1 drawing.scad
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LibFile: drawing.scad

This file includes stroke(), which converts a path into a geometric object, like drawing with a pen. It even works on three-dimensional paths. You can make a dashed line or add arrow heads. The turtle() function provides a turtle graphics style approach for producing paths. The arc() function produces arc paths, and helix() produces helical paths.

To use, add the following lines to the beginning of your file:

include <BOSL2/std.scad>

File Contents

  1. Section: Line Drawing

    • stroke() Draws a line along a path or region boundry. [Geom]
    • dashed_stroke() Draws a dashed line along a path or region boundry. [Geom] [PathList]
  2. Section: Computing paths

    • arc() Draws a 2D pie-slice or returns 2D or 3D path forming an arc. [Geom] [Path]
    • catenary() Returns a 2D Catenary chain or arch path. [Path]
    • helix() Creates a 2d spiral or 3d helical path. [Path]
    • turtle() Uses turtle graphics to generate a 2D path. [Path]
  3. Section: Debugging polygons

Section: Line Drawing

Module: stroke()

Synopsis: Draws a line along a path or region boundry. [Geom]

Topics: Paths (2D), Paths (3D), Drawing Tools

See Also: dashed_stroke(), offset_stroke(), path_sweep()

Usage:

  • stroke(path, [width], [closed], [endcaps], [endcap_width], [endcap_length], [endcap_extent], [trim]);
  • stroke(path, [width], [closed], [endcap1], [endcap2], [endcap_width1], [endcap_width2], [endcap_length1], [endcap_length2], [endcap_extent1], [endcap_extent2], [trim1], [trim2]);

Description:

Draws a 2D or 3D path with a given line width. Joints and each endcap can be replaced with various marker shapes, and can be assigned different colors. If passed a region instead of a path, draws each path in the region as a closed polygon by default. If closed=false is given with a region or list of paths, then each path is drawn without the closing line segment. When drawing a closed path or region, there are no endcaps, so you cannot give the endcap parameters. To facilitate debugging, stroke() accepts "paths" that have a single point. These are drawn with the style of endcap1, but have their own scale parameter, singleton_scale, which defaults to 2 so that singleton dots with endcap "round" are clearly visible.

In 2d the stroke module works by creating a sequence of rectangles (or trapezoids if line width varies) and filling in the gaps with rounded wedges. This is fast and produces a good result. In 3d the modules creates a cylinders (or cones) and fills the gaps with rounded wedges made using rotate_extrude. This process will be slow for long paths due to the 3d unions, and the faces on sequential cylinders may not line up. In many cases, path_sweep() will be a better choice, both running faster and producing superior output, when working in three dimensions.

Figure 1.1.1: Endcap Types

stroke() Figure 1.1.1

Arguments:

By Position What it does
path The path to draw along.
width The width of the line to draw. If given as a list of widths, (one for each path point), draws the line with varying thickness to each point.
closed If true, draw an additional line from the end of the path to the start.
joints Specifies the joint shape for each joint of the line. If a 2D polygon is given, use that to draw custom joints.
endcaps Specifies the endcap type for both ends of the line. If a 2D polygon is given, use that to draw custom endcaps.
endcap1 Specifies the endcap type for the start of the line. If a 2D polygon is given, use that to draw a custom endcap.
endcap2 Specifies the endcap type for the end of the line. If a 2D polygon is given, use that to draw a custom endcap.
dots Specifies both the endcap and joint types with one argument. If given true, sets both to "dot". If a 2D polygon is given, uses that to draw custom dots.
joint_width Some joint shapes are wider than the line. This specifies the width of the shape, in multiples of the line width.
endcap_width Some endcap types are wider than the line. This specifies the size of endcaps, in multiples of the line width.
endcap_width1 This specifies the size of starting endcap, in multiples of the line width.
endcap_width2 This specifies the size of ending endcap, in multiples of the line width.
dots_width This specifies the size of the joints and endcaps, in multiples of the line width.
joint_length Length of joint shape, in multiples of the line width.
endcap_length Length of endcaps, in multiples of the line width.
endcap_length1 Length of starting endcap, in multiples of the line width.
endcap_length2 Length of ending endcap, in multiples of the line width.
dots_length Length of both joints and endcaps, in multiples of the line width.
joint_extent Extents length of joint shape, in multiples of the line width.
endcap_extent Extents length of endcaps, in multiples of the line width.
endcap_extent1 Extents length of starting endcap, in multiples of the line width.
endcap_extent2 Extents length of ending endcap, in multiples of the line width.
dots_extent Extents length of both joints and endcaps, in multiples of the line width.
joint_angle Extra rotation given to joint shapes, in degrees. If not given, the shapes are fully spun (for 3D lines).
endcap_angle Extra rotation given to endcaps, in degrees. If not given, the endcaps are fully spun (for 3D lines).
endcap_angle1 Extra rotation given to a starting endcap, in degrees. If not given, the endcap is fully spun (for 3D lines).
endcap_angle2 Extra rotation given to a ending endcap, in degrees. If not given, the endcap is fully spun (for 3D lines).
dots_angle Extra rotation given to both joints and endcaps, in degrees. If not given, the endcap is fully spun (for 3D lines).
trim Trim the the start and end line segments by this much, to keep them from interfering with custom endcaps.
trim1 Trim the the starting line segment by this much, to keep it from interfering with a custom endcap.
trim2 Trim the the ending line segment by this much, to keep it from interfering with a custom endcap.
color If given, sets the color of the line segments, joints and endcap.
endcap_color If given, sets the color of both endcaps. Overrides color= and dots_color=.
endcap_color1 If give, sets the color of the starting endcap. Overrides color=, dots_color=, and endcap_color=.
endcap_color2 If given, sets the color of the ending endcap. Overrides color=, dots_color=, and endcap_color=.
joint_color If given, sets the color of the joints. Overrides color= and dots_color=.
dots_color If given, sets the color of the endcaps and joints. Overrides color=.
singleton_scale Change the scale of the endcap shape drawn for singleton paths. Default: 2.
convexity Max number of times a line could intersect a wall of an endcap.

Example 1: Drawing a Path

stroke() Example 1
include <BOSL2/std.scad>
path = [[0,100], [100,100], [200,0], [100,-100], [100,0]];
stroke(path, width=20);



Example 2: Closing a Path

stroke() Example 2
include <BOSL2/std.scad>
path = [[0,100], [100,100], [200,0], [100,-100], [100,0]];
stroke(path, width=20, closed=true);



Example 3: Fancy Arrow Endcaps

stroke() Example 3
include <BOSL2/std.scad>
path = [[0,100], [100,100], [200,0], [100,-100], [100,0]];
stroke(path, width=10, endcaps="arrow2");



Example 4: Modified Fancy Arrow Endcaps

stroke() Example 4
include <BOSL2/std.scad>
path = [[0,100], [100,100], [200,0], [100,-100], [100,0]];
stroke(path, width=10, endcaps="arrow2", endcap_width=6, endcap_length=3, endcap_extent=2);

Example 5: Mixed Endcaps

stroke() Example 5
include <BOSL2/std.scad>
path = [[0,100], [100,100], [200,0], [100,-100], [100,0]];
stroke(path, width=10, endcap1="tail2", endcap2="arrow2");



Example 6: Plotting Points. Setting endcap_angle to zero results in the weird arrow orientation.

stroke() Example 6
include <BOSL2/std.scad>
path = [for (a=[0:30:360]) [a-180, 60*sin(a)]];
stroke(path, width=3, joints="diamond", endcaps="arrow2", endcap_angle=0, endcap_width=5, joint_angle=0, joint_width=5);

Example 7: Default joint gives curves along outside corners of the path:

stroke() Example 7
include <BOSL2/std.scad>
stroke([square(40)], width=18);



Example 8: Setting joints="square" gives flat outside corners

stroke() Example 8
include <BOSL2/std.scad>
stroke([square(40)], width=18, joints="square");



Example 9: Setting joints="butt" does not draw any transitions, just rectangular strokes for each segment, meeting at their centers:

stroke() Example 9
include <BOSL2/std.scad>
stroke([square(40)], width=18, joints="butt");



Example 10: Joints and Endcaps

stroke() Example 10
include <BOSL2/std.scad>
path = [for (a=[0:30:360]) [a-180, 60*sin(a)]];
stroke(path, width=8, joints="dot", endcaps="arrow2");



Example 11: Custom Endcap Shapes

stroke() Example 11
include <BOSL2/std.scad>
path = [[0,100], [100,100], [200,0], [100,-100], [100,0]];
arrow = [[0,0], [2,-3], [0.5,-2.3], [2,-4], [0.5,-3.5], [-0.5,-3.5], [-2,-4], [-0.5,-2.3], [-2,-3]];
stroke(path, width=10, trim=3.5, endcaps=arrow);

Example 12: Variable Line Width

stroke() Example 12
include <BOSL2/std.scad>
path = circle(d=50,$fn=18);
widths = [for (i=idx(path)) 10*i/len(path)+2];
stroke(path,width=widths,$fa=1,$fs=1);



Example 13: 3D Path with Endcaps

stroke() Example 13
include <BOSL2/std.scad>
path = rot([15,30,0], p=path3d(pentagon(d=50)));
stroke(path, width=2, endcaps="arrow2", $fn=18);



Example 14: 3D Path with Flat Endcaps

stroke() Example 14
include <BOSL2/std.scad>
path = rot([15,30,0], p=path3d(pentagon(d=50)));
stroke(path, width=2, endcaps="arrow2", endcap_angle=0, $fn=18);

Example 15: 3D Path with Mixed Endcaps

stroke() Example 15
include <BOSL2/std.scad>
path = rot([15,30,0], p=path3d(pentagon(d=50)));
stroke(path, width=2, endcap1="arrow2", endcap2="tail", endcap_angle2=0, $fn=18);

Example 16: 3D Path with Joints and Endcaps

stroke() Example 16
include <BOSL2/std.scad>
path = [for (i=[0:10:360]) [(i-180)/2,20*cos(3*i),20*sin(3*i)]];
stroke(path, width=2, joints="dot", endcap1="round", endcap2="arrow2", joint_width=2.0, endcap_width2=3, $fn=18);

Example 17: Coloring Lines, Joints, and Endcaps

stroke() Example 17
include <BOSL2/std.scad>
path = [for (i=[0:15:360]) [(i-180)/3,20*cos(2*i),20*sin(2*i)]];
stroke(
    path, width=2, joints="dot", endcap1="dot", endcap2="arrow2",
    color="lightgreen", joint_color="red", endcap_color="blue",
    joint_width=2.0, endcap_width2=3, $fn=18
);

Example 18: Simplified Plotting

stroke() Example 18
include <BOSL2/std.scad>
path = [for (i=[0:15:360]) [(i-180)/3,20*cos(2*i)]];
stroke(path, width=2, dots=true, color="lightgreen", dots_color="red", $fn=18);

Example 19: Drawing a Region

stroke() Example 19
include <BOSL2/std.scad>
rgn = [square(100,center=true), circle(d=60,$fn=18)];
stroke(rgn, width=2);



Example 20: Drawing a List of Lines

stroke() Example 20
include <BOSL2/std.scad>
paths = [
    for (y=[-60:60:60]) [
        for (a=[-180:15:180])
        [a, 2*y+60*sin(a+y)]
    ]
];
stroke(paths, closed=false, width=5);



Example 21: Paths with a singleton. Note that the singleton is not a single point, but a list containing a single point.

stroke() Example 21
include <BOSL2/std.scad>
stroke([
        [[0,0],[1,1]],
        [[1.5,1.5]],
        [[2,2],[3,3]]
       ],width=0.2,closed=false,$fn=16);




Function/Module: dashed_stroke()

Synopsis: Draws a dashed line along a path or region boundry. [Geom] [PathList]

Topics: Paths, Drawing Tools

See Also: stroke(), path_cut()

Usage: As a Module

  • dashed_stroke(path, dashpat, [width=], [closed=]);

Usage: As a Function

  • dashes = dashed_stroke(path, dashpat, [closed=]);

Description:

Given a path (or region) and a dash pattern, creates a dashed line that follows that path or region boundary with the given dash pattern.

  • When called as a function, returns a list of dash sub-paths.
  • When called as a module, draws all those subpaths using stroke().

When called as a module the dash pattern is multiplied by the line width. When called as a function the dash pattern applies as you specify it.

Arguments:

By Position What it does
path The path or region to subdivide into dashes.
dashpat A list of alternating dash lengths and space lengths for the dash pattern. This will be scaled by the width of the line.
By Name What it does
width The width of the dashed line to draw. Module only. Default: 1
closed If true, treat path as a closed polygon. Default: false
fit If true, shrink or stretch the dash pattern so that the path ends ofter a logical dash. Default: true
roundcaps (Module only) If true, draws dashes with rounded caps. This often looks better. Default: true
mindash (Function only) Specifies the minimal dash length to return at the end of a path when fit is false. Default: 0.5

Example 1: Open Path

dashed\_stroke() Example 1
include <BOSL2/std.scad>
path = [for (a=[-180:10:180]) [a/3,20*sin(a)]];
dashed_stroke(path, [3,2], width=1);



Example 2: Closed Polygon

dashed\_stroke() Example 2
include <BOSL2/std.scad>
path = circle(d=100,$fn=72);
dashpat = [10,2, 3,2, 3,2];
dashed_stroke(path, dashpat, width=1, closed=true);



Example 3: 3D Dashed Path

dashed\_stroke() Example 3
include <BOSL2/std.scad>
path = [for (a=[-180:5:180]) [a/3, 20*cos(3*a), 20*sin(3*a)]];
dashed_stroke(path, [3,2], width=1);




Section: Computing paths

Function/Module: arc()

Synopsis: Draws a 2D pie-slice or returns 2D or 3D path forming an arc. [Geom] [Path]

Topics: Paths (2D), Paths (3D), Shapes (2D), Path Generators

See Also: pie_slice(), stroke(), ring()

Usage: 2D arc from 0º to angle degrees.

  • path=arc(n, r|d=, angle);

Usage: 2D arc from START to END degrees.

  • path=arc(n, r|d=, angle=[START,END]);

Usage: 2D arc from start to start+angle degrees.

  • path=arc(n, r|d=, start=, angle=);

Usage: 2D circle segment by width and thickness, starting and ending on the X axis.

  • path=arc(n, width=, thickness=);

Usage: Shortest 2D or 3D arc around centerpoint cp, starting at P0 and ending on the vector pointing from cp to P1.

  • path=arc(n, cp=, points=[P0,P1], [long=], [cw=], [ccw=]);

Usage: 2D or 3D arc, starting at P0, passing through P1 and ending at P2.

  • path=arc(n, points=[P0,P1,P2]);

Usage: 2D or 3D arc, fron tangent point on segment [P0,P1] to the tangent point on segment [P1,P2].

  • path=arc(n, corner=[P0,P1,P2], r=);

Usage: Create a wedge using any other arc parameters

  • path=arc(wedge=true,...)

Usage: as module

  • arc(...) [ATTACHMENTS];

Description:

If called as a function, returns a 2D or 3D path forming an arc. If wedge is true, the centerpoint of the arc appears as the first point in the result. If called as a module, creates a 2D arc polygon or pie slice shape.

Arguments:

By Position What it does
n Number of vertices to form the arc curve from.
r Radius of the arc.
angle If a scalar, specifies the end angle in degrees (relative to start parameter). If a vector of two scalars, specifies start and end angles.
By Name What it does
d Diameter of the arc.
cp Centerpoint of arc.
points Points on the arc.
corner A path of two segments to fit an arc tangent to.
long if given with cp and points takes the long arc instead of the default short arc. Default: false
cw if given with cp and 2 points takes the arc in the clockwise direction. Default: false
ccw if given with cp and 2 points takes the arc in the counter-clockwise direction. Default: false
width If given with thickness, arc starts and ends on X axis, to make a circle segment.
thickness If given with width, arc starts and ends on X axis, to make a circle segment.
start Start angle of arc. Default: 0
wedge If true, include centerpoint cp in output to form pie slice shape. Default: false
endpoint If false exclude the last point (function only). Default: true
anchor Translate so anchor point is at origin (0,0,0). See anchor. (Module only) Default: CENTER
spin Rotate this many degrees around the Z axis after anchor. See spin. (Module only) Default: 0

Example 1:

arc() Example 1
include <BOSL2/std.scad>
arc(n=4, r=30, angle=30, wedge=true);



Example 2:

arc() Example 2
include <BOSL2/std.scad>
arc(r=30, angle=30, wedge=true);



Example 3:

arc() Example 3
include <BOSL2/std.scad>
arc(d=60, angle=30, wedge=true);



Example 4:

arc() Example 4
include <BOSL2/std.scad>
arc(d=60, angle=120);



Example 5:

arc() Example 5
include <BOSL2/std.scad>
arc(d=60, angle=120, wedge=true);



Example 6:

arc() Example 6
include <BOSL2/std.scad>
arc(r=30, angle=[75,135], wedge=true);



Example 7:

arc() Example 7
include <BOSL2/std.scad>
arc(r=30, start=45, angle=75, wedge=true);



Example 8:

arc() Example 8
include <BOSL2/std.scad>
arc(width=60, thickness=20);



Example 9:

arc() Example 9
include <BOSL2/std.scad>
arc(cp=[-10,5], points=[[20,10],[0,35]], wedge=true);



Example 10:

arc() Example 10
include <BOSL2/std.scad>
arc(points=[[30,-5],[20,10],[-10,20]], wedge=true);



Example 11: Fit to three points.

arc() Example 11
include <BOSL2/std.scad>
arc(points=[[5,30],[-10,-10],[30,5]], wedge=true);



Example 12:

arc() Example 12
include <BOSL2/std.scad>
path = arc(points=[[5,30],[-10,-10],[30,5]], wedge=true);
stroke(closed=true, path);



Example 13:

arc() Example 13
include <BOSL2/std.scad>
path = arc(points=[[0,30,0],[0,0,30],[30,0,0]]);
stroke(path, dots=true, dots_color="blue");



Example 14: Fit to a corner.

arc() Example 14
include <BOSL2/std.scad>
pts = [[0,40], [-40,-10], [30,0]];
path = arc(corner=pts, r=20);
stroke(pts, endcaps="arrow2");
stroke(path, endcap2="arrow2", color="blue");




Function: catenary()

Synopsis: Returns a 2D Catenary chain or arch path. [Path]

Topics: Paths

See Also: circle(), stroke()

Usage:

  • path = catenary(width, droop=|angle=, n=);

Description:

Returns a 2D Catenary path, which is the path a chain held at both ends will take. The path will have the endpoints at [±width/2, 0], and the middle of the path will droop towards Y- if the given droop= or angle= is positive. It will droop towards Y+ if the droop= or angle= is negative. You must specify one of droop= or angle=.

Arguments:

By Position What it does
width The straight-line distance between the endpoints of the path.
droop If given, specifies the height difference between the endpoints and the hanging middle of the path. If given a negative value, returns an arch above the Y axis.
n The number of points to return in the path. Default: 100
By Name What it does
angle If given, specifies the angle that the path will droop by at the endpoints. If given a negative value, returns an arch above the Y axis.
anchor Translate so anchor point is at origin (0,0,0). See anchor. (Module only) Default: CENTER
spin Rotate this many degrees around the Z axis after anchor. See spin. (Module only) Default: 0

Example 1: By Droop

catenary() Example 1
include <BOSL2/std.scad>
stroke(catenary(100, droop=30));



Example 2: By Angle

catenary() Example 2
include <BOSL2/std.scad>
stroke(catenary(100, angle=30));



Example 3: Upwards Arch by Angle

catenary() Example 3
include <BOSL2/std.scad>
stroke(catenary(100, angle=30));



Example 4: Upwards Arch by Height Delta

catenary() Example 4
include <BOSL2/std.scad>
stroke(catenary(100, droop=-30));



Example 5: Specifying Vertex Count

catenary() Example 5
include <BOSL2/std.scad>
stroke(catenary(100, angle=-85, n=11), dots="dot");



Example 6: Sweeping a Catenary Path

catenary() Example 6
include <BOSL2/std.scad>
path = xrot(90, p=path3d(catenary(100, droop=20, n=41)));
path_sweep(circle(r=1.5, $fn=24), path);




Function: helix()

Synopsis: Creates a 2d spiral or 3d helical path. [Path]

Topics: Path Generators, Paths, Drawing Tools

See Also: pie_slice(), stroke(), thread_helix(), path_sweep()

Usage:

  • path = helix(l|h, [turns=], [angle=], r=|r1=|r2=, d=|d1=|d2=);

Description:

Returns a 3D helical path on a cone, including the degerate case of flat spirals. You can specify start and end radii. You can give the length, the helix angle, or the number of turns: two of these three parameters define the helix. For a flat helix you must give length 0 and a turn count. Helix will be right handed if turns is positive and left handed if it is negative. The angle is calculateld based on the radius at the base of the helix.

Arguments:

By Position What it does
h / l Height/length of helix, zero for a flat spiral
By Name What it does
turns Number of turns in helix, positive for right handed
angle helix angle
r Radius of helix
r1 Radius of bottom of helix
r2 Radius of top of helix
d Diameter of helix
d1 Diameter of bottom of helix
d2 Diameter of top of helix

Example 1:

helix() Example 1
include <BOSL2/std.scad>
stroke(helix(turns=2.5, h=100, r=50), dots=true, dots_color="blue");

Example 2: Helix that turns the other way

helix() Example 2
include <BOSL2/std.scad>
stroke(helix(turns=-2.5, h=100, r=50), dots=true, dots_color="blue");

Example 3: Flat helix (note points are still 3d)

helix() Example 3
include <BOSL2/std.scad>
stroke(helix(h=0,r1=50,r2=25,l=0, turns=4));




Function: turtle()

Synopsis: Uses turtle graphics to generate a 2D path. [Path]

Topics: Shapes (2D), Path Generators (2D), Mini-Language

See Also: turtle3d(), stroke(), path_sweep()

Usage:

  • path = turtle(commands, [state], [full_state=], [repeat=])

Description:

Use a sequence of turtle graphics commands to generate a path. The parameter commands is a list of turtle commands and optional parameters for each command. The turtle state has a position, movement direction, movement distance, and default turn angle. If you do not give state as input then the turtle starts at the origin, pointed along the positive x axis with a movement distance of 1. By default, turtle returns just the computed turtle path. If you set full_state to true then it instead returns the full turtle state. You can invoke turtle again with this full state to continue the turtle path where you left off.

The turtle state is a list with three entries: the path constructed so far, the current step as a 2-vector, the current default angle, and the current arcsteps setting.

Commands Arguments What it does
"move" [dist] Move turtle scale*dist units in the turtle direction. Default dist=1.
"xmove" [dist] Move turtle scale*dist units in the x direction. Default dist=1. Does not change turtle direction.
"ymove" [dist] Move turtle scale*dist units in the y direction. Default dist=1. Does not change turtle direction.
"xymove" vector Move turtle by the specified vector. Does not change turtle direction.
"untilx" xtarget Move turtle in turtle direction until x==xtarget. Produces an error if xtarget is not reachable.
"untily" ytarget Move turtle in turtle direction until y==ytarget. Produces an error if ytarget is not reachable.
"jump" point Move the turtle to the specified point
"xjump" x Move the turtle's x position to the specified value
"yjump y Move the turtle's y position to the specified value
"turn" [angle] Turn turtle direction by specified angle, or the turtle's default turn angle. The default angle starts at 90.
"left" [angle] Same as "turn"
"right" [angle] Same as "turn", -angle
"angle" angle Set the default turn angle.
"setdir" dir Set turtle direction. The parameter dir can be an angle or a vector.
"length" length Change the turtle move distance to length
"scale" factor Multiply turtle move distance by factor
"addlength" length Add length to the turtle move distance
"repeat" count, commands Repeats a list of commands count times.
"arcleft" radius, [angle] Draw an arc from the current position toward the left at the specified radius and angle. The turtle turns by angle. A negative angle draws the arc to the right instead of the left, and leaves the turtle facing right. A negative radius draws the arc to the right but leaves the turtle facing left.
"arcright" radius, [angle] Draw an arc from the current position toward the right at the specified radius and angle
"arcleftto" radius, angle Draw an arc at the given radius turning toward the left until reaching the specified absolute angle.
"arcrightto" radius, angle Draw an arc at the given radius turning toward the right until reaching the specified absolute angle.
"arcsteps" count Specifies the number of segments to use for drawing arcs. If you set it to zero then the standard $fn, $fa and $fs variables define the number of segments.

Arguments:

By Position What it does
commands List of turtle commands
state Starting turtle state (from previous call) or starting point. Default: start at the origin, pointing right.
By Name What it does
full_state If true return the full turtle state for continuing the path in subsequent turtle calls. Default: false
repeat Number of times to repeat the command list. Default: 1

Example 1: Simple rectangle

turtle() Example 1
include <BOSL2/std.scad>
path = turtle(["xmove",3, "ymove", "xmove",-3, "ymove",-1]);
stroke(path,width=.1);



Example 2: Pentagon

turtle() Example 2
include <BOSL2/std.scad>
path=turtle(["angle",360/5,"move","turn","move","turn","move","turn","move"]);
stroke(path,width=.1,closed=true);

Example 3: Pentagon using the repeat argument

turtle() Example 3
include <BOSL2/std.scad>
path=turtle(["move","turn",360/5],repeat=5);
stroke(path,width=.1,closed=true);



Example 4: Pentagon using the repeat turtle command, setting the turn angle

turtle() Example 4
include <BOSL2/std.scad>
path=turtle(["angle",360/5,"repeat",5,["move","turn"]]);
stroke(path,width=.1,closed=true);



Example 5: Pentagram

turtle() Example 5
include <BOSL2/std.scad>
path = turtle(["move","left",144], repeat=4);
stroke(path,width=.05,closed=true);



Example 6: Sawtooth path

turtle() Example 6
include <BOSL2/std.scad>
path = turtle([
    "turn", 55,
    "untily", 2,
    "turn", -55-90,
    "untily", 0,
    "turn", 55+90,
    "untily", 2.5,
    "turn", -55-90,
    "untily", 0,
    "turn", 55+90,
    "untily", 3,
    "turn", -55-90,
    "untily", 0
]);
stroke(path, width=.1);



Example 7: Simpler way to draw the sawtooth. The direction of the turtle is preserved when executing "yjump".

turtle() Example 7
include <BOSL2/std.scad>
path = turtle([
    "turn", 55,
    "untily", 2,
    "yjump", 0,
    "untily", 2.5,
    "yjump", 0,
    "untily", 3,
    "yjump", 0,
]);
stroke(path, width=.1);



Example 8: square spiral

turtle() Example 8
include <BOSL2/std.scad>
path = turtle(["move","left","addlength",1],repeat=50);
stroke(path,width=.2);

Example 9: pentagonal spiral

turtle() Example 9
include <BOSL2/std.scad>
path = turtle(["move","left",360/5,"addlength",1],repeat=50);
stroke(path,width=.7);

Example 10: yet another spiral, without using repeat

turtle() Example 10
include <BOSL2/std.scad>
path = turtle(concat(["angle",71],flatten(repeat(["move","left","addlength",1],50))));
stroke(path,width=.7);

Example 11: The previous spiral grows linearly and eventually intersects itself. This one grows geometrically and does not.

turtle() Example 11
include <BOSL2/std.scad>
path = turtle(["move","left",71,"scale",1.05],repeat=50);
stroke(path,width=.15);

Example 12: Koch Snowflake

turtle() Example 12
include <BOSL2/std.scad>
function koch_unit(depth) =
    depth==0 ? ["move"] :
    concat(
        koch_unit(depth-1),
        ["right"],
        koch_unit(depth-1),
        ["left","left"],
        koch_unit(depth-1),
        ["right"],
        koch_unit(depth-1)
    );
koch=concat(["angle",60,"repeat",3],[concat(koch_unit(3),["left","left"])]);
polygon(turtle(koch));

Section: Debugging polygons

Module: debug_polygon()

Synopsis: Draws an annotated polygon. [Geom]

Topics: Shapes (2D)

See Also: debug_region(), debug_vnf(), debug_bezier()

Usage:

  • debug_polygon(points, paths, [vertices=], [edges=], [convexity=], [size=]);

Description:

A drop-in replacement for polygon() that renders and labels the path points and edges. The start of each path is marked with a blue circle and the end with a pink diamond. You can suppress the display of vertex or edge labeling using the vertices and edges arguments.

Arguments:

By Position What it does
points The array of 2D polygon vertices.
paths The path connections between the vertices.
By Name What it does
vertices if true display vertex labels and start/end markers. Default: true
edges if true display edge labels. Default: true
convexity The max number of walls a ray can pass through the given polygon paths.
size The base size of the line and labels.

Example 1:

debug\_polygon() Example 1
include <BOSL2/std.scad>
debug_polygon(
    points=concat(
        regular_ngon(or=10, n=8),
        regular_ngon(or=8, n=8)
    ),
    paths=[
        [for (i=[0:7]) i],
        [for (i=[15:-1:8]) i]
    ]
);