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//////////////////////////////////////////////////////////////////////
// LibFile: shapes2d.scad
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// This file includes redefinitions of the core modules to
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// work with attachment, and functional forms of those modules
// that produce paths. You can create regular polygons
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// with optional rounded corners and alignment features not
// available with circle(). The file also provides teardrop2d,
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// which is useful for 3D printable holes.
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// Many of the commands have module forms that produce geometry and
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// function forms that produce a path.
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// Includes:
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// include <BOSL2/std.scad>
//////////////////////////////////////////////////////////////////////
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use < builtins.scad >
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// Section: 2D Primitives
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// Function&Module: square()
// Topics: Shapes (2D), Path Generators (2D)
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// Usage: As a Module
// square(size, [center], ...);
// Usage: With Attachments
// square(size, [center], ...) { attachables }
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// Usage: As a Function
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// path = square(size, [center], ...);
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// See Also: rect()
// Description:
// When called as the builtin module, creates a 2D square or rectangle of the given size.
// When called as a function, returns a 2D path/list of points for a square/rectangle of the given size.
// Arguments:
// size = The size of the square to create. If given as a scalar, both X and Y will be the same size.
// center = If given and true, overrides `anchor` to be `CENTER`. If given and false, overrides `anchor` to be `FRONT+LEFT`.
// ---
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// Example(2D):
// square(40);
// Example(2D): Centered
// square([40,30], center=true);
// Example(2D): Called as Function
// path = square([40,30], anchor=FRONT, spin=30);
// stroke(path, closed=true);
// move_copies(path) color("blue") circle(d=2,$fn=8);
function square ( size = 1 , center , anchor , spin = 0 ) =
let (
anchor = get_anchor ( anchor , center , [ - 1 , - 1 ] , [ - 1 , - 1 ] ) ,
size = is_num ( size ) ? [ size , size ] : point2d ( size ) ,
path = [
[ size . x , - size . y ] ,
[ - size . x , - size . y ] ,
[ - size . x , size . y ] ,
[ size . x , size . y ]
] / 2
) reorient ( anchor , spin , two_d = true , size = size , p = path ) ;
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module square ( size = 1 , center , anchor , spin ) {
anchor = get_anchor ( anchor , center , [ - 1 , - 1 ] , [ - 1 , - 1 ] ) ;
size = is_num ( size ) ? [ size , size ] : point2d ( size ) ;
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attachable ( anchor , spin , two_d = true , size = size ) {
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_square ( size , center = true ) ;
children ( ) ;
}
}
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// Function&Module: rect()
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// Usage: As Module
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// rect(size, [center], [rounding], [chamfer], ...);
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// Usage: With Attachments
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// rect(size, [center], ...) { attachables }
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// Usage: As Function
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// path = rect(size, [center], [rounding], [chamfer], ...);
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: square()
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// Description:
// When called as a module, creates a 2D rectangle of the given size, with optional rounding or chamfering.
// When called as a function, returns a 2D path/list of points for a square/rectangle of the given size.
// Arguments:
// size = The size of the rectangle to create. If given as a scalar, both X and Y will be the same size.
// rounding = The rounding radius for the corners. If given as a list of four numbers, gives individual radii for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no rounding)
// chamfer = The chamfer size for the corners. If given as a list of four numbers, gives individual chamfers for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no chamfer)
// center = If given and true, overrides `anchor` to be `CENTER`. If given and false, overrides `anchor` to be `FRONT+LEFT`.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Example(2D):
// rect(40);
// Example(2D): Centered
// rect([40,30], center=true);
// Example(2D): Anchored
// rect([40,30], anchor=FRONT);
// Example(2D): Spun
// rect([40,30], anchor=FRONT, spin=30);
// Example(2D): Chamferred Rect
// rect([40,30], chamfer=5, center=true);
// Example(2D): Rounded Rect
// rect([40,30], rounding=5, center=true);
// Example(2D): Mixed Chamferring and Rounding
// rect([40,30],center=true,rounding=[5,0,10,0],chamfer=[0,8,0,15],$fa=1,$fs=1);
// Example(2D): Called as Function
// path = rect([40,30], chamfer=5, anchor=FRONT, spin=30);
// stroke(path, closed=true);
// move_copies(path) color("blue") circle(d=2,$fn=8);
module rect ( size = 1 , center , rounding = 0 , chamfer = 0 , anchor , spin = 0 ) {
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size = is_num ( size ) ? [ size , size ] : point2d ( size ) ;
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anchor = point2d ( get_anchor ( anchor , center , FRONT + LEFT , CENTER ) ) ;
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if ( rounding = = 0 && chamfer = = 0 ) {
attachable ( anchor , spin , two_d = true , size = size ) {
square ( size , center = true ) ;
children ( ) ;
}
} else {
pts = rect ( size = size , rounding = rounding , chamfer = chamfer , center = true ) ;
attachable ( anchor , spin , two_d = true , path = pts ) {
polygon ( pts ) ;
children ( ) ;
}
}
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}
function rect ( size = 1 , center , rounding = 0 , chamfer = 0 , anchor , spin = 0 ) =
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assert ( is_num ( size ) || is_vector ( size ) )
assert ( is_num ( chamfer ) || len ( chamfer ) = = 4 )
assert ( is_num ( rounding ) || len ( rounding ) = = 4 )
let (
size = is_num ( size ) ? [ size , size ] : point2d ( size ) ,
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anchor = point2d ( get_anchor ( anchor , center , FRONT + LEFT , CENTER ) ) ,
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complex = rounding ! = 0 || chamfer ! = 0
)
( rounding = = 0 && chamfer = = 0 ) ? let (
path = [
[ size . x / 2 , - size . y / 2 ] ,
[ - size . x / 2 , - size . y / 2 ] ,
[ - size . x / 2 , size . y / 2 ] ,
[ size . x / 2 , size . y / 2 ]
]
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) rot ( spin , p = move ( - v_mul ( anchor , size / 2 ) , p = path ) ) :
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let (
chamfer = is_list ( chamfer ) ? chamfer : [ for ( i = [ 0 : 3 ] ) chamfer ] ,
rounding = is_list ( rounding ) ? rounding : [ for ( i = [ 0 : 3 ] ) rounding ] ,
quadorder = [ 3 , 2 , 1 , 0 ] ,
quadpos = [ [ 1 , 1 ] , [ - 1 , 1 ] , [ - 1 , - 1 ] , [ 1 , - 1 ] ] ,
insets = [ for ( i = [ 0 : 3 ] ) chamfer [ i ] > 0 ? chamfer [ i ] : rounding [ i ] > 0 ? rounding [ i ] : 0 ] ,
insets_x = max ( insets [ 0 ] + insets [ 1 ] , insets [ 2 ] + insets [ 3 ] ) ,
insets_y = max ( insets [ 0 ] + insets [ 3 ] , insets [ 1 ] + insets [ 2 ] )
)
assert ( insets_x < = size . x , "Requested roundings and/or chamfers exceed the rect width." )
assert ( insets_y < = size . y , "Requested roundings and/or chamfers exceed the rect height." )
let (
path = [
for ( i = [ 0 : 3 ] )
let (
quad = quadorder [ i ] ,
inset = insets [ quad ] ,
cverts = quant ( segs ( inset ) , 4 ) / 4 ,
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cp = v_mul ( size / 2 - [ inset , inset ] , quadpos [ quad ] ) ,
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step = 90 / cverts ,
angs =
chamfer [ quad ] > 0 ? [ 0 , - 90 ] - 90 * [ i , i ] :
rounding [ quad ] > 0 ? [ for ( j = [ 0 : 1 : cverts ] ) 360 - j * step - i * 90 ] :
[ 0 ]
)
each [ for ( a = angs ) cp + inset * [ cos ( a ) , sin ( a ) ] ]
]
) complex ?
reorient ( anchor , spin , two_d = true , path = path , p = path ) :
reorient ( anchor , spin , two_d = true , size = size , p = path ) ;
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// Function&Module: circle()
// Topics: Shapes (2D), Path Generators (2D)
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// Usage: As a Module
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// circle(r|d=, ...);
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// Usage: With Attachments
// circle(r|d=, ...) { attachables }
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// Usage: As a Function
// path = circle(r|d=, ...);
// See Also: oval()
// Description:
// When called as the builtin module, creates a 2D polygon that approximates a circle of the given size.
// When called as a function, returns a 2D list of points (path) for a polygon that approximates a circle of the given size.
// Arguments:
// r = The radius of the circle to create.
// d = The diameter of the circle to create.
// ---
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// Example(2D): By Radius
// circle(r=25);
// Example(2D): By Diameter
// circle(d=50);
// Example(NORENDER): Called as Function
// path = circle(d=50, anchor=FRONT, spin=45);
function circle ( r , d , anchor = CENTER , spin = 0 ) =
let (
r = get_radius ( r = r , d = d , dflt = 1 ) ,
sides = segs ( r ) ,
path = [ for ( i = [ 0 : 1 : sides - 1 ] ) let ( a = 360 - i * 360 / sides ) r * [ cos ( a ) , sin ( a ) ] ]
) reorient ( anchor , spin , two_d = true , r = r , p = path ) ;
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module circle ( r , d , anchor = CENTER , spin = 0 ) {
r = get_radius ( r = r , d = d , dflt = 1 ) ;
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attachable ( anchor , spin , two_d = true , r = r ) {
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_circle ( r = r ) ;
children ( ) ;
}
}
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// Function&Module: oval()
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// Usage: As a Module
// oval(r|d=, [realign=], [circum=], ...);
// Usage: With Attachments
// oval(r|d=, [realign=], [circum=], ...) { attachables }
// Usage: As a Function
// path = oval(r|d=, [realign=], [circum=], ...);
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle()
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// Description:
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// When called as a module, creates a 2D polygon that approximates a circle or ellipse of the given size.
// When called as a function, returns a 2D list of points (path) for a polygon that approximates a circle or ellipse of the given size.
// Note that the point list or shape is the same as the one you would get by scaling the output of {{circle()}}, but with this module your
// attachments to the oval will
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// Arguments:
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// r = Radius of the circle or pair of semiaxes of oval
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// ---
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// d = Diameter of the circle or a pair giving the full X and Y axis lengths.
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// realign = If true, rotates the polygon that approximates the circle/oval by half of one size.
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// circum = If true, the polygon that approximates the circle will be upsized slightly to circumscribe the theoretical circle. If false, it inscribes the theoretical circle. Default: false
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Example(2D): By Radius
// oval(r=25);
// Example(2D): By Diameter
// oval(d=50);
// Example(2D): Anchoring
// oval(d=50, anchor=FRONT);
// Example(2D): Spin
// oval(d=50, anchor=FRONT, spin=45);
// Example(NORENDER): Called as Function
// path = oval(d=50, anchor=FRONT, spin=45);
module oval ( r , d , realign = false , circum = false , anchor = CENTER , spin = 0 ) {
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r = get_radius ( r = r , d = d , dflt = 1 ) ;
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dummy = assert ( ( is_finite ( r ) || is_vector ( r , 2 ) ) && all_positive ( r ) , "Invalid radius or diameter for oval" ) ;
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sides = segs ( max ( r ) ) ;
sc = circum ? ( 1 / cos ( 180 / sides ) ) : 1 ;
rx = default ( r [ 0 ] , r ) * sc ;
ry = default ( r [ 1 ] , r ) * sc ;
attachable ( anchor , spin , two_d = true , r = [ rx , ry ] ) {
if ( rx < ry ) {
xscale ( rx / ry ) {
zrot ( realign ? 180 / sides : 0 ) {
circle ( r = ry , $fn = sides ) ;
}
}
} else {
yscale ( ry / rx ) {
zrot ( realign ? 180 / sides : 0 ) {
circle ( r = rx , $fn = sides ) ;
}
}
}
children ( ) ;
}
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}
function oval ( r , d , realign = false , circum = false , anchor = CENTER , spin = 0 ) =
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let (
r = get_radius ( r = r , d = d , dflt = 1 ) ,
sides = segs ( max ( r ) ) ,
offset = realign ? 180 / sides : 0 ,
sc = circum ? ( 1 / cos ( 180 / sides ) ) : 1 ,
rx = default ( r [ 0 ] , r ) * sc ,
ry = default ( r [ 1 ] , r ) * sc ,
pts = [ for ( i = [ 0 : 1 : sides - 1 ] ) let ( a = 360 - offset - i * 360 / sides ) [ rx * cos ( a ) , ry * sin ( a ) ] ]
) reorient ( anchor , spin , two_d = true , r = [ rx , ry ] , p = pts ) ;
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// Section: Polygons
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// Function&Module: regular_ngon()
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// Usage:
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// regular_ngon(n, r/d=/or=/od=, [realign=]);
// regular_ngon(n, ir=/id=, [realign=]);
// regular_ngon(n, side=, [realign=]);
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), pentagon(), hexagon(), octagon(), oval(), star()
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// Description:
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// When called as a function, returns a 2D path for a regular N-sided polygon.
// When called as a module, creates a 2D regular N-sided polygon.
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// Arguments:
// n = The number of sides.
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// r/or = Outside radius, at points.
// ---
// d/od = Outside diameter, at points.
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// ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides.
// side = Length of each side.
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// rounding = Radius of rounding for the tips of the polygon. Default: 0 (no rounding)
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// realign = If false, a tip is aligned with the Y+ axis. If true, the midpoint of a side is aligned with the Y+ axis. Default: false
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// align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin.
// align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// Extra Anchors:
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// "tip0", "tip1", etc. = Each tip has an anchor, pointing outwards.
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// "side0", "side1", etc. = The center of each side has an anchor, pointing outwards.
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// Example(2D): by Outer Size
// regular_ngon(n=5, or=30);
// regular_ngon(n=5, od=60);
// Example(2D): by Inner Size
// regular_ngon(n=5, ir=30);
// regular_ngon(n=5, id=60);
// Example(2D): by Side Length
// regular_ngon(n=8, side=20);
// Example(2D): Realigned
// regular_ngon(n=8, side=20, realign=true);
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// Example(2D): Alignment by Tip
// regular_ngon(n=5, r=30, align_tip=BACK+RIGHT)
// attach("tip0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Alignment by Side
// regular_ngon(n=5, r=30, align_side=BACK+RIGHT)
// attach("side0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
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// Example(2D): Rounded
// regular_ngon(n=5, od=100, rounding=20, $fn=20);
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// Example(2D): Called as Function
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// stroke(closed=true, regular_ngon(n=6, or=30));
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function regular_ngon ( n = 6 , r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 , _mat , _anchs ) =
assert ( is_undef ( align_tip ) || is_vector ( align_tip ) )
assert ( is_undef ( align_side ) || is_vector ( align_side ) )
assert ( is_undef ( align_tip ) || is_undef ( align_side ) , "Can only specify one of align_tip and align-side" )
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let (
sc = 1 / cos ( 180 / n ) ,
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ir = is_finite ( ir ) ? ir * sc : undef ,
id = is_finite ( id ) ? id * sc : undef ,
side = is_finite ( side ) ? side / 2 / sin ( 180 / n ) : undef ,
r = get_radius ( r1 = ir , r2 = or , r = r , d1 = id , d2 = od , d = d , dflt = side )
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)
assert ( ! is_undef ( r ) , "regular_ngon(): need to specify one of r, d, or, od, ir, id, side." )
let (
inset = opp_ang_to_hyp ( rounding , ( 180 - 360 / n ) / 2 ) ,
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mat = ! is_undef ( _mat ) ? _mat :
( realign ? rot ( - 180 / n , planar = true ) : affine2d_identity ( ) ) * (
! is_undef ( align_tip ) ? rot ( from = RIGHT , to = point2d ( align_tip ) , planar = true ) :
! is_undef ( align_side ) ? rot ( from = RIGHT , to = point2d ( align_side ) , planar = true ) * rot ( 180 / n , planar = true ) :
affine2d_identity ( )
) ,
path4 = rounding = = 0 ? oval ( r = r , $fn = n ) : (
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let (
steps = floor ( segs ( r ) / n ) ,
step = 360 / n / steps ,
path2 = [
for ( i = [ 0 : 1 : n - 1 ] ) let (
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a = 360 - i * 360 / n ,
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p = polar_to_xy ( r - inset , a )
)
each arc ( N = steps , cp = p , r = rounding , start = a + 180 / n , angle = - 360 / n )
] ,
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maxx_idx = max_index ( column ( path2 , 0 ) ) ,
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path3 = list_rotate ( path2 , maxx_idx )
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) path3
) ,
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path = apply ( mat , path4 ) ,
anchors = ! is_undef ( _anchs ) ? _anchs :
! is_string ( anchor ) ? [ ] : [
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for ( i = [ 0 : 1 : n - 1 ] ) let (
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a1 = 360 - i * 360 / n ,
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a2 = a1 - 360 / n ,
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p1 = apply ( mat , polar_to_xy ( r , a1 ) ) ,
p2 = apply ( mat , polar_to_xy ( r , a2 ) ) ,
tipp = apply ( mat , polar_to_xy ( r - inset + rounding , a1 ) ) ,
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pos = ( p1 + p2 ) / 2
) each [
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named_anchor ( str ( "tip" , i ) , tipp , unit ( tipp , BACK ) , 0 ) ,
named_anchor ( str ( "side" , i ) , pos , unit ( pos , BACK ) , 0 ) ,
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]
]
) reorient ( anchor , spin , two_d = true , path = path , extent = false , p = path , anchors = anchors ) ;
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module regular_ngon ( n = 6 , r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 ) {
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sc = 1 / cos ( 180 / n ) ;
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ir = is_finite ( ir ) ? ir * sc : undef ;
id = is_finite ( id ) ? id * sc : undef ;
side = is_finite ( side ) ? side / 2 / sin ( 180 / n ) : undef ;
r = get_radius ( r1 = ir , r2 = or , r = r , d1 = id , d2 = od , d = d , dflt = side ) ;
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assert ( ! is_undef ( r ) , "regular_ngon(): need to specify one of r, d, or, od, ir, id, side." ) ;
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mat = ( realign ? rot ( - 180 / n , planar = true ) : affine2d_identity ( ) ) * (
! is_undef ( align_tip ) ? rot ( from = RIGHT , to = point2d ( align_tip ) , planar = true ) :
! is_undef ( align_side ) ? rot ( from = RIGHT , to = point2d ( align_side ) , planar = true ) * rot ( 180 / n , planar = true ) :
affine2d_identity ( )
) ;
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inset = opp_ang_to_hyp ( rounding , ( 180 - 360 / n ) / 2 ) ;
anchors = [
for ( i = [ 0 : 1 : n - 1 ] ) let (
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a1 = 360 - i * 360 / n ,
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a2 = a1 - 360 / n ,
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p1 = apply ( mat , polar_to_xy ( r , a1 ) ) ,
p2 = apply ( mat , polar_to_xy ( r , a2 ) ) ,
tipp = apply ( mat , polar_to_xy ( r - inset + rounding , a1 ) ) ,
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pos = ( p1 + p2 ) / 2
) each [
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named_anchor ( str ( "tip" , i ) , tipp , unit ( tipp , BACK ) , 0 ) ,
named_anchor ( str ( "side" , i ) , pos , unit ( pos , BACK ) , 0 ) ,
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]
] ;
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path = regular_ngon ( n = n , r = r , rounding = rounding , _mat = mat , _anchs = anchors ) ;
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attachable ( anchor , spin , two_d = true , path = path , extent = false , anchors = anchors ) {
polygon ( path ) ;
children ( ) ;
}
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}
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// Function&Module: pentagon()
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// Usage:
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// pentagon(or|od=, [realign=]);
// pentagon(ir=|id=, [realign=]);
// pentagon(side=, [realign=]);
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), regular_ngon(), hexagon(), octagon(), oval(), star()
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// Description:
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// When called as a function, returns a 2D path for a regular pentagon.
// When called as a module, creates a 2D regular pentagon.
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// Arguments:
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// r/or = Outside radius, at points.
// ---
// d/od = Outside diameter, at points.
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// ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides.
// side = Length of each side.
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// rounding = Radius of rounding for the tips of the polygon. Default: 0 (no rounding)
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// realign = If false, a tip is aligned with the Y+ axis. If true, the midpoint of a side is aligned with the Y+ axis. Default: false
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// align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin.
// align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// Extra Anchors:
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// "tip0" ... "tip4" = Each tip has an anchor, pointing outwards.
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// "side0" ... "side4" = The center of each side has an anchor, pointing outwards.
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// Example(2D): by Outer Size
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// pentagon(or=30);
// pentagon(od=60);
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// Example(2D): by Inner Size
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// pentagon(ir=30);
// pentagon(id=60);
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// Example(2D): by Side Length
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// pentagon(side=20);
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// Example(2D): Realigned
// pentagon(side=20, realign=true);
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// Example(2D): Alignment by Tip
// pentagon(r=30, align_tip=BACK+RIGHT)
// attach("tip0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Alignment by Side
// pentagon(r=30, align_side=BACK+RIGHT)
// attach("side0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
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// Example(2D): Rounded
// pentagon(od=100, rounding=20, $fn=20);
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// Example(2D): Called as Function
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// stroke(closed=true, pentagon(or=30));
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function pentagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 ) =
regular_ngon ( n = 5 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) ;
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module pentagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 )
regular_ngon ( n = 5 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) children ( ) ;
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// Function&Module: hexagon()
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// Usage: As Module
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// hexagon(r/or, [realign=], <align_tip=|align_side=>, [rounding=], ...);
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// hexagon(d=/od=, ...);
// hexagon(ir=/id=, ...);
// hexagon(side=, ...);
// Usage: With Attachments
// hexagon(r/or, ...) { attachments }
// Usage: As Function
// path = hexagon(r/or, ...);
// path = hexagon(d=/od=, ...);
// path = hexagon(ir=/id=, ...);
// path = hexagon(side=, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), regular_ngon(), pentagon(), octagon(), oval(), star()
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// Description:
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// When called as a function, returns a 2D path for a regular hexagon.
// When called as a module, creates a 2D regular hexagon.
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// Arguments:
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// r/or = Outside radius, at points.
// ---
// d/od = Outside diameter, at points.
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// ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides.
// side = Length of each side.
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// rounding = Radius of rounding for the tips of the polygon. Default: 0 (no rounding)
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// realign = If false, a tip is aligned with the Y+ axis. If true, the midpoint of a side is aligned with the Y+ axis. Default: false
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// align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin.
// align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// Extra Anchors:
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// "tip0" ... "tip5" = Each tip has an anchor, pointing outwards.
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// "side0" ... "side5" = The center of each side has an anchor, pointing outwards.
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// Example(2D): by Outer Size
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// hexagon(or=30);
// hexagon(od=60);
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// Example(2D): by Inner Size
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// hexagon(ir=30);
// hexagon(id=60);
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// Example(2D): by Side Length
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// hexagon(side=20);
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// Example(2D): Realigned
// hexagon(side=20, realign=true);
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// Example(2D): Alignment by Tip
// hexagon(r=30, align_tip=BACK+RIGHT)
// attach("tip0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Alignment by Side
// hexagon(r=30, align_side=BACK+RIGHT)
// attach("side0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
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// Example(2D): Rounded
// hexagon(od=100, rounding=20, $fn=20);
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// Example(2D): Called as Function
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// stroke(closed=true, hexagon(or=30));
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function hexagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 ) =
regular_ngon ( n = 6 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) ;
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module hexagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 )
regular_ngon ( n = 6 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) children ( ) ;
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// Function&Module: octagon()
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// Usage: As Module
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// octagon(r/or, [realign=], <align_tip=|align_side=>, [rounding=], ...);
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// octagon(d=/od=, ...);
// octagon(ir=/id=, ...);
// octagon(side=, ...);
// Usage: With Attachments
// octagon(r/or, ...) { attachments }
// Usage: As Function
// path = octagon(r/or, ...);
// path = octagon(d=/od=, ...);
// path = octagon(ir=/id=, ...);
// path = octagon(side=, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), regular_ngon(), pentagon(), hexagon(), oval(), star()
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// Description:
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// When called as a function, returns a 2D path for a regular octagon.
// When called as a module, creates a 2D regular octagon.
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// Arguments:
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// r/or = Outside radius, at points.
// d/od = Outside diameter, at points.
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// ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides.
// side = Length of each side.
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// rounding = Radius of rounding for the tips of the polygon. Default: 0 (no rounding)
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// realign = If false, a tip is aligned with the Y+ axis. If true, the midpoint of a side is aligned with the Y+ axis. Default: false
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// align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin.
// align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// Extra Anchors:
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// "tip0" ... "tip7" = Each tip has an anchor, pointing outwards.
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// "side0" ... "side7" = The center of each side has an anchor, pointing outwards.
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// Example(2D): by Outer Size
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// octagon(or=30);
// octagon(od=60);
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// Example(2D): by Inner Size
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// octagon(ir=30);
// octagon(id=60);
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// Example(2D): by Side Length
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// octagon(side=20);
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// Example(2D): Realigned
// octagon(side=20, realign=true);
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// Example(2D): Alignment by Tip
// octagon(r=30, align_tip=BACK+RIGHT)
// attach("tip0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Alignment by Side
// octagon(r=30, align_side=BACK+RIGHT)
// attach("side0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
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// Example(2D): Rounded
// octagon(od=100, rounding=20, $fn=20);
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// Example(2D): Called as Function
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// stroke(closed=true, octagon(or=30));
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function octagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 ) =
regular_ngon ( n = 8 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) ;
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module octagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 )
regular_ngon ( n = 8 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) children ( ) ;
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// Function&Module: right_triangle()
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// Usage: As Module
// right_triangle(size, [center], ...);
// Usage: With Attachments
// right_triangle(size, [center], ...) { attachments }
// Usage: As Function
// path = right_triangle(size, [center], ...);
// Description:
// Creates a right triangle with the Hypotenuse in the X+Y+ quadrant.
// Arguments:
// size = The width and length of the right triangle, given as a scalar or an XY vector.
// center = If true, forces `anchor=CENTER`. If false, forces `anchor=[-1,-1]`. Default: undef (use `anchor=`)
// ---
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Example:
// right_triangle([40,30]);
// Example: With `center=true`
// right_triangle([40,30], center=true);
// Example: Anchors
// right_triangle([40,30])
// show_anchors();
function right_triangle ( size = [ 1 , 1 ] , center , anchor , spin = 0 ) =
let (
size = is_num ( size ) ? [ size , size ] : size ,
anchor = get_anchor ( anchor , center , [ - 1 , - 1 ] , [ - 1 , - 1 ] )
)
assert ( is_vector ( size , 2 ) )
let (
path = [ [ size . x / 2 , - size . y / 2 ] , [ - size . x / 2 , - size . y / 2 ] , [ - size . x / 2 , size . y / 2 ] ]
) reorient ( anchor , spin , two_d = true , size = [ size . x , size . y ] , size2 = 0 , shift = - size . x / 2 , p = path ) ;
module right_triangle ( size = [ 1 , 1 ] , center , anchor , spin = 0 ) {
size = is_num ( size ) ? [ size , size ] : size ;
anchor = get_anchor ( anchor , center , [ - 1 , - 1 ] , [ - 1 , - 1 ] ) ;
assert ( is_vector ( size , 2 ) ) ;
path = right_triangle ( size , center = true ) ;
attachable ( anchor , spin , two_d = true , size = [ size . x , size . y ] , size2 = 0 , shift = - size . x / 2 ) {
polygon ( path ) ;
children ( ) ;
}
}
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// Function&Module: trapezoid()
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// Usage: As Module
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// trapezoid(h, w1, w2, [shift=], [rounding=], [chamfer=], ...);
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// trapezoid(h, w1, angle=, ...);
// trapezoid(h, w2, angle=, ...);
// trapezoid(w1, w2, angle=, ...);
// Usage: With Attachments
// trapezoid(h, w1, w2, ...) { attachments }
// Usage: As Function
// path = trapezoid(h, w1, w2, ...);
// path = trapezoid(h, w1, angle=, ...);
// path = trapezoid(h, w2=, angle=, ...);
// path = trapezoid(w1=, w2=, angle=, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: rect(), square()
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// Description:
// When called as a function, returns a 2D path for a trapezoid with parallel front and back sides.
// When called as a module, creates a 2D trapezoid with parallel front and back sides.
// Arguments:
// h = The Y axis height of the trapezoid.
// w1 = The X axis width of the front end of the trapezoid.
// w2 = The X axis width of the back end of the trapezoid.
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// ---
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// angle = If given in place of `h`, `w1`, or `w2`, then the missing value is calculated such that the right side has that angle away from the Y axis.
// shift = Scalar value to shift the back of the trapezoid along the X axis by. Default: 0
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// rounding = The rounding radius for the corners. If given as a list of four numbers, gives individual radii for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no rounding)
// chamfer = The Length of the chamfer faces at the corners. If given as a list of four numbers, gives individual chamfers for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no chamfer)
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Examples(2D):
// trapezoid(h=30, w1=40, w2=20);
// trapezoid(h=25, w1=20, w2=35);
// trapezoid(h=20, w1=40, w2=0);
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// trapezoid(h=20, w1=30, angle=30);
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// trapezoid(h=20, w1=20, angle=-30);
// trapezoid(h=20, w2=10, angle=30);
// trapezoid(h=20, w2=30, angle=-30);
// trapezoid(w1=30, w2=10, angle=30);
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// Example(2D): Chamferred Trapezoid
// trapezoid(h=30, w1=60, w2=40, chamfer=5);
// Example(2D): Rounded Trapezoid
// trapezoid(h=30, w1=60, w2=40, rounding=5);
// Example(2D): Mixed Chamfering and Rounding
// trapezoid(h=30, w1=60, w2=40, rounding=[5,0,10,0],chamfer=[0,8,0,15],$fa=1,$fs=1);
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// Example(2D): Called as Function
// stroke(closed=true, trapezoid(h=30, w1=40, w2=20));
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function trapezoid ( h , w1 , w2 , angle , shift = 0 , chamfer = 0 , rounding = 0 , anchor = CENTER , spin = 0 ) =
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assert ( is_undef ( h ) || is_finite ( h ) )
assert ( is_undef ( w1 ) || is_finite ( w1 ) )
assert ( is_undef ( w2 ) || is_finite ( w2 ) )
assert ( is_undef ( angle ) || is_finite ( angle ) )
assert ( num_defined ( [ h , w1 , w2 , angle ] ) = = 3 , "Must give exactly 3 of the arguments h, w1, w2, and angle." )
assert ( is_finite ( shift ) )
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assert ( is_finite ( chamfer ) || is_vector ( chamfer , 4 ) )
assert ( is_finite ( rounding ) || is_vector ( rounding , 4 ) )
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let (
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simple = chamfer = = 0 && rounding = = 0 ,
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h = ! is_undef ( h ) ? h : opp_ang_to_adj ( abs ( w2 - w1 ) / 2 , abs ( angle ) ) ,
w1 = ! is_undef ( w1 ) ? w1 : w2 + 2 * ( adj_ang_to_opp ( h , angle ) + shift ) ,
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w2 = ! is_undef ( w2 ) ? w2 : w1 - 2 * ( adj_ang_to_opp ( h , angle ) + shift )
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)
assert ( w1 >= 0 && w2 >= 0 && h > 0 , "Degenerate trapezoid geometry." )
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assert ( w1 + w2 > 0 , "Degenerate trapezoid geometry." )
let (
base_path = [
[ w2 / 2 + shift , h / 2 ] ,
[ - w2 / 2 + shift , h / 2 ] ,
[ - w1 / 2 , - h / 2 ] ,
[ w1 / 2 , - h / 2 ] ,
] ,
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cpath = simple ? base_path :
path_chamfer_and_rounding (
base_path , closed = true ,
chamfer = chamfer ,
rounding = rounding
) ,
path = reverse ( cpath )
) simple
? reorient ( anchor , spin , two_d = true , size = [ w1 , h ] , size2 = w2 , shift = shift , p = path )
: reorient ( anchor , spin , two_d = true , path = path , p = path ) ;
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module trapezoid ( h , w1 , w2 , angle , shift = 0 , chamfer = 0 , rounding = 0 , anchor = CENTER , spin = 0 ) {
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path = trapezoid ( h = h , w1 = w1 , w2 = w2 , angle = angle , shift = shift , chamfer = chamfer , rounding = rounding ) ;
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union ( ) {
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simple = chamfer = = 0 && rounding = = 0 ;
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h = ! is_undef ( h ) ? h : opp_ang_to_adj ( abs ( w2 - w1 ) / 2 , abs ( angle ) ) ;
w1 = ! is_undef ( w1 ) ? w1 : w2 + 2 * ( adj_ang_to_opp ( h , angle ) + shift ) ;
w2 = ! is_undef ( w2 ) ? w2 : w1 - 2 * ( adj_ang_to_opp ( h , angle ) + shift ) ;
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if ( simple ) {
attachable ( anchor , spin , two_d = true , size = [ w1 , h ] , size2 = w2 , shift = shift ) {
polygon ( path ) ;
children ( ) ;
}
} else {
attachable ( anchor , spin , two_d = true , path = path ) {
polygon ( path ) ;
children ( ) ;
}
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}
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}
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}
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// Function&Module: star()
// Usage: As Module
// star(n, r/or, ir, [realign=], [align_tip=], [align_pit=], ...);
// star(n, r/or, step=, ...);
// Usage: With Attachments
// star(n, r/or, ir, ...) { attachments }
// Usage: As Function
// path = star(n, r/or, ir, [realign=], [align_tip=], [align_pit=], ...);
// path = star(n, r/or, step=, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), oval()
// Description:
// When called as a function, returns the path needed to create a star polygon with N points.
// When called as a module, creates a star polygon with N points.
// Arguments:
// n = The number of stellate tips on the star.
// r/or = The radius to the tips of the star.
// ir = The radius to the inner corners of the star.
// ---
// d/od = The diameter to the tips of the star.
// id = The diameter to the inner corners of the star.
// step = Calculates the radius of the inner star corners by virtually drawing a straight line `step` tips around the star. 2 <= step < n/2
// realign = If false, a tip is aligned with the Y+ axis. If true, an inner corner is aligned with the Y+ axis. Default: false
// align_tip = If given as a 2D vector, rotates the whole shape so that the first star tip points in that direction. This occurs before spin.
// align_pit = If given as a 2D vector, rotates the whole shape so that the first inner corner is pointed towards that direction. This occurs before spin.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Extra Anchors:
// "tip0" ... "tip4" = Each tip has an anchor, pointing outwards.
// "pit0" ... "pit4" = The inside corner between each tip has an anchor, pointing outwards.
// "midpt0" ... "midpt4" = The center-point between each pair of tips has an anchor, pointing outwards.
// Examples(2D):
// star(n=5, r=50, ir=25);
// star(n=5, r=50, step=2);
// star(n=7, r=50, step=2);
// star(n=7, r=50, step=3);
// Example(2D): Realigned
// star(n=7, r=50, step=3, realign=true);
// Example(2D): Alignment by Tip
// star(n=5, ir=15, or=30, align_tip=BACK+RIGHT)
// attach("tip0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Alignment by Pit
// star(n=5, ir=15, or=30, align_pit=BACK+RIGHT)
// attach("pit0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Called as Function
// stroke(closed=true, star(n=5, r=50, ir=25));
function star ( n , r , ir , d , or , od , id , step , realign = false , align_tip , align_pit , anchor = CENTER , spin = 0 , _mat , _anchs ) =
assert ( is_undef ( align_tip ) || is_vector ( align_tip ) )
assert ( is_undef ( align_pit ) || is_vector ( align_pit ) )
assert ( is_undef ( align_tip ) || is_undef ( align_pit ) , "Can only specify one of align_tip and align_pit" )
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assert ( is_def ( n ) , "Must specify number of points, n" )
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let (
r = get_radius ( r1 = or , d1 = od , r = r , d = d ) ,
count = num_defined ( [ ir , id , step ] ) ,
stepOK = is_undef ( step ) || ( step > 1 && step < n / 2 )
)
assert ( count = = 1 , "Must specify exactly one of ir, id, step" )
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assert ( stepOK , n = = 4 ? "Parameter 'step' not allowed for 4 point stars"
: n = = 5 || n = = 6 ? str ( "Parameter 'step' must be 2 for " , n , " point stars" )
: str ( "Parameter 'step' must be between 2 and " , floor ( n / 2 - 1 / 2 ) , " for " , n , " point stars" ) )
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let (
mat = ! is_undef ( _mat ) ? _mat :
( realign ? rot ( - 180 / n , planar = true ) : affine2d_identity ( ) ) * (
! is_undef ( align_tip ) ? rot ( from = RIGHT , to = point2d ( align_tip ) , planar = true ) :
! is_undef ( align_pit ) ? rot ( from = RIGHT , to = point2d ( align_pit ) , planar = true ) * rot ( 180 / n , planar = true ) :
affine2d_identity ( )
) ,
stepr = is_undef ( step ) ? r : r * cos ( 180 * step / n ) / cos ( 180 * ( step - 1 ) / n ) ,
ir = get_radius ( r = ir , d = id , dflt = stepr ) ,
offset = realign ? 180 / n : 0 ,
path1 = [ for ( i = [ 2 * n : - 1 : 1 ] ) let ( theta = 180 * i / n , radius = ( i % 2 ) ? ir : r ) radius * [ cos ( theta ) , sin ( theta ) ] ] ,
path = apply ( mat , path1 ) ,
anchors = ! is_undef ( _anchs ) ? _anchs :
! is_string ( anchor ) ? [ ] : [
for ( i = [ 0 : 1 : n - 1 ] ) let (
a1 = 360 - i * 360 / n ,
a2 = a1 - 180 / n ,
a3 = a1 - 360 / n ,
p1 = apply ( mat , polar_to_xy ( r , a1 ) ) ,
p2 = apply ( mat , polar_to_xy ( ir , a2 ) ) ,
p3 = apply ( mat , polar_to_xy ( r , a3 ) ) ,
pos = ( p1 + p3 ) / 2
) each [
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named_anchor ( str ( "tip" , i ) , p1 , unit ( p1 , BACK ) , 0 ) ,
named_anchor ( str ( "pit" , i ) , p2 , unit ( p2 , BACK ) , 0 ) ,
named_anchor ( str ( "midpt" , i ) , pos , unit ( pos , BACK ) , 0 ) ,
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]
]
) reorient ( anchor , spin , two_d = true , path = path , p = path , anchors = anchors ) ;
module star ( n , r , ir , d , or , od , id , step , realign = false , align_tip , align_pit , anchor = CENTER , spin = 0 ) {
assert ( is_undef ( align_tip ) || is_vector ( align_tip ) ) ;
assert ( is_undef ( align_pit ) || is_vector ( align_pit ) ) ;
assert ( is_undef ( align_tip ) || is_undef ( align_pit ) , "Can only specify one of align_tip and align_pit" ) ;
r = get_radius ( r1 = or , d1 = od , r = r , d = d , dflt = undef ) ;
stepr = is_undef ( step ) ? r : r * cos ( 180 * step / n ) / cos ( 180 * ( step - 1 ) / n ) ;
ir = get_radius ( r = ir , d = id , dflt = stepr ) ;
mat = ( realign ? rot ( - 180 / n , planar = true ) : affine2d_identity ( ) ) * (
! is_undef ( align_tip ) ? rot ( from = RIGHT , to = point2d ( align_tip ) , planar = true ) :
! is_undef ( align_pit ) ? rot ( from = RIGHT , to = point2d ( align_pit ) , planar = true ) * rot ( 180 / n , planar = true ) :
affine2d_identity ( )
) ;
anchors = [
for ( i = [ 0 : 1 : n - 1 ] ) let (
a1 = 360 - i * 360 / n - ( realign ? 180 / n : 0 ) ,
a2 = a1 - 180 / n ,
a3 = a1 - 360 / n ,
p1 = apply ( mat , polar_to_xy ( r , a1 ) ) ,
p2 = apply ( mat , polar_to_xy ( ir , a2 ) ) ,
p3 = apply ( mat , polar_to_xy ( r , a3 ) ) ,
pos = ( p1 + p3 ) / 2
) each [
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named_anchor ( str ( "tip" , i ) , p1 , unit ( p1 , BACK ) , 0 ) ,
named_anchor ( str ( "pit" , i ) , p2 , unit ( p2 , BACK ) , 0 ) ,
named_anchor ( str ( "midpt" , i ) , pos , unit ( pos , BACK ) , 0 ) ,
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]
] ;
path = star ( n = n , r = r , ir = ir , realign = realign , _mat = mat , _anchs = anchors ) ;
attachable ( anchor , spin , two_d = true , path = path , anchors = anchors ) {
polygon ( path ) ;
children ( ) ;
}
}
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/// Internal Function: _path_add_jitter()
/// Topics: Paths
/// See Also: jittered_poly(), subdivide_long_segments()
/// Usage:
/// jpath = _path_add_jitter(path, [dist], [closed=]);
/// Description:
/// Adds tiny jitter offsets to collinear points in the given path so that they
/// are no longer collinear. This is useful for preserving subdivision on long
/// straight segments, when making geometry with `polygon()`, for use with
/// `linear_exrtrude()` with a `twist()`.
/// Arguments:
/// path = The path to add jitter to.
/// dist = The amount to jitter points by. Default: 1/512 (0.00195)
/// ---
/// closed = If true, treat path like a closed polygon. Default: true
/// Example(3D):
/// d = 100; h = 75; quadsize = 5;
/// path = pentagon(d=d);
/// spath = subdivide_long_segments(path, quadsize, closed=true);
/// jpath = _path_add_jitter(spath, closed=true);
/// linear_extrude(height=h, twist=72, slices=h/quadsize)
/// polygon(jpath);
function _path_add_jitter ( path , dist = 1 / 512 , closed = true ) =
assert ( is_path ( path ) )
assert ( is_finite ( dist ) )
assert ( is_bool ( closed ) )
[
path [ 0 ] ,
for ( i = idx ( path , s = 1 , e = closed ? - 1 : - 2 ) ) let (
n = line_normal ( [ path [ i - 1 ] , path [ i ] ] )
) path [ i ] + n * ( is_collinear ( select ( path , i - 1 , i + 1 ) ) ? ( dist * ( ( i % 2 ) * 2 - 1 ) ) : 0 ) ,
if ( ! closed ) last ( path )
] ;
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// Module: jittered_poly()
// Topics: Extrusions
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// See Also: subdivide_long_segments()
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// Usage:
// jittered_poly(path, [dist]);
// Description:
// Creates a 2D polygon shape from the given path in such a way that any extra
// collinear points are not stripped out in the way that `polygon()` normally does.
// This is useful for refining the mesh of a `linear_extrude()` with twist.
// Arguments:
// path = The path to add jitter to.
// dist = The amount to jitter points by. Default: 1/512 (0.00195)
// Example:
// d = 100; h = 75; quadsize = 5;
// path = pentagon(d=d);
// spath = subdivide_long_segments(path, quadsize, closed=true);
// linear_extrude(height=h, twist=72, slices=h/quadsize)
// jittered_poly(spath);
module jittered_poly ( path , dist = 1 / 512 ) {
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polygon ( _path_add_jitter ( path , dist , closed = true ) ) ;
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}
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// Section: Curved 2D Shapes
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// Function&Module: teardrop2d()
//
// Description:
// Makes a 2D teardrop shape. Useful for extruding into 3D printable holes.
//
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// Usage: As Module
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// teardrop2d(r/d=, [ang], [cap_h]);
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// Usage: With Attachments
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// teardrop2d(r/d=, [ang], [cap_h], ...) { attachments }
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// Usage: As Function
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// path = teardrop2d(r/d=, [ang], [cap_h]);
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//
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
//
// See Also: teardrop(), onion()
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//
// Arguments:
// r = radius of circular part of teardrop. (Default: 1)
// ang = angle of hat walls from the Y axis. (Default: 45 degrees)
// cap_h = if given, height above center where the shape will be truncated.
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// ---
// d = diameter of spherical portion of bottom. (Use instead of r)
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
//
// Example(2D): Typical Shape
// teardrop2d(r=30, ang=30);
// Example(2D): Crop Cap
// teardrop2d(r=30, ang=30, cap_h=40);
// Example(2D): Close Crop
// teardrop2d(r=30, ang=30, cap_h=20);
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module teardrop2d ( r , ang = 45 , cap_h , d , anchor = CENTER , spin = 0 )
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{
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path = teardrop2d ( r = r , d = d , ang = ang , cap_h = cap_h ) ;
attachable ( anchor , spin , two_d = true , path = path ) {
polygon ( path ) ;
children ( ) ;
}
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}
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function teardrop2d ( r , ang = 45 , cap_h , d , anchor = CENTER , spin = 0 ) =
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let (
r = get_radius ( r = r , d = d , dflt = 1 ) ,
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tanpt = polar_to_xy ( r , ang ) ,
tip_y = adj_ang_to_hyp ( r , 90 - ang ) ,
cap_h = min ( default ( cap_h , tip_y ) , tip_y ) ,
cap_w = tanpt . y >= cap_h
? hyp_opp_to_adj ( r , cap_h )
: adj_ang_to_opp ( tip_y - cap_h , ang ) ,
ang2 = min ( ang , atan2 ( cap_h , cap_w ) ) ,
sa = 180 - ang2 ,
ea = 360 + ang2 ,
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steps = ceil ( segs ( r ) * ( ea - sa ) / 360 ) ,
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path = deduplicate (
[
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[ cap_w , cap_h ] ,
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for ( a = lerpn ( ea , sa , steps + 1 ) ) r * [ cos ( a ) , sin ( a ) ] ,
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[ - cap_w , cap_h ]
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] , closed = true
) ,
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maxx_idx = max_index ( column ( path , 0 ) ) ,
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path2 = list_rotate ( path , maxx_idx )
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) reorient ( anchor , spin , two_d = true , path = path2 , p = path2 ) ;
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// Function&Module: glued_circles()
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// Usage: As Module
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// glued_circles(r/d=, [spread=], [tangent=], ...);
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// Usage: With Attachments
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// glued_circles(r/d=, [spread=], [tangent=], ...) { attachments }
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// Usage: As Function
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// path = glued_circles(r/d=, [spread=], [tangent=], ...);
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), oval()
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// Description:
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// When called as a function, returns a 2D path forming a shape of two circles joined by curved waist.
// When called as a module, creates a 2D shape of two circles joined by curved waist.
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// Arguments:
// r = The radius of the end circles.
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// spread = The distance between the centers of the end circles. Default: 10
// tangent = The angle in degrees of the tangent point for the joining arcs, measured away from the Y axis. Default: 30
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// ---
// d = The diameter of the end circles.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// Examples(2D):
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// glued_circles(r=15, spread=40, tangent=45);
// glued_circles(d=30, spread=30, tangent=30);
// glued_circles(d=30, spread=30, tangent=15);
// glued_circles(d=30, spread=30, tangent=-30);
// Example(2D): Called as Function
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// stroke(closed=true, glued_circles(r=15, spread=40, tangent=45));
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function glued_circles ( r , spread = 10 , tangent = 30 , d , anchor = CENTER , spin = 0 ) =
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let (
r = get_radius ( r = r , d = d , dflt = 10 ) ,
r2 = ( spread / 2 / sin ( tangent ) ) - r ,
cp1 = [ spread / 2 , 0 ] ,
cp2 = [ 0 , ( r + r2 ) * cos ( tangent ) ] ,
sa1 = 90 - tangent ,
ea1 = 270 + tangent ,
lobearc = ea1 - sa1 ,
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lobesegs = ceil ( segs ( r ) * lobearc / 360 ) ,
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sa2 = 270 - tangent ,
ea2 = 270 + tangent ,
subarc = ea2 - sa2 ,
arcsegs = ceil ( segs ( r2 ) * abs ( subarc ) / 360 ) ,
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// In the tangent zero case the inner curves are missing so we need to complete the two
// outer curves. In the other case the inner curves are present and endpoint=false
// prevents point duplication.
path = tangent = = 0 ?
concat ( arc ( N = lobesegs + 1 , r = r , cp = - cp1 , angle = [ sa1 , ea1 ] ) ,
arc ( N = lobesegs + 1 , r = r , cp = cp1 , angle = [ sa1 + 180 , ea1 + 180 ] ) )
:
concat ( arc ( N = lobesegs , r = r , cp = - cp1 , angle = [ sa1 , ea1 ] , endpoint = false ) ,
[ for ( theta = lerpn ( ea2 + 180 , ea2 - subarc + 180 , arcsegs , endpoint = false ) ) r2 * [ cos ( theta ) , sin ( theta ) ] - cp2 ] ,
arc ( N = lobesegs , r = r , cp = cp1 , angle = [ sa1 + 180 , ea1 + 180 ] , endpoint = false ) ,
[ for ( theta = lerpn ( ea2 , ea2 - subarc , arcsegs , endpoint = false ) ) r2 * [ cos ( theta ) , sin ( theta ) ] + cp2 ] ) ,
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maxx_idx = max_index ( column ( path , 0 ) ) ,
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path2 = reverse_polygon ( list_rotate ( path , maxx_idx ) )
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) reorient ( anchor , spin , two_d = true , path = path2 , extent = true , p = path2 ) ;
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module glued_circles ( r , spread = 10 , tangent = 30 , d , anchor = CENTER , spin = 0 ) {
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path = glued_circles ( r = r , d = d , spread = spread , tangent = tangent ) ;
attachable ( anchor , spin , two_d = true , path = path , extent = true ) {
polygon ( path ) ;
children ( ) ;
}
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}
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function _superformula ( theta , m1 , m2 , n1 , n2 = 1 , n3 = 1 , a = 1 , b = 1 ) =
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pow ( pow ( abs ( cos ( m1 * theta / 4 ) / a ) , n2 ) + pow ( abs ( sin ( m2 * theta / 4 ) / b ) , n3 ) , - 1 / n1 ) ;
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// Function&Module: supershape()
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// Usage: As Module
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// supershape(step, [m1=], [m2=], [n1=], [n2=], [n3=], [a=], [b=], <r=/d=>);
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// Usage: With Attachments
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// supershape(step, [m1=], [m2=], [n1=], [n2=], [n3=], [a=], [b=], <r=/d=>) { attachments }
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// Usage: As Function
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// path = supershape(step, [m1=], [m2=], [n1=], [n2=], [n3=], [a=], [b=], <r=/d=>);
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), oval()
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// Description:
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// When called as a function, returns a 2D path for the outline of the [Superformula](https://en.wikipedia.org/wiki/Superformula) shape.
// When called as a module, creates a 2D [Superformula](https://en.wikipedia.org/wiki/Superformula) shape.
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// Arguments:
// step = The angle step size for sampling the superformula shape. Smaller steps are slower but more accurate.
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// m1 = The m1 argument for the superformula. Default: 4.
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// m2 = The m2 argument for the superformula. Default: m1.
// n1 = The n1 argument for the superformula. Default: 1.
// n2 = The n2 argument for the superformula. Default: n1.
// n3 = The n3 argument for the superformula. Default: n2.
// a = The a argument for the superformula. Default: 1.
// b = The b argument for the superformula. Default: a.
// r = Radius of the shape. Scale shape to fit in a circle of radius r.
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// ---
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// d = Diameter of the shape. Scale shape to fit in a circle of diameter d.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
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// Example(2D):
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// supershape(step=0.5,m1=16,m2=16,n1=0.5,n2=0.5,n3=16,r=50);
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// Example(2D): Called as Function
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// stroke(closed=true, supershape(step=0.5,m1=16,m2=16,n1=0.5,n2=0.5,n3=16,d=100));
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// Examples(2D,Med):
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// for(n=[2:5]) right(2.5*(n-2)) supershape(m1=4,m2=4,n1=n,a=1,b=2); // Superellipses
// m=[2,3,5,7]; for(i=[0:3]) right(2.5*i) supershape(.5,m1=m[i],n1=1);
// m=[6,8,10,12]; for(i=[0:3]) right(2.7*i) supershape(.5,m1=m[i],n1=1,b=1.5); // m should be even
// m=[1,2,3,5]; for(i=[0:3]) fwd(1.5*i) supershape(m1=m[i],n1=0.4);
// supershape(m1=5, n1=4, n2=1); right(2.5) supershape(m1=5, n1=40, n2=10);
// m=[2,3,5,7]; for(i=[0:3]) right(2.5*i) supershape(m1=m[i], n1=60, n2=55, n3=30);
// n=[0.5,0.2,0.1,0.02]; for(i=[0:3]) right(2.5*i) supershape(m1=5,n1=n[i], n2=1.7);
// supershape(m1=2, n1=1, n2=4, n3=8);
// supershape(m1=7, n1=2, n2=8, n3=4);
// supershape(m1=7, n1=3, n2=4, n3=17);
// supershape(m1=4, n1=1/2, n2=1/2, n3=4);
// supershape(m1=4, n1=4.0,n2=16, n3=1.5, a=0.9, b=9);
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// for(i=[1:4]) right(3*i) supershape(m1=i, m2=3*i, n1=2);
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// m=[4,6,10]; for(i=[0:2]) right(i*5) supershape(m1=m[i], n1=12, n2=8, n3=5, a=2.7);
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// for(i=[-1.5:3:1.5]) right(i*1.5) supershape(m1=2,m2=10,n1=i,n2=1);
// for(i=[1:3],j=[-1,1]) translate([3.5*i,1.5*j])supershape(m1=4,m2=6,n1=i*j,n2=1);
// for(i=[1:3]) right(2.5*i)supershape(step=.5,m1=88, m2=64, n1=-i*i,n2=1,r=1);
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// Examples:
// linear_extrude(height=0.3, scale=0) supershape(step=1, m1=6, n1=0.4, n2=0, n3=6);
// linear_extrude(height=5, scale=0) supershape(step=1, b=3, m1=6, n1=3.8, n2=16, n3=10);
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function supershape ( step = 0.5 , m1 = 4 , m2 , n1 = 1 , n2 , n3 , a = 1 , b , r , d , anchor = CENTER , spin = 0 ) =
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let (
r = get_radius ( r = r , d = d , dflt = undef ) ,
m2 = is_def ( m2 ) ? m2 : m1 ,
n2 = is_def ( n2 ) ? n2 : n1 ,
n3 = is_def ( n3 ) ? n3 : n2 ,
b = is_def ( b ) ? b : a ,
steps = ceil ( 360 / step ) ,
step = 360 / steps ,
angs = [ for ( i = [ 0 : steps ] ) step * i ] ,
rads = [ for ( theta = angs ) _superformula ( theta = theta , m1 = m1 , m2 = m2 , n1 = n1 , n2 = n2 , n3 = n3 , a = a , b = b ) ] ,
scale = is_def ( r ) ? r / max ( rads ) : 1 ,
path = [ for ( i = [ steps : - 1 : 1 ] ) let ( a = angs [ i ] ) scale * rads [ i ] * [ cos ( a ) , sin ( a ) ] ]
) reorient ( anchor , spin , two_d = true , path = path , p = path ) ;
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module supershape ( step = 0.5 , m1 = 4 , m2 = undef , n1 , n2 = undef , n3 = undef , a = 1 , b = undef , r = undef , d = undef , anchor = CENTER , spin = 0 ) {
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path = supershape ( step = step , m1 = m1 , m2 = m2 , n1 = n1 , n2 = n2 , n3 = n3 , a = a , b = b , r = r , d = d ) ;
attachable ( anchor , spin , two_d = true , path = path ) {
polygon ( path ) ;
children ( ) ;
}
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}
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// Function&Module: reuleaux_polygon()
// Usage: As Module
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// reuleaux_polygon(N, r|d, ...);
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// Usage: As Function
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// path = reuleaux_polygon(N, r|d, ...);
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: regular_ngon(), pentagon(), hexagon(), octagon()
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// Description:
// Creates a 2D Reuleaux Polygon; a constant width shape that is not circular.
// Arguments:
// N = Number of "sides" to the Reuleaux Polygon. Must be an odd positive number. Default: 3
// r = Radius of the shape. Scale shape to fit in a circle of radius r.
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// ---
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// d = Diameter of the shape. Scale shape to fit in a circle of diameter d.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
// Extra Anchors:
// "tip0", "tip1", etc. = Each tip has an anchor, pointing outwards.
// Examples(2D):
// reuleaux_polygon(N=3, r=50);
// reuleaux_polygon(N=5, d=100);
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// Examples(2D): Standard vector anchors are based on extents
// reuleaux_polygon(N=3, d=50) show_anchors(custom=false);
// Examples(2D): Named anchors exist for the tips
// reuleaux_polygon(N=3, d=50) show_anchors(std=false);
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module reuleaux_polygon ( N = 3 , r , d , anchor = CENTER , spin = 0 ) {
assert ( N >= 3 && ( N % 2 ) = = 1 ) ;
r = get_radius ( r = r , d = d , dflt = 1 ) ;
path = reuleaux_polygon ( N = N , r = r ) ;
anchors = [
for ( i = [ 0 : 1 : N - 1 ] ) let (
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ca = 360 - i * 360 / N ,
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cp = polar_to_xy ( r , ca )
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) named_anchor ( str ( "tip" , i ) , cp , unit ( cp , BACK ) , 0 ) ,
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] ;
attachable ( anchor , spin , two_d = true , path = path , anchors = anchors ) {
polygon ( path ) ;
children ( ) ;
}
}
function reuleaux_polygon ( N = 3 , r , d , anchor = CENTER , spin = 0 ) =
assert ( N >= 3 && ( N % 2 ) = = 1 )
let (
r = get_radius ( r = r , d = d , dflt = 1 ) ,
ssegs = max ( 3 , ceil ( segs ( r ) / N ) ) ,
slen = norm ( polar_to_xy ( r , 0 ) - polar_to_xy ( r , 180 - 180 / N ) ) ,
path = [
for ( i = [ 0 : 1 : N - 1 ] ) let (
ca = 180 - ( i + 0.5 ) * 360 / N ,
sa = ca + 180 + ( 90 / N ) ,
ea = ca + 180 - ( 90 / N ) ,
cp = polar_to_xy ( r , ca )
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) each arc ( N = ssegs - 1 , r = slen , cp = cp , angle = [ sa , ea ] , endpoint = false )
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] ,
anchors = [
for ( i = [ 0 : 1 : N - 1 ] ) let (
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ca = 360 - i * 360 / N ,
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cp = polar_to_xy ( r , ca )
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) named_anchor ( str ( "tip" , i ) , cp , unit ( cp , BACK ) , 0 ) ,
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]
) reorient ( anchor , spin , two_d = true , path = path , anchors = anchors , p = path ) ;
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// vim: expandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap