Adrian Mariano
6725f7311b
only $fn affects texture, not $fa or $fs
2024-01-27 22:25:25 -05:00
Adrian Mariano
3c8e76f65d
change skin to use different algorithm for "incremental" that is
...
supposed to be more accurate.
2024-01-27 12:12:32 -05:00
Adrian Mariano
85fec74abc
add remark on triangulation of vnfs
2024-01-17 19:55:59 -05:00
Adrian Mariano
4308fa3b18
de-triangulate VNF textures
2024-01-17 19:34:48 -05:00
Adrian Mariano
3b5b15c531
doc fixes, deprecation message fix
2024-01-14 22:07:03 -05:00
Adrian Mariano
f42bd57fbf
doc fixes and default tex_rot fix
2024-01-13 23:09:25 -05:00
Adrian Mariano
a26e6950e6
add vnf_hull() and hull_region()
2024-01-13 19:26:15 -05:00
Adrian Mariano
8781fa1e93
change n to $fn for round vnf textures; descriptive error message for
...
abuse of n= or tex_samples
2024-01-10 23:55:51 -05:00
Adrian Mariano
1b971dff82
various fixes
2024-01-08 23:05:41 -05:00
Adrian Mariano
b7cbbcf4c1
tex_scale->tex_depth, tex_count->tex_reps
2024-01-08 22:58:06 -05:00
Adrian Mariano
f8436dacc0
change tex_counts to tex_reps
2024-01-07 20:38:53 -05:00
Adrian Mariano
66f0d260c2
inset->border in texture(), tex_style->style in cyl()
2024-01-06 22:07:45 -05:00
Anders 'pipe' Andersson
8e7df82f53
Propagate "style" in recursive sweep()
...
- skin.scad/sweep() takes a "style" parameter which was not propagated
correctly when used recursively on a region with multiple parts.
- Testing for transform list length did not match the comment.
- Added a simple test case for sweep()
2024-01-01 23:09:20 +01:00
Revar Desmera
9d267992b6
Fix for #1329 : wrong in cyl(), rotate_extrude()
2023-12-17 20:13:49 -08:00
Revar Desmera
e40dddf058
Fix for #1320 : $fn/$fa/$fs handling in rotate_extrude()
2023-12-07 15:52:06 -08:00
Revar Desmera
84a302b582
Triangulate big faces in spiral_sweep(). Fixes #1313
2023-11-27 16:41:38 -08:00
Adrian Mariano
6a1a8db86c
doc fixes
2023-11-11 17:07:24 -05:00
Adrian Mariano
aa1a4030c5
doc fixes, snap hinge angle fix
2023-11-05 10:05:54 -05:00
Adrian Mariano
e8d1fbb1fe
doc fix
2023-10-05 00:01:53 -04:00
Adrian Mariano
2b02c890f0
docs update
2023-09-16 09:51:24 -04:00
Revar Desmera
fa16916997
Textures linear_sweep() bugfix.
2023-08-03 20:13:48 -07:00
Revar Desmera
b0094b65b5
Fix for #1200
2023-08-03 17:10:21 -07:00
Tomáš Pecsérke
56a5c4a077
Fix vertext range assert false positive when associate_vertices
is passed empty split
2023-07-21 14:07:05 +02:00
Revar Desmera
b816a3863f
Fix inverted textures and reversed faces in _texured_linear_sweep()
2023-06-27 20:12:13 -07:00
Revar Desmera
953f462dab
skin.scad docs formatting fixes.
2023-05-31 03:13:04 -07:00
Revar Desmera
f53117b209
Moving to BelfrySCAD org.
2023-05-21 21:00:05 -07:00
Revar Desmera
21d592dad3
Synopses, etc for skin.scad
2023-05-01 00:32:49 -07:00
Adrian Mariano
a0151f1454
Add threading doc section and other doc tweaks
2023-04-11 22:51:43 -04:00
Adrian Mariano
7179bc7711
Screw update: 4x faster, higbee renamed blunt start and on by default
2023-04-04 19:55:05 -04:00
Adrian Mariano
d138c0d07e
fix text3d, various doc fixes, remove spurious arrows from path_text
...
and make path_text a null attachable so coloring works.
2023-03-12 21:40:01 -04:00
Revar Desmera
1da91c6fcf
Various docs typo fixed.
2023-03-08 21:54:27 -08:00
Revar Desmera
e4d864b0ad
Fixed taper broken by fix for #1010
2023-03-08 05:43:54 -08:00
Revar Desmera
2d1f2b4384
Fix for Issue #1010 : rotate_sweep with texture VNF produces reversed faces and reversed texture
2023-03-08 04:55:37 -08:00
Revar Desmera
8b6e5aeefb
Merge pull request #1065 from adrianVmariano/master
...
rename path functions
2023-03-02 18:36:31 -08:00
Adrian Mariano
036da1a3ef
Rename close_path and cleanup_path to list_wrap and list_unwrap
2023-03-02 19:40:12 -05:00
Cedric Vincent
d9f118e44f
Fix "linear_sweep(..., texture=..., scale=..., twist=...)".
...
The commit 'Fix "linear_sweep(..., texture=..., scale=...)" was not
enough. This one fixes linear_sweep(..., texture=...) when scale
and/or twist parameters are specified.
Code to reproduce the fixed issue:
linear_sweep(ellipse(d = [5, 10]), 5, twist = 45, texture = "bricks", scale = 0.5);
2023-02-24 20:54:11 +01:00
Cedric Vincent
a8aff7bcc3
Fix "linear_sweep(..., texture=..., scale= ...)".
...
Scaling was done upside down.
2023-02-18 14:29:04 +01:00
Adrian Mariano
2d35733980
doc fixes, allow threads=true with screw specs
2023-02-06 18:31:01 -05:00
Adrian Mariano
f9b06bf8f6
fix double parens typo
2023-02-05 23:32:13 -05:00
Adrian Mariano
a0127cf641
doc fixes
2023-02-05 23:02:37 -05:00
Adrian Mariano
b594c8c0c5
doc fixes
2023-02-05 21:17:38 -05:00
Adrian Mariano
b780191c20
move texture descriptions into examples
2023-02-05 20:41:23 -05:00
Adrian Mariano
0511dbd967
doc fixes
2023-02-04 21:41:27 -05:00
Adrian Mariano
1b218145fd
a few more examples
2023-02-04 18:37:08 -05:00
Adrian Mariano
87abec1a7f
fix broken example
2023-02-04 17:05:56 -05:00
Adrian Mariano
71449ee3ac
fix tri_grid texture, add more error handling for texture args
2023-02-04 16:13:49 -05:00
Adrian Mariano
29dec56cd2
Document texture inset/gap arguments and fix textures for consistent
...
use of inset argument.
2023-02-04 12:36:53 -05:00
Adrian Mariano
711050e605
fix doc typo in skin, fix first section docs in distributors
2023-02-03 17:17:38 -05:00
Adrian Mariano
b47fcbf595
fix bug in left hand spirals in spiral_sweep
...
add multi-facet higbee to threaded_rod
2023-01-31 22:49:23 -05:00
Adrian Mariano
3426fa2df6
Merge remote-tracking branch 'upstream/master'
2023-01-31 16:49:19 -05:00