doc fixes

This commit is contained in:
Adrian Mariano 2021-10-21 00:01:28 -04:00
parent c98dc64d20
commit 6de156528b
2 changed files with 13 additions and 9 deletions

View file

@ -1405,8 +1405,9 @@ function polygon_area(poly, signed=false) =
// Function: centroid()
// Usage:
// c = centroid(object);
// c = centroid(object, [eps]);
// Topics: Geometry, Polygons, Centroid
// Description:
// Given a simple 2D polygon, returns the 2D coordinates of the polygon's centroid.
// Given a simple 3D planar polygon, returns the 3D coordinates of the polygon's centroid.
// If you provide a non-planar or collinear polygon you will get an error. For self-intersecting
@ -1415,6 +1416,9 @@ function polygon_area(poly, signed=false) =
// If object is a manifold VNF then returns the 3d centroid of the polyhedron. The VNF must
// describe a valid polyhedron with consistent face direction and no holes in the mesh; otherwise
// the results are undefined.
// Arguments:
// object = object to compute the centroid of
// eps = epsilon value for identifying degenerate cases
function centroid(object,eps=EPSILON) =
assert(is_finite(eps) && (eps>=0), "The tolerance should a non-negative value." )
is_vnf(object) ? _vnf_centroid(object,eps)
@ -1423,8 +1427,8 @@ function centroid(object,eps=EPSILON) =
: assert(false, "Input must be a VNF, a region, or a 2D or 3D polygon");
// Internal Function: _region_centroid()
// Compute centroid of region
/// Internal Function: _region_centroid()
/// Compute centroid of region
function _region_centroid(region,eps=EPSILON) =
let(
region=force_region(region),
@ -1668,21 +1672,21 @@ function point_in_polygon(point, poly, nonzero=false, eps=EPSILON) =
// color("lightblue") for(tri=tris) polygon(select(poly,tri));
// color("blue") up(1) for(tri=tris) { stroke(select(poly,tri),.15,closed=true); }
// color("magenta") up(2) stroke(poly,.25,closed=true);
// color("black") up(3) vnf_debug([poly,[]],faces=false,size=1);
// color("black") up(3) vnf_debug([path3d(poly),[]],faces=false,size=1);
// Example(2D,NoAxes): a polygon with a hole and one "contact" edge
// poly = [ [-10,0], [10,0], [0,10], [-10,0], [-4,4], [4,4], [0,2], [-4,4] ];
// tris = polygon_triangulate(poly);
// color("lightblue") for(tri=tris) polygon(select(poly,tri));
// color("blue") up(1) for(tri=tris) { stroke(select(poly,tri),.15,closed=true); }
// color("magenta") up(2) stroke(poly,.25,closed=true);
// color("black") up(3) vnf_debug([poly,[]],faces=false,size=1);
// color("black") up(3) vnf_debug([path3d(poly),[]],faces=false,size=1);
// Example(2D,NoAxes): a polygon with "touching" vertices and no holes
// poly = [ [0,0], [5,5], [-5,5], [0,0], [-5,-5], [5,-5] ];
// tris = polygon_triangulate(poly);
// color("lightblue") for(tri=tris) polygon(select(poly,tri));
// color("blue") up(1) for(tri=tris) { stroke(select(poly,tri),.15,closed=true); }
// color("magenta") up(2) stroke(poly,.25,closed=true);
// color("black") up(3) vnf_debug([poly,[]],faces=false,size=1);
// color("black") up(3) vnf_debug([path3d(poly),[]],faces=false,size=1);
// Example(2D,NoAxes): a polygon with "contact" edges and no holes
// poly = [ [0,0], [10,0], [10,10], [0,10], [0,0], [3,3], [7,3],
// [7,7], [7,3], [3,3] ];
@ -1690,7 +1694,7 @@ function point_in_polygon(point, poly, nonzero=false, eps=EPSILON) =
// color("lightblue") for(tri=tris) polygon(select(poly,tri));
// color("blue") up(1) for(tri=tris) { stroke(select(poly,tri),.15,closed=true); }
// color("magenta") up(2) stroke(poly,.25,closed=true);
// color("black") up(3) vnf_debug([poly,[]],faces=false,size=1);
// color("black") up(3) vnf_debug([path3d(poly),[]],faces=false,size=1);
// Example(3D):
// include <BOSL2/polyhedra.scad>
// vnf = regular_polyhedron_info(name="dodecahedron",side=5,info="vnf");

View file

@ -93,8 +93,8 @@ function _is_cw(a,b,c,all) =
// Returns a path as a list of indices into `points`.
// When all==true, returns extra points that are on edges of the hull.
// Arguments:
// points - list of 2d points to get the hull of.
// all - when true, includes all points on the edges of the convex hull. Default: false.
// points = list of 2d points to get the hull of.
// all = when true, includes all points on the edges of the convex hull. Default: false.
// Example(2D):
// pts = [[-10,-10], [0,10], [10,10], [12,-10]];
// path = hull2d_path(pts);