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//////////////////////////////////////////////////////////////////////
// LibFile: shapes2d.scad
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// This file includes redefinitions of the core modules to
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// work with attachment, and functional forms of those modules
// that produce paths. You can create regular polygons
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// with optional rounded corners and alignment features not
// available with circle(). The file also provides teardrop2d,
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// which is useful for 3D printable holes.
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// Many of the commands have module forms that produce geometry and
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// function forms that produce a path.
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// Includes:
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// include <BOSL2/std.scad>
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// FileGroup: Basic Modeling
// FileSummary: Attachable circles, squares, polygons, teardrop. Can make geometry or paths.
// FileFootnotes: STD=Included in std.scad
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//////////////////////////////////////////////////////////////////////
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use < builtins.scad >
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// Section: 2D Primitives
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// Function&Module: square()
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// Synopsis: Creates a 2D square or rectangle.
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// SynTags: Geom, Path, Ext
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// Topics: Shapes (2D), Path Generators (2D)
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// See Also: rect()
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// Usage: As a Module
// square(size, [center], ...);
// Usage: With Attachments
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// square(size, [center], ...) [ATTACHMENTS];
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// Usage: As a Function
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// path = square(size, [center], ...);
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// Description:
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// When called as the built-in module, creates a 2D square or rectangle of the given size.
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// When called as a function, returns a 2D path/list of points for a square/rectangle of the given size.
// Arguments:
// size = The size of the square to create. If given as a scalar, both X and Y will be the same size.
// center = If given and true, overrides `anchor` to be `CENTER`. If given and false, overrides `anchor` to be `FRONT+LEFT`.
// ---
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Example(2D):
// square(40);
// Example(2D): Centered
// square([40,30], center=true);
// Example(2D): Called as Function
// path = square([40,30], anchor=FRONT, spin=30);
// stroke(path, closed=true);
// move_copies(path) color("blue") circle(d=2,$fn=8);
function square ( size = 1 , center , anchor , spin = 0 ) =
let (
anchor = get_anchor ( anchor , center , [ - 1 , - 1 ] , [ - 1 , - 1 ] ) ,
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size = is_num ( size ) ? [ size , size ] : point2d ( size )
)
assert ( all_positive ( size ) , "All components of size must be positive." )
let (
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path = [
[ size . x , - size . y ] ,
[ - size . x , - size . y ] ,
[ - size . x , size . y ] ,
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[ size . x , size . y ] ,
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] / 2
) reorient ( anchor , spin , two_d = true , size = size , p = path ) ;
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module square ( size = 1 , center , anchor , spin ) {
anchor = get_anchor ( anchor , center , [ - 1 , - 1 ] , [ - 1 , - 1 ] ) ;
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rsize = is_num ( size ) ? [ size , size ] : point2d ( size ) ;
size = [ for ( c = rsize ) max ( 0 , c ) ] ;
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attachable ( anchor , spin , two_d = true , size = size ) {
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if ( all_positive ( size ) )
_square ( size , center = true ) ;
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children ( ) ;
}
}
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// Function&Module: rect()
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// Synopsis: Creates a 2d rectangle with optional corner rounding.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: square()
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// Usage: As Module
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// rect(size, [rounding], [chamfer], ...) [ATTACHMENTS];
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// Usage: As Function
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// path = rect(size, [rounding], [chamfer], ...);
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// Description:
// When called as a module, creates a 2D rectangle of the given size, with optional rounding or chamfering.
// When called as a function, returns a 2D path/list of points for a square/rectangle of the given size.
// Arguments:
// size = The size of the rectangle to create. If given as a scalar, both X and Y will be the same size.
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// ---
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// rounding = The rounding radius for the corners. If negative, produces external roundover spikes on the X axis. If given as a list of four numbers, gives individual radii for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no rounding)
// chamfer = The chamfer size for the corners. If negative, produces external chamfer spikes on the X axis. If given as a list of four numbers, gives individual chamfers for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no chamfer)
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// atype = The type of anchoring to use with `anchor=`. Valid opptions are "box" and "perim". This lets you choose between putting anchors on the rounded or chamfered perimeter, or on the square bounding box of the shape. Default: "box"
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Anchor Types:
// box = Anchor is with respect to the rectangular bounding box of the shape.
// perim = Anchors are placed along the rounded or chamfered perimeter of the shape.
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// Example(2D):
// rect(40);
// Example(2D): Anchored
// rect([40,30], anchor=FRONT);
// Example(2D): Spun
// rect([40,30], anchor=FRONT, spin=30);
// Example(2D): Chamferred Rect
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// rect([40,30], chamfer=5);
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// Example(2D): Rounded Rect
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// rect([40,30], rounding=5);
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// Example(2D): Negative-Chamferred Rect
// rect([40,30], chamfer=-5);
// Example(2D): Negative-Rounded Rect
// rect([40,30], rounding=-5);
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// Example(2D): Default "box" Anchors
// color("red") rect([40,30]);
// rect([40,30], rounding=10)
// show_anchors();
// Example(2D): "perim" Anchors
// rect([40,30], rounding=10, atype="perim")
// show_anchors();
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// Example(2D): "perim" Anchors
// rect([40,30], rounding=[-10,-8,-3,-7], atype="perim")
// show_anchors();
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// Example(2D): Mixed Chamferring and Rounding
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// rect([40,30],rounding=[5,0,10,0],chamfer=[0,8,0,15],$fa=1,$fs=1);
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// Example(2D): Called as Function
// path = rect([40,30], chamfer=5, anchor=FRONT, spin=30);
// stroke(path, closed=true);
// move_copies(path) color("blue") circle(d=2,$fn=8);
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module rect ( size = 1 , rounding = 0 , atype = "box" , chamfer = 0 , anchor = CENTER , spin = 0 ) {
errchk = assert ( in_list ( atype , [ "box" , "perim" ] ) ) ;
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size = [ for ( c = force_list ( size , 2 ) ) max ( 0 , c ) ] ;
if ( ! all_positive ( size ) ) {
attachable ( anchor , spin , two_d = true , size = size ) {
union ( ) ;
children ( ) ;
}
} else if ( rounding = = 0 && chamfer = = 0 ) {
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attachable ( anchor , spin , two_d = true , size = size ) {
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square ( size , center = true ) ;
children ( ) ;
}
} else {
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pts_over = rect ( size = size , rounding = rounding , chamfer = chamfer , atype = atype , _return_override = true ) ;
pts = pts_over [ 0 ] ;
override = pts_over [ 1 ] ;
attachable ( anchor , spin , two_d = true , size = size , override = override ) {
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polygon ( pts ) ;
children ( ) ;
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}
}
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}
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function rect ( size = 1 , rounding = 0 , chamfer = 0 , atype = "box" , anchor = CENTER , spin = 0 , _return_override ) =
assert ( is_num ( size ) || is_vector ( size , 2 ) )
assert ( is_num ( chamfer ) || is_vector ( chamfer , 4 ) )
assert ( is_num ( rounding ) || is_vector ( rounding , 4 ) )
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assert ( in_list ( atype , [ "box" , "perim" ] ) )
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let (
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anchor = _force_anchor_2d ( anchor ) ,
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size = [ for ( c = force_list ( size , 2 ) ) max ( 0 , c ) ] ,
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chamfer = force_list ( chamfer , 4 ) ,
rounding = force_list ( rounding , 4 )
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)
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assert ( all_nonnegative ( size ) , "All components of size must be >=0" )
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all_zero ( concat ( chamfer , rounding ) , 0 ) ?
let (
path = [
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[ size . x / 2 , - size . y / 2 ] ,
[ - size . x / 2 , - size . y / 2 ] ,
[ - size . x / 2 , size . y / 2 ] ,
[ size . x / 2 , size . y / 2 ] ,
]
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)
rot ( spin , p = move ( - v_mul ( anchor , size / 2 ) , p = path ) )
:
assert ( all_zero ( v_mul ( chamfer , rounding ) , 0 ) , "Cannot specify chamfer and rounding at the same corner" )
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let (
quadorder = [ 3 , 2 , 1 , 0 ] ,
quadpos = [ [ 1 , 1 ] , [ - 1 , 1 ] , [ - 1 , - 1 ] , [ 1 , - 1 ] ] ,
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eps = 1e-9 ,
insets = [ for ( i = [ 0 : 3 ] ) abs ( chamfer [ i ] ) >= eps ? chamfer [ i ] : abs ( rounding [ i ] ) >= eps ? rounding [ i ] : 0 ] ,
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insets_x = max ( insets [ 0 ] + insets [ 1 ] , insets [ 2 ] + insets [ 3 ] ) ,
insets_y = max ( insets [ 0 ] + insets [ 3 ] , insets [ 1 ] + insets [ 2 ] )
)
assert ( insets_x < = size . x , "Requested roundings and/or chamfers exceed the rect width." )
assert ( insets_y < = size . y , "Requested roundings and/or chamfers exceed the rect height." )
let (
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corners = [
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for ( i = [ 0 : 3 ] )
let (
quad = quadorder [ i ] ,
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qinset = insets [ quad ] ,
qpos = quadpos [ quad ] ,
qchamf = chamfer [ quad ] ,
qround = rounding [ quad ] ,
cverts = quant ( segs ( abs ( qinset ) ) , 4 ) / 4 ,
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step = 90 / cverts ,
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cp = v_mul ( size / 2 - [ qinset , abs ( qinset ) ] , qpos ) ,
qpts = abs ( qchamf ) >= eps ? [ [ 0 , abs ( qinset ) ] , [ qinset , 0 ] ] :
abs ( qround ) >= eps ? [ for ( j = [ 0 : 1 : cverts ] ) let ( a = 90 - j * step ) v_mul ( polar_to_xy ( abs ( qinset ) , a ) , [ sign ( qinset ) , 1 ] ) ] :
[ [ 0 , 0 ] ] ,
qfpts = [ for ( p = qpts ) v_mul ( p , qpos ) ] ,
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qrpts = qpos . x * qpos . y < 0 ? reverse ( qfpts ) : qfpts ,
cornerpt = atype = = "box" || ( qround = = 0 && qchamf = = 0 ) ? undef
: qround < 0 || qchamf < 0 ? [ [ 0 , - qpos . y * min ( qround , qchamf ) ] ]
: [ for ( seg = pair ( qrpts ) ) let ( isect = line_intersection ( seg , [ [ 0 , 0 ] , qpos ] , SEGMENT , LINE ) ) if ( is_def ( isect ) && isect ! = seg [ 0 ] ) isect ]
)
assert ( is_undef ( cornerpt ) || len ( cornerpt ) = = 1 , "Cannot find corner point to anchor" )
[ move ( cp , p = qrpts ) , is_undef ( cornerpt ) ? undef : move ( cp , p = cornerpt [ 0 ] ) ]
] ,
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path = deduplicate ( flatten ( column ( corners , 0 ) ) , closed = true ) ,
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override = [ for ( i = [ 0 : 3 ] )
let ( quad = quadorder [ i ] )
if ( is_def ( corners [ i ] [ 1 ] ) ) [ quadpos [ quad ] , [ corners [ i ] [ 1 ] , min ( chamfer [ quad ] , rounding [ quad ] ) < 0 ? [ quadpos [ quad ] . x , 0 ] : undef ] ] ]
) _return_override ? [ reorient ( anchor , spin , two_d = true , size = size , p = path , override = override ) , override ]
: reorient ( anchor , spin , two_d = true , size = size , p = path , override = override ) ;
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// Function&Module: circle()
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// Synopsis: Creates the approximation of a circle.
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// SynTags: Geom, Path, Ext
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// Topics: Shapes (2D), Path Generators (2D)
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// See Also: ellipse(), circle_2tangents(), circle_3points()
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// Usage: As a Module
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// circle(r|d=, ...) [ATTACHMENTS];
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// circle(points=) [ATTACHMENTS];
// circle(r|d=, corner=) [ATTACHMENTS];
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// Usage: As a Function
// path = circle(r|d=, ...);
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// path = circle(points=);
// path = circle(r|d=, corner=);
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// Description:
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// When called as the built-in module, creates a 2D polygon that approximates a circle of the given size.
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// When called as a function, returns a 2D list of points (path) for a polygon that approximates a circle of the given size.
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// If `corner=` is given three 2D points, centers the circle so that it will be tangent to both segments of the path, on the inside corner.
// If `points=` is given three 2D points, centers and sizes the circle so that it passes through all three points.
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// Arguments:
// r = The radius of the circle to create.
// d = The diameter of the circle to create.
// ---
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Example(2D): By Radius
// circle(r=25);
// Example(2D): By Diameter
// circle(d=50);
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// Example(2D): Fit to Three Points
// pts = [[50,25], [25,-25], [-10,0]];
// circle(points=pts);
// color("red") move_copies(pts) circle();
// Example(2D): Fit Tangent to Inside Corner of Two Segments
// path = [[50,25], [-10,0], [25,-25]];
// circle(corner=path, r=15);
// color("red") stroke(path);
// Example(2D): Called as Function
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// path = circle(d=50, anchor=FRONT, spin=45);
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// stroke(path);
function circle ( r , d , points , corner , anchor = CENTER , spin = 0 ) =
assert ( is_undef ( corner ) || ( is_path ( corner , [ 2 ] ) && len ( corner ) = = 3 ) )
assert ( is_undef ( points ) || is_undef ( corner ) , "Cannot specify both points and corner." )
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let (
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data = is_def ( points ) ?
assert ( is_path ( points , [ 2 ] ) && len ( points ) = = 3 )
assert ( is_undef ( corner ) , "Cannot specify corner= when points= is given." )
assert ( is_undef ( r ) && is_undef ( d ) , "Cannot specify r= or d= when points= is given." )
let ( c = circle_3points ( points ) )
assert ( ! is_undef ( c [ 0 ] ) , "Points cannot be collinear." )
let ( cp = c [ 0 ] , r = c [ 1 ] )
[ cp , r ] :
is_def ( corner ) ?
assert ( is_path ( corner , [ 2 ] ) && len ( corner ) = = 3 )
assert ( is_undef ( points ) , "Cannot specify points= when corner= is given." )
let (
r = get_radius ( r = r , d = d , dflt = 1 ) ,
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c = circle_2tangents ( r = r , pt1 = corner [ 0 ] , pt2 = corner [ 1 ] , pt3 = corner [ 2 ] )
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)
assert ( c ! = undef , "Corner path cannot be collinear." )
let ( cp = c [ 0 ] )
[ cp , r ] :
let (
cp = [ 0 , 0 ] ,
r = get_radius ( r = r , d = d , dflt = 1 )
) [ cp , r ] ,
cp = data [ 0 ] ,
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r = data [ 1 ]
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)
assert ( r > 0 , "Radius/diameter must be positive" )
let (
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sides = segs ( r ) ,
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path = [ for ( i = [ 0 : 1 : sides - 1 ] ) let ( a = 360 - i * 360 / sides ) r * [ cos ( a ) , sin ( a ) ] + cp ]
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) reorient ( anchor , spin , two_d = true , r = r , p = path ) ;
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module circle ( r , d , points , corner , anchor = CENTER , spin = 0 ) {
if ( is_path ( points ) ) {
c = circle_3points ( points ) ;
check = assert ( c ! = undef && c [ 0 ] ! = undef , "Points must not be collinear." ) ;
cp = c [ 0 ] ;
r = c [ 1 ] ;
translate ( cp ) {
attachable ( anchor , spin , two_d = true , r = r ) {
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if ( r > 0 ) _circle ( r = r ) ;
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children ( ) ;
}
}
} else if ( is_path ( corner ) ) {
r = get_radius ( r = r , d = d , dflt = 1 ) ;
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c = circle_2tangents ( r = r , pt1 = corner [ 0 ] , pt2 = corner [ 1 ] , pt3 = corner [ 2 ] ) ;
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check = assert ( c ! = undef && c [ 0 ] ! = undef , "Points must not be collinear." ) ;
cp = c [ 0 ] ;
translate ( cp ) {
attachable ( anchor , spin , two_d = true , r = r ) {
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if ( r > 0 ) _circle ( r = r ) ;
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children ( ) ;
}
}
} else {
r = get_radius ( r = r , d = d , dflt = 1 ) ;
attachable ( anchor , spin , two_d = true , r = r ) {
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if ( r > 0 ) _circle ( r = r ) ;
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children ( ) ;
}
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}
}
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// Function&Module: ellipse()
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// Synopsis: Creates the approximation of an ellipse or a circle.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), circle_2tangents(), circle_3points()
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// Usage: As a Module
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// ellipse(r|d=, [realign=], [circum=], [uniform=], ...) [ATTACHMENTS];
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// Usage: As a Function
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// path = ellipse(r|d=, [realign=], [circum=], [uniform=], ...);
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// Description:
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// When called as a module, creates a 2D polygon that approximates a circle or ellipse of the given size.
// When called as a function, returns a 2D list of points (path) for a polygon that approximates a circle or ellipse of the given size.
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// By default the point list or shape is the same as the one you would get by scaling the output of {{circle()}}, but with this module your
// attachments to the ellipse will retain their dimensions, whereas scaling a circle with attachments will also scale the attachments.
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// If you set `uniform` to true then you will get a polygon with congruent sides whose vertices lie on the ellipse. The `circum` option
// requests a polygon that circumscribes the requested ellipse (so the specified ellipse will fit into the resulting polygon). Note that
// you cannot gives `circum=true` and `uniform=true`.
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// Arguments:
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// r = Radius of the circle or pair of semiaxes of ellipse
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// ---
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// d = Diameter of the circle or a pair giving the full X and Y axis lengths.
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// realign = If false starts the approximate ellipse with a point on the X+ axis. If true the midpoint of a side is on the X+ axis and the first point of the polygon is below the X+ axis. This can result in a very different polygon when $fn is small. Default: false
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// uniform = If true, the polygon that approximates the circle will have segments of equal length. Only works if `circum=false`. Default: false
// circum = If true, the polygon that approximates the circle will be upsized slightly to circumscribe the theoretical circle. If false, it inscribes the theoretical circle. If this is true then `uniform` must be false. Default: false
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Example(2D): By Radius
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// ellipse(r=25);
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// Example(2D): By Diameter
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// ellipse(d=50);
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// Example(2D): Anchoring
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// ellipse(d=50, anchor=FRONT);
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// Example(2D): Spin
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// ellipse(d=50, anchor=FRONT, spin=45);
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// Example(NORENDER): Called as Function
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// path = ellipse(d=50, anchor=FRONT, spin=45);
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// Example(2D,NoAxes): Uniformly sampled hexagon at the top, regular non-uniform one at the bottom
// r=[10,3];
// ydistribute(7){
// union(){
// stroke([ellipse(r=r, $fn=100)],width=0.05,color="blue");
// stroke([ellipse(r=r, $fn=6)],width=0.1,color="red");
// }
// union(){
// stroke([ellipse(r=r, $fn=100)],width=0.05,color="blue");
// stroke([ellipse(r=r, $fn=6,uniform=true)],width=0.1,color="red");
// }
// }
// Example(2D): The realigned hexagons are even more different
// r=[10,3];
// ydistribute(7){
// union(){
// stroke([ellipse(r=r, $fn=100)],width=0.05,color="blue");
// stroke([ellipse(r=r, $fn=6,realign=true)],width=0.1,color="red");
// }
// union(){
// stroke([ellipse(r=r, $fn=100)],width=0.05,color="blue");
// stroke([ellipse(r=r, $fn=6,realign=true,uniform=true)],width=0.1,color="red");
// }
// }
// Example(2D): For odd $fn the result may not look very elliptical:
// r=[10,3];
// ydistribute(7){
// union(){
// stroke([ellipse(r=r, $fn=100)],width=0.05,color="blue");
// stroke([ellipse(r=r, $fn=5,realign=false)],width=0.1,color="red");
// }
// union(){
// stroke([ellipse(r=r, $fn=100)],width=0.05,color="blue");
// stroke([ellipse(r=r, $fn=5,realign=false,uniform=true)],width=0.1,color="red");
// }
// }
// Example(2D): The same ellipse, turned 90 deg, gives a very different result:
// r=[3,10];
// xdistribute(7){
// union(){
// stroke([ellipse(r=r, $fn=100)],width=0.1,color="blue");
// stroke([ellipse(r=r, $fn=5,realign=false)],width=0.2,color="red");
// }
// union(){
// stroke([ellipse(r=r, $fn=100)],width=0.1,color="blue");
// stroke([ellipse(r=r, $fn=5,realign=false,uniform=true)],width=0.2,color="red");
// }
// }
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module ellipse ( r , d , realign = false , circum = false , uniform = false , anchor = CENTER , spin = 0 )
{
r = force_list ( get_radius ( r = r , d = d , dflt = 1 ) , 2 ) ;
dummy = assert ( is_vector ( r , 2 ) && all_positive ( r ) , "Invalid radius or diameter for ellipse" ) ;
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sides = segs ( max ( r ) ) ;
sc = circum ? ( 1 / cos ( 180 / sides ) ) : 1 ;
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rx = r . x * sc ;
ry = r . y * sc ;
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attachable ( anchor , spin , two_d = true , r = [ rx , ry ] ) {
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if ( uniform ) {
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check = assert ( ! circum , "Circum option not allowed when \"uniform\" is true" ) ;
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polygon ( ellipse ( r , realign = realign , circum = circum , uniform = true ) ) ;
}
else if ( rx < ry ) {
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xscale ( rx / ry ) {
zrot ( realign ? 180 / sides : 0 ) {
circle ( r = ry , $fn = sides ) ;
}
}
} else {
yscale ( ry / rx ) {
zrot ( realign ? 180 / sides : 0 ) {
circle ( r = rx , $fn = sides ) ;
}
}
}
children ( ) ;
}
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}
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// Iterative refinement to produce an inscribed polygon
// in an ellipse whose side lengths are all equal
function _ellipse_refine ( a , b , N , _theta = [ ] ) =
len ( _theta ) = = 0 ? _ellipse_refine ( a , b , N , lerpn ( 0 , 360 , N , endpoint = false ) )
:
let (
pts = [ for ( t = _theta ) [ a * cos ( t ) , b * sin ( t ) ] ] ,
lenlist = path_segment_lengths ( pts , closed = true ) ,
meanlen = mean ( lenlist ) ,
error = lenlist / meanlen
)
all_equal ( error , EPSILON ) ? pts
:
let (
dtheta = [ each deltas ( _theta ) ,
360 - last ( _theta ) ] ,
newdtheta = [ for ( i = idx ( dtheta ) ) dtheta [ i ] / error [ i ] ] ,
adjusted = [ 0 , each cumsum ( list_head ( newdtheta / sum ( newdtheta ) * 360 ) ) ]
)
_ellipse_refine ( a , b , N , adjusted ) ;
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function _ellipse_refine_realign ( a , b , N , _theta = [ ] , i = 0 ) =
len ( _theta ) = = 0 ?
_ellipse_refine_realign ( a , b , N , count ( N - 1 , 180 / N , 360 / N ) )
:
let (
pts = [ for ( t = _theta ) [ a * cos ( t ) , b * sin ( t ) ] ,
[ a * cos ( _theta [ 0 ] ) , - b * sin ( _theta [ 0 ] ) ] ] ,
lenlist = path_segment_lengths ( pts , closed = true ) ,
meanlen = mean ( lenlist ) ,
error = lenlist / meanlen
)
all_equal ( error , EPSILON ) ? pts
:
let (
dtheta = [ each deltas ( _theta ) ,
360 - last ( _theta ) - _theta [ 0 ] ,
2 * _theta [ 0 ] ] ,
newdtheta = [ for ( i = idx ( dtheta ) ) dtheta [ i ] / error [ i ] ] ,
normdtheta = newdtheta / sum ( newdtheta ) * 360 ,
adjusted = cumsum ( [ last ( normdtheta ) / 2 , each list_head ( normdtheta , - 3 ) ] )
)
_ellipse_refine_realign ( a , b , N , adjusted , i + 1 ) ;
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function ellipse ( r , d , realign = false , circum = false , uniform = false , anchor = CENTER , spin = 0 ) =
let (
r = force_list ( get_radius ( r = r , d = d , dflt = 1 ) , 2 ) ,
sides = segs ( max ( r ) )
)
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assert ( all_positive ( r ) , "All components of the radius must be positive." )
uniform
? assert ( ! circum , "Circum option not allowed when \"uniform\" is true" )
reorient ( anchor , spin ,
two_d = true , r = [ r . x , r . y ] ,
p = realign
? reverse ( _ellipse_refine_realign ( r . x , r . y , sides ) )
: reverse_polygon ( _ellipse_refine ( r . x , r . y , sides ) )
)
: let (
offset = realign ? 180 / sides : 0 ,
sc = circum ? ( 1 / cos ( 180 / sides ) ) : 1 ,
rx = r . x * sc ,
ry = r . y * sc ,
pts = [
for ( i = [ 0 : 1 : sides - 1 ] )
let ( a = 360 - offset - i * 360 / sides )
[ rx * cos ( a ) , ry * sin ( a ) ]
]
) reorient ( anchor , spin , two_d = true , r = [ rx , ry ] , p = pts ) ;
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// Section: Polygons
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// Function&Module: regular_ngon()
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// Synopsis: Creates a regular N-sided polygon.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
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// See Also: debug_polygon(), circle(), pentagon(), hexagon(), octagon(), ellipse(), star()
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// Usage:
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// regular_ngon(n, r|d=|or=|od=, [realign=]) [ATTACHMENTS];
// regular_ngon(n, ir=|id=, [realign=]) [ATTACHMENTS];
// regular_ngon(n, side=, [realign=]) [ATTACHMENTS];
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// Description:
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// When called as a function, returns a 2D path for a regular N-sided polygon.
// When called as a module, creates a 2D regular N-sided polygon.
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// Arguments:
// n = The number of sides.
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// r/or = Outside radius, at points.
// ---
// d/od = Outside diameter, at points.
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// ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides.
// side = Length of each side.
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// rounding = Radius of rounding for the tips of the polygon. Default: 0 (no rounding)
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// realign = If false, vertex 0 will lie on the X+ axis. If true then the midpoint of the last edge will lie on the X+ axis, and vertex 0 will be below the X axis. Default: false
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// align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin.
// align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Extra Anchors:
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// "tip0", "tip1", etc. = Each tip has an anchor, pointing outwards.
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// "side0", "side1", etc. = The center of each side has an anchor, pointing outwards.
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// Example(2D): by Outer Size
// regular_ngon(n=5, or=30);
// regular_ngon(n=5, od=60);
// Example(2D): by Inner Size
// regular_ngon(n=5, ir=30);
// regular_ngon(n=5, id=60);
// Example(2D): by Side Length
// regular_ngon(n=8, side=20);
// Example(2D): Realigned
// regular_ngon(n=8, side=20, realign=true);
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// Example(2D): Alignment by Tip
// regular_ngon(n=5, r=30, align_tip=BACK+RIGHT)
// attach("tip0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Alignment by Side
// regular_ngon(n=5, r=30, align_side=BACK+RIGHT)
// attach("side0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
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// Example(2D): Rounded
// regular_ngon(n=5, od=100, rounding=20, $fn=20);
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// Example(2D): Called as Function
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// stroke(closed=true, regular_ngon(n=6, or=30));
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function regular_ngon ( n = 6 , r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 , _mat , _anchs ) =
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assert ( is_int ( n ) && n >= 3 )
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assert ( is_undef ( align_tip ) || is_vector ( align_tip ) )
assert ( is_undef ( align_side ) || is_vector ( align_side ) )
assert ( is_undef ( align_tip ) || is_undef ( align_side ) , "Can only specify one of align_tip and align-side" )
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let (
sc = 1 / cos ( 180 / n ) ,
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ir = is_finite ( ir ) ? ir * sc : undef ,
id = is_finite ( id ) ? id * sc : undef ,
side = is_finite ( side ) ? side / 2 / sin ( 180 / n ) : undef ,
r = get_radius ( r1 = ir , r2 = or , r = r , d1 = id , d2 = od , d = d , dflt = side )
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)
assert ( ! is_undef ( r ) , "regular_ngon(): need to specify one of r, d, or, od, ir, id, side." )
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assert ( all_positive ( [ r ] ) , "polygon size must be a positive value" )
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let (
inset = opp_ang_to_hyp ( rounding , ( 180 - 360 / n ) / 2 ) ,
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mat = ! is_undef ( _mat ) ? _mat :
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( realign ? zrot ( - 180 / n ) : ident ( 4 ) ) * (
! is_undef ( align_tip ) ? rot ( from = RIGHT , to = point2d ( align_tip ) ) :
! is_undef ( align_side ) ? rot ( from = RIGHT , to = point2d ( align_side ) ) * zrot ( 180 / n ) :
1
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) ,
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path4 = rounding = = 0 ? ellipse ( r = r , $fn = n ) : (
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let (
steps = floor ( segs ( r ) / n ) ,
step = 360 / n / steps ,
path2 = [
for ( i = [ 0 : 1 : n - 1 ] ) let (
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a = 360 - i * 360 / n ,
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p = polar_to_xy ( r - inset , a )
)
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each arc ( n = steps , cp = p , r = rounding , start = a + 180 / n , angle = - 360 / n )
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] ,
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maxx_idx = max_index ( column ( path2 , 0 ) ) ,
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path3 = list_rotate ( path2 , maxx_idx )
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) path3
) ,
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path = apply ( mat , path4 ) ,
anchors = ! is_undef ( _anchs ) ? _anchs :
! is_string ( anchor ) ? [ ] : [
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for ( i = [ 0 : 1 : n - 1 ] ) let (
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a1 = 360 - i * 360 / n ,
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a2 = a1 - 360 / n ,
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p1 = apply ( mat , polar_to_xy ( r , a1 ) ) ,
p2 = apply ( mat , polar_to_xy ( r , a2 ) ) ,
tipp = apply ( mat , polar_to_xy ( r - inset + rounding , a1 ) ) ,
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pos = ( p1 + p2 ) / 2
) each [
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named_anchor ( str ( "tip" , i ) , tipp , unit ( tipp , BACK ) , 0 ) ,
named_anchor ( str ( "side" , i ) , pos , unit ( pos , BACK ) , 0 ) ,
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]
]
) reorient ( anchor , spin , two_d = true , path = path , extent = false , p = path , anchors = anchors ) ;
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module regular_ngon ( n = 6 , r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 ) {
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sc = 1 / cos ( 180 / n ) ;
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ir = is_finite ( ir ) ? ir * sc : undef ;
id = is_finite ( id ) ? id * sc : undef ;
side = is_finite ( side ) ? side / 2 / sin ( 180 / n ) : undef ;
r = get_radius ( r1 = ir , r2 = or , r = r , d1 = id , d2 = od , d = d , dflt = side ) ;
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check = assert ( ! is_undef ( r ) , "regular_ngon(): need to specify one of r, d, or, od, ir, id, side." )
assert ( all_positive ( [ r ] ) , "polygon size must be a positive value" ) ;
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mat = ( realign ? zrot ( - 180 / n ) : ident ( 4 ) ) * (
! is_undef ( align_tip ) ? rot ( from = RIGHT , to = point2d ( align_tip ) ) :
! is_undef ( align_side ) ? rot ( from = RIGHT , to = point2d ( align_side ) ) * zrot ( 180 / n ) :
1
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) ;
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inset = opp_ang_to_hyp ( rounding , ( 180 - 360 / n ) / 2 ) ;
anchors = [
for ( i = [ 0 : 1 : n - 1 ] ) let (
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a1 = 360 - i * 360 / n ,
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a2 = a1 - 360 / n ,
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p1 = apply ( mat , polar_to_xy ( r , a1 ) ) ,
p2 = apply ( mat , polar_to_xy ( r , a2 ) ) ,
tipp = apply ( mat , polar_to_xy ( r - inset + rounding , a1 ) ) ,
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pos = ( p1 + p2 ) / 2
) each [
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named_anchor ( str ( "tip" , i ) , tipp , unit ( tipp , BACK ) , 0 ) ,
named_anchor ( str ( "side" , i ) , pos , unit ( pos , BACK ) , 0 ) ,
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]
] ;
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path = regular_ngon ( n = n , r = r , rounding = rounding , _mat = mat , _anchs = anchors ) ;
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attachable ( anchor , spin , two_d = true , path = path , extent = false , anchors = anchors ) {
polygon ( path ) ;
children ( ) ;
}
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}
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// Function&Module: pentagon()
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// Synopsis: Creates a regular pentagon.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), regular_ngon(), hexagon(), octagon(), ellipse(), star()
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// Usage:
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// pentagon(or|od=, [realign=], [align_tip=|align_side=]) [ATTACHMENTS];
// pentagon(ir=|id=, [realign=], [align_tip=|align_side=]) [ATTACHMENTS];
// pentagon(side=, [realign=], [align_tip=|align_side=]) [ATTACHMENTS];
// Usage: as function
// path = pentagon(...);
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// Description:
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// When called as a function, returns a 2D path for a regular pentagon.
// When called as a module, creates a 2D regular pentagon.
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// Arguments:
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// r/or = Outside radius, at points.
// ---
// d/od = Outside diameter, at points.
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// ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides.
// side = Length of each side.
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// rounding = Radius of rounding for the tips of the polygon. Default: 0 (no rounding)
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// realign = If false, vertex 0 will lie on the X+ axis. If true then the midpoint of the last edge will lie on the X+ axis, and vertex 0 will be below the X axis. Default: false
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// align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin.
// align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Extra Anchors:
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// "tip0" ... "tip4" = Each tip has an anchor, pointing outwards.
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// "side0" ... "side4" = The center of each side has an anchor, pointing outwards.
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// Example(2D): by Outer Size
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// pentagon(or=30);
// pentagon(od=60);
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// Example(2D): by Inner Size
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// pentagon(ir=30);
// pentagon(id=60);
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// Example(2D): by Side Length
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// pentagon(side=20);
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// Example(2D): Realigned
// pentagon(side=20, realign=true);
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// Example(2D): Alignment by Tip
// pentagon(r=30, align_tip=BACK+RIGHT)
// attach("tip0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Alignment by Side
// pentagon(r=30, align_side=BACK+RIGHT)
// attach("side0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
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// Example(2D): Rounded
// pentagon(od=100, rounding=20, $fn=20);
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// Example(2D): Called as Function
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// stroke(closed=true, pentagon(or=30));
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function pentagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 ) =
regular_ngon ( n = 5 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) ;
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module pentagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 )
regular_ngon ( n = 5 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) children ( ) ;
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// Function&Module: hexagon()
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// Synopsis: Creates a regular hexagon.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), regular_ngon(), pentagon(), octagon(), ellipse(), star()
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// Usage: As Module
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// hexagon(r/or, [realign=], <align_tip=|align_side=>, [rounding=], ...) [ATTACHMENTS];
// hexagon(d=/od=, ...) [ATTACHMENTS];
// hexagon(ir=/id=, ...) [ATTACHMENTS];
// hexagon(side=, ...) [ATTACHMENTS];
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// Usage: As Function
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// path = hexagon(...);
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// Description:
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// When called as a function, returns a 2D path for a regular hexagon.
// When called as a module, creates a 2D regular hexagon.
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// Arguments:
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// r/or = Outside radius, at points.
// ---
// d/od = Outside diameter, at points.
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// ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides.
// side = Length of each side.
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// rounding = Radius of rounding for the tips of the polygon. Default: 0 (no rounding)
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// realign = If false, vertex 0 will lie on the X+ axis. If true then the midpoint of the last edge will lie on the X+ axis, and vertex 0 will be below the X axis. Default: false
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// align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin.
// align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Extra Anchors:
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// "tip0" ... "tip5" = Each tip has an anchor, pointing outwards.
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// "side0" ... "side5" = The center of each side has an anchor, pointing outwards.
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// Example(2D): by Outer Size
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// hexagon(or=30);
// hexagon(od=60);
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// Example(2D): by Inner Size
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// hexagon(ir=30);
// hexagon(id=60);
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// Example(2D): by Side Length
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// hexagon(side=20);
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// Example(2D): Realigned
// hexagon(side=20, realign=true);
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// Example(2D): Alignment by Tip
// hexagon(r=30, align_tip=BACK+RIGHT)
// attach("tip0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Alignment by Side
// hexagon(r=30, align_side=BACK+RIGHT)
// attach("side0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
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// Example(2D): Rounded
// hexagon(od=100, rounding=20, $fn=20);
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// Example(2D): Called as Function
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// stroke(closed=true, hexagon(or=30));
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function hexagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 ) =
regular_ngon ( n = 6 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) ;
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module hexagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 )
regular_ngon ( n = 6 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) children ( ) ;
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// Function&Module: octagon()
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// Synopsis: Creates a regular octagon.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), regular_ngon(), pentagon(), hexagon(), ellipse(), star()
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// Usage: As Module
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// octagon(r/or, [realign=], [align_tip=|align_side=], [rounding=], ...) [ATTACHMENTS];
// octagon(d=/od=, ...) [ATTACHMENTS];
// octagon(ir=/id=, ...) [ATTACHMENTS];
// octagon(side=, ...) [ATTACHMENTS];
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// Usage: As Function
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// path = octagon(...);
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// Description:
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// When called as a function, returns a 2D path for a regular octagon.
// When called as a module, creates a 2D regular octagon.
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// Arguments:
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// r/or = Outside radius, at points.
// d/od = Outside diameter, at points.
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// ir = Inside radius, at center of sides.
// id = Inside diameter, at center of sides.
// side = Length of each side.
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// rounding = Radius of rounding for the tips of the polygon. Default: 0 (no rounding)
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// realign = If false, vertex 0 will lie on the X+ axis. If true then the midpoint of the last edge will lie on the X+ axis, and vertex 0 will be below the X axis. Default: false
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// align_tip = If given as a 2D vector, rotates the whole shape so that the first vertex points in that direction. This occurs before spin.
// align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Extra Anchors:
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// "tip0" ... "tip7" = Each tip has an anchor, pointing outwards.
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// "side0" ... "side7" = The center of each side has an anchor, pointing outwards.
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// Example(2D): by Outer Size
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// octagon(or=30);
// octagon(od=60);
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// Example(2D): by Inner Size
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// octagon(ir=30);
// octagon(id=60);
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// Example(2D): by Side Length
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// octagon(side=20);
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// Example(2D): Realigned
// octagon(side=20, realign=true);
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// Example(2D): Alignment by Tip
// octagon(r=30, align_tip=BACK+RIGHT)
// attach("tip0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Alignment by Side
// octagon(r=30, align_side=BACK+RIGHT)
// attach("side0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
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// Example(2D): Rounded
// octagon(od=100, rounding=20, $fn=20);
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// Example(2D): Called as Function
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// stroke(closed=true, octagon(or=30));
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function octagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 ) =
regular_ngon ( n = 8 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) ;
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module octagon ( r , d , or , od , ir , id , side , rounding = 0 , realign = false , align_tip , align_side , anchor = CENTER , spin = 0 )
regular_ngon ( n = 8 , r = r , d = d , or = or , od = od , ir = ir , id = id , side = side , rounding = rounding , realign = realign , align_tip = align_tip , align_side = align_side , anchor = anchor , spin = spin ) children ( ) ;
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// Function&Module: right_triangle()
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// Synopsis: Creates a right triangle.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: square(), rect(), regular_ngon(), pentagon(), hexagon(), octagon(), star()
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// Usage: As Module
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// right_triangle(size, [center], ...) [ATTACHMENTS];
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// Usage: As Function
// path = right_triangle(size, [center], ...);
// Description:
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// When called as a module, creates a right triangle with the Hypotenuse in the X+Y+ quadrant.
// When called as a function, returns a 2D path for a right triangle with the Hypotenuse in the X+Y+ quadrant.
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// Arguments:
// size = The width and length of the right triangle, given as a scalar or an XY vector.
// center = If true, forces `anchor=CENTER`. If false, forces `anchor=[-1,-1]`. Default: undef (use `anchor=`)
// ---
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Extra Anchors:
// hypot = Center of angled side, perpendicular to that side.
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// Example(2D):
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// right_triangle([40,30]);
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// Example(2D): With `center=true`
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// right_triangle([40,30], center=true);
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// Example(2D): Standard Anchors
// right_triangle([80,30], center=true)
// show_anchors(custom=false);
// color([0.5,0.5,0.5,0.1])
// square([80,30], center=true);
// Example(2D): Named Anchors
// right_triangle([80,30], center=true)
// show_anchors(std=false);
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function right_triangle ( size = [ 1 , 1 ] , center , anchor , spin = 0 ) =
let (
size = is_num ( size ) ? [ size , size ] : size ,
anchor = get_anchor ( anchor , center , [ - 1 , - 1 ] , [ - 1 , - 1 ] )
)
assert ( is_vector ( size , 2 ) )
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assert ( min ( size ) > 0 , "Must give positive size" )
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let (
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path = [ [ size . x / 2 , - size . y / 2 ] , [ - size . x / 2 , - size . y / 2 ] , [ - size . x / 2 , size . y / 2 ] ] ,
anchors = [
named_anchor ( "hypot" , CTR , unit ( [ size . y , size . x ] ) ) ,
]
) reorient ( anchor , spin , two_d = true , size = [ size . x , size . y ] , anchors = anchors , p = path ) ;
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module right_triangle ( size = [ 1 , 1 ] , center , anchor , spin = 0 ) {
size = is_num ( size ) ? [ size , size ] : size ;
anchor = get_anchor ( anchor , center , [ - 1 , - 1 ] , [ - 1 , - 1 ] ) ;
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check = assert ( is_vector ( size , 2 ) ) ;
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path = right_triangle ( size , anchor = "origin" ) ;
anchors = [
named_anchor ( "hypot" , CTR , unit ( [ size . y , size . x ] ) ) ,
] ;
attachable ( anchor , spin , two_d = true , size = [ size . x , size . y ] , anchors = anchors ) {
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polygon ( path ) ;
children ( ) ;
}
}
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// Function&Module: trapezoid()
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// Synopsis: Creates a trapezoid with parallel top and bottom sides.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: rect(), square()
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// Usage: As Module
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// trapezoid(h, w1, w2, [shift=], [rounding=], [chamfer=], [flip=], ...) [ATTACHMENTS];
// trapezoid(h, w1, ang=, [rounding=], [chamfer=], [flip=], ...) [ATTACHMENTS];
// trapezoid(h, w2=, ang=, [rounding=], [chamfer=], [flip=], ...) [ATTACHMENTS];
// trapezoid(w1=, w2=, ang=, [rounding=], [chamfer=], [flip=], ...) [ATTACHMENTS];
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// Usage: As Function
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// path = trapezoid(...);
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// Description:
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// When called as a function, returns a 2D path for a trapezoid with parallel front and back (top and bottom) sides.
// When called as a module, creates a 2D trapezoid. You can specify the trapezoid by giving its height and the lengths
// of its two bases. Alternatively, you can omit one of those parameters and specify the lower angle(s).
// The shift parameter, which cannot be combined with ang, shifts the back (top) of the trapezoid to the right.
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// Arguments:
// h = The Y axis height of the trapezoid.
// w1 = The X axis width of the front end of the trapezoid.
// w2 = The X axis width of the back end of the trapezoid.
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// ---
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// ang = Specify the bottom angle(s) of the trapezoid. Can give a scalar for an isosceles trapezoid or a list of two angles, the left angle and right angle. You must omit one of `h`, `w1`, or `w2` to allow the freedom to control the angles.
// shift = Scalar value to shift the back of the trapezoid along the X axis by. Cannot be combined with ang. Default: 0
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// rounding = The rounding radius for the corners. If given as a list of four numbers, gives individual radii for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no rounding)
// chamfer = The Length of the chamfer faces at the corners. If given as a list of four numbers, gives individual chamfers for each corner, in the order [X+Y+,X-Y+,X-Y-,X+Y-]. Default: 0 (no chamfer)
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// flip = If true, negative roundings and chamfers will point forward and back instead of left and right. Default: `false`.
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// atype = The type of anchoring to use with `anchor=`. Valid opptions are "box" and "perim". This lets you choose between putting anchors on the rounded or chamfered perimeter, or on the square bounding box of the shape. Default: "box"
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Anchor Types:
// box = Anchor is with respect to the rectangular bounding box of the shape.
// perim = Anchors are placed along the rounded or chamfered perimeter of the shape.
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// Examples(2D):
// trapezoid(h=30, w1=40, w2=20);
// trapezoid(h=25, w1=20, w2=35);
// trapezoid(h=20, w1=40, w2=0);
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// trapezoid(h=20, w1=30, ang=60);
// trapezoid(h=20, w1=20, ang=120);
// trapezoid(h=20, w2=10, ang=60);
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// trapezoid(h=20, w1=50, ang=[40,60]);
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// trapezoid(w1=30, w2=10, ang=[30,90]);
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// Example(2D): Chamfered Trapezoid
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// trapezoid(h=30, w1=60, w2=40, chamfer=5);
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// Example(2D): Negative Chamfered Trapezoid
// trapezoid(h=30, w1=60, w2=40, chamfer=-5);
// Example(2D): Flipped Negative Chamfered Trapezoid
// trapezoid(h=30, w1=60, w2=40, chamfer=-5, flip=true);
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// Example(2D): Rounded Trapezoid
// trapezoid(h=30, w1=60, w2=40, rounding=5);
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// Example(2D): Negative Rounded Trapezoid
// trapezoid(h=30, w1=60, w2=40, rounding=-5);
// Example(2D): Flipped Negative Rounded Trapezoid
// trapezoid(h=30, w1=60, w2=40, rounding=-5, flip=true);
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// Example(2D): Mixed Chamfering and Rounding
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// trapezoid(h=30, w1=60, w2=40, rounding=[5,0,-10,0],chamfer=[0,8,0,-15],$fa=1,$fs=1);
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// Example(2D): default anchors for roundings
// trapezoid(h=30, w1=100, ang=[66,44],rounding=5) show_anchors();
// Example(2D): default anchors for negative roundings are still at the trapezoid corners
// trapezoid(h=30, w1=100, ang=[66,44],rounding=-5) show_anchors();
// Example(2D): "perim" anchors are at the tips of negative roundings
// trapezoid(h=30, w1=100, ang=[66,44],rounding=-5, atype="perim") show_anchors();
// Example(2D): They point the other direction if you flip them
// trapezoid(h=30, w1=100, ang=[66,44],rounding=-5, atype="perim",flip=true) show_anchors();
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// Example(2D): Called as Function
// stroke(closed=true, trapezoid(h=30, w1=40, w2=20));
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function _trapezoid_dims ( h , w1 , w2 , shift , ang ) =
let (
h = is_def ( h ) ? h
: num_defined ( [ w1 , w2 , each ang ] ) = = 4 ? ( w1 - w2 ) * sin ( ang [ 0 ] ) * sin ( ang [ 1 ] ) / sin ( ang [ 0 ] + ang [ 1 ] )
: undef
)
is_undef ( h ) ? [ h ]
:
let (
x1 = is_undef ( ang [ 0 ] ) || ang [ 0 ] = = 90 ? 0 : h / tan ( ang [ 0 ] ) ,
x2 = is_undef ( ang [ 1 ] ) || ang [ 1 ] = = 90 ? 0 : h / tan ( ang [ 1 ] ) ,
w1 = is_def ( w1 ) ? w1
: is_def ( w2 ) && is_def ( ang [ 0 ] ) ? w2 + x1 + x2
: undef ,
w2 = is_def ( w2 ) ? w2
: is_def ( w1 ) && is_def ( ang [ 0 ] ) ? w1 - x1 - x2
: undef ,
shift = first_defined ( [ shift , ( x1 - x2 ) / 2 ] )
)
[ h , w1 , w2 , shift ] ;
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function trapezoid ( h , w1 , w2 , ang , shift , chamfer = 0 , rounding = 0 , flip = false , anchor = CENTER , spin = 0 , atype = "box" , _return_override , angle ) =
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assert ( is_undef ( angle ) , "The angle parameter has been replaced by ang, which specifies trapezoid interior angle" )
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assert ( is_undef ( h ) || is_finite ( h ) )
assert ( is_undef ( w1 ) || is_finite ( w1 ) )
assert ( is_undef ( w2 ) || is_finite ( w2 ) )
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assert ( is_undef ( ang ) || is_finite ( ang ) || is_vector ( ang , 2 ) )
assert ( num_defined ( [ h , w1 , w2 , ang ] ) = = 3 , "Must give exactly 3 of the arguments h, w1, w2, and angle." )
assert ( is_undef ( shift ) || is_finite ( shift ) )
assert ( num_defined ( [ shift , ang ] ) < 2 , "Cannot specify shift and ang together" )
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assert ( is_finite ( chamfer ) || is_vector ( chamfer , 4 ) )
assert ( is_finite ( rounding ) || is_vector ( rounding , 4 ) )
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let (
ang = force_list ( ang , 2 ) ,
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angOK = len ( ang ) = = 2 && ( ang = = [ undef , undef ] || ( all_positive ( ang ) && ang [ 0 ] < 180 && ang [ 1 ] < 180 ) )
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)
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assert ( angOK , "trapezoid angles must be scalar or 2-vector, strictly between 0 and 180" )
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let (
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h_w1_w2_shift = _trapezoid_dims ( h , w1 , w2 , shift , ang ) ,
h = h_w1_w2_shift [ 0 ] ,
w1 = h_w1_w2_shift [ 1 ] ,
w2 = h_w1_w2_shift [ 2 ] ,
shift = h_w1_w2_shift [ 3 ] ,
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chamfer = force_list ( chamfer , 4 ) ,
rounding = force_list ( rounding , 4 )
)
assert ( all_zero ( v_mul ( chamfer , rounding ) , 0 ) , "Cannot specify chamfer and rounding at the same corner" )
let (
srads = chamfer + rounding ,
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rads = v_abs ( srads )
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)
assert ( w1 >= 0 && w2 >= 0 && h > 0 , "Degenerate trapezoid geometry." )
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assert ( w1 + w2 > 0 , "Degenerate trapezoid geometry." )
let (
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base = [
[ w2 / 2 + shift , h / 2 ] ,
[ - w2 / 2 + shift , h / 2 ] ,
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[ - w1 / 2 , - h / 2 ] ,
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[ w1 / 2 , - h / 2 ] ,
] ,
ang1 = v_theta ( base [ 0 ] - base [ 3 ] ) - 90 ,
ang2 = v_theta ( base [ 1 ] - base [ 2 ] ) - 90 ,
angs = [ ang1 , ang2 , ang2 , ang1 ] ,
qdirs = [ [ 1 , 1 ] , [ - 1 , 1 ] , [ - 1 , - 1 ] , [ 1 , - 1 ] ] ,
hyps = [ for ( i = [ 0 : 3 ] ) adj_ang_to_hyp ( rads [ i ] , angs [ i ] ) ] ,
offs = [
for ( i = [ 0 : 3 ] ) let (
xoff = adj_ang_to_opp ( rads [ i ] , angs [ i ] ) ,
a = [ xoff , - rads [ i ] ] * qdirs [ i ] . y * ( srads [ i ] < 0 && flip ? - 1 : 1 ) ,
b = a + [ hyps [ i ] * qdirs [ i ] . x * ( srads [ i ] < 0 && ! flip ? 1 : - 1 ) , 0 ]
) b
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] ,
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corners = [
(
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let ( i = 0 )
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rads [ i ] = = 0 ? [ base [ i ] ]
: srads [ i ] > 0 ? arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ angs [ i ] , 90 ] , r = rads [ i ] )
: flip ? arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ angs [ i ] , - 90 ] , r = rads [ i ] )
: arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ 180 + angs [ i ] , 90 ] , r = rads [ i ] )
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) ,
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(
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let ( i = 1 )
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rads [ i ] = = 0 ? [ base [ i ] ]
: srads [ i ] > 0 ? arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ 90 , 180 + angs [ i ] ] , r = rads [ i ] )
: flip ? arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ 270 , 180 + angs [ i ] ] , r = rads [ i ] )
: arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ 90 , angs [ i ] ] , r = rads [ i ] )
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) ,
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(
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let ( i = 2 )
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rads [ i ] = = 0 ? [ base [ i ] ]
: srads [ i ] > 0 ? arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ 180 + angs [ i ] , 270 ] , r = rads [ i ] )
: flip ? arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ 180 + angs [ i ] , 90 ] , r = rads [ i ] )
: arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ angs [ i ] , - 90 ] , r = rads [ i ] )
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) ,
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(
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let ( i = 3 )
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rads [ i ] = = 0 ? [ base [ i ] ]
: srads [ i ] > 0 ? arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ - 90 , angs [ i ] ] , r = rads [ i ] )
: flip ? arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ 90 , angs [ i ] ] , r = rads [ i ] )
: arc ( n = rounding [ i ] ? undef : 2 , cp = base [ i ] + offs [ i ] , angle = [ 270 , 180 + angs [ i ] ] , r = rads [ i ] )
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) ,
] ,
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path = reverse ( flatten ( corners ) ) ,
override = [ for ( i = [ 0 : 3 ] )
if ( atype ! = "box" && srads [ i ] ! = 0 )
srads [ i ] > 0 ?
let ( dir = unit ( base [ i ] - select ( base , i - 1 ) ) + unit ( base [ i ] - select ( base , i + 1 ) ) ,
pt = [ for ( seg = pair ( corners [ i ] ) ) let ( isect = line_intersection ( seg , [ base [ i ] , base [ i ] + dir ] , SEGMENT , LINE ) )
if ( is_def ( isect ) && isect ! = seg [ 0 ] ) isect ]
)
[ qdirs [ i ] , [ pt [ 0 ] , undef ] ]
: flip ?
let ( dir = unit ( base [ i ] - select ( base , i + ( i % 2 = = 0 ? - 1 : 1 ) ) ) )
[ qdirs [ i ] , [ select ( corners [ i ] , i % 2 = = 0 ? 0 : - 1 ) , dir ] ]
: let ( dir = [ qdirs [ i ] . x , 0 ] )
[ qdirs [ i ] , [ select ( corners [ i ] , i % 2 = = 0 ? - 1 : 0 ) , dir ] ] ]
) _return_override ? [ reorient ( anchor , spin , two_d = true , size = [ w1 , h ] , size2 = w2 , shift = shift , p = path , override = override ) , override ]
: reorient ( anchor , spin , two_d = true , size = [ w1 , h ] , size2 = w2 , shift = shift , p = path , override = override ) ;
module trapezoid ( h , w1 , w2 , ang , shift , chamfer = 0 , rounding = 0 , flip = false , anchor = CENTER , spin = 0 , atype = "box" , angle ) {
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path_over = trapezoid ( h = h , w1 = w1 , w2 = w2 , ang = ang , shift = shift , chamfer = chamfer , rounding = rounding ,
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flip = flip , angle = angle , atype = atype , anchor = "origin" , _return_override = true ) ;
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path = path_over [ 0 ] ;
override = path_over [ 1 ] ;
ang = force_list ( ang , 2 ) ;
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h_w1_w2_shift = _trapezoid_dims ( h , w1 , w2 , shift , ang ) ;
h = h_w1_w2_shift [ 0 ] ;
w1 = h_w1_w2_shift [ 1 ] ;
w2 = h_w1_w2_shift [ 2 ] ;
shift = h_w1_w2_shift [ 3 ] ;
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attachable ( anchor , spin , two_d = true , size = [ w1 , h ] , size2 = w2 , shift = shift , override = override ) {
polygon ( path ) ;
children ( ) ;
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}
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}
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// Function&Module: star()
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// Synopsis: Creates a star-shaped polygon or returns a star-shaped region.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), ellipse(), regular_ngon()
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// Usage: As Module
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// star(n, r/or, ir, [realign=], [align_tip=], [align_pit=], ...) [ATTACHMENTS];
// star(n, r/or, step=, ...) [ATTACHMENTS];
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// Usage: As Function
// path = star(n, r/or, ir, [realign=], [align_tip=], [align_pit=], ...);
// path = star(n, r/or, step=, ...);
// Description:
// When called as a function, returns the path needed to create a star polygon with N points.
// When called as a module, creates a star polygon with N points.
// Arguments:
// n = The number of stellate tips on the star.
// r/or = The radius to the tips of the star.
// ir = The radius to the inner corners of the star.
// ---
// d/od = The diameter to the tips of the star.
// id = The diameter to the inner corners of the star.
// step = Calculates the radius of the inner star corners by virtually drawing a straight line `step` tips around the star. 2 <= step < n/2
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// realign = If false, vertex 0 will lie on the X+ axis. If true then the midpoint of the last edge will lie on the X+ axis, and vertex 0 will be below the X axis. Default: false
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// align_tip = If given as a 2D vector, rotates the whole shape so that the first star tip points in that direction. This occurs before spin.
// align_pit = If given as a 2D vector, rotates the whole shape so that the first inner corner is pointed towards that direction. This occurs before spin.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// atype = Choose "hull" or "intersect" anchor methods. Default: "hull"
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// Extra Anchors:
// "tip0" ... "tip4" = Each tip has an anchor, pointing outwards.
// "pit0" ... "pit4" = The inside corner between each tip has an anchor, pointing outwards.
// "midpt0" ... "midpt4" = The center-point between each pair of tips has an anchor, pointing outwards.
// Examples(2D):
// star(n=5, r=50, ir=25);
// star(n=5, r=50, step=2);
// star(n=7, r=50, step=2);
// star(n=7, r=50, step=3);
// Example(2D): Realigned
// star(n=7, r=50, step=3, realign=true);
// Example(2D): Alignment by Tip
// star(n=5, ir=15, or=30, align_tip=BACK+RIGHT)
// attach("tip0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Alignment by Pit
// star(n=5, ir=15, or=30, align_pit=BACK+RIGHT)
// attach("pit0", FWD) color("blue")
// stroke([[0,0],[0,7]], endcap2="arrow2");
// Example(2D): Called as Function
// stroke(closed=true, star(n=5, r=50, ir=25));
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function star ( n , r , ir , d , or , od , id , step , realign = false , align_tip , align_pit , anchor = CENTER , spin = 0 , atype = "hull" , _mat , _anchs ) =
assert ( in_list ( atype , _ANCHOR_TYPES ) , "Anchor type must be \"hull\" or \"intersect\"" )
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assert ( is_undef ( align_tip ) || is_vector ( align_tip ) )
assert ( is_undef ( align_pit ) || is_vector ( align_pit ) )
assert ( is_undef ( align_tip ) || is_undef ( align_pit ) , "Can only specify one of align_tip and align_pit" )
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assert ( is_def ( n ) , "Must specify number of points, n" )
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let (
r = get_radius ( r1 = or , d1 = od , r = r , d = d ) ,
count = num_defined ( [ ir , id , step ] ) ,
stepOK = is_undef ( step ) || ( step > 1 && step < n / 2 )
)
assert ( count = = 1 , "Must specify exactly one of ir, id, step" )
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assert ( stepOK , n = = 4 ? "Parameter 'step' not allowed for 4 point stars"
: n = = 5 || n = = 6 ? str ( "Parameter 'step' must be 2 for " , n , " point stars" )
: str ( "Parameter 'step' must be between 2 and " , floor ( n / 2 - 1 / 2 ) , " for " , n , " point stars" ) )
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let (
mat = ! is_undef ( _mat ) ? _mat :
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( realign ? zrot ( - 180 / n ) : ident ( 4 ) ) * (
! is_undef ( align_tip ) ? rot ( from = RIGHT , to = point2d ( align_tip ) ) :
! is_undef ( align_pit ) ? rot ( from = RIGHT , to = point2d ( align_pit ) ) * zrot ( 180 / n ) :
1
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) ,
stepr = is_undef ( step ) ? r : r * cos ( 180 * step / n ) / cos ( 180 * ( step - 1 ) / n ) ,
ir = get_radius ( r = ir , d = id , dflt = stepr ) ,
offset = realign ? 180 / n : 0 ,
path1 = [ for ( i = [ 2 * n : - 1 : 1 ] ) let ( theta = 180 * i / n , radius = ( i % 2 ) ? ir : r ) radius * [ cos ( theta ) , sin ( theta ) ] ] ,
path = apply ( mat , path1 ) ,
anchors = ! is_undef ( _anchs ) ? _anchs :
! is_string ( anchor ) ? [ ] : [
for ( i = [ 0 : 1 : n - 1 ] ) let (
a1 = 360 - i * 360 / n ,
a2 = a1 - 180 / n ,
a3 = a1 - 360 / n ,
p1 = apply ( mat , polar_to_xy ( r , a1 ) ) ,
p2 = apply ( mat , polar_to_xy ( ir , a2 ) ) ,
p3 = apply ( mat , polar_to_xy ( r , a3 ) ) ,
pos = ( p1 + p3 ) / 2
) each [
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named_anchor ( str ( "tip" , i ) , p1 , unit ( p1 , BACK ) , 0 ) ,
named_anchor ( str ( "pit" , i ) , p2 , unit ( p2 , BACK ) , 0 ) ,
named_anchor ( str ( "midpt" , i ) , pos , unit ( pos , BACK ) , 0 ) ,
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]
]
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) reorient ( anchor , spin , two_d = true , path = path , p = path , extent = atype = = "hull" , anchors = anchors ) ;
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module star ( n , r , ir , d , or , od , id , step , realign = false , align_tip , align_pit , anchor = CENTER , spin = 0 , atype = "hull" ) {
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checks =
assert ( in_list ( atype , _ANCHOR_TYPES ) , "Anchor type must be \"hull\" or \"intersect\"" )
assert ( is_undef ( align_tip ) || is_vector ( align_tip ) )
assert ( is_undef ( align_pit ) || is_vector ( align_pit ) )
assert ( is_undef ( align_tip ) || is_undef ( align_pit ) , "Can only specify one of align_tip and align_pit" ) ;
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r = get_radius ( r1 = or , d1 = od , r = r , d = d , dflt = undef ) ;
stepr = is_undef ( step ) ? r : r * cos ( 180 * step / n ) / cos ( 180 * ( step - 1 ) / n ) ;
ir = get_radius ( r = ir , d = id , dflt = stepr ) ;
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mat = ( realign ? zrot ( - 180 / n ) : ident ( 4 ) ) * (
! is_undef ( align_tip ) ? rot ( from = RIGHT , to = point2d ( align_tip ) ) :
! is_undef ( align_pit ) ? rot ( from = RIGHT , to = point2d ( align_pit ) ) * zrot ( 180 / n ) :
1
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) ;
anchors = [
for ( i = [ 0 : 1 : n - 1 ] ) let (
a1 = 360 - i * 360 / n - ( realign ? 180 / n : 0 ) ,
a2 = a1 - 180 / n ,
a3 = a1 - 360 / n ,
p1 = apply ( mat , polar_to_xy ( r , a1 ) ) ,
p2 = apply ( mat , polar_to_xy ( ir , a2 ) ) ,
p3 = apply ( mat , polar_to_xy ( r , a3 ) ) ,
pos = ( p1 + p3 ) / 2
) each [
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named_anchor ( str ( "tip" , i ) , p1 , unit ( p1 , BACK ) , 0 ) ,
named_anchor ( str ( "pit" , i ) , p2 , unit ( p2 , BACK ) , 0 ) ,
named_anchor ( str ( "midpt" , i ) , pos , unit ( pos , BACK ) , 0 ) ,
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]
] ;
path = star ( n = n , r = r , ir = ir , realign = realign , _mat = mat , _anchs = anchors ) ;
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attachable ( anchor , spin , two_d = true , path = path , extent = atype = = "hull" , anchors = anchors ) {
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polygon ( path ) ;
children ( ) ;
}
}
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/// Internal Function: _path_add_jitter()
/// Topics: Paths
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/// See Also: jittered_poly()
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/// Usage:
/// jpath = _path_add_jitter(path, [dist], [closed=]);
/// Description:
/// Adds tiny jitter offsets to collinear points in the given path so that they
/// are no longer collinear. This is useful for preserving subdivision on long
/// straight segments, when making geometry with `polygon()`, for use with
/// `linear_exrtrude()` with a `twist()`.
/// Arguments:
/// path = The path to add jitter to.
/// dist = The amount to jitter points by. Default: 1/512 (0.00195)
/// ---
/// closed = If true, treat path like a closed polygon. Default: true
/// Example(3D):
/// d = 100; h = 75; quadsize = 5;
/// path = pentagon(d=d);
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/// spath = subdivide_path(path, maxlen=quadsize, closed=true);
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/// jpath = _path_add_jitter(spath, closed=true);
/// linear_extrude(height=h, twist=72, slices=h/quadsize)
/// polygon(jpath);
function _path_add_jitter ( path , dist = 1 / 512 , closed = true ) =
assert ( is_path ( path ) )
assert ( is_finite ( dist ) )
assert ( is_bool ( closed ) )
[
path [ 0 ] ,
for ( i = idx ( path , s = 1 , e = closed ? - 1 : - 2 ) ) let (
n = line_normal ( [ path [ i - 1 ] , path [ i ] ] )
) path [ i ] + n * ( is_collinear ( select ( path , i - 1 , i + 1 ) ) ? ( dist * ( ( i % 2 ) * 2 - 1 ) ) : 0 ) ,
if ( ! closed ) last ( path )
] ;
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// Module: jittered_poly()
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// Synopsis: Creates a polygon with extra points for smoother twisted extrusions.
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// SynTags: Geom
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// Topics: Extrusions
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// See Also: subdivide_path()
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// Usage:
// jittered_poly(path, [dist]);
// Description:
// Creates a 2D polygon shape from the given path in such a way that any extra
// collinear points are not stripped out in the way that `polygon()` normally does.
// This is useful for refining the mesh of a `linear_extrude()` with twist.
// Arguments:
// path = The path to add jitter to.
// dist = The amount to jitter points by. Default: 1/512 (0.00195)
// Example:
// d = 100; h = 75; quadsize = 5;
// path = pentagon(d=d);
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// spath = subdivide_path(path, maxlen=quadsize, closed=true);
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// linear_extrude(height=h, twist=72, slices=h/quadsize)
// jittered_poly(spath);
module jittered_poly ( path , dist = 1 / 512 ) {
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no_children ( $children ) ;
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polygon ( _path_add_jitter ( path , dist , closed = true ) ) ;
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}
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// Section: Curved 2D Shapes
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// Function&Module: teardrop2d()
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// Synopsis: Creates a 2D teardrop shape.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
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// See Also: teardrop(), onion(), keyhole()
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// Description:
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// When called as a module, makes a 2D teardrop shape. Useful for extruding into 3D printable holes as it limits overhang to 45 degrees. Uses "intersect" style anchoring.
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// The cap_h parameter truncates the top of the teardrop. If cap_h is taller than the untruncated form then
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// the result will be the full, untruncated shape. The segments of the bottom section of the teardrop are
// calculated to be the same as a circle or cylinder when rotated 90 degrees. (Note that this agreement is poor when `$fn=6` or `$fn=7`.
// If `$fn` is a multiple of four then the teardrop will reach its extremes on all four axes. The circum option
// produces a teardrop that circumscribes the circle; in this case set `realign=true` to get a teardrop that meets its internal extremes
// on the axes.
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// When called as a function, returns a 2D path to for a teardrop shape.
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//
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// Usage: As Module
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// teardrop2d(r/d=, [ang], [cap_h]) [ATTACHMENTS];
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// Usage: As Function
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// path = teardrop2d(r|d=, [ang], [cap_h]);
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//
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// Arguments:
// r = radius of circular part of teardrop. (Default: 1)
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// ang = angle of hat walls from the Y axis (half the angle of the peak). (Default: 45 degrees)
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// cap_h = if given, height above center where the shape will be truncated.
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// ---
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// d = diameter of circular portion of bottom. (Use instead of r)
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// circum = if true, create a circumscribing teardrop. Default: false
// realign = if true, change whether bottom of teardrop is a point or a flat. Default: false
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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//
// Example(2D): Typical Shape
// teardrop2d(r=30, ang=30);
// Example(2D): Crop Cap
// teardrop2d(r=30, ang=30, cap_h=40);
// Example(2D): Close Crop
// teardrop2d(r=30, ang=30, cap_h=20);
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module teardrop2d ( r , ang = 45 , cap_h , d , circum = false , realign = false , anchor = CENTER , spin = 0 )
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{
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path = teardrop2d ( r = r , d = d , ang = ang , circum = circum , realign = realign , cap_h = cap_h ) ;
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attachable ( anchor , spin , two_d = true , path = path , extent = false ) {
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polygon ( path ) ;
children ( ) ;
}
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}
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// _extrapt = true causes the point to be duplicated so a teardrop with no cap
// has the same point count as one with a cap.
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function teardrop2d ( r , ang = 45 , cap_h , d , circum = false , realign = false , anchor = CENTER , spin = 0 , _extrapt = false ) =
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let (
r = get_radius ( r = r , d = d , dflt = 1 ) ,
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minheight = r * sin ( ang ) ,
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maxheight = r / sin ( ang ) , //cos(90-ang),
pointycap = is_undef ( cap_h ) || cap_h >= maxheight
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)
assert ( is_undef ( cap_h ) || cap_h >= minheight , str ( "cap_h cannot be less than " , minheight , " but it is " , cap_h ) )
let (
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cap = [
pointycap ? [ 0 , maxheight ] : [ ( maxheight - cap_h ) * tan ( ang ) , cap_h ] ,
r * [ cos ( ang ) , sin ( ang ) ]
] ,
fullcircle = ellipse ( r = r , realign = realign , circum = circum , spin = 90 ) ,
// Chose the point on the circle that is lower than the cap but also creates a segment bigger than
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// seglen/skipfactor so we don't have a teeny tiny segment at the end of the cap, except for the hexagoin
// case which is treated specially
skipfactor = len ( fullcircle ) = = 6 ? 15 : 3 ,
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path = ! circum ?
let ( seglen = norm ( fullcircle [ 0 ] - fullcircle [ 1 ] ) )
[
each cap ,
for ( p = fullcircle )
if (
p . y < last ( cap ) . y - EPSILON
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&& norm ( [ abs ( p . x ) - last ( cap ) . x , p . y - last ( cap . y ) ] ) > seglen / skipfactor
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) p ,
xflip ( cap [ 1 ] ) ,
if ( _extrapt || ! pointycap ) xflip ( cap [ 0 ] )
]
: let (
isect = [ for ( i = [ 0 : 1 : len ( fullcircle ) / 4 ] )
let ( p = line_intersection ( cap , select ( fullcircle , [ i , i + 1 ] ) , bounded1 = RAY , bounded2 = SEGMENT ) )
if ( p ) [ i , p ]
] ,
i = last ( isect ) [ 0 ] ,
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p = last ( isect ) [ 1 ]
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)
[
cap [ 0 ] ,
p ,
each select ( fullcircle , i + 1 , - i - 1 - ( realign ? 1 : 0 ) ) ,
xflip ( p ) ,
if ( _extrapt || ! pointycap ) xflip ( cap [ 0 ] )
]
)
reorient ( anchor , spin , two_d = true , path = path , p = path , extent = false ) ;
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// Function&Module: egg()
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// Synopsis: Creates an egg-shaped 2d object.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
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// See Also: circle(), ellipse(), glued_circles(), keyhole()
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// Usage: As Module
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// egg(length, r1|d1=, r2|d2=, R|D=) [ATTACHMENTS];
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// Usage: As Function
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// path = egg(length, r1|d1=, r2|d2=, R|D=);
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// Description:
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// When called as a module, constructs an egg-shaped object by connecting two circles with convex arcs that are tangent to the circles.
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// You specify the length of the egg, the radii of the two circles, and the desired arc radius.
// Note that because the side radius, R, is often much larger than the end radii, you may get better
// results using `$fs` and `$fa` to control the number of semgments rather than using `$fn`.
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// This shape may be useful for creating a cam.
// When called as a function, returns a 2D path for an egg-shaped object.
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// Arguments:
// length = length of the egg
// r1 = radius of the left-hand circle
// r2 = radius of the right-hand circle
// R = radius of the joining arcs
// ---
// d1 = diameter of the left-hand circle
// d2 = diameter of the right-hand circle
// D = diameter of the joining arcs
// Extra Anchors:
// "left" = center of the left circle
// "right" = center of the right circle
// Example(2D,NoAxes): This first example shows how the egg is constructed from two circles and two joining arcs.
// $fn=100;
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// color("red") stroke(egg(78,25,12, 60),closed=true);
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// stroke([left(14,circle(25)),
// right(27,circle(12))]);
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// Example(2D,Anim,VPD=250,VPR=[0,0,0]): Varying length between circles
// r1 = 25; r2 = 12; R = 65;
// length = floor(lookup($t, [[0,55], [0.5,90], [1,55]]));
// egg(length,r1,r2,R,$fn=180);
// color("black") text(str("length=",length), size=8, halign="center", valign="center");
// Example(2D,Anim,VPD=250,VPR=[0,0,0]): Varying tangent arc radius R
// length = 78; r1 = 25; r2 = 12;
// R = floor(lookup($t, [[0,45], [0.5,150], [1,45]]));
// egg(length,r1,r2,R,$fn=180);
// color("black") text(str("R=",R), size=8, halign="center", valign="center");
// Example(2D,Anim,VPD=250,VPR=[0,0,0]): Varying circle radius r2
// length = 78; r1 = 25; R = 65;
// r2 = floor(lookup($t, [[0,5], [0.5,30], [1,5]]));
// egg(length,r1,r2,R,$fn=180);
// color("black") text(str("r2=",r2), size=8, halign="center", valign="center");
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function egg ( length , r1 , r2 , R , d1 , d2 , D , anchor = CENTER , spin = 0 ) =
let (
r1 = get_radius ( r1 = r1 , d1 = d1 ) ,
r2 = get_radius ( r1 = r2 , d1 = d2 ) ,
D = get_radius ( r1 = R , d1 = D )
)
assert ( length > 0 )
assert ( R > length / 2 , "Side radius R must be larger than length/2" )
assert ( length > r1 + r2 , "Length must be longer than 2*(r1+r2)" )
assert ( length > 2 * r2 , "Length must be longer than 2*r2" )
assert ( length > 2 * r1 , "Length must be longer than 2*r1" )
let (
c1 = [ - length / 2 + r1 , 0 ] ,
c2 = [ length / 2 - r2 , 0 ] ,
Rmin = ( r1 + r2 + norm ( c1 - c2 ) ) / 2 ,
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Mlist = circle_circle_intersection ( R - r1 , c1 , R - r2 , c2 ) ,
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arcparms = reverse ( [ for ( M = Mlist ) [ M , c1 + r1 * unit ( c1 - M ) , c2 + r2 * unit ( c2 - M ) ] ] ) ,
path = concat (
arc ( r = r2 , cp = c2 , points = [ [ length / 2 , 0 ] , arcparms [ 0 ] [ 2 ] ] , endpoint = false ) ,
arc ( r = R , cp = arcparms [ 0 ] [ 0 ] , points = select ( arcparms [ 0 ] , [ 2 , 1 ] ) , endpoint = false ) ,
arc ( r = r1 , points = [ arcparms [ 0 ] [ 1 ] , [ - length / 2 , 0 ] , arcparms [ 1 ] [ 1 ] ] , endpoint = false ) ,
arc ( r = R , cp = arcparms [ 1 ] [ 0 ] , points = select ( arcparms [ 1 ] , [ 1 , 2 ] ) , endpoint = false ) ,
arc ( r = r2 , cp = c2 , points = [ arcparms [ 1 ] [ 2 ] , [ length / 2 , 0 ] ] , endpoint = false )
) ,
anchors = [ named_anchor ( "left" , c1 , BACK , 0 ) ,
named_anchor ( "right" , c2 , BACK , 0 ) ]
)
reorient ( anchor , spin , two_d = true , path = path , extent = true , p = path , anchors = anchors ) ;
module egg ( length , r1 , r2 , R , d1 , d2 , D , anchor = CENTER , spin = 0 )
{
path = egg ( length , r1 , r2 , R , d1 , d2 , D ) ;
anchors = [ named_anchor ( "left" , [ - length / 2 + r1 , 0 ] , BACK , 0 ) ,
named_anchor ( "right" , [ length / 2 - r2 , 0 ] , BACK , 0 ) ] ;
attachable ( anchor , spin , two_d = true , path = path , extent = true , anchors = anchors ) {
polygon ( path ) ;
children ( ) ;
}
}
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// Function&Module: ring()
// Synopsis: Draws a 2D ring or partial ring or returns a region or path
// SynTags: Geom, Region, Path
// Topics: Shapes (2D), Paths (2D), Path Generators, Regions, Attachable
// See Also: arc(), circle()
//
// Usage: ring or partial ring from radii/diameters
// region=ring(n, r1=|d1=, r2=|d2=, [full=], [angle=], [start=]);
// Usage: ring or partial ring from radius and ring width
// region=ring(n, ring_width, r=|d=, [full=], [angle=], [start=]);
// Usage: ring or partial ring passing through three points
// region=ring(n, [ring_width], [r=,d=], points=[P0,P1,P2], [full=]);
// Usage: ring or partial ring from tangent point on segment `[P0,P1]` to the tangent point on segment `[P1,P2]`.
// region=ring(n, [ring_width], corner=[P0,P1,P2], [r=,d=], [r1|d1=], [r2=|d2=], [full=]);
// Usage: ring or partial ring based on setting a width at the X axis and height above the X axis
// region=ring(n, [ring_width], [r=|d=], width=, thickness=, [full=]);
// Usage: as a module
// ring(...) [ATTACHMENTS];
// Description:
// If called as a function returns a region or path for a ring or part of a ring. If called as a module, creates the corresponding 2D ring or partial ring shape.
// The geometry of the ring can be specified using any of the methods supported by {{arc()}}. If `full` is true (the default) the ring will be complete and the
// returned value a region. If `full` is false then the return is a path describing a partial ring. The returned path is always clockwise with the larger radius arc first.
// A ring has two radii, the inner and outer. When specifying geometry you must somehow specify one radius, which can be directly with `r=` or `r1=` or by giving a point list with
// or without a center point. You specify the second radius by giving `r=` directly, or `r2=` if you used `r1=` for the first radius, or by giving `ring_width`. If `ring_width`
// the second radius will be larger than the first; if `ring_width` is negative the second radius will be smaller.
// Arguments:
// n = Number of vertices to use for the inner and outer portions of the ring
// ring_width = width of the ring. Can be positive or negative
// ---
// r1/d1 = inner radius or diameter of the ring
// r2/d2 = outer radius or diameter of the ring
// r/d = second radius or diameter of ring when r1 or d1 are not given
// full = if true create a full ring, if false create a partial ring. Default: true unless `angle` is given
// cp = Centerpoint of ring.
// points = Points on the ring boundary.
// corner = A path of two segments to fit the ring tangent to.
// long = if given with cp and points takes the long arc instead of the default short arc. Default: false
// cw = if given with cp and 2 points takes the arc in the clockwise direction. Default: false
// ccw = if given with cp and 2 points takes the arc in the counter-clockwise direction. Default: false
// width = If given with `thickness`, ring is defined based on an arc with ends on X axis.
// thickness = If given with `width`, ring is defined based on an arc with ends on X axis, and this height above the X axis.
// start = Start angle of ring. Default: 0
// angle = If scalar, the end angle in degrees relative to start parameter. If a vector specifies start and end angles of ring.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). (Module only) Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). (Module only) Default: `0`
// Examples(2D):
// ring(r1=5,r2=7, n=32);
// ring(r=5,ring_width=-1, n=32);
// ring(r=7, n=5, ring_width=-4);
// ring(points=[[0,0],[3,3],[5,2]], ring_width=2, n=32);
// ring(points=[[0,0],[3,3],[5,2]], r=1, n=32);
// ring(cp=[3,3], points=[[4,4],[1,3]], ring_width=1);
// ring(corner=[[0,0],[4,4],[7,3]], r2=2, r1=1.5,n=22,full=false);
// ring(r1=5,r2=7, angle=[33,110], n=32);
// ring(r1=5,r2=7, angle=[0,360], n=32); // full circle
// ring(r=5, points=[[0,0],[3,3],[5,2]], full=false, n=32);
// ring(32,-2, cp=[1,1], points=[[4,4],[-3,6]], full=false);
// ring(r=5,ring_width=-1, n=32);
// ring(points=[[0,0],[3,3],[5,2]], ring_width=2, n=32);
// ring(points=[[0,0],[3,3],[5,2]], r=1, n=32);
// ring(cp=[3,3], points=[[4,4],[1,3]], ring_width=1);
// Example(2D): Using corner, the outer radius is the one tangent to the corner
// corner = [[0,0],[4,4],[7,3]];
// ring(corner=corner, r2=3, r1=2,n=22);
// stroke(corner, width=.1,color="red");
// Example(2D): For inner radius tangent to a corner, specify `r=` and `ring_width`.
// corner = [[0,0],[4,4],[7,3]];
// ring(corner=corner, r=3, ring_width=1,n=22,full=false);
// stroke(corner, width=.1,color="red");
// Example(2D):
// $fn=128;
// region = ring(width=5,thickness=1.5,ring_width=2);
// path = ring(width=5,thickness=1.5,ring_width=2,full=false);
// stroke(region,width=.25);
// color("red") dashed_stroke(path,dashpat=[1.5,1.5],closed=true,width=.25);
module ring ( n , ring_width , r , r1 , r2 , angle , d , d1 , d2 , cp , points , corner , width , thickness , start , long = false , full = true , cw = false , ccw = false , anchor = CENTER , spin = 0 )
{
R = ring ( n = n , r = r , ring_width = ring_width , r1 = r1 , r2 = r2 , angle = angle , d = d , d1 = d1 , d2 = d2 , cp = cp , points = points , corner = corner , width = width , thickness = thickness , start = start ,
long = long , full = full , cw = cw , ccw = ccw ) ;
attachable ( anchor , spin , two_d = true , region = is_region ( R ) ? R : undef , path = is_region ( R ) ? undef : R , extent = false ) {
region ( R ) ;
children ( ) ;
}
}
function ring ( n , ring_width , r , r1 , r2 , angle , d , d1 , d2 , cp , points , corner , width , thickness , start , long = false , full = true , cw = false , ccw = false ) =
let (
r1 = is_def ( r1 ) ? assert ( is_undef ( d ) , "Cannot define r1 and d1" ) r1
: is_def ( d1 ) ? d1 / 2
: undef ,
r2 = is_def ( r2 ) ? assert ( is_undef ( d ) , "Cannot define r2 and d2" ) r2
: is_def ( d2 ) ? d2 / 2
: undef ,
r = is_def ( r ) ? assert ( is_undef ( d ) , "Cannot define r and d" ) r
: is_def ( d ) ? d / 2
: undef ,
full = is_def ( angle ) ? false : full
)
assert ( is_undef ( start ) || is_def ( angle ) , "start requires angle" )
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assert ( is_undef ( angle ) || ! any_defined ( [ thickness , width , points , corner ] ) , "Cannot give angle with points, corner, width or thickness" )
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assert ( ! is_vector ( angle , 2 ) || abs ( angle [ 1 ] - angle [ 0 ] ) < = 360 , "angle gives more than 360 degrees" )
assert ( is_undef ( points ) || is_path ( points , 2 ) , str ( "Points must be a 2d vector" , points ) )
assert ( ! any_defined ( [ points , thickness , width ] ) || num_defined ( [ r1 , r2 ] ) = = 0 , "Cannot give r1, r2, d1, or d2 with points, width or thickness" )
is_def ( width ) && is_def ( thickness ) ?
assert ( ! any_defined ( [ r , cp , points , angle , start ] ) , "Conflicting or invalid parameters to ring" )
assert ( all_positive ( [ width , thickness ] ) , "Width and thickness must be positive" )
ring ( n = n , r = r , ring_width = ring_width , points = [ [ width / 2 , 0 ] , [ 0 , thickness ] , [ - width / 2 , 0 ] ] , full = full )
: full && is_undef ( cp ) && is_def ( points ) ?
assert ( is_def ( points ) && len ( points ) = = 3 , "Without cp given, must provide exactly three points" )
assert ( num_defined ( [ r , ring_width ] ) , "Must give r or ring_width with point list" )
let (
ctr_rad = circle_3points ( points ) ,
dummy = assert ( is_def ( ctr_rad [ 0 ] ) , "Collinear points given to ring()" ) ,
part1 = move ( ctr_rad [ 0 ] , circle ( r = ctr_rad [ 1 ] , $fn = is_def ( n ) ? n : $fn ) ) ,
first_r = norm ( part1 [ 0 ] - ctr_rad [ 0 ] ) ,
r = is_def ( r ) ? r : first_r + ring_width ,
part2 = move ( ctr_rad [ 0 ] , circle ( r = r , $fn = is_def ( n ) ? n : $fn ) )
)
assert ( first_r ! = r , "Ring has zero width" )
( first_r > r ? [ part1 , reverse ( part2 ) ] : [ part2 , reverse ( part1 ) ] )
: full && is_def ( corner ) ?
assert ( is_path ( corner , 2 ) && len ( corner ) = = 3 , "corner must be a list of 3 points" )
assert ( ! any_defined ( [ thickness , width , points , cp , angle . start ] ) , "Conflicting or invalid parameters to ring" )
let ( parmok = ( all_positive ( [ r1 , r2 ] ) && num_defined ( [ r , ring_width ] ) = = 0 )
|| ( num_defined ( [ r1 , r2 ] ) = = 0 && all_positive ( [ r ] ) && is_finite ( ring_width ) ) )
assert ( parmok , "With corner must give (r1 and r2) or (r and ring_width), but you gave some other combination" )
let (
newr1 = is_def ( r1 ) ? min ( r1 , r2 ) : min ( r , r + ring_width ) ,
newr2 = is_def ( r2 ) ? max ( r2 , r1 ) : max ( r , r + ring_width ) ,
data = circle_2tangents ( newr2 , corner [ 0 ] , corner [ 1 ] , corner [ 2 ] ) ,
cp = data [ 0 ]
)
[ move ( cp , circle ( $fn = is_def ( n ) ? n : $fn , r = newr2 ) ) , move ( cp , circle ( $fn = is_def ( n ) ? n : $fn , r = newr1 ) ) ]
: full && is_def ( cp ) && is_def ( points ) ?
assert ( in_list ( len ( points ) , [ 1 , 2 ] ) , "With cp must give a list of one or two points." )
assert ( num_defined ( [ r , ring_width ] ) , "Must give r or ring_width with point list" )
let (
first_r = norm ( points [ 0 ] - cp ) ,
part1 = move ( cp , circle ( r = first_r , $fn = is_def ( n ) ? n : $fn ) ) ,
r = is_def ( r ) ? r : first_r + ring_width ,
part2 = move ( cp , circle ( r = r , $fn = is_def ( n ) ? n : $fn ) )
)
assert ( first_r ! = r , "Ring has zero width" )
first_r > r ? [ part1 , reverse ( part2 ) ] : [ part2 , reverse ( part1 ) ]
: full || angle = = 360 || ( is_vector ( angle , 2 ) && abs ( angle [ 1 ] - angle [ 0 ] ) = = 360 ) ?
let ( parmok = ( all_positive ( [ r1 , r2 ] ) && num_defined ( [ r , ring_width ] ) = = 0 )
|| ( num_defined ( [ r1 , r2 ] ) = = 0 && all_positive ( [ r ] ) && is_finite ( ring_width ) ) )
assert ( parmok , "Must give (r1 and r2) or (r and ring_width), but you gave some other combination" )
let (
newr1 = is_def ( r1 ) ? min ( r1 , r2 ) : min ( r , r + ring_width ) ,
newr2 = is_def ( r2 ) ? max ( r2 , r1 ) : max ( r , r + ring_width ) ,
cp = default ( cp , [ 0 , 0 ] )
)
[ move ( cp , circle ( $fn = is_def ( n ) ? n : $fn , r = newr2 ) ) , move ( cp , circle ( $fn = is_def ( n ) ? n : $fn , r = newr1 ) ) ]
: let (
parmRok = ( all_positive ( [ r1 , r2 ] ) && num_defined ( [ r , ring_width ] ) = = 0 )
|| ( num_defined ( [ r1 , r2 ] ) = = 0 && all_positive ( [ r ] ) && is_finite ( ring_width ) ) ,
pass_r = any_defined ( [ points , thickness ] ) ? assert ( ! any_defined ( [ r1 , r2 ] ) , "Cannot give r1, d1, r2, or d2 with a point list or width & thickness" )
assert ( num_defined ( [ ring_width , r ] ) = = 1 , "Must defined exactly one of r and ring_width when using a pointlist or width & thickness" )
undef
: assert ( num_defined ( [ r , r2 ] ) = = 1 , "Cannot give r or d and r1 or d1" ) first_defined ( [ r , r2 ] ) ,
base_arc = clockwise_polygon ( arc ( r = pass_r , n = n , angle = angle , cp = cp , points = points , corner = corner , width = width , thickness = thickness , start = start , long = long , cw = cw , ccw = ccw , wedge = true ) ) ,
center = base_arc [ 0 ] ,
arc1 = list_tail ( base_arc , 1 ) ,
r_actual = norm ( center - arc1 [ 0 ] ) ,
new_r = is_def ( ring_width ) ? r_actual + ring_width
: first_defined ( [ r , r1 ] ) ,
pts = [ center + new_r * unit ( arc1 [ 0 ] - center ) , center + new_r * unit ( arc1 [ floor ( len ( arc1 ) / 2 ) ] - center ) , center + new_r * unit ( last ( arc1 ) - center ) ] ,
second = arc ( n = n , points = pts ) ,
arc2 = is_polygon_clockwise ( second ) ? second : reverse ( second )
) new_r > r_actual ? concat ( arc2 , reverse ( arc1 ) ) : concat ( arc1 , reverse ( arc2 ) ) ;
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// Function&Module: glued_circles()
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// Synopsis: Creates a shape of two circles joined by a curved waist.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
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// See Also: circle(), ellipse(), egg(), keyhole()
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// Usage: As Module
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// glued_circles(r/d=, [spread], [tangent], ...) [ATTACHMENTS];
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// Usage: As Function
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// path = glued_circles(r/d=, [spread], [tangent], ...);
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// Description:
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// When called as a function, returns a 2D path forming a shape of two circles joined by curved waist.
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// When called as a module, creates a 2D shape of two circles joined by curved waist. Uses "hull" style anchoring.
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// Arguments:
// r = The radius of the end circles.
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// spread = The distance between the centers of the end circles. Default: 10
// tangent = The angle in degrees of the tangent point for the joining arcs, measured away from the Y axis. Default: 30
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// ---
// d = The diameter of the end circles.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Examples(2D):
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// glued_circles(r=15, spread=40, tangent=45);
// glued_circles(d=30, spread=30, tangent=30);
// glued_circles(d=30, spread=30, tangent=15);
// glued_circles(d=30, spread=30, tangent=-30);
// Example(2D): Called as Function
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// stroke(closed=true, glued_circles(r=15, spread=40, tangent=45));
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function glued_circles ( r , spread = 10 , tangent = 30 , d , anchor = CENTER , spin = 0 ) =
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let (
r = get_radius ( r = r , d = d , dflt = 10 ) ,
r2 = ( spread / 2 / sin ( tangent ) ) - r ,
cp1 = [ spread / 2 , 0 ] ,
cp2 = [ 0 , ( r + r2 ) * cos ( tangent ) ] ,
sa1 = 90 - tangent ,
ea1 = 270 + tangent ,
lobearc = ea1 - sa1 ,
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lobesegs = ceil ( segs ( r ) * lobearc / 360 ) ,
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sa2 = 270 - tangent ,
ea2 = 270 + tangent ,
subarc = ea2 - sa2 ,
arcsegs = ceil ( segs ( r2 ) * abs ( subarc ) / 360 ) ,
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// In the tangent zero case the inner curves are missing so we need to complete the two
// outer curves. In the other case the inner curves are present and endpoint=false
// prevents point duplication.
path = tangent = = 0 ?
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concat ( arc ( n = lobesegs + 1 , r = r , cp = - cp1 , angle = [ sa1 , ea1 ] ) ,
arc ( n = lobesegs + 1 , r = r , cp = cp1 , angle = [ sa1 + 180 , ea1 + 180 ] ) )
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:
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concat ( arc ( n = lobesegs , r = r , cp = - cp1 , angle = [ sa1 , ea1 ] , endpoint = false ) ,
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[ for ( theta = lerpn ( ea2 + 180 , ea2 - subarc + 180 , arcsegs , endpoint = false ) ) r2 * [ cos ( theta ) , sin ( theta ) ] - cp2 ] ,
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arc ( n = lobesegs , r = r , cp = cp1 , angle = [ sa1 + 180 , ea1 + 180 ] , endpoint = false ) ,
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[ for ( theta = lerpn ( ea2 , ea2 - subarc , arcsegs , endpoint = false ) ) r2 * [ cos ( theta ) , sin ( theta ) ] + cp2 ] ) ,
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maxx_idx = max_index ( column ( path , 0 ) ) ,
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path2 = reverse_polygon ( list_rotate ( path , maxx_idx ) )
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) reorient ( anchor , spin , two_d = true , path = path2 , extent = true , p = path2 ) ;
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module glued_circles ( r , spread = 10 , tangent = 30 , d , anchor = CENTER , spin = 0 ) {
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path = glued_circles ( r = r , d = d , spread = spread , tangent = tangent ) ;
attachable ( anchor , spin , two_d = true , path = path , extent = true ) {
polygon ( path ) ;
children ( ) ;
}
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}
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// Function&Module: keyhole()
// Synopsis: Creates a 2D keyhole shape.
// SynTags: Geom, Path
// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), ellipse(), egg(), glued_circles()
// Usage: As Module
// keyhole(l/length=, r1/d1=, r2/d2=, [shoulder_r=], ...) [ATTACHMENTS];
// Usage: As Function
// path = keyhole(l/length=, r1/d1=, r2/d2=, [shoulder_r=], ...);
// Description:
// When called as a function, returns a 2D path forming a shape of two differently sized circles joined by a straight slot, making what looks like a keyhole.
// When called as a module, creates a 2D shape of two differently sized circles joined by a straight slot, making what looks like a keyhole. Uses "hull" style anchoring.
// Arguments:
// l = The distance between the centers of the two circles. Default: `15`
// r1= The radius of the back circle, centered on `[0,0]`. Default: `2.5`
// r2= The radius of the forward circle, centered on `[0,-length]`. Default: `5`
// ---
// shoulder_r = The radius of the rounding of the shoulder between the larger circle, and the slot that leads to the smaller circle. Default: `0`
// d1= The diameter of the back circle, centered on `[0,0]`.
// d2= The diameter of the forward circle, centered on `[0,-l]`.
// length = An alternate name for the `l=` argument.
// anchor = Translate so anchor point is at origin (0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// Examples(2D):
// keyhole(40, 10, 30);
// keyhole(l=60, r1=20, r2=40);
// Example(2D): Making the forward circle larger than the back circle
// keyhole(l=60, r1=40, r2=20);
// Example(2D): Centering on the larger hole:
// keyhole(l=60, r1=40, r2=20, spin=180);
// Example(2D): Rounding the shoulders
// keyhole(l=60, r1=20, r2=40, shoulder_r=20);
// Example(2D): Called as Function
// stroke(closed=true, keyhole(l=60, r1=20, r2=40));
function keyhole ( l , r1 , r2 , shoulder_r = 0 , d1 , d2 , length , anchor = CTR , spin = 0 ) =
let (
l = first_defined ( [ l , length , 15 ] ) ,
r1 = get_radius ( r = r1 , d = d1 , dflt = 5 ) ,
r2 = get_radius ( r = r2 , d = d2 , dflt = 10 )
)
assert ( is_num ( l ) && l > 0 )
assert ( l >= max ( r1 , r2 ) )
assert ( is_undef ( shoulder_r ) || ( is_num ( shoulder_r ) && shoulder_r >= 0 ) )
let (
cp1 = [ 0 , 0 ] ,
cp2 = cp1 + [ 0 , - l ] ,
shoulder_r = is_num ( shoulder_r ) ? shoulder_r : min ( r1 , r2 ) / 2 ,
minr = min ( r1 , r2 ) + shoulder_r ,
maxr = max ( r1 , r2 ) + shoulder_r ,
dy = opp_hyp_to_adj ( minr , maxr ) ,
spt1 = r1 > r2 ? cp1 + [ minr , - dy ] : cp2 + [ minr , dy ] ,
spt2 = [ - spt1 . x , spt1 . y ] ,
ds = spt1 - ( r1 > r2 ? cp1 : cp2 ) ,
ang = atan2 ( abs ( ds . y ) , abs ( ds . x ) ) ,
path = r1 > r2 ? [
if ( shoulder_r < = 0 ) spt1
else each arc ( r = shoulder_r , cp = spt1 , start = 180 - ang , angle = ang , endpoint = false ) ,
each arc ( r = r2 , cp = cp2 , start = 0 , angle = - 180 , endpoint = false ) ,
if ( shoulder_r < = 0 ) spt2
else each arc ( r = shoulder_r , cp = spt2 , start = 0 , angle = ang , endpoint = false ) ,
each arc ( r = r1 , cp = cp1 , start = 180 + ang , angle = - 180 - 2 * ang , endpoint = false ) ,
] : [
if ( shoulder_r < = 0 ) spt1
else each arc ( r = shoulder_r , cp = spt1 , start = 180 , angle = ang , endpoint = false ) ,
each arc ( r = r2 , cp = cp2 , start = ang , angle = - 180 - 2 * ang , endpoint = false ) ,
if ( shoulder_r < = 0 ) spt2
else each arc ( r = shoulder_r , cp = spt2 , start = 360 - ang , angle = ang , endpoint = false ) ,
each arc ( r = r1 , cp = cp1 , start = 180 , angle = - 180 , endpoint = false ) ,
]
) reorient ( anchor , spin , two_d = true , path = path , extent = true , p = path ) ;
module keyhole ( l , r1 , r2 , shoulder_r = 0 , d1 , d2 , length , anchor = CTR , spin = 0 ) {
path = keyhole ( l = l , r1 = r1 , r2 = r2 , shoulder_r = shoulder_r , d1 = d1 , d2 = d2 , length = length ) ;
attachable ( anchor , spin , two_d = true , path = path , extent = true ) {
polygon ( path ) ;
children ( ) ;
}
}
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// Function&Module: supershape()
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// Synopsis: Creates a 2D [Superformula](https://en.wikipedia.org/wiki/Superformula) shape.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: circle(), ellipse()
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// Usage: As Module
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// supershape([step],[n=], [m1=], [m2=], [n1=], [n2=], [n3=], [a=], [b=], [r=/d=]) [ATTACHMENTS];
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// Usage: As Function
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// path = supershape([step], [n=], [m1=], [m2=], [n1=], [n2=], [n3=], [a=], [b=], [r=/d=]);
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// Description:
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// When called as a function, returns a 2D path for the outline of the [Superformula](https://en.wikipedia.org/wiki/Superformula) shape.
// When called as a module, creates a 2D [Superformula](https://en.wikipedia.org/wiki/Superformula) shape.
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// Note that the "hull" type anchoring (the default) is more intuitive for concave star-like shapes, but the anchor points do not
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// necesarily lie on the line of the anchor vector, which can be confusing, especially for simpler, ellipse-like shapes.
// Note that the default step angle of 0.5 is very fine and can be slow, but due to the complex curves of the supershape,
// many points are often required to give a good result.
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// Arguments:
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// step = The angle step size for sampling the superformula shape. Smaller steps are slower but more accurate. Default: 0.5
// ---
// n = Produce n points as output. Alternative to step. Not to be confused with shape parameters n1 and n2.
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// m1 = The m1 argument for the superformula. Default: 4.
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// m2 = The m2 argument for the superformula. Default: m1.
// n1 = The n1 argument for the superformula. Default: 1.
// n2 = The n2 argument for the superformula. Default: n1.
// n3 = The n3 argument for the superformula. Default: n2.
// a = The a argument for the superformula. Default: 1.
// b = The b argument for the superformula. Default: a.
// r = Radius of the shape. Scale shape to fit in a circle of radius r.
// d = Diameter of the shape. Scale shape to fit in a circle of diameter d.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// atype = Select "hull" or "intersect" style anchoring. Default: "hull".
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// Example(2D):
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// supershape(step=0.5,m1=16,m2=16,n1=0.5,n2=0.5,n3=16,r=50);
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// Example(2D): Called as Function
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// stroke(closed=true, supershape(step=0.5,m1=16,m2=16,n1=0.5,n2=0.5,n3=16,d=100));
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// Examples(2D,Med):
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// for(n=[2:5]) right(2.5*(n-2)) supershape(m1=4,m2=4,n1=n,a=1,b=2); // Superellipses
// m=[2,3,5,7]; for(i=[0:3]) right(2.5*i) supershape(.5,m1=m[i],n1=1);
// m=[6,8,10,12]; for(i=[0:3]) right(2.7*i) supershape(.5,m1=m[i],n1=1,b=1.5); // m should be even
// m=[1,2,3,5]; for(i=[0:3]) fwd(1.5*i) supershape(m1=m[i],n1=0.4);
// supershape(m1=5, n1=4, n2=1); right(2.5) supershape(m1=5, n1=40, n2=10);
// m=[2,3,5,7]; for(i=[0:3]) right(2.5*i) supershape(m1=m[i], n1=60, n2=55, n3=30);
// n=[0.5,0.2,0.1,0.02]; for(i=[0:3]) right(2.5*i) supershape(m1=5,n1=n[i], n2=1.7);
// supershape(m1=2, n1=1, n2=4, n3=8);
// supershape(m1=7, n1=2, n2=8, n3=4);
// supershape(m1=7, n1=3, n2=4, n3=17);
// supershape(m1=4, n1=1/2, n2=1/2, n3=4);
// supershape(m1=4, n1=4.0,n2=16, n3=1.5, a=0.9, b=9);
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// for(i=[1:4]) right(3*i) supershape(m1=i, m2=3*i, n1=2);
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// m=[4,6,10]; for(i=[0:2]) right(i*5) supershape(m1=m[i], n1=12, n2=8, n3=5, a=2.7);
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// for(i=[-1.5:3:1.5]) right(i*1.5) supershape(m1=2,m2=10,n1=i,n2=1);
// for(i=[1:3],j=[-1,1]) translate([3.5*i,1.5*j])supershape(m1=4,m2=6,n1=i*j,n2=1);
// for(i=[1:3]) right(2.5*i)supershape(step=.5,m1=88, m2=64, n1=-i*i,n2=1,r=1);
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// Examples:
// linear_extrude(height=0.3, scale=0) supershape(step=1, m1=6, n1=0.4, n2=0, n3=6);
// linear_extrude(height=5, scale=0) supershape(step=1, b=3, m1=6, n1=3.8, n2=16, n3=10);
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function supershape ( step = 0.5 , n , m1 = 4 , m2 , n1 = 1 , n2 , n3 , a = 1 , b , r , d , anchor = CENTER , spin = 0 , atype = "hull" ) =
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assert ( in_list ( atype , _ANCHOR_TYPES ) , "Anchor type must be \"hull\" or \"intersect\"" )
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let (
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n = first_defined ( [ n , ceil ( 360 / step ) ] ) ,
angs = lerpn ( 360 , 0 , n , endpoint = false ) ,
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r = get_radius ( r = r , d = d , dflt = undef ) ,
m2 = is_def ( m2 ) ? m2 : m1 ,
n2 = is_def ( n2 ) ? n2 : n1 ,
n3 = is_def ( n3 ) ? n3 : n2 ,
b = is_def ( b ) ? b : a ,
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// superformula returns r(theta), the point in polar coordinates
rvals = [ for ( theta = angs ) _superformula ( theta = theta , m1 = m1 , m2 = m2 , n1 = n1 , n2 = n2 , n3 = n3 , a = a , b = b ) ] ,
scale = is_def ( r ) ? r / max ( rvals ) : 1 ,
path = [ for ( i = idx ( angs ) ) scale * rvals [ i ] * [ cos ( angs [ i ] ) , sin ( angs [ i ] ) ] ]
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) reorient ( anchor , spin , two_d = true , path = path , p = path , extent = atype = = "hull" ) ;
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module supershape ( step = 0.5 , n , m1 = 4 , m2 = undef , n1 , n2 = undef , n3 = undef , a = 1 , b = undef , r = undef , d = undef , anchor = CENTER , spin = 0 , atype = "hull" ) {
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check = assert ( in_list ( atype , _ANCHOR_TYPES ) , "Anchor type must be \"hull\" or \"intersect\"" ) ;
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path = supershape ( step = step , n = n , m1 = m1 , m2 = m2 , n1 = n1 , n2 = n2 , n3 = n3 , a = a , b = b , r = r , d = d ) ;
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attachable ( anchor , spin , extent = atype = = "hull" , two_d = true , path = path ) {
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polygon ( path ) ;
children ( ) ;
}
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}
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function _superformula ( theta , m1 , m2 , n1 , n2 = 1 , n3 = 1 , a = 1 , b = 1 ) =
pow ( pow ( abs ( cos ( m1 * theta / 4 ) / a ) , n2 ) + pow ( abs ( sin ( m2 * theta / 4 ) / b ) , n3 ) , - 1 / n1 ) ;
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// Function&Module: reuleaux_polygon()
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// Synopsis: Creates a constant-width shape that is not circular.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
// See Also: regular_ngon(), pentagon(), hexagon(), octagon()
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// Usage: As Module
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// reuleaux_polygon(n, r|d=, ...) [ATTACHMENTS];
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// Usage: As Function
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// path = reuleaux_polygon(n, r|d=, ...);
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// Description:
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// When called as a module, reates a 2D Reuleaux Polygon; a constant width shape that is not circular. Uses "intersect" type anchoring.
// When called as a function, returns a 2D path for a Reulaux Polygon.
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// Arguments:
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// n = Number of "sides" to the Reuleaux Polygon. Must be an odd positive number. Default: 3
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// r = Radius of the shape. Scale shape to fit in a circle of radius r.
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// ---
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// d = Diameter of the shape. Scale shape to fit in a circle of diameter d.
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// Extra Anchors:
// "tip0", "tip1", etc. = Each tip has an anchor, pointing outwards.
// Examples(2D):
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// reuleaux_polygon(n=3, r=50);
// reuleaux_polygon(n=5, d=100);
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// Examples(2D): Standard vector anchors are based on extents
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// reuleaux_polygon(n=3, d=50) show_anchors(custom=false);
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// Examples(2D): Named anchors exist for the tips
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// reuleaux_polygon(n=3, d=50) show_anchors(std=false);
module reuleaux_polygon ( n = 3 , r , d , anchor = CENTER , spin = 0 ) {
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check = assert ( n >= 3 && ( n % 2 ) = = 1 ) ;
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r = get_radius ( r = r , d = d , dflt = 1 ) ;
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path = reuleaux_polygon ( n = n , r = r ) ;
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anchors = [
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for ( i = [ 0 : 1 : n - 1 ] ) let (
ca = 360 - i * 360 / n ,
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cp = polar_to_xy ( r , ca )
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) named_anchor ( str ( "tip" , i ) , cp , unit ( cp , BACK ) , 0 ) ,
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] ;
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attachable ( anchor , spin , two_d = true , path = path , extent = false , anchors = anchors ) {
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polygon ( path ) ;
children ( ) ;
}
}
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function reuleaux_polygon ( n = 3 , r , d , anchor = CENTER , spin = 0 ) =
assert ( n >= 3 && ( n % 2 ) = = 1 )
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let (
r = get_radius ( r = r , d = d , dflt = 1 ) ,
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ssegs = max ( 3 , ceil ( segs ( r ) / n ) ) ,
slen = norm ( polar_to_xy ( r , 0 ) - polar_to_xy ( r , 180 - 180 / n ) ) ,
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path = [
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for ( i = [ 0 : 1 : n - 1 ] ) let (
ca = 180 - ( i + 0.5 ) * 360 / n ,
sa = ca + 180 + ( 90 / n ) ,
ea = ca + 180 - ( 90 / n ) ,
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cp = polar_to_xy ( r , ca )
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) each arc ( n = ssegs - 1 , r = slen , cp = cp , angle = [ sa , ea ] , endpoint = false )
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] ,
anchors = [
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for ( i = [ 0 : 1 : n - 1 ] ) let (
ca = 360 - i * 360 / n ,
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cp = polar_to_xy ( r , ca )
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) named_anchor ( str ( "tip" , i ) , cp , unit ( cp , BACK ) , 0 ) ,
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]
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) reorient ( anchor , spin , two_d = true , path = path , extent = false , anchors = anchors , p = path ) ;
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// Section: Text
// Module: text()
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// Synopsis: Creates an attachable block of text.
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// SynTags: Geom
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// Topics: Attachments, Text
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// See Also: text3d(), attachable()
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// Usage:
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// text(text, [size], [font], ...);
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// Description:
// Creates a 3D text block that can be attached to other attachable objects.
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// You cannot attach children to text.
// .
// Historically fonts were specified by their "body size", the height of the metal body
// on which the glyphs were cast. This means the size was an upper bound on the size
// of the font glyphs, not a direct measurement of their size. In digital typesetting,
// the metal body is replaced by an invisible box, the em square, whose side length is
// defined to be the font's size. The glyphs can be contained in that square, or they
// can extend beyond it, depending on the choices made by the font designer. As a
// result, the meaning of font size varies between fonts: two fonts at the "same" size
// can differ significantly in the actual size of their characters. Typographers
// customarily specify the size in the units of "points". A point is 1/72 inch. In
// OpenSCAD, you specify the size in OpenSCAD units (often treated as millimeters for 3d
// printing), so if you want points you will need to perform a suitable unit conversion.
// In addition, the OpenSCAD font system has a bug: if you specify size=s you will
// instead get a font whose size is s/0.72. For many fonts this means the size of
// capital letters will be approximately equal to s, because it is common for fonts to
// use about 70% of their height for the ascenders in the font. To get the customary
// font size, you should multiply your desired size by 0.72.
// .
// To find the fonts that you have available in your OpenSCAD installation,
// go to the Help menu and select "Font List".
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// Arguments:
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// text = Text to create.
// size = The font will be created at this size divided by 0.72. Default: 10
// font = Font to use. Default: "Liberation Sans"
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// ---
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// halign = If given, specifies the horizontal alignment of the text. `"left"`, `"center"`, or `"right"`. Overrides `anchor=`.
// valign = If given, specifies the vertical alignment of the text. `"top"`, `"center"`, `"baseline"` or `"bottom"`. Overrides `anchor=`.
// spacing = The relative spacing multiplier between characters. Default: `1.0`
// direction = The text direction. `"ltr"` for left to right. `"rtl"` for right to left. `"ttb"` for top to bottom. `"btt"` for bottom to top. Default: `"ltr"`
// language = The language the text is in. Default: `"en"`
// script = The script the text is in. Default: `"latin"`
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// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `"baseline"`
// spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0`
// Extra Anchors:
// "baseline" = Anchors at the baseline of the text, at the start of the string.
// str("baseline",VECTOR) = Anchors at the baseline of the text, modified by the X and Z components of the appended vector.
// Examples(2D):
// text("Foobar", size=10);
// text("Foobar", size=12, font="Helvetica");
// text("Foobar", anchor=CENTER);
// text("Foobar", anchor=str("baseline",CENTER));
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// Example: Using line_copies() distributor
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// txt = "This is the string.";
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// line_copies(spacing=[10,-5],n=len(txt))
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// text(txt[$idx], size=10, anchor=CENTER);
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// Example: Using arc_copies() distributor
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// txt = "This is the string";
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// arc_copies(r=50, n=len(txt), sa=0, ea=180)
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// text(select(txt,-1-$idx), size=10, anchor=str("baseline",CENTER), spin=-90);
module text ( text , size = 10 , font = "Helvetica" , halign , valign , spacing = 1.0 , direction = "ltr" , language = "en" , script = "latin" , anchor = "baseline" , spin = 0 ) {
no_children ( $children ) ;
dummy1 =
assert ( is_undef ( anchor ) || is_vector ( anchor ) || is_string ( anchor ) , str ( "Got: " , anchor ) )
assert ( is_undef ( spin ) || is_vector ( spin , 3 ) || is_num ( spin ) , str ( "Got: " , spin ) ) ;
anchor = default ( anchor , CENTER ) ;
spin = default ( spin , 0 ) ;
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geom = attach_geom ( size = [ size , size ] , two_d = true ) ;
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anch = ! any ( [ for ( c = anchor ) c = = "[" ] ) ? anchor :
let (
parts = str_split ( str_split ( str_split ( anchor , "]" ) [ 0 ] , "[" ) [ 1 ] , "," ) ,
vec = [ for ( p = parts ) parse_float ( str_strip ( p , " " , start = true ) ) ]
) vec ;
ha = halign ! = undef ? halign :
anchor = = "baseline" ? "left" :
anchor = = anch && is_string ( anchor ) ? "center" :
anch . x < 0 ? "left" :
anch . x > 0 ? "right" :
"center" ;
va = valign ! = undef ? valign :
starts_with ( anchor , "baseline" ) ? "baseline" :
anchor = = anch && is_string ( anchor ) ? "center" :
anch . y < 0 ? "bottom" :
anch . y > 0 ? "top" :
"center" ;
base = anchor = = "baseline" ? CENTER :
anchor = = anch && is_string ( anchor ) ? CENTER :
anch . z < 0 ? BOTTOM :
anch . z > 0 ? TOP :
CENTER ;
m = _attach_transform ( base , spin , undef , geom ) ;
multmatrix ( m ) {
$ parent_anchor = anchor ;
$ parent_spin = spin ;
$ parent_orient = undef ;
$ parent_geom = geom ;
$ parent_size = _attach_geom_size ( geom ) ;
$ attach_to = undef ;
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if ( _is_shown ( ) ) {
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_color ( $ color ) {
_text (
text = text , size = size , font = font ,
halign = ha , valign = va , spacing = spacing ,
direction = direction , language = language ,
script = script
) ;
}
}
}
}
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// Section: Rounding 2D shapes
// Module: round2d()
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// Synopsis: Rounds the corners of 2d objects.
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// SynTags: Geom
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// Topics: Rounding
// See Also: shell2d(), round3d(), minkowski_difference()
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// Usage:
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// round2d(r) [ATTACHMENTS];
// round2d(or=) [ATTACHMENTS];
// round2d(ir=) [ATTACHMENTS];
// round2d(or=, ir=) [ATTACHMENTS];
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// Description:
// Rounds arbitrary 2D objects. Giving `r` rounds all concave and convex corners. Giving just `ir`
// rounds just concave corners. Giving just `or` rounds convex corners. Giving both `ir` and `or`
// can let you round to different radii for concave and convex corners. The 2D object must not have
// any parts narrower than twice the `or` radius. Such parts will disappear.
// Arguments:
// r = Radius to round all concave and convex corners to.
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// ---
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// or = Radius to round only outside (convex) corners to. Use instead of `r`.
// ir = Radius to round only inside (concave) corners to. Use instead of `r`.
// Examples(2D):
// round2d(r=10) {square([40,100], center=true); square([100,40], center=true);}
// round2d(or=10) {square([40,100], center=true); square([100,40], center=true);}
// round2d(ir=10) {square([40,100], center=true); square([100,40], center=true);}
// round2d(or=16,ir=8) {square([40,100], center=true); square([100,40], center=true);}
module round2d ( r , or , ir )
{
or = get_radius ( r1 = or , r = r , dflt = 0 ) ;
ir = get_radius ( r1 = ir , r = r , dflt = 0 ) ;
offset ( or ) offset ( - ir - or ) offset ( delta = ir , chamfer = true ) children ( ) ;
}
// Module: shell2d()
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// Synopsis: Creates a shell from 2D children.
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// SynTags: Geom
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// Topics: Shell
// See Also: round2d(), round3d(), minkowski_difference()
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// Usage:
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// shell2d(thickness, [or], [ir])
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// Description:
// Creates a hollow shell from 2D children, with optional rounding.
// Arguments:
// thickness = Thickness of the shell. Positive to expand outward, negative to shrink inward, or a two-element list to do both.
// or = Radius to round corners on the outside of the shell. If given a list of 2 radii, [CONVEX,CONCAVE], specifies the radii for convex and concave corners separately. Default: 0 (no outside rounding)
// ir = Radius to round corners on the inside of the shell. If given a list of 2 radii, [CONVEX,CONCAVE], specifies the radii for convex and concave corners separately. Default: 0 (no inside rounding)
// Examples(2D):
// shell2d(10) {square([40,100], center=true); square([100,40], center=true);}
// shell2d(-10) {square([40,100], center=true); square([100,40], center=true);}
// shell2d([-10,10]) {square([40,100], center=true); square([100,40], center=true);}
// shell2d(10,or=10) {square([40,100], center=true); square([100,40], center=true);}
// shell2d(10,ir=10) {square([40,100], center=true); square([100,40], center=true);}
// shell2d(10,or=[10,0]) {square([40,100], center=true); square([100,40], center=true);}
// shell2d(10,or=[0,10]) {square([40,100], center=true); square([100,40], center=true);}
// shell2d(10,ir=[10,0]) {square([40,100], center=true); square([100,40], center=true);}
// shell2d(10,ir=[0,10]) {square([40,100], center=true); square([100,40], center=true);}
// shell2d(8,or=[16,8],ir=[16,8]) {square([40,100], center=true); square([100,40], center=true);}
module shell2d ( thickness , or = 0 , ir = 0 )
{
thickness = is_num ( thickness ) ? (
thickness < 0 ? [ thickness , 0 ] : [ 0 , thickness ]
) : ( thickness [ 0 ] > thickness [ 1 ] ) ? (
[ thickness [ 1 ] , thickness [ 0 ] ]
) : thickness ;
orad = is_finite ( or ) ? [ or , or ] : or ;
irad = is_finite ( ir ) ? [ ir , ir ] : ir ;
difference ( ) {
round2d ( or = orad [ 0 ] , ir = orad [ 1 ] )
offset ( delta = thickness [ 1 ] )
children ( ) ;
round2d ( or = irad [ 1 ] , ir = irad [ 0 ] )
offset ( delta = thickness [ 0 ] )
children ( ) ;
}
}
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// vim: expandtab tabstop=4 shiftwidth=4 softtabstop=4 nowrap