its socket in yellow. The left clip has a nonzero clearance, so its socket is bigger than the clip all around.
// The right hand locking clip has no clearance, but it has a lock clearance, which provides some space behind
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// the lock to allow the clip to fit. (Note that depending on your printer, this can be set to zero.)
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// Figure(2DMed,NoAxes):
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// snap=1.5;
// comp=0.75;
// mid = 8.053; // computed in rabbit_clip
// tip = [-4.58,18.03];
// translate([9,3]){
// back_half()
// rabbit_clip("pin",width=12, length=18, depth=1, thickness = 1, compression=comp, snap=snap, orient=BACK);
// color("blue"){
// stroke([[6,0],[6,18]],width=0.1);
// stroke([[6+comp, 12], [6+comp, 18]], width=.1);
// }
// color("red"){
// stroke([[6-snap,mid], [6,mid]], endcaps="arrow2",width=0.15);
// translate([6+.4,mid-.15])text("snap",size=1,valign="center");
// translate([6+comp/2,19.5])text("compression", size=1, halign="center");
// stroke([[6+comp/2,19.3], [6+comp/2,17.7]], endcap2="arrow2", width=.15);
// fwd(1.1)text("width",size=1,halign="center");
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// xflip_copy()stroke([[2,-.7], [6,-.7]], endcap2="arrow2", width=.15);
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// move([-6.7,mid])rot(90)text("length", size=1, halign="center");
// stroke([[-7,10.3], [-7,18]], width=.15, endcap2="arrow2");
// stroke([[-7,0], [-7,5.8]], width=.15,endcap1="arrow2");
// stroke([tip, tip-[0,1]], width=.15);
// move([tip.x+2,19.5])text("thickness", halign="center",size=1);
// stroke([[tip.x+2, 19.3], tip+[.1,.1]], width=.15, endcap2="arrow2");
// }
// }
//
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// Figure(2DMed,NoAxes):
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// snap=1.5;
// comp=0;
// translate([29,3]){
// back_half()
// rabbit_clip("socket", width=12, length=18, depth=1, thickness = 1, compression=comp, snap=snap, orient=BACK,lock=true);
// color("red")back_half()
// rabbit_clip("pin",width=12, length=18, depth=1, thickness = 1, compression=comp, snap=snap,
// orient=BACK,lock=true,lock_clearance=1);
// }
// translate([9,3]){
// back_half()
// rabbit_clip("socket", clearance=.5,width=12, length=18, depth=1, thickness = 1,
// compression=comp, snap=snap, orient=BACK,lock=false);
// color("red")back_half()
// rabbit_clip("pin",width=12, length=18, depth=1, thickness = 1, compression=comp, snap=snap,
// orient=BACK,lock=false,lock_clearance=1);
// }
// Arguments:
// type = One of "pin", "socket", "male", "female" or "double" to specify what to make.
// length = nominal clip length
// width = nominal clip width
// snap = depth of hollow on the side of the clip
// thickness = thickness of the clip "line"
// depth = amount to extrude clip (give extra room for the socket, about 0.4mm)
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// ---
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// compression = excess width at the "ears" to lock more tightly. Default: 0.1
// clearance = extra space in the socket for easier insertion. Default: 0.1
// lock = set to true to make a locking clip that may be irreversible. Default: false
// lock_clearance = give clearance for the lock. Default: 0
// splinesteps = number of samples in the curves of the clip. Default: 8
// anchor = anchor point for clip
// orient = clip orientation. Default: UP for pins, DOWN for sockets
// spin = spin the clip. Default: 0
//
// Example: Here are several sizes that work printed in PLA on a Prusa MK3, with default clearance of 0.1 and a depth of 5
// module test_pair(length, width, snap, thickness, compression, lock=false)
// {
// depth = 5;
// extra_depth = 10;// Change this to 0.4 for closed sockets
// cuboid([max(width+5,12),12, depth], chamfer=.5, edges=[FRONT,"Y"], anchor=BOTTOM)
// attach(BACK)
// rabbit_clip(type="pin",length=length, width=width,snap=snap,thickness=thickness,depth=depth,
// compression=compression,lock=lock);
// right(width+13)
// diff("remove")
// cuboid([width+8,max(12,length+2),depth+3], chamfer=.5, edges=[FRONT,"Y"], anchor=BOTTOM)
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// tag("remove")
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// attach(BACK)
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// rabbit_clip(type="socket",length=length, width=width,snap=snap,thickness=thickness,
// depth=depth+extra_depth, lock=lock,compression=0);
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// }
// left(37)ydistribute(spacing=28){
// test_pair(length=6, width=7, snap=0.25, thickness=0.8, compression=0.1);
// test_pair(length=3.5, width=7, snap=0.1, thickness=0.8, compression=0.1); // snap = 0.2 gives a firmer connection
// test_pair(length=3.5, width=5, snap=0.1, thickness=0.8, compression=0.1); // hard to take apart
// }
// right(17)ydistribute(spacing=28){
// test_pair(length=12, width=10, snap=1, thickness=1.2, compression=0.2);
// test_pair(length=8, width=7, snap=0.75, thickness=0.8, compression=0.2, lock=true); // With lock, very firm and irreversible
// test_pair(length=8, width=7, snap=0.75, thickness=0.8, compression=0.2, lock=true); // With lock, very firm and irreversible
// }
// Example: Double clip to connect two sockets
// rabbit_clip("double",length=8, width=7, snap=0.75, thickness=0.8, compression=0.2,depth=5);
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// Example: A modified version of the clip that acts like a backpack strap clip, where it locks tightly but you can squeeze to release.
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// cuboid([25,15,5],anchor=BOTTOM)
// attach(BACK)rabbit_clip("pin", length=25, width=25, thickness=1.5, snap=2, compression=0, lock=true, depth=5, lock_clearance=3);
// left(32)
// diff("remove")
// cuboid([30,30,11],orient=BACK,anchor=BACK){
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// tag("remove")attach(BACK)rabbit_clip("socket", length=25, width=25, thickness=1.5, snap=2, compression=0, lock=true, depth=5.5, lock_clearance=3);
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// xflip_copy()
// position(FRONT+LEFT)
// xscale(0.8)
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// tag("remove")zcyl(l=20,r=13.5, $fn=64);
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// }
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function rabbit_clip ( type , length , width , snap , thickness , depth , compression = 0.1 , clearance = . 1 , lock = false , lock_clearance = 0 ,
splinesteps = 8 , anchor , orient , spin = 0 ) = no_function ( "rabbit_clip" ) ;
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module rabbit_clip ( type , length , width , snap , thickness , depth , compression = 0.1 , clearance = . 1 , lock = false , lock_clearance = 0 ,
splinesteps = 8 , anchor , orient , spin = 0 )
{
legal_types = [ "pin" , "socket" , "male" , "female" , "double" ] ;
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check =
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assert ( is_num ( width ) && width > 0 , "Width must be a positive value" )
assert ( is_num ( length ) && length > 0 , "Length must be a positive value" )
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assert ( is_num ( thickness ) && thickness > 0 , "Thickness must be a positive value" )
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assert ( is_num ( snap ) && snap >= 0 , "Snap must be a non-negative value" )
assert ( is_num ( depth ) && depth > 0 , "Depth must be a positive value" )
assert ( is_num ( compression ) && compression >= 0 , "Compression must be a nonnegative value" )
assert ( is_bool ( lock ) )
assert ( is_num ( lock_clearance ) )
assert ( in_list ( type , legal_types ) , str ( "type must be one of " , legal_types ) ) ;
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if ( type = = "double" ) {
attachable ( size = [ width + 2 * compression , depth , 2 * length ] , anchor = default ( anchor , BACK ) , spin = spin , orient = default ( orient , BACK ) ) {
union ( ) {
rabbit_clip ( "pin" , length = length , width = width , snap = snap , thickness = thickness , depth = depth , compression = compression ,
lock = lock , anchor = BOTTOM , orient = UP ) ;
rabbit_clip ( "pin" , length = length , width = width , snap = snap , thickness = thickness , depth = depth , compression = compression ,
lock = lock , anchor = BOTTOM , orient = DOWN ) ;
cuboid ( [ width - thickness , depth , thickness ] ) ;
}
children ( ) ;
}
} else {
anchor = default ( anchor , BOTTOM ) ;
is_pin = in_list ( type , [ "pin" , "male" ] ) ;
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//default_overlap = 0.01 * (is_pin?1:-1); // Shift by this much to undo default overlap
default_overlap = 0 ;
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extra = 0.02 ; // Amount of extension below nominal based position for the socket, must exceed default overlap of 0.01
clearance = is_pin ? 0 : clearance ;
compression = is_pin ? compression : 0 ;
orient = is_def ( orient ) ? orient
: is_pin ? UP
: DOWN ;
earwidth = 2 * thickness + snap ;
point_length = earwidth / 2.15 ;
// The adjustment is using cos(theta)*earwidth/2 and sin(theta)*point_length, but the computation
// is obscured because theta is atan(length/2/snap)
scaled_len = length - 0.5 * ( earwidth * snap + point_length * length ) / sqrt ( sqr ( snap ) + sqr ( length / 2 ) ) ;
bottom_pt = [ 0 , max ( scaled_len * 0.15 + thickness , 2 * thickness ) ] ;
ctr = [ width / 2 , scaled_len ] + line_normal ( [ width / 2 - snap , scaled_len / 2 ] , [ width / 2 , scaled_len ] ) * earwidth / 2 ;
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inside_pt = circle_circle_tangents ( 0 , bottom_pt , earwidth / 2 , ctr ) [ 0 ] [ 1 ] ;
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sidepath = [
[ width / 2 , 0 ] ,
[ width / 2 - snap , scaled_len / 2 ] ,
[ width / 2 + ( is_pin ? compression : 0 ) , scaled_len ] ,
ctr - point_length * line_normal ( [ width / 2 , scaled_len ] , inside_pt ) ,
inside_pt
] ;
fullpath = concat (
sidepath ,
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[ bottom_pt ] ,
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reverse ( apply ( xflip ( ) , sidepath ) )
) ;
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dummy2 = assert ( fullpath [ 4 ] . y < fullpath [ 3 ] . y , "Pin is too wide for its length" ) ;
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snapmargin = - snap + last ( sidepath ) . x ; // - compression;
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if ( is_pin ) {
if ( snapmargin < 0 ) echo ( "WARNING: The snap is too large for the clip to squeeze to fit its socket" )
echo ( snapmargin = snapmargin ) ;
}
// Force tangent to be vertical at the outer edge of the clip to avoid overshoot
fulltangent = list_set ( path_tangents ( fullpath , uniform = false ) , [ 2 , 8 ] , [ [ 0 , 1 ] , [ 0 , - 1 ] ] ) ;
subset = is_pin ? [ 0 : 10 ] : [ 0 , 1 , 2 , 3 , 7 , 8 , 9 , 10 ] ; // Remove internal points from the socket
tangent = select ( fulltangent , subset ) ;
path = select ( fullpath , subset ) ;
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socket_smooth = . 04 ;
pin_smooth = [ . 075 , . 075 , . 15 , . 12 , . 06 ] ;
smoothing = is_pin
? concat ( pin_smooth , reverse ( pin_smooth ) )
: let ( side_smooth = select ( pin_smooth , 0 , 2 ) )
concat ( side_smooth , [ socket_smooth ] , reverse ( side_smooth ) ) ;
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bez = path_to_bezpath ( path , relsize = smoothing , tangents = tangent ) ;
rounded = bezpath_curve ( bez , splinesteps = splinesteps ) ;
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bounds = pointlist_bounds ( rounded ) ;
extrapt = is_pin ? [ ] : [ rounded [ 0 ] - [ 0 , extra ] ] ;
finalpath = is_pin ? rounded
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: let ( withclearance = offset ( rounded , r = - clearance , closed = false ) )
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concat ( [ [ withclearance [ 0 ] . x , - extra ] ] ,
withclearance ,
[ [ - withclearance [ 0 ] . x , - extra ] ] ) ;
attachable ( size = [ bounds [ 1 ] . x - bounds [ 0 ] . x , depth , bounds [ 1 ] . y - bounds [ 0 ] . y ] , anchor = anchor , spin = spin , orient = orient ) {
xrot ( 90 )
translate ( [ 0 , - ( bounds [ 1 ] . y - bounds [ 0 ] . y ) / 2 + default_overlap , - depth / 2 ] )
linear_extrude ( height = depth , convexity = 10 ) {
if ( lock )
xflip_copy ( )
right ( clearance )
polygon ( [ sidepath [ 1 ] + [ - thickness / 10 , lock_clearance ] ,
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sidepath [ 2 ] - [ thickness * . 75 , 0 ] ,
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sidepath [ 2 ] ,
[ sidepath [ 2 ] . x , sidepath [ 1 ] . y + lock_clearance ] ] ) ;
if ( is_pin )
offset_stroke ( finalpath , width = [ thickness , 0 ] ) ;
else
polygon ( finalpath ) ;
}
children ( ) ;
}
}
}
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// vim: expandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap